[X][Crow] Spider-Eyed
[X][Fyth] Fertility
[X][Main] Great Temple
[X][Secondary] Improve Annual Festival
[X][Secondary] Study Forests
Provinces - [Main] Expand Econ, [Main] Build Docks, [Sec] Study Stars
Stallions - [Main] New Settlement, [Sec] Build Walls, [Sec] Expand Forest
Wall - [Main] New Settlement, [Sec] Build Walls, [Sec] Expand Forest
Things started off innocently enough, the king wanted to introduce the new product of wine into the summer festival. It was like a stronger version of beer, and a little beer had never hurt anyone, so that shouldn't be a problem, right? It would just make things a little merrier as inhibitions were lowered, but it wasn't like this new product could really cause trouble, now was it? They even diluted it with some water to ensure it wasn't too potent.
Unless of course there was a mix up in how much water was needed and the inexperienced people serving the new drink thus told the People that the drink was far less potent than it actually was.
In Valleyhome.
Fortunately generations of city planning meant that the riot didn't get too out of hand, at least not before a chief's son who had been assisting with a project got out the product of that work from storage.
Standing atop a building where he could be seen while friends wafted the smoke from burning coals into the crowd, Gonwyllmyn called out with a rich, booming voice, "People, People! Are you so truly overcome as to lose yourselves like this? Is this not meant to be a joyous occasion, not one for violence?"
This announcement was mostly ignored, although more than a few people paused to look up and take note of the pungent vapours in the air. Gonwyllmyn just kept at it though, until more and more people were paying attention to him than fighting, as well as the honestly kind of obnoxiously sweet smell in the air. Soon enough after that the park he was shouting down at had become something of a sink where confused and possibly angry people drifted in and just sort of got stuck listening to a very charismatic man ask for further peace and calm, as well as appreciating the smells in the air.
By the time the king had the situation under control Gonwyllmyn was being hailed as a hero by everyone who heard his story. About the only ones who were annoyed were the shamans who had asked him to help stockpile the various herbs they had been collecting from some of the forested hills in the western part of Redhills, considering that he had burned the wagonload of the stuff they had been studying. Still, while no one was quite sure how far the riot might have gone without his partial intervention, he had definitely helped minimize the damage, both in the immediate sense and in the sense of creating a lasting black mark upon what the festival was trying to do. Things could be corrected later and the next year would be better as intended.
For his part, Gonwyllmyn was rewarded with a major appointment in coordinating the reconstruction of the damaged areas, where he proved both adept at the administrative work and able to get competing interests to reach compromise. In this, he saw to fresh construction and the implementation of new techniques that allowed new buildings to rise up higher than ever before, allowing more people to fit into the same space and thus providing extra room for parks and fountains to be put in. While some joked that the rioters had ultimately been rewarded for damage to their own homes, this did spark a boom in construction as the city began to renovate itself, new and improved buildings going up higher in order to make more room for beautification projects. As Gonwyllmyn's skills became known and he was moved on to assist and manage with ever greater projects, it became an inevitability that he would be made the heir to the king going forward, having both the connections, the skill, and the charisma to make it a smooth trip.
Heroic Admin and Diplomatic Heir Gained!
+1 Stability
Outside the lands of the People the general situation sounded about the same. The Highlanders tried to use the disruption caused by the recent drought to smash into the over-extended and distracted Thunder Horse, but found themselves getting turned away after achieving early success against the vassals of the Thunder Horse. Part of it was that the Swamp Folk were apparently causing trouble in the south, distracting the Xohyssiri, part of it was that they were trying to get their house in order back in their main territory. Elsewhere it sounded like the newest king for the Metal Workers was making a big push to expand out into the territory around the mountains where they kept their mines. And as for the Hathatyn...
No one was quite sure what was up with them since it sounded like they had been fine, right up until somehow everything spontaneously caught fire - and that was only mild hyperbole, since it sounded like things being on fire was literally one of their big problems. Some suspected that perhaps what forests they had had been stressed by the drought the prior generation, but the People honestly didn't have enough to go on to be able to figure out what might be wrong, but in any case it sounded like at least one tributary city was just straight up gone. Whether engulfed in flame, buried in a landslide, drowned in a flood, or all of the above was difficult to say, but by the sounds of things the people there must have seriously pissed off the gods somehow. This had of course lead to what was frankly a terrifying amount of violent gygo among their southern neighbours. There were of course refugees that the People welcomed as always, but things sounded so bad that villages nominally under the control of the Hathatyn might be persuaded to switch allegiance.
What to do about the Hathatyn?
[] [CA] Accept those who come to the People (Chance of Stability loss, +2 Econ)
[] [CA] Encourage people to flee the conflicts (-1 Stability, chance of further loss, +4-5 Econ)
[] [CA] Attempt to take control of adjacent villages (-2 Stability, chance of further loss, -2 Diplomacy, unknowable chance of war with the Hathatyn, +8-10 Econ, +4 Econ Expansion)
Meanwhile within Valleyhome the new occupational administration was running into some teething problems that were thankfully being voiced openly instead of people scheming in the shadows. Essentially there was a large amount of friction over occupational splitting versus lumping. Splitting was the practice of dividing administration along specialist lines, such as how within Valleyhome the copper workers and the iron workers were under separate leadership. This was used to generate more leadership votes for groups that had a large degree of overlap in their needs and who had strong professional associations with each other. The opposite tendency were the lumpers, who kept similar and somewhat similar occupations under the same administrative structure. While this gave them fewer votes at the top level, it also allowed the leadership to argue for additional resources on account of the larger population under their supervision. The splitters were obviously annoyed by the lumpers hogging resources, while the lumpers were irritated by what they saw as collusion to influence elections by the splitters. Both were asking if the king might adjust the laws for occupational administration slightly to disfavour their opposition, usually by demanding either higher minimum occupation sizes or lower maximum administrative sizes, so as to make the behaviours harder.
Should the king intervene?
[] [Law] Have the law favour splitting
[] [Law] Have the law favour lumping
[] [Law] Attempt to close off both practices
[] [Law] Leave things be
In Redshore the artisans were also having their own new interests as they had been constructing a new set of docks and construction yards to build boats in, sinking brick and stone into the sea to create structures where you could do work on boats in the water, greatly improving the ability to move goods in and out of them. The new docks also definitely opened up the possibility of further refinement in boat construction methods.
Boat construction
[] [Boats] Speed
[] [Boats] Size
[] [Boats] Portability
[] [Boats] Keep working with current designs (+1 Econ, +1 Econ Expansion)
And then... and then the People noted that they basically didn't have any other major worries and could focus their energy on infrastructural work if they so chose. Or possibly to brag to the lowlanders that unlike them they were safe and secure via a well timed salt gift.
Pick an option
[] [Infra] Main Salt Gift
[] [Infra] Main Saltern Construction
[] [Infra] Main Vineyard
[] [Infra] Main Expand Snail Cultivation
[] [Infra] Main Expand Economy