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No thickness of gold that Hazou can wear and still move around will provide meaningful protection from the amount of X-rays we're talking about here.
He can probably carry at least sixty pounds and still move, even without chakra boosting, which works out to three pounds per square foot. Extrapolating from https://www.eichrom.com/wp-content/...ttenuation-White-Paper-by-D-M-rev-6-1-002.pdf assuming gold works about as well as lead, and that we're doing initial experiments with UV and X-rays rather than skipping straight to gamma rays in the 500 keV and up range, I do actually think that would provide a useful amount of protection. Not long-term safety, sure - just to survive initial mishaps, collect enough clues about what's going on (e.g. "shadow clone survival time drops with remaining distance squared as they get closer without cover, but gold-plated shadow clone lasted five times longer than the one in a standard CHAOS suit at the same position") to start developing more thorough precautions in-character.
Adding onto this: using this and this, for 1 nm X-rays (~1.2 keV), I think that a tenth of a millimetre (100 μm) of gold would be enough to block ~all of the output from a 1nm runic HOWS (comes out for me as intensity reduced by a factor of about 10^84). This seems intuitively very weird, but remember that gold leaf has a thickness of <1 μm and still looks largely opaque in the visible; I think it's plausible. (That said, it's also very plausible that I've done the calculations wrong or misunderstood something; this is very not my field!)

As @strange_person says, there's no obvious reason Hazō should have to jump straight to gamma rays; it would make perfect sense for him to try "past-past-blue" before "pastest-blue". In fact, this would provide the major advantage that a large enough thickness of stone (e.g. MEW) would probably work to shield him from it, and unlike the gold armour that's a thing that Hazōpilot would plausibly think of immediately ("well, I can't see the light, but if it's light maybe a wall will block it out").
 
I don't think you're modeling this correctly. Notice that the fight we just had immediately devolved into a melee with turns from the Leopards and the Dogs interspersed. The Leopards don't specialize in ranged fighters, so them bombarding us from range is a pretty unlikely scenario.

Because of their racial bonuses Leopards are always going to be able to outpace us. Taking 1-2 combat rounds to evac just means the Leopards have plenty of time to follow us up into our ariel Zones.
The assumption is that our Skyslicer trap perimeter is likely to keep us from getting completely swarmed in melee.
Thus the scenarios that I outlined were "low-chakra but still surrounded" and "AoE bombardment".
While Ranged/AoE specialists are less common in Leopard, we should still expect to see some. We've fought one round of CQC and have already seen one strong ranged atrack(Jaws from Afar).

Also how do you mean to collapse the skytowers? MARS doesn't work to deactivate seals. Hazou won't have time to do it himself.
MARS can't conventionally deactivate seals(I think), so we probably drop the tower by exploding the FSB seals directly.

Declare (-1 FP) that Hazou has Kagome's entire stockpile of SCSA and SSSA, plus what he was able to scribe during our preparation time, and the remaining Banshee Fuckers (5 total).
Looting our teammates dry is bad practice, especially as Kei might be about to see combat. We can draw 3 while leaving them each with one, or take 3 from Noburi and leave Kei with 2. We should definitely not leave Kei with none.

Interrogate and then kill the wounded Leopards
  • How many Leopards are in the area?
  • How many jounin/chunin/genin equivalent warriors are there?
    • Any ranged fighters?
  • Are there any settlements/encampments nearby?
Where is the largest nearby stretch of flat, empty grassland?
How soon will more Leopards be coming?



Note: Hazō does not know for a fact that it is impossible to research a rune that does not have runic drag.
We should prep "an explosive rune with no/less runic drag" later, to see if it's possible, and if so, how hard it is.
 
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Some musings on Kei

(1) We really need to unstagnate Kei. 700 over means that if we don't do it soon, we'll need to clear to barriers for combat. Especially since leadership unstagnations are unlikely, unless she organizes her squad REALLY well and diffuses border tension. 0.2XP hurts, and "get more XP than the opponents" has been a lot of our edge until recently.

(2) We should look at getting Kei more chakra soon as well, provided she keeps in reasonable standing with the Pangolins. Now that she's got a suite of Nara jutsu, and a jutsu buff as a default, add in sub/boost and summoning, and she'll start to go through things way too quickly. In the past we relied on Noburi for top-ups in between, but that's getting less reliable for a couple reasons.

(3) We're sitting on over 200XP, and 63 Yamanaka XP (which I think is useable for Nara jutsu, unless I'm mistaken?) We should use some of that. Unless there's a plan I'm missing? Especially if there's a combat or social combat at the border coming up.

(4) Is there a shadow journeyman feat? Probably not, given the lack of elemental RPS, but she does have 3+ techniques that are at least level 20, so it feels worth asking.

(5) Do we need a stunt to stack CotWG and RRB together on athletics rolls? Assuming yes:

[X] [Kei Training]: Scary Lady
Intimidation 23 -> 27 (102XP)
Explosive Wind (RRB + Wind Element) (100XP)
Save 11 XP

[X] [Kei Training]: Flow of Life
Chakra 30 -> 33 (192XP)
Save 21 XP
 
there's no obvious reason Hazō should have to jump straight to gamma rays; it would make perfect sense for him to try "past-past-blue" before "pastest-blue". In fact, this would provide the major advantage that a large enough thickness of stone (e.g. MEW) would probably work to shield him from it, and unlike the gold armour that's a thing that Hazōpilot would plausibly think of immediately ("well, I can't see the light, but if it's light maybe a wall will block it out").
Does he really need to go deep into gamma rays at all? An invisible weapon, against which excessive quantities of gold are a guaranteed defense but not much else is, plus Clan Goketsu suddenly having more gold than everyone else in the world put together, seems like it could be one of those "develop a countermeasure before you deploy the superweapon" combos that the lore-forbidders were disappointed with us for fumbling with regard to skywalkers.
 
The assumption is that our Skyslicer trap perimeter is likely to keep us from getting completely swarmed in melee.
Thus the scenarios that I outlined were "low-chakra but still surrounded" and "AoE bombardment".
While Ranged/AoE specialists are less common in Leopard, we should still expect to see some. We've fought one round of CQC and have already seen one strong ranged atrack(Jaws from Afar).
I think this is a bad assumption. I think the situations you've outlined are low probability enough that I'm not interested in devoting more wordcount to this.

I'm not interested in trapping our team on a skytower with a bunch of Leopards when they're be better off scattering and making a break for the border.
  • Chakra boost: 7
  • Supplemental: Shadow Blend, Effect 5
  • Supplemental: move to the zone
  • Standard: "Leopard Clan Technique: Fangs From Afar" at Effect:3
Fangs from Afar was cast in the same Zone at its target. It is likely not long range, why would they close the distance if it was?

Looting our teammates dry is bad practice, especially as Kei might be about to see combat. We can draw 3 while leaving them each with one, or take 3 from Noburi and leave Kei with 2. We should definitely not leave Kei with none.
I don't want to let the Pangolins benefit from Jiriaya's seals. I also don't care if their mission fails and Kei has to run. She's not likely to die from this.

Noburi is safe in Leaf right now, he doesn't need his.
Where is the largest nearby stretch of flat, empty grassland?
How soon will more Leopards be coming?
I don't see the point of moving our trap but we can ask the second one.
 
@eaglejarl @Velorien @Paperclipped

Could we get Hazou's FP count updated? We purchased up to 6 prior to the update, and then (likely) received 1 for defeating the Leopards, bringing us up to 7 total.

There's been some discussion of Force Claw caltrops. My understanding is that they'd be tough to deploy quickly en masse, because it's not possible to throw more than one seal per round, even if you could potentially reach into a pouch, grab a handful of disks wrapped with the seal, and toss them without caring much where they go. Is that correct?

Also would we have to spend an Invoke to declare we prepared Force Claw caltrops? And is the grass nearby tall enough to disguise a small wooden disk with a seal wrapped around it?

I admit I'm not sure how we could make sure that some of them didn't have the blade part pointing into the ground if they were just tossed out. But that wouldn't prevent us from deploying them as traps.
 
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I think this is a bad assumption. I think the situations you've outlined are low probability enough that I'm not interested in devoting more wordcount to this.

I'm not interested in trapping our team on a skytower with a bunch of Leopards when they're be better off scattering and making a break for the border.
How do you think a bunch of Leopards are going to attack us in melee when our zone is surrounded by skyslicer? A jounin or two might slip in with Jounin bullshit, but most Leopards will be either dead or outside our perimeter.

And "break for the border" is deadly. Leopards are naturally faster than dogs(+AB to Ath), and we're limited by the slowest dogs in the troop(who may be wounded). Additionally, chakra attrition works against the group that's already has a serious fight,so we'll run out of boost much faster.

I don't want to let the Pangolins benefit from Jiriaya's seals. I also don't care if their mission fails and Kei has to run. She's not likely to die from this.
Kei has excellent judgement and runs no risk of overcommiting to her perceived responsibilities. /s

Just leave her one BF. I don't care who she's fighting next to, I want her to survive.

And socially, I don't want to deal with the fallout, socially or characterization-wise, of Hazou clearing out his sister's combat tools right before she goes on a mission.

I don't see the point of moving our trap
More no-cover zones means a better killing field for explosives.
 
[X] Action Plan: A Murdering of Leopards

The camp idea seems better now thanks to the scenery seal.

I don't think you're modeling this correctly. Notice that the fight we just had immediately devolved into a melee with turns from the Leopards and the Dogs interspersed. The Leopards don't specialize in ranged fighters, so them bombarding us from range is a pretty unlikely scenario.

Some of them use ninjutsu at long range. Mostly to lock you down so they can come in and bite your face off. Still."

And we saw two medium range jutsu(?).

So range jutsu is probably rare, but that fear ninjutsu would have been worse against the Dogs.

Interrogate and then kill the wounded Leopards
  • How many Leopards are in the area?
  • How far away are they?
  • How many jounin/chunin/genin equivalent warriors are there?
    • Any ranged fighters?
  • Are there any settlements/encampments nearby?

I still think this needs some work. Our mission is to kill 12 of them, if we can get information on a weak group close by, it would be good, maybe we let one of them go if we judge the information actual valuable?

Maybe just something along the lines:

"See if you can exploit rivalry/conflict between them"

The Leopards don't know why were here, we can use that, either by keeping them in the dark and letting them believe that we are a response to the raiding. Or by telling them that we only need a specific number as a message. If they aren't really unified one might take the deal. And worst, we kill them both anyway.

Cancurunchu is a dog and seems emotional, so maybe stuff like this is distasteful for him or just doesn't comes to his mind-
 
How do you think a bunch of Leopards are going to attack us in melee when our zone is surrounded by skyslicer? A jounin or two might slip in with Jounin bullshit, but most Leopards will be either dead or outside our perimeter.
We can't effectively cover the entire border with a skyslicer. That's like 1500 m^2 area we'd need to cover, for a single Zone. We can probably skip a lot of that since they can't fly, but there are going to be gaps. Especially since to avoid trapping ourselves we need to leave gaps so we can run.

Skyslicers's aren't immune to fire or acid either, I expect they'll burn their way through eventually.

My point is essentially this, the jounin are likely to break through first, we won't know it's time to run until they're already in melee with us. At that point, your skytower platform idea is a deathtrap.

And "break for the border" is deadly. Leopards are naturally faster than dogs(+AB to Ath), and we're limited by the slowest dogs in the troop(who may be wounded). Additionally, chakra attrition works against the group that's already has a serious fight,so we'll run out of boost much faster.
Yes, it's deadly. I expect that if we have to do this many Dogs will die. Same deal with trapping ourselves on a skytower with a few of their jounin while already injured and out of chakra.

More no-cover zones means a better killing field for explosives.
I don't want to move our trap that much, since the entire point is to draw enemies to the site of the battle, if we move 20km to a nice flat stretch of grassland, there's no point.

It's also not very likely to matter, since they're capable of crossing 7 Zones in one turn before Hazou can react to clear the killing fields.

"See if you can exploit rivalry/conflict between them"
Sure, this seems like a decent idea. I'll try to work something in.

Interrogate the wounded Leopards
  • Separate them, then exploit their self-interest by promising to let whoever gives more information live.
    • How many Leopards are in the area?
    • How far away are they?
    • How many jounin/chunin/genin equivalent warriors are there?
      • Any ranged fighters?
    • Are there any settlements/encampments nearby?
  • Let whoever cooperates live, but cripple them so they can't warn anyone or ever fight again.
This is kinda gruesome, but I think it has a better chance of working.
 
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XP AWARD: 16 This update covered 4 days.

Brevity XP: 4
Note, Hazou spent one day at 5 sealing tracks, and 2 days resting from sealing reading notes, and the final day on his mission. So he gets 0.3x and 2* 1.4x:

Hazou SC XP: 4 * (0.3x + 2.8x) = 12.4 SC XP
It's not clear to me how much SC training Kei is doing but assuming she's doing the full amount:
Kei SC XP: 16 * 2.1 = 33.6 SC XP

Hazou is still reading notes. After a nonsensical QM decision to count TH training, note reading, and SC research as 3 activities that all take different amounts of time yet all occupy the "all-day" time slot, Hazou is down to 2 blocks of note reading per day.

Orochimaru's Sealing notes #5: S:24, B:54, R:22
Orochimaru's Sealing notes #5: S:24, B:62, R:14

Also, my prep day enjoyers, note that Hazou did, at most, 3 prep days last cycle. So be aware of that.
 
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Leopard genjutsu.

"Soul Element: Crushing Fear" is a nasty Block-type jutsu. It hits the user with debilitating fear

Dog genjutsu:

Dog Clan Technique: Baddies Go Fwump causes all hostiles in the zone that the caster can see to get very tired, along with the caster.

Normal amount of Resolve:

dogs all have Resolve:20 like normal people who don't need to worry about genjutsu and they would have been taken down instantly.

Baddies Go Fwump (51) targets Resolve and the kitties all have the normal 20 resolve that sensible people buy in order to get their mental stress track to 3 boxes but don't bother increasing because dogs don't really use genjutsu so there's no need for me to roll.

Very odd, two genjutsu users out of fourteen 7th Path denizens, which we're told is so unlikely that practically no one in the 7th Path even trains Resolve more than the generally accepted minimum competence level.

Hazou (and probably Kei as well) should learn genjutsu to fight with on the 7th Path since it's super effective.
 
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Very odd, two genjutsu users out of fourteen 7th Path denizens, which we're told is so unlikely that practically no one in the 7th Path even trains Resolve more than the generally accepted minimum competence level.

Hazou (and probably Kei as well) should learn genjutsu to fight with on the 7th Path since its super effective.
It's not really genjutsu, it's Resolve-targeting ninjutsu.

That said, leveling Resolve as a secondary stat still makes sense for this reason. It's the primary mental defense stat, and mental attacks are relatively common.
 
Also, my prep day enjoyers, note that Hazou did, at most 3 prep days last cycle. So be aware of that.
As in, he no-prep'd Force Claws and only did one day of sealing research? That wasn't the plan; is this a Discord QM decision or just deduction from how long the chapter was? (Given how busy the QMs have been lately, I submit that it's possible that EJ just forgot to add in the SSA rest days to the chapter length.)
 
As in, he no-prep'd Force Claws and only did one day of sealing research? That wasn't the plan; is this a Discord QM decision or just deduction from how long the chapter was? (Given how busy the QMs have been lately, I submit that it's possible that EJ just forgot to add in the SSA rest days to the chapter length.)
Technically I forgot to specify a length of prep time, and so it was within Hazoupilot's remit to choose to no-prep Force Claws and CATEARS. I confirmed with Paper on Discord today that's how it went down.

I'm not terribly upset, but it means we'll have to vote in at most 3 more for next cycle.
 
@Sir Stompy
What do you think of adding something like this?
as solitary creatures we could ask why the leopards are even obeying their clan boss at all. instead of just giving lip service and when they aren't being watched just doing whatever they want. does their clan boss have a history of executing for disobedience? cannai has said he can sense all of dog territory but surely there must be limits. we haven't seen clan bosses act like panopticons. we even know leopards disobey, they kill each other in their packs.
The intel could help any future dog operations aimed at generating internal leopard strife and anarchist revolution.
 
Technically I forgot to specify a length of prep time, and so it was within Hazoupilot's remit to choose to no-prep Force Claws and CATEARS. I confirmed with Paper on Discord today that's how it went down.

I'm not terribly upset, but it means we'll have to vote in at most 3 more for next cycle.
Fair. I am mildly salty that this is the second time my Cool IdeaTM has made it into a winning plan and (probably) not actually been prepped, but I understand the reasoning; probably is better really to have the two extra days.
 
How old is Honoka btw?
Kagome was on his feet in a flash, face red with rage. "There's a difference between making seals and activating them, you stinking idiot! You think I would let a six-year-old do anything vaguely related to making seals? You think I would even let her look at the cover of my theory books? What kind of stinking idiot are you?!"
This was mid-November, 1068; it is now late August, 1071.
 
(3) We're sitting on over 200XP, and 63 Yamanaka XP (which I think is useable for Nara jutsu, unless I'm mistaken?) We should use some of that. Unless there's a plan I'm missing? Especially if there's a combat or social combat at the border coming up.
Kei asked us to level up her social skills for her upcoming Mist visit. And I am very sure that she didn't just mean even more intimidation.

I'd really like to give her noticeably higher Rapport or Empathy or both, even if it isn't pyramidially optimal. How can we accomplish that? I.e. how much would getting her up to the next n*10+9 in either or both cost?
 
@Sir Stompy
What do you think of adding something like this?

The intel could help any future dog operations aimed at generating internal leopard strife and anarchist revolution.
Way too many words, no clear objective, not likely to produce tangible results. I don't want to do it.

We're planning to kill/cripple these Leopards, I don't think a philosophical debate just prior is what the doctor ordered.
 
[X] Action Plan: A Murdering of Leopards
Word Count: <399
Any chance we could sanity-check this with one or more of the Dogs? Specifically I am worried that everyone involved will think that crippling the Leopard is worse than killing it, maybe even worse than lying about killing it and then going back on your word (though unlikely given general Summon Clan deal making culture). Still, it could be that, say, Leopards who can't hunt and don't have immediate family attending them just die a slow and miserable death and that the Dogs will lose respect for us for doing such a thing, even to a Leopard.

We could give the Leopard a curable crippling and some food to gorge themself on to survive the period it is unable to hunt if we want to be completely honest with our deal. Or just ask our Dog companions on what we should do with the Leopard after promising them life and then just do as the locals do, be it letting the Leopard go scot free or gouging its eyes out.
 
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