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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Turn 33: The Rune Metal Pt. 1b + 30 Brotherhood Favor (3 actions, 8 progress)

Unfortunately we can not spend more than 10 favor on the chains, only the regular runemetal is repeatable. I would prefer droping the material research in turn 38 and finish the requests a turn early. The followup to the hold building is bound to happen within the next century and if we cut it too close we might fail one of the 3.
 
Unfortunately we can not spend more than 10 favor on the chains, only the regular runemetal is repeatable. I would prefer droping the material research in turn 38 and finish the requests a turn early. The followup to the hold building is bound to happen within the next century and if we cut it too close we might fail one of the 3.
There won't be a follow up to the hold building as far as I know. We've prepared all of the needed material assets and more for the hold. The only thing holding them back from breaking ground is finding a good place to build.
 
Unfortunately we can not spend more than 10 favor on the chains, only the regular runemetal is repeatable. I would prefer droping the material research in turn 38 and finish the requests a turn early. The followup to the hold building is bound to happen within the next century and if we cut it too close we might fail one of the 3.
Ah, thanks for the reminder. We might get a chance to call in favor for Pt. 2 and Pt. 3. Meaning the schedule wouldn't be interrupted. If not, I suppose Hearthstones can be cut out.

Assuming that finishing Odd Places doesn't upgrade Student of the Odd. Then we would have plenty of time.

Here's a proposal if we want to see if Odd Places upgrades Student of the Odd. Keep in mind that I didn't include the actions if it does actually upgrade Student of the Odd. If it upgrades it like Mind for Metal>Soul of the Earth, each 4 action investment would provide 8 progress instead of 7. I actually like this one better, I think.
Turn 33: Odd Places (2 actions) (Finished) Durazkul (1 action, 1 progress) (Finished)
Turn 34: The Rune Metal Pt. 1b + 30 Brotherhood Favor (4 actions, 10 progress) (The Rune Metal Pt. 1b finished, 2 overflow into The Rune Metal Pt. 2b)
Turn 35: The Rune Metal Pt. 2b (4 actions, 7 progress)
Turn 36: The Rune Metal Pt. 2b (4 actions, 7 progress) (The Rune Metal Pt. 2b finished, 4 overflow into The Rune Metal Pt. 3b)
Turn 37: The Rune Metal Pt. 3b (4 actions, 7 progress)
Turn 38: The Rune Metal Pt. 3b (1 action, 1 progress) (The Rune Metal Pt. 3b finished) Hearthstones (2 actions, 3 progress) (Hearthstones finished)
Turn 39: Armoured Maidens (4 actions, 6 progress)
Turn 40: Armoured Maidens (4 actions, 6 progress) (Armoured Maidens Finished)
Turn 41: Grave Wardens (5 actions, 8 progress)
Turn 42: Grave Wardens (3 actions, 5 progress) (Grave Wardens Finished)

Edit: Keep in mind that I may be overestimating (very unlikely) or underestimating the total cost for chain to be produced so it will be apart of the commission. Also, we should have 5 actions on turn 40, not 4 as I put in the list.
 
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There are a lot of relatively simple explanations for why Grungni is the only one to make chain. If it requires adamant at any point in the process, you've already eliminated every single blacksmith and every runesmith not in the Brotherhood. If it needs special runes on specifically designed tools, that limits it back to runesmiths only. Could be that having a sample makes it a lot easier like how Snorri had a jumpstart on rune metal.

I'm thinking it'll take around 30 actions to get stable production with part 1 being Snorri just staring at his sample going wtf, part 2 trying everything and failing, part 3 realizing to use adamant for something and getting a piece of of chain, and part 4 figuring out how to mass produce it.

I think we should just finish off odd places once we get back to 4 actions and do two turns of 3 into rune metal, 1 into odd places and see if that upgrades student of the odd or not.
 
Ah, thanks for the reminder. We might get a chance to call in favor for Pt. 2 and Pt. 3. Meaning the schedule wouldn't be interrupted. If not, I suppose Hearthstones can be cut out.

Assuming that finishing Odd Places doesn't upgrade Student of the Odd. Then we would have plenty of time.
Yeah, I would say that Chain is more important than the Hearthstones especially now that we also have the Cult of Gazul request.
There are a lot of relatively simple explanations for why Grungni is the only one to make chain. If it requires adamant at any point in the process, you've already eliminated every single blacksmith and every runesmith not in the Brotherhood. If it needs special runes on specifically designed tools, that limits it back to runesmiths only. Could be that having a sample makes it a lot easier like how Snorri had a jumpstart on rune metal.

I'm thinking it'll take around 30 actions to get stable production with part 1 being Snorri just staring at his sample going wtf, part 2 trying everything and failing, part 3 realizing to use adamant for something and getting a piece of of chain, and part 4 figuring out how to mass produce it.

I think we should just finish off odd places once we get back to 4 actions and do two turns of 3 into rune metal, 1 into odd places and see if that upgrades student of the odd or not.
There are two odd places left to do, not one. 9/10 and 10/10. The first odd place action was 1/10 not 0/10.
 
There won't be a follow up to the hold building as far as I know. We've prepared all of the needed material assets and more for the hold. The only thing holding them back from breaking ground is finding a good place to build.

I hope we are done with the hold founding but our gains contained the note 1/2.

- Hold Founding complete! The material is there, ready and waiting for the very second a location is found. Once that happens, the imposing weight of what a Runelord can bring to bear if roused will come crashing down like an avalanche. In the meantime they will be trained, made ready and equipped for the new life they will be making for themselves.
-- -50 Favour with Kraka Drakk, new totals: Standing 10, Favour 505
-- 1/2

Even if the hold doesn't come up again, locking our actions in for 4 consecutive turns with no chance to diverge seems risky.
 
I hope we are done with the hold founding but our gains contained the note 1/2.



Even if the hold doesn't come up again, locking our actions in for 4 consecutive turns with no chance to diverge seems risky.
Someone pointed out the other half is probably the political side of things. The one that has an action locked on it till turn 40.
 
Edit: I think your theory about the parts is correct. Though Snorri may have to create gromril scale armor or something like that before making chain. I wouldn't know as I am not an expert in how armor is forged. :p
I had to look this up because I was confused about how difficult this would be earlier.
Good news is that if we can figure out how to make Gomril wire, from there on we've pretty much solved all the problems, from there on its just finding ways to apply our solutions in different contexts.

There are a couple of steps to do it.
First you make the metal wire. This has since prehistoric times been done by essentially squeezing a wire through a small hole called a die. This is going to be extremely difficult as the force needed is proportional to the change in radius and the strength of the metal that is being drawn into a wire. Given the ridiculous strength of gomril this will either require an unbelievable amount of force or an incredible number of different repetitions through increasingly small dies. Another problem that hardness adds here is that because hardness is the resistance to deformation. Steel wires typically require certain alloys in order to be drawn, since gomril is harder than steel we either need to figure out an alloy that could work or else we alter the ductility in another way such as working it at extreme temperatures, since for earlier reasons the drawing is likely to be a extended problem this has its own problems.
One reason this may be a stumbling block for other dwarves is that just as a huge amount of force is exerted on the wire, this means a similar amount is exerted on the die. Because of this you cannot effectively draw wire from a die made of a metal weaker than the wire as it will rapidly deform and even when they're the same strength the dies will have a short lifetime. Because of these, having Adamant in order to make the die may be a necessary step inorder to make Gomril chainmail.
I think we're probably going to end up creating a Gronti just to draw it, seems to be the only way I can think of to get sufficient force in this pre industrial society.

Next step is forming the wire into loops. This is usually done by bending the wire into a coil around a cylinder of the diameter. Ductility is a problem here again but if we've reached this step without doing something like casting the wire then this is probably a solved problem. Cutting the coil into loops to get them off the cylinder may also be a problem hypothetically.

Last step is actually weaving the loops into a weave and probably welding the open ends of the loops. At this point the problems we'd be facing are mostly the same as before, fine ductile manipulation of thin loops of gomril without them shattering. Applied heat to melt the ends of the loops without melting other loops ( I feel like our best option is probably not doing that and applying some kind of gomril solder). This is absolutely the most fiddly bit and depending on how many times we had to repeat the drawing process the most time consuming however Snorri should be familiar with it.

Wikihow actually has an article on this for larpers and people interested in home crafts.
www.wikihow.com

4 Ways to Make Chainmail - wikiHow

Whether you're a LARPer, a cosplayer, or you're heading out into battle, making chainmail is a useful skill to have. If you've never made chainmail before, there are a few basic weaves you can start out with to make shirts, jewelry, or...
Although they recommend that you just buy your wire rather than draw it yourself.

E:

If not, I suppose Hearthstones can be cut out
Or odd places.
Why keep lengthening the research backlog it just adds more things that people complain we're not doing.
 
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Be fucking realistic. The prestige and fame and the fact that would come from being the best blacksmith after Grugni and you think that across every Runelord or Master Blacksmith in the golden age, nobody thought that it would be worth spending a decade or two trying to figure it out? And we are also competing against Blacksmiths who massively out number Rune smiths. As far as we know runes are not a requirement to make the chain. They didn't look at the Rune of Eternity and say I can never do that. Alaric gave an estimate of how long it would take until he was able to do it.
While true, how many of them have the connection and insight into Adamant that we do? How many have seen the soul of the Earth that we have?
 
When it comes to our larger research projects I think that we should clear out our smaller research opportunities first. If only because looking at the research page as it currently stands is painful. We have so much that we need to do, and taking care of these smaller and easier research actions may give us progress on other projects.
 
I had to look this up because I was confused about how difficult this would be earlier.
Good news is that if we can figure out how to make Gomril wire, from there on we've pretty much solved all the problems, from there on its just finding ways to apply our solutions in different contexts.

There are a couple of steps to do it.
First you make the metal wire. This has since prehistoric times been done by essentially squeezing a wire through a small hole called a die. This is going to be extremely difficult as the force needed is proportional to the change in radius and the strength of the metal that is being drawn into a wire. Given the ridiculous strength of gomril this will either require an unbelievable amount of force or an incredible number of different repetitions through increasingly small dies. Another problem that hardness adds here is that because hardness is the resistance to deformation. Steel wires typically require certain alloys in order to be drawn, since gomril is harder than steel we either need to figure out an alloy that could work or else we alter the ductility in another way such as working it at extreme temperatures, since for earlier reasons the drawing is likely to be a extended problem this has its own problems.
One reason this may be a stumbling block for other dwarves is that just as a huge amount of force is exerted on the wire, this means a similar amount is exerted on the die. Because of this you cannot effectively draw wire from a die made of a metal weaker than the wire as it will rapidly deform and even when they're the same strength the dies will have a short lifetime. Because of these, having Adamant in order to make the die may be a necessary step inorder to make Gomril chainmail.
I think we're probably going to end up creating a Gronti just to draw it, seems to be the only way I can think of to get sufficient force in this pre industrial society.

Next step is forming the wire into loops. This is usually done by bending the wire into a coil around a cylinder of the diameter. Ductility is a problem here again but if we've reached this step without doing something like casting the wire then this is probably a solved problem. Cutting the coil into loops to get them off the cylinder may also be a problem hypothetically.

Last step is actually weaving the loops into a weave and probably welding the open ends of the loops. At this point the problems we'd be facing are mostly the same as before, fine ductile manipulation of thin loops of gomril without them shattering. Applied heat to melt the ends of the loops without melting other loops ( I feel like our best option is probably not doing that and applying some kind of gomril solder). This is absolutely the most fiddly bit and depending on how many times we had to repeat the drawing process the most time consuming however Snorri should be familiar with it.

Wikihow actually has an article on this for larpers and people interested in home crafts.
www.wikihow.com

4 Ways to Make Chainmail - wikiHow

Whether you're a LARPer, a cosplayer, or you're heading out into battle, making chainmail is a useful skill to have. If you've never made chainmail before, there are a few basic weaves you can start out with to make shirts, jewelry, or...
Although they recommend that you just buy your wire rather than draw it yourself.

E:


Or odd places.
Why keep lengthening the research backlog it just adds more things that people complain we're not doing.
It's a good idea to do odd places because it provides the Hold with unique resources. It's literally the reason Kraka Drakk is as big and prosperous as it is now. There's also the chance of upgrading Student of the Odd.
 
Or odd places.
Why keep lengthening the research backlog it just adds more things that people complain we're not doing.
The hope is that finishing odd places upgrades student of the odd thereby reducing the time needed to research stuff. I'm not 100% convinced that will happen and I'd rather not gamble it but I can see why people want to.
 
Or odd places.
Why keep lengthening the research backlog it just adds more things that people complain we're not doing.
There's a chance that Odd Places might upgrade Student of the Odd, and with Kraka Drak's opinion at 10, we have a chance to add progress to our Material Science. Personally a chance to upgrade Student of the Odd is worth an even longer material science list. As much as the list annoys me.

When it comes to our larger research projects I think that we should clear out our smaller research opportunities first. If only because looking at the research page as it currently stands is painful. We have so much that we need to do, and taking care of these smaller and easier research actions may give us progress on other projects.
Gromril chain is useful for basically every armor comission we will ever take. It would also make our commissions with the Cults of Valaya and Gazul much much much more valuable. There's a chance that we'll get a higher Standing because, well.

Who wouldn't want the Prestige of having armor made out of gromril chain? Something previously exclusive to Grungni.
 
The hope is that finishing odd places upgrades student of the odd thereby reducing the time needed to research stuff. I'm not 100% convinced that will happen and I'd rather not gamble it but I can see why people want to.
Well it also has the funny narrative result of Snorri's pile of cash just spiraling out of control and Kraka Drak as a whole getting richer as more luxuries are discovered.
There's a chance that Odd Places might upgrade Student of the Odd, and with Kraka Drak's opinion at 10, we have a chance to add progress to our Material Science. Personally a chance to upgrade Student of the Odd is worth an even longer material science list. As much as the list annoys me.


Gromril chain is useful for basically every armor comission we will ever take. It would also make our commissions with the Cults of Valaya and Gazul much much much more valuable. There's a chance that we'll get a higher Standing because, well.

Who wouldn't want the Prestige of having armor made out of gromril chain? Something previously exclusive to Grungni.
On the other hand though, literally no one outside a king should be able to afford a commission with gromril chain just from the rarity of it. We'd put it in anyway cause of the flex and Snorri won't care but it's pretty funny regardless.

I had to look this up because I was confused about how difficult this would be earlier.
Good news is that if we can figure out how to make Gomril wire, from there on we've pretty much solved all the problems, from there on its just finding ways to apply our solutions in different contexts.

There are a couple of steps to do it.
First you make the metal wire. This has since prehistoric times been done by essentially squeezing a wire through a small hole called a die. This is going to be extremely difficult as the force needed is proportional to the change in radius and the strength of the metal that is being drawn into a wire. Given the ridiculous strength of gomril this will either require an unbelievable amount of force or an incredible number of different repetitions through increasingly small dies. Another problem that hardness adds here is that because hardness is the resistance to deformation. Steel wires typically require certain alloys in order to be drawn, since gomril is harder than steel we either need to figure out an alloy that could work or else we alter the ductility in another way such as working it at extreme temperatures, since for earlier reasons the drawing is likely to be a extended problem this has its own problems.
One reason this may be a stumbling block for other dwarves is that just as a huge amount of force is exerted on the wire, this means a similar amount is exerted on the die. Because of this you cannot effectively draw wire from a die made of a metal weaker than the wire as it will rapidly deform and even when they're the same strength the dies will have a short lifetime. Because of these, having Adamant in order to make the die may be a necessary step inorder to make Gomril chainmail.
I think we're probably going to end up creating a Gronti just to draw it, seems to be the only way I can think of to get sufficient force in this pre industrial society.

Next step is forming the wire into loops. This is usually done by bending the wire into a coil around a cylinder of the diameter. Ductility is a problem here again but if we've reached this step without doing something like casting the wire then this is probably a solved problem. Cutting the coil into loops to get them off the cylinder may also be a problem hypothetically.

Last step is actually weaving the loops into a weave and probably welding the open ends of the loops. At this point the problems we'd be facing are mostly the same as before, fine ductile manipulation of thin loops of gomril without them shattering. Applied heat to melt the ends of the loops without melting other loops ( I feel like our best option is probably not doing that and applying some kind of gomril solder). This is absolutely the most fiddly bit and depending on how many times we had to repeat the drawing process the most time consuming however Snorri should be familiar with it.

Wikihow actually has an article on this for larpers and people interested in home crafts.
Huh, it looks like a whole lot of the problems there should be solvable with adamant and runes. A die made out of adamant and with furnace runes could heat up the gromril enough to make it easier to draw into a wire and BA means no heat issues. Any cutting problems can be addressed with adamant tools with a MCurrents/impact/striking or w/e if it really needed it. The hammer is definitely good enough if we need a better hammer for anything. The gronti if force is needed or Snorri just putting on BA.
 
Huh, it looks like a whole lot of the problems there should be solvable with adamant and runes. A die made out of adamant and with furnace runes could heat up the gromril enough to make it easier to draw into a wire and BA means no heat issues. Any cutting problems can be addressed with adamant tools with a MCurrents/impact/striking or w/e if it really needed it. The hammer is definitely good enough if we need a better hammer for anything. The gronti if force is needed or Snorri just putting on BA.
I would laugh so hard if Snorri tries to figure out gromril chain and just realises he already has everything he needs and immediately succeeds. "Why is this supposed to be difficult? Foolish beardlings!"
 
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While true, how many of them have the connection and insight into Adamant that we do? How many have seen the soul of the Earth that we have?
I dunno.
Thats an impossible question to answer. Give me an accurate estimate of how many dwarves lived during the golden age.
At the very least? Every member of the brotherhood of Drom over the millenia of history of the golden age had access to adamant.
You need to justify why soul of the earth contributes.
The hope is that finishing odd places upgrades student of the odd thereby reducing the time needed to research stuff. I'm not 100% convinced that will happen and I'd rather not gamble it but I can see why people want to.
I know why people think that, but:
I'm pretty sure Student of the odd would probably be upgraded by completing research marked by the trait, or else creating some item that is extremely odd and high quality. Or by expanding the runes we know to include new odd and esoteric runes that Yorri doesn't know.
There are a lot of possible triggers and I think that student of the odd is kinda the least likely one.
There's a chance that Odd Places might upgrade Student of the Odd, and with Kraka Drak's opinion at 10, we have a chance to add progress to our Material Science. Personally a chance to upgrade Student of the Odd is worth an even longer material science list. As much as the list annoys me.
I kinda hate people saying 'theres a chance' about this because that makes it sound like theres an element of probability involved. soulcakes probably already decided whether it does or doesn't. Could people please explain why an upgrade going to ten places to a trait narratively deserves being given an upgrade to a trait approximately equal to forging a T5 Item.
We do know that prior to the incursion the reward was meeting Yorri for the first time. Why do we think that it should also include the trait.
Hell if we actually think its a research boost, why isn't it at the start before we do all the expensive research?


Also unrelated but I missed these:
As I understand the system we accept the request and at that point it is locked in and we have it even if we don't start working on it for decades, turn 37 is just when it leaves the list of available to accept requests, as long as we've said we'll do it before then they'll trust us to get it done..
That's true, but we can accept the commission right now.
Do you not think that its dangerous to make these plans with so little leeway, on average we get an enemy or disaster like Debra or the greedy troll every ten turns and so on, coincidentally the same amount of time you're planning for. It doesn't even need to be like that as we might get Yorri visits or other free research opportunities that we'd be forced to ignore in order to still make the deadline, or another death in the family or we hear of some disaster related to one of our missing apprentices that we need to chase down.
I can deal with the risk in just maidens as we can cut out potatoes, Hearthstone and odd places meaning that over 7 turns we can spend an entire turn doing Defense in Depth part Q if needed
I could deal with it if we were picking up the grave wardens at turn 37 as at that point theres less uncertainty of 'what if we guessed the wrong number of actions to unlock chainmail'
I'm just uncomfortable in being able to deal with a less than 10% margin of error. When background event rolls are happening over that whole period.

E:

Well it also has the funny narrative result of Snorri's pile of cash just spiraling out of control and Kraka Drak as a whole getting richer as more luxuries are discovered.

On the other hand though, literally no one outside a king should be able to afford a commission with gromril chain just from the rarity of it. We'd put it in anyway cause of the flex and Snorri won't care but it's pretty funny regardless.


Huh, it looks like a whole lot of the problems there should be solvable with adamant and runes. A die made out of adamant and with furnace runes could heat up the gromril enough to make it easier to draw into a wire and BA means no heat issues. Any cutting problems can be addressed with adamant tools with a MCurrents/impact/striking or w/e if it really needed it. The hammer is definitely good enough if we need a better hammer for anything. The gronti if force is needed or Snorri just putting on BA.
if we're lucky then yeah. Its possible there are other things I've missed. The hammer isn't exactly a coincidence. here was the first draft
Grungnazkulazgalar (Help my Khazalid is weak) - Maker of treasures MConduction, Smednir, Furnace
Narratively I'd justify this as Snorri making this hammer to try and keep Adamant hot as he forges it.
 
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Do you not think that its dangerous to make these plans with so little leeway, on average we get an enemy or disaster like Debra or the greedy troll every ten turns and so on, coincidentally the same amount of time you're planning for. It doesn't even need to be like that as we might get Yorri visits or other free research opportunities that we'd be forced to ignore in order to still make the deadline, or another death in the family or we hear of some disaster related to one of our missing apprentices that we need to chase down.
I can deal with the risk in just maidens as we can cut out potatoes, Hearthstone and odd places meaning that over 7 turns we can spend an entire turn doing Defense in Depth part Q if needed
I could deal with it if we were picking up the grave wardens at turn 37 as at that point theres less uncertainty of 'what if we guessed the wrong number of actions to unlock chainmail'
I'm just uncomfortable in being able to deal with a less than 10% margin of error. When background event rolls are happening over that whole period.
I don't really see there being any risk though. I want to do both the cult requests regardless of whether we can get chain ready in time for them so the worst case is we don't have chain ready to go and we just do the requests normally which I'm fine with.
 
The insight into metal?
... So... why is that more valuable than additional centuries of experience blacksmithing.
I don't really see there being any risk though. I want to do both the cult requests regardless of whether we can get chain ready in time for them so the worst case is we don't have chain ready to go and we just do the requests normally which I'm fine with.
My point is that, by the time we know whether the chain mail is good to go or not, we have 4 turns of actions committed and 5 turns to do them in. Assuming that the entire start of the plan goes as expected.
 
I would laugh so hard if Snorri tries to figure out gromril chain and just realises he already has everything he needs and immediately succeeds. "Why is this supposed to be difficult? Foolish beardlings!"
I mean, from a logical perspective there should be no reason Gromril can't be worked into Chainmail like any other metal, so there must be something about Gromril that just doesn't cooperate with being worked on such a small/fine level.

Maybe it's Gromrils hardness working against it here and it just snaps after being worked so much like a paperclip after you bend it back and forth too much. If that's the case Zharrgals ability to perfectly temper what it's working on should be a major boon.
 
Because it is rare and unique. You may as well ask why every blacksmith has not made some T5 wonder if mere time was all it took. You need the right materials.
It feels like your argument boils down to, 'nobody else could do it, because nobody else had soul of the earth. which is needed to do it because reasons.'
Could you expand on where I'm not getting it.
 
... So... why is that more valuable than additional centuries of experience blacksmithing.

My point is that, by the time we know whether the chain mail is good to go or not, we have 4 turns of actions committed and 5 turns to do them in. Assuming that the entire start of the plan goes as expected.
I'm expecting us to have a good idea of whether we can feasibly get the chain going by the end of part 2 which should be a lot earlier, if something unique comes up during the last few turns when we are fully commited to having to complete the commissions that's awkward but not really avoidable unless we refuse to take any commission we aren't planning to immediately complete. It is worth noting we should have 1 free action available for each of those last 4 turns so we do have some leeway. Also I'd prefer a highly focused research schedule that has us mono focusing chain until we get the commissions done not the wider one MrHobbit posted, though I suspect there will be more support for picking up some miscellaneous research along with the chain.
 
It feels like your argument boils down to, 'nobody else could do it, because nobody else had soul of the earth. which is needed to do it because reasons.'
Could you expand on where I'm not getting it.
Nobody, baring a very select few, can claim to have as much insight into Gromril as Snorri, even among the Brotherhood he might be unmatched in that regard given the sheer difference between our Adamant making method and theirs.

Their method was essentially just brute forcing it and boiled down to what Snorri, and now Bara, did with Trollslayer but to a completely insane degree without understanding what the problem really was, where as Snorri's method required him to actually understand Gromril on a new level, learn and understand what the problem was, and solve it at its root.
 
Nobody, baring a very select few, can claim to have as much insight into Gromril as Snorri, even among the Brotherhood he might be unmatched in that regard given the sheer difference between our Adamant making method and theirs.

Their method was essentially just brute forcing it and boiled down to what Snorri, and now Bara, did with Trollslayer but to a completely insane degree without understanding what the problem really was, where as Snorri's method required him to actually understand Gromril on a new level, learn and understand what the problem was, and solve it at its root.
I think Snorris understanding of adamant mostly boiled down to knowing that there was a phase beyond it, he certainly doesn't have any special understanding of his method as it just came to him in a dream but lets grant you your point.
but whats that got to do with the chainmail? Why is such advanced knowledge of adamant beyond regular understanding of adamant needed to produce regular gomril chain?
 
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