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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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We cannot share T5 Runemetal without the agreement of the Brotherhood of Dron , I suspect anymore than we can openly gift the knowledge of Adamantium purification to Any master not inducted into the Brotherhood. And if its going to be openly published to all Runesmiths, it would be at the agreement and consensus of the Brotherhood as a whole. And the Brotherhood would not object if we found a way to purify Adamant even further.
You're missing the point I was trying to make by being caught up in the specifics

I saw T5 runemetal as "Something that might be seen as surpassing the ancestors"

I see dwarves seeing the act of producing such as Hubris of the highest order.

Not blasphemy, since I think dwarves believe it can be done theoretically, but I think most consider such to be such a nigh impossible feat that the act of doing such whilst not being an Ancestor would be like someone saying they were the second coming of christ.

I don't give a shit about how the brotherhood of dron would actually react to that specific instance, It was what I thought, off the top of my freaking head, would make a good analogy for why I think dwarves would react that way, and clearly i was mistaken on the technical side.
 
edit: nvm didn't see soulcake post
if he didn't want us to improve on his rune he shouldn't have given us the rune, also his rune was a rune likely improved from a previous lighter rune one all runes are runes improved on previous runes we would be keeping that long tradition going
Sure, we would be keeping it going. But he's also working on that, as will his descendants. We do not need to do anything.

"If he didn't want us to improve his rune, he shouldn't have given us the rune" is a weird argument to take because it just assumes we can, will and should improve any and every rune given to us. And that isn't the case in general, nor in specific if you want to limit it to just assuming that we can and should improve upon this specific rune, because we must juggle factors of time, effort, opportunity cost, and stealing his thunder.

It is in fact stating the source of why I put down the reasons I did; it assumes that we must put effort into a thing without giving arguments that explain why, or counter my own reasoning or attempting to convince me my reasons are wrong.

On a wider basis there is one argument brought up that I think I should address since it does actually pertain to the reasoning about priority, in that this Rune lets him make plate armor for any Brana, and lets more people make more Brana plate armor in general. And there's a lot of weight attached to this, which I think should not be.

Brana are not armor-less without this rune, they simply must use a mix of leather and chest plate + helmet. However, this equipment is being runed in the context of this discussion. I think the power of those runes can leave them pretty safe even without full plate. They're giant regenerating murder birds bigger than a polar bear after all. Further, he came up with this rune to solve a problem of full plate armoring all the brana who want to be. At the moment there's enough Brana for three-ish aeries.

Dolgi, Snorri and who ever Dolgi shares with can cover that, and its pretty clear Dolgi is going to share this rune out to some more people. Its worth considering that Dolgi is Branawongr: I don't think he'd do this if he couldn't fulfill the demand for Plate Armor. I don't think he's going to deprive his sworn dwarf friends.

The demand will increase in time, but the supply will as well so long as Skorilling exists. There is a question of whether they will be able to keep up, but we have literally no way to answer that question so I think it can be set aside.
 
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Let's say I invent a wonder drug, but not only a wonder drug, but something foundational that can probably be developed in multiple different ways. I can either sell it and sell its design to other drug makers and researchers, this will ensure that the most people benefit from the drug and the most new drugs and applications for those drugs based on it will be developed as quickly as possible.

Or I can keep it as secret of my already exceptionally wealthy family. The supply of that drug will be massively restricted and many of the potential derivatives will either take much longer to be developed or may never exist (if they also require knowledge my family won't have). On the up side, my family will be somewhat richer than they would have been, and they'll have the power and status that comes from being the monopoly supplier of something that's in high demand, and they will always be able to look at the formula and know they're that bit better off because of me.

Which is the more virtuous option? Note that the first option doesn't mandate giving the rune design away for nothing. You can still use it to trade for other people's drug formula is which you or your family can still make. All it does is mean you're not insisting on it being a perpetual monopoly of your family.
That isn't what's going on here at all.

For one thing Brana don't need this rune to get armor even if it's very good. They can't necessarily wear super thick gromril plate without it, but he's been getting armor orders from them for years despite that.

For another, you're acting like this isn't already an expensive luxury regardless of who has what runes. Rune smiths are rare, and rune smiths who have any idea of how to do things for Brana are rarer.

It's functionally going to come down to just his rune smith lineage for a very long time anyway, and he's willing to adopt people into his clan to make them fit if he needs to.

But supposing we accept your conclusions, where does it stop exactly? Is he morally culpable for "wasting" his time doing anything other than making life saving equipment? He is after all one of the biggest producers for this purpose and will be for some time.

This isn't doing a good thing versus doing a bad thing, you're drawing an arbitrary line on what qualifies as contributing enough and on how he ought to do it and labeling everything beneath it as wrong to do.
 
Being free to be selfish doesn't mean that it's virtuous to be selfish. Snorri was never going to compel anyone to hand over a rune they invented, that wasn't the question. The question was whether it was morally better to be altruistic than selfish, and we said that it wasn't.

There was no question of centralisation of power or authority, any more than there ever is when you ask for advice from a spiritual leader or a trusted mentor.

The question was 'Should I let other people learn how to make or further develop this life-saving invention or should I keep it a family monopoly so we can get even richer?'. That's not about individualism or freedom whichever way you chose to answer.
The question was 'Should I let other people learn how to make or further develop this life-saving invention or should I keep it a family monopoly so we can get even richer?'. That's not about individualism or freedom whichever way you chose to answer.
And what about personal and private property? Personal achievements? I mean, look at how you just framed and phrased that. "Life-saving."

You could have categorized the discovery as "lucrative", but you didn't. You put it under the category of "life-saving" -- thus automatically framing anybody who doesn't share it as being bad and evil, because they are selfishly and jealously hoarding things away.

(That it's not enough that Dolgi and his family are going to specialize themselves towards serving Brana and probably being major makers of Brana stuff, over and above what other Dwarf runesmiths would because it's going to become 'the' family niche. If he had shared it with everybody, it would have been good and better, and because he didn't, it was bad and wrong. As if all that matters is utilitarianism or some maximal achievement or spreading within a society. Rather than individuals or families within that society.)

Who decides if something is life-saving, or very useful, or strategically significant, or lucrative, or whatever? Who decides whether something should be shared "for the greater good of all" and why should they get to decide that and why should they get to force (oh, it starts with nudges and murmurs of 'Oh, you should obviously do this good thing... or else you're a bad person' but let's be real here, the intent is that centuries down the line it becomes compel or force rather than nudge, because the end goal is to make everybody follow this set of guidelines) others to follow along with this?

You have, just now, basically just up and called this as "We had a choice between between selfish and evil, or good and altruistic. We chose to be selfish and evil."


The reason I brought up centralization (though it was a bit of a jump in topics) is because it related to broader themes and philosophies of centralization of power and control and influence and politics. A government or organization or religion that centralizes and tries to get power and influence over its peoples, versus leaving people to do as they will.

Let's take another look at things; "I made it, so I should get to say what to do with it" versus "You made something very useful, so it should be spread as far as possible, for the greater good of all. (And also because it's not you alone that made it; you only made this because you were part of a society, and were taught by a master, and so you owe it to society and etc. Your things aren't purely your own.)"

There's not necessarily exactly a problem with having people be so altruistic that they're willing to pick the second choice often. (Though that gets into arguable territory, where, if you're always expected or demanded to be charitable, does it actually lead to good outcomes? And is it actually virtuous if charitableness is baked-in from bedrock; I think not, I think charity should be an active and chosen thing, rather than an automatic and passive thing. I think a person choosing to do charity is better for that person, and the person receiving charity to boot, than if it were automatic. Charity is uplifting to give and to receive. And it should not be forced or automated, because then it becomes... not uplifting, and instead just draining spiritually on both giver and receiver.)

But the reason I turned a skeptical eye on it, is because I don't think people should be forced to be charitable, and I don't trust your intentions here to not be to construct a legacy and tradition about forcing charitableness. Or whatever goal or agenda you have. I don't trust your intentions and goals, basically. And given how from my perspective I see you always being for pushing the enveloping on everything as much as possible, of using any justification possible -- "Well Thungni is here so it's arguably the best time to be maximally radical, right, because if he remains silent on our radicalness it's like approval, right? -- I think I'm right to be skeptical. In short, it's because I think I've identified the goal or intent you're going for (or at least, identified the general direction you're going for), and so I'm deeply skeptical about any claims you make about playing within the spirit of the rules and coloring within the lines, because as I see it you're always gonna push for maximum radicalness and for a far-off agenda; rather than being cautious or evolving from the bedrock principles we were given.


If Dolgi winds up deciding to share the runes, and not keep them to the family, anyway because of his admiration for Snorri and because of him looking at what Snorri did with the prosthetic runes and deciding to follow on those lines... Fine. That's perfectly fine. That's good, even. That means that Dolgi was inspired by some of Snorri's virtues/values/proclivities, and decided to follow in those footsteps. And maybe Snorri could have given him advice to share rather than to keep to his family, we could have voted for that, yeah.

But I don't like it when you make the argument that Snorri should have told him to share it, because I know when you are the one making that argument, that it's all in service to your own agenda/goal/direction or OOC (is OOC the right word here? it sort of is, it sort of isn't) and said direction is one that, in my opinion, cares nothing for the style, aesthetic, psychology, tradition, values, etc, of this art or these peoples.

It automatically puts my hackles up, because to me it feels like just another way to accelerate things... which means I naturally want to pull on the breaks, because I don't want to go as full speed ahead as possible while assuming that train tracks materialize underneath us because... because.


In other words, ironically, I might have been more willing to actually vote for the "Be charitable as fuck" option... if it weren't for who I felt was also voting for that option, and my doubts about them and their goals/intents! Something which I feel is borne out, given your framing of things here as "We had an option to spread life-saving things, but we didn't!" and "It's not about individualism and freedom, it's just about monopoly and money."
 
I say we just leave it at "He made it, he has the right to do what he wants with it." before things start to get personal. If we start quibbling over the philosophy and morality of charity and responsibility to society and all that we're going to be arguing all day. We gave him our opinion, which is that if he wants to use the product of his hard work in a way that enriches himself and his family, then he has the right to do that. The die has already been cast.
 
I say we just leave it at "He made it, he has the right to do what he wants with it." before things start to get personal. If we start quibbling over the philosophy and morality of charity and responsibility to society and all that we're going to be arguing all day. We gave him our opinion, which is that if he wants to use the product of his hard work in a way that enriches himself and his family, then he has the right to do that. The die has already been cast.
Quite.

Moving on, one thing I'm excited for is the Call of the Heir Request. That's super easy to do in just punting the Miner over there, and we get to see how we're doing with the Center; I've been wanting more discrete info on the other regions for a while and this sounds like a good time for it.

Not sure what we should do for the Difficult request, if we should. Kinda depends how our research turns and the campaign against the Fimir go.

E: And I also wonder if context will make Snorri more reclusive with age, since I got to thinking about his reputation as a super active runelord. What I'm meaning springs from the phenomena that as Snorri got older and more runesmiths showed up in Kraka Drakk, he started getting less and less requests until the point we're at now where only Kings really commission him for anything since people felt that his time was to valuable to bother with their requests.

Thus I wonder if this "Don't bother the Elder" vibe will make it so that less and less comes to his attention to be fixed. And I think to a small degree it might, but we'll probably find things to be active about, like Grom. Not much going on in the quest otherwise.
 
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Quite.

Moving on, one thing I'm excited for is the Call of the Heir Request. That's super easy to do in just punting the Miner over there, and we get to see how we're doing with the Center; I've been wanting more discrete info on the other regions for a while and this sounds like a good time for it.

Not sure what we should do for the Difficult request, if we should. Kinda depends how our research turns and the campaign against the Fimir go.
We should just bunker down and do akazit/runemetal for a few turns. Next turn we do armor and Yorri prods and then after that as much akazit/runemetal as we can cram in before we get derailed. We've been sitting on those for so long I want to get some progress done.
 
Sure, we would be keeping it going. But he's also working on that, as will his descendants. We do not need to do anything.

"If he didn't want us to improve his rune, he shouldn't have given us the rune" is a weird argument to take because it just assumes we can, will and should improve any and every rune given to us. And that isn't the case in general, nor in specific if you want to limit it to just assuming that we can and should improve upon this specific rune, because we must juggle factors of time, effort, opportunity cost, and stealing his thunder.

It is in fact stating the source of why I put down the reasons I did; it assumes that we must put effort into a thing without giving arguments that counter my own reasoning or attempting to convince me my reasons are wrong.

On a wider basis there is one argument brought up that I think I should address since it does actually pertain to the reasoning about priority, in that this Rune lets him make plate armor for any Brana, and lets more people make more Brana plate armor in general. And there's a lot of weight attached to this, which I think should not be.

Brana are not armor-less without this rune, they simply must use a mix of leather and chest plate + helmet. However, this equipment is being runed in the context of this discussion. I think the power of those runes can leave them pretty safe even without full plate. They're giant regenerating murder birds bigger than a polar bear after all. Further, he came up with this rune to solve a problem of full plate armoring all the brana who want to be. At the moment there's enough Brana for three-ish aeries.

Dolgi, Snorri and who ever Dolgi shares with can cover that, and its pretty clear Dolgi is going to share this rune out to some more people. Its worth considering that Dolgi is Branawongr: I don't think he'd do this if he couldn't fulfill the demand for Plate Armor. I don't think he's going to deprive his sworn dwarf friends.

The demand will increase in time, but the supply will as well so long as Skorilling exists. There is a question of whether they will be able to keep up, but we have literally no way to answer that question so I think it can be set aside.

your argument was that we shouldn't improve on the rune cause it circumventing dolgi I said that if he didn't want us improving on it he shouldn't have given it to us. Then you said in response that argument invalid cause it assume we can improve on this rune and will do that. Which yah I assume that when a rune appears on the research tree we will eventually getting around to research it and improve on it(also who doeasn't love the idea of making flying stuff or tinfoil hat sky areries!) I don't find that relevant to this argument you are shifting to goal post here toward whether we will devote time or effort to it instead of is it moral to improve dolgi rune

The second one I don't really understand at all so I won't try to comment on it

that slow them down a lot especially the chest plate ones making them much easier to attack and that only for the very strong brana most brana don't wear armour cause they then can't fly therefore the rune matters much more than you are implying

Dolgi is not gonna for the immediate future not gonna share it outside their family, snorri is gonna be focused on other stuff and not gonna devote time to making snorri fullplate armour with the rune like he does with toys. Three aries is a lot of aries and I doubt that they are gonna be able to supply even the majority with that runes, they aren't factory workers they are artist and aren't gonna be making those at a fast speed at all, every one gonna be a work of art so I disagree that his clan is gonna be able to supply all that, so he won't be able to meet demand


I don't think it clear at all that he will share it to people outside his family in the immediate future or if the demand increase their zero indication of that

edit: I'll move on with the vote past and everything
 
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your argument was that we shouldn't improve on the rune cause it circumventing dolgi I said that if he didn't want us improving on it he shouldn't have given it to us. Then you said in response that argument invalid cause it assume we can improve on this rune and will do that. Which yah I assume that when a rune appears on the research tree we will eventually getting around to research it and improve on it(also who doeasn't love the idea of making flying stuff or tinfoil hat sky areries!) I don't find that relevant to this argument you are shifting to goal post here toward whether we will devote time or effort to it instead of is it moral to improve dolgi rune
I am not shifting goal posts around. If you were arguing whether it is moral or not, I bluntly was not when our conversation started, because such an argument is not worth my time.

I don't want to steal his thunder, I think we have higher priority things to do, and as I said and was confirmed I think he will share some derivations and others he won't.

"Circumventing" in this case has no particular greater moral or philosophy attached to it for me, though it does have desires so in a vague sense of "I don't want to be a dick to a colleague/student". Wouldn't really label that as morals, more like ethics.

But now that I've cleared the field about that I will leave it at that since I don't want to continue this.
 
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Wow, well, I hadn't seen that post of Alratan's near the bottom of page 1991 when I made my post here on 1992. He went even further on the "This is like life-saving medication! If you disagree with this, you're against saving lives!" metaphor.
For another, you're acting like this isn't already an expensive luxury regardless of who has what runes. Rune smiths are rare, and rune smiths who have any idea of how to do things for Brana are rarer.
But supposing we accept your conclusions, where does it stop exactly? Is he morally culpable for "wasting" his time doing anything other than making life saving equipment? He is after all one of the biggest producers for this purpose and will be for some time.

This isn't doing a good thing versus doing a bad thing, you're drawing an arbitrary line on what qualifies as contributing enough and on how he ought to do it and labeling everything beneath it as wrong to do.
Also, this.

Runes are super expensive. Full-plate armor is super expensive. Gromril full-plate armor is super expensive. (Quite aside from the whole "this is a sacred and divine art" thing too! This is just talking about the economic and supply and demand side of things! This isn't even talking about the social side of things like trust between Brana and Dwarf and etc, which is a whole 'nother thing.)

Where does the "You must do your utmost to save lives and contribute to the common good!" end?

Does it move on to decreasing the price of runes as much as possible? The price of gromril as much as possible? Does it extend to making runework be as cheap as possible, so that as many people as possible can afford it?

Does it extend to calling out anybody who objects to this, as being selfish and miserly, and not being dedicated enough to the common good?


All those can be answered with "Yes, obviously, you should be trying to do as much as possible and lowering the production cost of goods and materials as possible. The easier it is to get Gromril, and the more we can give Gromril to our soldiers and our allies, the better it is!" But that sort of perspective kind of... ignores everything about the practical side of things, or about the psychology and culture or even common sense of the people we're working with.

Because when people start objecting to having their work literally devalued -- i.e. let's say Gromril gets super cheap to make, the metalsmiths complain, the miners complain, etc -- monetarily, you then make an enemy of them because you decide that they are standing in the way of progress and the common good. And you then try to further your goals and policies despite these people, and you run into tons of political and philosophical opposition because duh. And you wind up only seeing these people as opponents because they're in the way.

Never realizing or acknowledging the problems and pitfalls that you are responsible for and are causing.


I do wanna do good, but I wanna do it in a way that doesn't put us at loggerheads with everybody in our character's society. And I feel like applying an out-of-universe perspective of "Just go for the maximum utility option and maximum radicalness" is what will cause the clash and problems and fuck-ups.

I have more respect and caution for the people and cultural/religious/political situation and world we're in, and don't want to blow anything up -- or take the Gordian Knot solution to any challenge that comes up -- out of caution.

This is especially doubly true because this is Dwarfs we're talking about rather than humans. A people who are even more traditional and stubborn and recalcitrant than humans.


And also, just... god. Isn't what we're doing enough? Aren't we already doing a ton of good??

We've made friends with an entirely new species! We helped make it possible to communicate with them, with the translation torcs! We made armor for their King or Ancestor God! We've got a student who is huge friends with them and will be doing the same! We connected the north-west Kraka to the Spine of the World mountain range! We saved tons of Norscan holds from falling, by helping take out Kholek, and by arming the shit out of so many Dwarfs! We even butterflied and changed a shitload of things with the East Dwarfs and Hashut!

We're one of the first Runelords to correspond with an Elf mage, to buy elf ingredients, to learn about elf stuff. Not the only one of course, as Lorna the bookworm is even further into this and knows Eltharin, but still.

We came up with a prosthetic rune, taught it to all our apprentices, one of whom has a Productivity special, and one of whom is a prodigy who also was willing to go full mountain-hermit who'd make prosthetics for everyone; and then we wound up popularizing the prosthetic rune by gifting prosthetics to a Princess, thus getting tons of Master Runesmiths willing to learn from us anyway.

Even if we went full-Runelord and hermited and researched things, we'd still be making huge contributions to the Karaz Ankor; because our research trees include the topic of "How could Gromril chain be made by Metalsmiths and/or Engineers, rather than solely Runelords or absurdly rich Holds?" and Rune Metal and Akazit and Deep Magic and the Repairing of Things and the Happening of Things.
 
E: And I also wonder if context will make Snorri more reclusive with age, since I got to thinking about his reputation as a super active runelord. What I'm meaning springs from the phenomena that as Snorri got older and more runesmiths showed up in Kraka Drakk, he started getting less and less requests until the point we're at now where only Kings really commission him for anything since people felt that his time was to valuable to bother with their requests.

Thus I wonder if this "Don't bother the Elder" vibe will make it so that less and less comes to his attention to be fixed. And I think to a small degree it might, but we'll probably find things to be active about, like Grom. Not much going on in the quest otherwise.
Part of it is also Snorri's pride as a Runelord. We're getting offers it seems, Snorri is just ignoring them.

Sipping idly from the mug you've been handed, you scan the room and do your level best to remain unapproachable. You've been approached by many a Thane and young Lord wondering if you were willing to make something similar for them, to which you simply grumbled and squinted in annoyance until they scurried off to find a more willing Runesmith.

Already had too many things to do, and the desire of some fool beardling or plaitling not even past their fifth century would not supersede any of them!
 
Part of it is also Snorri's pride as a Runelord. We're getting offers it seems, Snorri is just ignoring them.
Huh didn't remember that! Makes a lot of sense though, he does that kind of filtering with the apprentice hunts too. Thanks for finding that.

Not sure how heavily that would impact the facet of "going out there and solving a problem as a gift" thing that Snorri does, its kind of supported by his pride as a Runelord in those cases.
 
yah no it a perpetual monopoly like dolgi coud change the oath later in his life but once he dies the oath can't be changed and it set in stone

so you think all of philosophy and most of literature is a waste of time?
i think its marsh-bog that gets more unstable the further in to it you go all the while every one else says they know the way out
 
In other words, ironically, I might have been more willing to actually vote for the "Be charitable as fuck" option... if it weren't for who I felt was also voting for that option, and my doubts about them and their goals/intents! Something which I feel is borne out, given your framing of things here as "We had an option to spread life-saving things, but we didn't!" and "It's not about individualism and freedom, it's just about monopoly and money."
I was kinda with you in a lot of your argumentation but saying that you distrust the motivation and intent of the people that simply voted in a different way might be a bridge to far. In the end I simply saw it as "what advice would Snorri give if asked about this" and it seems my read on the character was different then most, I didn't realize that my integrity or personal philosophy might be under so much scrutiny.

On another note, will we even see the canonical dwarfen setup with a single High King above the individual Kings of the Karaks? If I am reading the wiki on the topic correctly ( and I'm not sure how accurate that wiki is, what would be a good source for more info on this, since the 6th Edition Rulebook is very thin on this time period and in the 8th Edition I only found the same blurp as is on the wiki on the topic) , the other Snorri was crowned sometime after the Ancestors left, but I haven't found much on why. Did they simply wish to be more united in such trying times? In turn 42 he is only noted to be the Prince of Karaz a Karak, so I'm assuming that the role of a single High King doesn't exist yet and the Ancestors are in practice leading all dwarfs but there is no de-jure overarching Kingdom. But, compared to the canon situation the geography seems to make a single High King somewhat unwieldly, and the cultural drift is probably a lot higher then in canon. Maybe something like a triumvirate might be more practical, or the wish to be united is stronger and we will see the same setup, but the power of the High King is even more theoretical then the Rulebook notes it to be.
Another thing I'm very curious about is how the High Kingship inherits since it's noted that "Since the time of Gotrek Starbreaker this has normally been the King of Karaz-a-Karak. This is a reflection of its status as the most powerful hold", so it's seems it's not a hereditary function in theory, but in practice it follows the line of the royal Clan of Karaz a Karak. I wonder if that title will be more fought over this time around, might make for some really intriguing politicking in the background.
 
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On another note, will we even see the canonical dwarfen setup with a single High King above the individual Kings of the Karaks?
Grungni is the High King of Karaz a Karak, presumably anyways. Snorri mentioned that the Dragon Crown was his right alone.

In first is the Whitebeard, dressed in the royal robes of Karaz a Karak, but notably bereft of the Dragon Crown, which still remains solely his father's right to wear. In that most ancient treasure's stead, the crown prince wears a crown of Gromril and Oathgold, each tip on the crown's prongs was capped with the finest gems and metals from the Karaz Ankor. The Turquoise Emeralds of Izril, the Steel of Azul, the Sapphires of Eight Peaks, Brightstone from Gunbad, and the Oathgold of Ekrund and many other holds besides. A show of unity and wealth.
Huh, I'd thought Ekrund was colonized during the Golden Age.
 
I was kinda with you in a lot of your argumentation but saying that you distrust the motivation and intent of the people that simply voted in a different way might be a bridge to far. In the end I simply saw it as "what advice would Snorri give if asked about this" and it seems my read on the character was different then most, I didn't realize that my integrity or personal philosophy might be under so much scrutiny.
Ah, to clarify, that part was aimed only at Alratan, not anybody else. Nobody else that voted that way I really doubted or scrutinized; maybe I disagreed with them and voted a different way, but it was just that, disagreement and choosing differently.

I might have felt it easier to vote for the "Encourage Dolgi to share" side if I didn't have to worry about what felt like future fights over the broad topic with Alratan though. That was part of what I meant by saying that I might have felt free to vote that way if Alratan wasn't present; not just because of the individual vote, but also the broader things.

Though then again, maybe I would have felt more desire to engage in the characteristically mystical and secretive mystery cult side of the Runesmiths, and had voted for the "keep it secret keep it safe" side anyway perhaps? Not sure. As it was, I was more motivated to weigh in on the side of what felt like traditionalism or secrecy or privacy or freedom or "Yeah it's okay to keep it as a family secret."
 
I think the canon existence, in mainline Warhammer of the forest goblins who worship a Spider God instead of gork and mork should lend some credit to greenskins being able to change their beliefs even without reliance on fanon. Such I don't think is easy for them but it does indeed seem possible.
in AoS the Loonking and assorted goblinioids have gotten worse(better?) They've played into the mycological bent of things and have parasitc mushroom structures and kidnap casters to steal info and magic. They are literally trapped in the walls and used like antenna and batteries. No they cannot scream or think.

Its a pretty hardcore upgrade for goblins.
 
in AoS the Loonking and assorted goblinioids have gotten worse(better?) They've played into the mycological bent of things and have parasitc mushroom structures and kidnap casters to steal info and magic. They are literally trapped in the walls and used like antenna and batteries. No they cannot scream or think.

Its a pretty hardcore upgrade for goblins.

It may be but I was under the impression that that group was essential a descendant of Night Goblins? Which were a very distinctly different culture than the above-ground, forest-dwelling, self-mutilating ( those feathers are usually stuck into their skin) spider worshiping Forest Goblins. Whereas obviously Night Goblins and the loonkings it sounds like do very little to none of that.
I recall the spider worshipers in Age Of Sigmar see their spiders as now somehow(the connection feels like GW really stretching)connected to Gork and Mork and The Bad Moon and want spiders to rain down from the sky thinking the moon to be an egg sack?

Sorry, I am going on memory here though.

If the main point was that goblinoids and other greenskins are adaptable enough that no one should just assume mindless violence forever from them though I agree. Some of the violence is very mindful and calculated and some of the groups at least in the World That Was seemed to become if not less aggressive than at least in more control of that agression. Black Orks through displine, Hobgoblins being willing to work as mercenaries and perhaps Gnoblars in general who seem to be extremely isolationist when given the choice.
I confess I get really irritated hearing those who just act like they are utterly static because that's not supported by very much at all.

I'm not sure this is the right thread to continue this though, is there a general/lore/AOS+ thread out there that might suffice better? How greenskin cultures work is worthwhile to this thread yes but not very at the moment?
 
On another note, will we even see the canonical dwarfen setup with a single High King above the individual Kings of the Karaks? If I am reading the wiki on the topic correctly ( and I'm not sure how accurate that wiki is, what would be a good source for more info on this, since the 6th Edition Rulebook is very thin on this time period and in the 8th Edition I only found the same blurp as is on the wiki on the topic) , the other Snorri was crowned sometime after the Ancestors left, but I haven't found much on why. Did they simply wish to be more united in such trying times? In turn 42 he is only noted to be the Prince of Karaz a Karak, so I'm assuming that the role of a single High King doesn't exist yet and the Ancestors are in practice leading all dwarfs but there is no de-jure overarching Kingdom. But, compared to the canon situation the geography seems to make a single High King somewhat unwieldly, and the cultural drift is probably a lot higher then in canon. Maybe something like a triumvirate might be more practical, or the wish to be united is stronger and we will see the same setup, but the power of the High King is even more theoretical then the Rulebook notes it to be.
Another thing I'm very curious about is how the High Kingship inherits since it's noted that "Since the time of Gotrek Starbreaker this has normally been the King of Karaz-a-Karak. This is a reflection of its status as the most powerful hold", so it's seems it's not a hereditary function in theory, but in practice it follows the line of the royal Clan of Karaz a Karak. I wonder if that title will be more fought over this time around, might make for some really intriguing politicking in the background.
As MrHobbit noted, Grungni is the current King of the Dwarves/High King. The King of the Skies refers to him as the King of the Mountains IIRC something like that.

As far as I can dig up via my wiki dives and checking around, Snorri Whitebeard is made the High King as part of his efforts to unify the factitious dwarves after the Ancestors disappear. There's a period of upheaval after he's crowned I think, so he has to go around fixing things. Not 100% on that timeline but the general vibe of "Did it for unification" is accurate.

The High Kingship seems to be largely hereditary and located in Karaz a Karak until the time of Thorgrim Grudgebearer, where he was elected (something that apparently has happened before him but rarely, not sure about that). Anyway, near as I can tell its Primarily Hereditary on the line of Karaz A Karak, but provisos for Elected King's exists.

E: Actually doing some more checking around, its apparently also been in Karak Eight Peaks at times, so there's clearly some wiggle room based on how powerful the hold is.
 
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As MrHobbit noted, Grungni is the current King of the Dwarves/High King. The King of the Skies refers to him as the King of the Mountains IIRC something like that.

As far as I can dig up via my wiki dives and checking around, Snorri Whitebeard is made the High King as part of his efforts to unify the factitious dwarves after the Ancestors disappear. There's a period of upheaval after he's crowned I think, so he has to go around fixing things. Not 100% on that timeline but the general vibe of "Did it for unification" is accurate.

The High Kingship seems to be largely hereditary and located in Karaz a Karak until the time of Thorgrim Grudgebearer, where he was elected (something that apparently has happened before him but rarely, not sure about that). Anyway, near as I can tell its Primarily Hereditary on the line of Karaz A Karak, but provisos for Elected King's exists.

E: Actually doing some more checking around, its apparently also been in Karak Eight Peaks at times, so there's clearly some wiggle room based on how powerful the hold is.
I mean the story about Thorgrims ascension in the army book is the source of most of my confusion:
The Council of Kings is said to be called for the first times in over 3 centuries , which might line up with Alriksons own election , since he was noted to be already pretty old and the vote was held in advance of his passing, which might also have been the case with the previous High King. On the other hand the whole endeavor sounds somewhat exceptional and might have only happened because there weren't any sons left. So, was only the vote on the High King exceptional - which means either that there is some hereditary aspect to it - or was it that this time it was a real election , since in practice, none of the other holds could match Karaz a Karak so having the possibility of a High King that wasn't of the Karaz a Karak royal line was exceptional, or the third option, was the way in which the election was held, the accomplishments of heroic feats by the candidates the only strange thing about this election?
Then we also have the stories about the throne of power, upon which High King must reside- did they just take that one to Eight Peaks whenever a Eight Peaks King was High King ("For several periods of Dwarfen history, the High King had sat upon the throne of Karak Eight Peaks" - literal Throne of Eight Peaks of figurative?) and the Karaz a Karak King had to use another Throne? And in the wiki it is said that the High King is automatically the King of Karaz a Karak, but the source is pg. 29 of the 7th Edition Army book which I can't find and this is clearly in contradiction to the 6th and 8th Edition.

Edit: Seems like the previous High King died only ~100 years before Alriksson, so unless they voted 200 years in advance the Council of Kings was not involved in his selection, so it seems there is absolutely some hereditary aspect, which makes me wonder how and why the High Kingship was given to the Kings of other Karaks.
Edit²: Is there even a 7th Edition Army book for the Dwarfs? In the list for the Army Books of the 7th Edition in the lexicanum I can't find it and both the 6th and 6th revised Edition clearly state the opposite on pg. 29 .
 
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I mean the story about Thorgrims ascension in the army book is the source of most of my confusion:
The Council of Kings is said to be called for the first times in over 3 centuries , which might line up with Alriksons own election , since he was noted to be already pretty old and the vote was held in advance of his passing, which might also have been the case with the previous High King. On the other hand the whole endeavor sounds somewhat exceptional and might have only happened because there weren't any sons left.
Then we also have the stories about the throne of power, upon which High King must reside- did they just take that one to Eight Peaks whenever a Eight Peaks King was High King ("For several periods of Dwarfen history, the High King had sat upon the throne of Karak Eight Peaks" - literal Throne of Eight Peaks of figurative?) and the Karaz a Karak King had to use another Throne? And in the wiki it is said that the High King is automatically the King of Karaz a Karak, but the source is pg. 29 of the 7th Edition Army book which I can't find and this is clearly in contradiction to the 6th and 8th Edition.
Yeah as far as I can tell Thorgrim's election is exceptional, but Alriksson is the son of High King Alrik. King Alrik died in I.C. 2205 fighting the goblin warlord Gorkil Eyegouger, and his son Alriksson led the remaining dwarven army to victory. He is presumably crowned High King after this, as the next timeline entry is in 2302 and describes High King Alriksson marching to fight beside Magnus the Pious against Chaos in the north. This is the battle which wounds him and these wounds eventually lead to his death.

As far as I can tell the council happened because there were no heirs; it notes that Alriksson called the council because he had none. Its unclear, but Councils of Kings might be possible to call for other reasons than inheritance and succession.

For the Throne of Power question, I think references to Throne of Eight Peaks is figurative, and what they did was sit on the Throne of Power during their reign as High King with it just being carted over there.
 
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@Alratan I do see where you are coming from, but this is still a clan based pseudo-medieval society. I do not think the greatest good for the greatest number really computes when it comes to that level. Of course keeping runes for the clan makes sense, that is half the reason having a runesmith in the clan is hailed as a blessing, because it increases the prestige and wealth of the clan. They do not look at their new potentials in that ritual and go 'oh boy a chance to improve the lives of the Karaz Ankor'. There has to be a social impetus to put the clan ahead of the rest of the Karaz Ankor and that has to be sanctioned by the Ancestor gods themselves or dawi society would be unrecognizable. Yes it looks selfish from an outside perspective, but them from an outside perspective it looks downright idiotic that what is effectively the R&D department for vital survival tech on a death world is a mystery cult.

There is a line of criticism that while objectively valid simply cannot be leveled from an IC perspective and I think 'keeping runes for the clan is immoral' is over that line because of how foundational that sort of selfishness is to the society Snori is also a part of.
 
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... I'm not sure I agree with that line of argument even outside of a "clan based pseudo-medieval society."

This gets more into collectivization and centralization, versus liberty or free-market or private property or private enterprise or small businesses, though. I don't think this is just a case of "well, this is how it has to be in this less-advanced society but if they were more advanced then..." I think some of the principles/values/arguments hold up even in our world today.

(Though also, some of these things are also affected and changed by these being Dwarfs rather than humans. Meaning that psychology and values and principles are also going to be outright different in some cases, and so those things should be kept in mind too.)

Also... I think at a certain point, you have to start dealing with the world (and people) as-is, rather than planning something for some hypothetical "everybody is angels" or "everybody is homo economicus" scenario. And that making plans and decisions based on values or plans based on some utilitarian golden ideal, will fall far short of the mark and will instead end up doing ill 'in the real world' (or, well, in a fantasy world with a fantasy race of dwarfs, but...). That is to say; making policies and plans and decisions that take into account the real world, will have better and kinder effects than if you make plans based on spherical angels in a vacuum.


Speaking of Dwarf differences and societies though... Let's also look at what the Dwarfs had just gotten freed of. The Remit of Zorn, "named after its best example." A world where the King and Royal Clan had all the power and could force compliance from its peoples, and had no expectation to work for the people's benefit in turn.
This was the Remit of Zorn, named after its best example, wherein the Royal Clan and King had absolute control over their subjects but were not expected to work for their benefit. If a Clan, even one serving him, need be crushed underfoot to improve a King's own standing and position, then the binding oaths, generally, would allow him to do just that. If the Hold required more brewers and had too many metalsmiths the order was given and obeyed at threat of dishonour and death. A great and terrible pyramid of Clans serving other Clans that reached upward all the way to the one Clan who, through the strength of arms and ironfisted hegemony rather than the rightful rule and wise stewardship of the kings of today, controlled them as a Dawi controls the coin in his purse.
They could decide what was best for the Hold -- for the Royal Clan -- and the others' self-interest or wishes didn't matter.

And part of how that tyranny was maintained was through binding oaths, even! Because these were Dwarfs! Because they simply believed in oaths that strongly! (So when the Ancestors were building a new path forward, they probably had to be very careful with handling oaths and trying to make it so that Dawi society would be screwed over by oaths. While, at the same time, acknowledging the fact that Dawi were so strongly moved by oaths that something like that could have been possible in the first place, which meant you have to keep that in mind for any society.)

So. When the Ancestors came and changed the world of the Dawi, part of breaking away from that, was probably/presumably by empowering individual Clans and Families. Increasing their freedom of choice. Freeing them from obligation to the Royal Clan. And probably by enforcing reciprocity on the Royal Clan too.

But, well. What I'm saying is, the belief that a Family should look to its own benefit first? And that this is okay and virtuous and acceptable? And that a Dwarf could and should work for himself and his family and clan? Probably a key part of the way in which the Karaz Ankor was made in the first place, in order to free it of the tyranny and unhappiness it was before.

So yeah. You start messing with that -- even if it's being done with an entirely different aim namely that of a greater good via collectivization or utilitarianism or whatnot (something which I'd looked at askance and went "But the realities of it tho'" anyway) -- and you probably start making the really old folks remember some old times.

And if it's easy for Dwarfs to fall into a form of tyranny as the Remit of Zorn, then it's probably fair to assume that this is the sort of failure-mode that can come from trying to do... well, this sort of thing. Which means it's fair enough to assume that the customs and values and traditions in play here and now, are also here partly as an attempt to avoid falling back into those old troubles. ((This isn't even touching on the fact that concepts and theories have a time and place, and plucking something from out of time and applying it to society might not have the effects and outcomes you'd hope for.))

Which means "Don't change something unless you're sure you know what it's there for" is doubly in play here for Dwarfs and the Karaz Ankor.

And assuming that you know best and that you can just use ideas from modern humanity and use that as a guiding key is... well, there're some issues with that, as I think I've touched on.
 
... I'm not sure I agree with that line of argument even outside of a "clan based pseudo-medieval society."

Does it matter? We are dealing with a clan based pseudo-medieval society. There is as far as I can see no need to take the argument further because we are not in a position to change or even question the foundations we would have to shift in order to have the conversation IC.
 
Quick question: If we're supposed to keep Adamant a secret from the public, would making an Adamant Eye be a good idea? Wouldn't a Pure Gromril Eye work just as well?
 
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