It would be kinda nice if more folks discussed some for a hot minute before tossing out a bunch of votes for these options lol
 
Everybody voting for:

[] Cancel Microrift rune, but do something else. (Finish current research)

Should probably specify what you want done. May I suggest:

[X] Cancel Microrift rune, but do something else. (Finish Ninja Radar, use other DoB track for Explosiver, research Banshee Lovers on non-DoB track)
 
I don't feel a big need to discuss this.

Kagome has made his position clear. We have no reason to believe that anyone other than Kagome both knows the location of these rifts and can tie them to us. The rifts sound pretty isolated so they're fine from that perspective. I don't think that the week we save is going to be meaningful.

I agree that we should centralize on a specific alternate course of action so we don't waste the time we spent traveling to this place, but the QMs aren't cruel and will interpret our votes in good faith.

[X] Cancel Microrift rune, but do something else. (Finish Ninja Radar, use other DoB track for Explosiver, research Banshee Lovers on non-DoB track)

Please ping me if this needs to change, fatherhood has really cut into my quest time.
 
I don't feel a big need to discuss this.

Well it would be nice to chat about what we might do instead so that we dont spend several weeks IC researching random bullshit runes we don't need / waste a week traveling immediately to a viable rift location.

Like even if you are on team "Yeah okay, so Kagome is right and thus:", we can still optimize how we do that thing a bit more. I think that merits some discussion, don't you? Like maybe we should talk about it before tossing up a giant wall of votes prematurely?
 
[X] No, go to one of Kagome's rift-sites.
Fool that I am, I saw Kagome's spotless sealing record and believed it to mean he had not seen such failure except by our hands. I still am not certain that the rifts he remembers are in our reality, but Lightning and Sky are both close enough to Cloud that I can honestly see it.
"Destroy could the Arachnid Clan's relationship with them in this way betraying them, mere inaction in a way does not, and presents a risk that certain I am not can Arachnid afford to take. Sworn I have to your location to them not give, but mean does not that help them you destroy I must."
"This is what it means to be member of the Dog Clan, Hazou. The Dog Clan fights with you. I will fight with you."
Both Cannai and Kumokogo have proven themselves over the years as sane and goodhearted Bosses who can appreciate long-term dangers and commit themselves to fighting for the sake of the world. This chapter shows us how that is not in itself enough to always align them with our purposes.
I have 2 questions before I decide.

1: Does the micro-rift rune path lead into cool stuff like Hazo eventually being able to open rifts to anywhere from anywhere at basically any time?
-Because that's baller as hell and I'm not willing to give that up to paranoia.

2: Would working on existing rifts first to get some experience and understanding make the micro-rift path safer to research?
-Because I don't really care much about the time cost, I'm more concerned with the end result. If it takes a little longer to get there, I'm fine with that. On the other hand, if working with existing rifts actually just closes off the microrift research tree entirely (because why take that risk when we no longer need to?) and prevents Hazo from becoming the undisputed master of both time and space, then I'm less fine with that.

TLDR I want Hazo to be portalmaster, willing to take it slow and safe to get there.
I think the answer to the first question is actually "no". This is not a difficult rune, or one that builds veterancy for the actually difficult component of portalmancy (targeting). It is a very easy rune that will change approximately nothing about our research situation as it pertains to portalmancy.

Portalmancy is a laudable goal, one that I want to crack as well, but this is not the first step along that path. It's a step into the thorny bushes on the side of the path: still in the same garden, but going nowhere and yet drawing blood.

Linking this into the second question, targeting is still the hard problem of rifts and yeah, I expect that if we want to get a handle on rifts we'll do that by working with existing rifts. Taking diagnostic seals through, trying to get a bead on the dimensional coordinates, generally figuring out which way is 'up' in the N-dimensional manifold of reality or whatnot. Once we get some experience in things like that, we might be able to (say) build a beacon on the Seventh Path and then use that to aim the microrift in its direction. This isn't a right-away goal (Akatsuki, etc. etc.) but unless Minatosealing yields some versatile secrets with FTG it's how I expect to pursue this tech tree.
 
They're both Easy and working on a Medium and an Easy rune at the same time is very inefficient. So we do two Mediums instead (i strongly suspect Explosiver is a Medium)
Im sold.


[X] Cancel Microrift rune, but do something else. (Finish Ninja Radar, use other DoB track for Explosiver, research Banshee Lovers on non-DoB track)

Both Cannai and Kumokogo have proven themselves over the years as sane and goodhearted Bosses who can appreciate long-term dangers and commit themselves to fighting for the sake of the world. This chapter shows us how that is not in itself enough to always align them with our purposes.

So I agree with this, but the information I'm taking away from this conversation is that Kumokugo somehow does not actually believe we (and possibly Orochimaru?) can fix the shiny rock in her backyard.

Her goals are mostly "Yes, the Great Seal, fix can you????" and "Oh no, Dragons that must be killed" in terms of priority. While allies and cool shonen combat crap works with the second, they don't with the first. All of the Path's horses and all of their ken, wouldn't help putting the Great Seal back together again.

I don't really know what to make of that. I'm assuming that she does not know and cannot infer that Orochimaru and Hazou are both extremely Anti-Akatsuki, otherwise I would be staring at the screen wondering if Itachi laid up a mindwhammy while she was recovering.
 
Like even if you are on team "Yeah okay, so Kagome is right and thus:", we can still optimize how we do that thing a bit more. I think that merits some discussion, don't you? Like maybe we should talk about it before tossing up a giant wall of votes prematurely?
I don't think voting against 'research this rune' is premature. It's a binary choice with pretty clear consequences.

I think that figuring out what we want to do instead would be ideal but we operate on limited timescales. I think that the QMs presenting a binary go-no go option would have been better, or if the default 'don't do this' hadn't plausibly included 'immediately do more travel' but c'est la vie.

I think that my actual preference would have been that voting just re-open to avoid this stuff altogether but I'm also coming off a cold and don't have the brain cycles to fully explain my thinking so I'm probably going to just leave this here.

(I also just got some frustrating news and I think that might be translating into this post so I want to be clear: if this reads frustrated in any manner it's because of external factors, not anything to do with the quest or players.)
 
Everybody voting for:

[] Cancel Microrift rune, but do something else. (Finish current research)

Should probably specify what you want done. May I suggest:

[X] Cancel Microrift rune, but do something else. (Finish Ninja Radar, use other DoB track for Explosiver, research Banshee Lovers on non-DoB track)
I mean, if the do something else option wins, we get to vote in a whole action plan.
In this case, the highest voted Action Plan (or interlude) will win, and I will write that on Sunday.
 
XP Award: 4 + 1 (brevity) XP
GM-fun Award: 1 XP
Seems like the update was one day spent talking to Kumo, Cannai and Kagome, I'm going to model this as no research/full chakra, so that means 0.6x FOOM and 15 blocks to read notes.

SC XP = 0.6*4 = 2.4 SC XP

Orochimaru's TH notes #8: S: 0, B: 39.2, R: 10.8
4 blocks applied
Orochimaru's TH notes #8: S: 0, B: 43.2, R: 6.8
Orochimaru's MedKnow notes #1: S: 0, B: 40, R: 60
4 blocks applied
Orochimaru's MedKnow notes #1: S: 0, B: 56, R: 44
Orochimaru's MedKnow notes #2: S: 0, B: 0, R: 100
4 blocks applied
Orochimaru's MedKnow notes #2: S: 0, B: 16, R: 84
 
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One reason to want to research the Microrift Rune is that it would give us the option to swap the O'Uzu rift with a different one. Successfully doing so would ensure the Akatsuki don't make catching us priority #1. Even if we attack the O'Uzu rift site, and kill everyone there, leaving a rift sitting there would decrease the chances they interpret what happened as "Team Uplift stole the rift". This would work especially if we kill Sasori in the attack (although I think this unlikely), since they'd have no sealmaster who'd be able to verify the decoy rift isn't the afterlife rift.

If we don't develop the Microrift Rune, this plan is likely not viable. We'd need to lug the second rift across hundreds of kilometers to O'Uzu, which would, at the very least, make the operation much harder and risk us getting caught. With a Microrift Rune, we can just create a rift nearby, then do a swap.

That said...

In theory, we'd need to develop the tools for moving rifts across vast distances in order to steal the O'Uzu rift anyway. So perhaps the cost of lugging the decoy rift around won't be that high; and we may not proceed with the "swap the rift" plan anyway.

So I'm split on what to do here.
 
One reason to want to research the Microrift Rune is that it would give us the option to swap the O'Uzu rift with a different one. Successfully doing so would ensure the Akatsuki don't make catching us priority #1. Even if we attack the O'Uzu rift site, and kill everyone there, leaving a rift sitting there would decrease the chances they interpret what happened as "Team Uplift stole the rift" (which would work especially if we kill Sasori in the attack, although I think this unlikely).

If we don't develop the Microrift Rune, this plan is likely not viable. We'd need to lug the second rift across hundreds of kilometers to O'Uzu, which would, at the very least, make the operation much harder and risk us getting caught. With a Microrift Rune, we can just create a rift nearby, then do a swap.

That said...

In theory, we'd need to develop the tools for moving rifts across vast distances in order to steal the O'Uzu rift anyway. So perhaps the cost of lugging the decoy rift around won't be that high; and we may not proceed with the "swap the rift" plan anyway.

So I'm split on what to do here.

I think if we can't make one we'll have to move one, so it sounds like we're going to have to pivot to "Figure out how to efficiently move these things across a few hundred miles".

We need to solve this in some form anyway to avoid the Big Shonen Combat Thingy anyway. We probably shouldn't leave it within spitting distance of Ouzu.
 
[X] Cancel Microrift rune, but do something else. (Finish Ninja Radar, use other DoB track for Explosiver, research Banshee Lovers on non-DoB track)
 
[X] Cancel Microrift rune, but do something else. (Finish current research)
[X] Action Plan: Flip Flop
Word Count: <299
Planned Duration: Until Explosiver or Ninja Radar finishes (until then/1.4 solar)
  • Research
    • DoB track 1: Ninja Radar
    • DoB track 2: Explosiver
    • Non-DoB track: Banshee Lovers
  • Misc
    • Attempt to summon Cannai
      • Coordinate with him to find a good DoB rest day to do this on.
      • Noburi on standby for immediate treatment.
  • To be added
 
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[X] Cancel Microrift rune, but do something else. (Finish current research)
[X] No, go to one of Kagome's rift-sites. (The next time we switch locations)
 
I strongly suspect that Kagome's alternate rune sites are from his various past lives, and don't exist in this timeline. The wide geographical spread reinforces this.

[X] Yes, push ahead with the Microrift rune.


That said, if we are rift-chasing it seems more efficient to relocate to a rift ASAP and do the research cycle as planned, rather than doing a compromised version of the planned cycle, then relocating to a rift.
Both take the same ammount of time, but one delays our Rift mover timeline significantly.

edit:
[X] No, go to one of Kagome's rift-sites.
 
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That raises a good point, for all of you voting to relocate, you plan to stay in one place until rift runes are complete, yes? That's OTOO

Rift-opener - 1 week
Rift-unanchoring - 4-6 weeks
Rift-kicker - 4-6 weeks
Rift-catcher - 6-10 weeks

So minimally 15 weeks (subjective) and on the outside 23 weeks (subjective). You guys cool with staying in one place that long? If we're gonna do that, hell, I say we research Microrift and go back to hanging out in the chakra cave. At least then we can FOOM more.
 
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