Patricians also wanted this because the war leaders among them correctly realized the value of light cavalry, and that we really need it to be able to deal with the nomads in the future, I would say.
I more or less expect their next quest to be "Ponies, yet again!"
Well, we were just shown that building up our light cavalry is one of our most important mid-term goals, but overshadowed by curing the plague, rebuilding and the dam
 
They rolled a nine. And before you say 'Oh the dice for this must be different from the system used for absolutely anything else', the 'predictions' for similarly low rolls were garbage like "purge the monotheists". Don't listen to garbage rolls like this, it's the priest pushing their viewpoint.
How do you know it was garbage advice? We didn't purge the monotheists and things went badly.
 
How do you know it was garbage advice? We didn't purge the monotheists and things went badly.
AN told us that purging or isolating the monotheists would have led to the pogroms and lynching going even worse off, while doing the opposite by protecting them would have given us a religious tolerance trait instead of purity.

We took the middle road because we thought the stab hit was too harsh, which turned out to be a mistake.
 
That's not how it works. The spiritbonded are a holy order, not a patrician making career. The patricians want more because they are under their command and are a place for their excess sons, not because it makes patricians.
And of course, once we've got the resources committed to maintain enough horses and gear to support however many nomad spiritbonded, all it takes is for a few of those new nomadic spiritbonded's sons to, say, end up a half exile, making room in the budget for a patrician's son to get in the program to fill the needed number of people to support the budgeted number of horses... :V
Alternatively, the patricians can just marry into the nomadic families.
Plus, as @tenchifew says, at least part of it is probably recognizing the importance in combat...and for that matter, recognizing that it is the best bet to swing the balance of military power back in the hand of elite units, rather than mass levies, since the former benefits them whether their sons are the warriors or not, because influencing a handful of elites is easier and cheaper than influencing a mass of urban poor. After all, marrying off your 3rd daughter to one of the spiritbonded commanders gives you a massive level of influence over a powerful military force, and while the sheer numbers needed for mass levy combat, and the fact that those levies are not full time soldiers, means that its impossible to acquire the same level of influence that easily.
 
[X] Whoever surrenders may join the People (-1 Stability, -1 Legitimacy, -1 RA, 2 temp Econ damage, -2 EE, +2 Light Cavalry, Additional Disease Roll, ???)
 
Is there a difference between normal cavalry and a holy order cavalry?
We know that holy orders allow us to build units that are otherwise beyond our development level.

Additionally, I could see holy orders being different in the following ways:
-More effective
-Better educated
-More beholden to the priests, less beholden to the patricians
-Follow our spiritual values more closely
 
How do you know it was garbage advice? We didn't purge the monotheists and things went badly.

Honestly, looking at the current state of affairs? I don't think that's true. Things are going about as well as could have been expected. The nomads are not only no longer a threat, but adding their strength to our own, and while the plague is still going we have a dual-Heroic king who's about the best possible person to deal with it. The only fly in the ointment is Purity, which as has been noted, emerged because we didn't do enough to protect the monotheists - had we purged them, that would have been even more severe.
 
How do you know it was garbage advice? We didn't purge the monotheists and things went badly.
Things went badly, yes, but remember, corelation does not equal causation.

You woudn't think, for example:

The Sun rises each morning.

I wake up in the morning, with the sun.

Therefore, the sun rises because I wake up.
 
I wouldn't put your hopes on this. Taking I'm the nomads doesn't seem like it engages the Purity value enough to build on it.
Only through physical purity can spiritual purity be attained. There can however be no mercy for those who would contaminate the pure.
"Is forgiveness not an aspect of the spirtitually pure? Those free from inner and outer demons?"

"Are those who would compromise their spiritual and moral purity for the sake of their physical purity not rotting on the inside?"

"Have they not lost sight of the very goal they sought to achieve?"

"Physical purity, spiritual purity and moral purity, is it not under this trinity that nirvana can be reached?"

"Let us never forget of what makes one truely pure."

In other words, who knows?
 
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We know that holy orders allow us to build units that are otherwise beyond our development level.

Additionally, I could see holy orders being different in the following ways:
-More effective
-Better educated
-More beholden to the priests, less beholden to the patricians
-Follow our spiritual values more closely
I'd add "more expensive"--and in fact, as we develop our cavalry more and more, so that there are more horses big enough to ride into battle, and as we invent things like stirrups and proper saddles that make riding easier, i expect we'll be faced with a choice over whether to open up the practice to the military in general, to lower costs, or keep it as a religious elite and keep the quality bonus, as well as keeping priests as a counterbalance on that element of the military.
 
I'd add "more expensive"--and in fact, as we develop our cavalry more and more, so that there are more horses big enough to ride into battle, and as we invent things like stirrups and proper saddles that make riding easier, i expect we'll be faced with a choice over whether to open up the practice to the military in general, to lower costs, or keep it as a religious elite and keep the quality bonus, as well as keeping priests as a counterbalance on that element of the military.
I'm inclined to keep priests involved, so that we can improve the horses and horse care faster.
 
The trait is not going to be one the thread likes at all.

It's not currently one we like, and it has potential to go in very unpleasant directions, but the same could be said of many early traits (e.g. Eye for an Eye, which is really not the sort of justice system we'd prefer to have). The hope is to get it to evolve into something more palatable before it causes too much trouble.
 
[X] Whoever surrenders may join the People (-1 Stability, -1 Legitimacy, -1 RA, 2 temp Econ damage, -2 EE, +2 Light Cavalry, Additional Disease Roll, ???)
 
Inserted tally
Edit: what a close vote we have :V
Adhoc vote count started by Rakuhn on Oct 28, 2017 at 8:01 PM, finished with 123245 posts and 81 votes.
 
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[X] Whoever surrenders may join the People (-1 Stability, -1 Legitimacy, -1 RA, 2 temp Econ damage, -2 EE, +2 Light Cavalry, Additional Disease Roll, ???)
 
*Reads briefly
*Realize we havent collapse yet
*Reads sick nomads BEGGING for help
WTF! PRAISE THE GODS WOOOO
btw @Academia Nut how many light cavalry does the nomad have? It looks like we just smashed
[X] Whoever surrenders may join the People (-1 Stability, -1 Legitimacy, -1 RA, 2 temp Econ damage, -2 EE, +2 Light Cavalry, Additional Disease Roll, ???)
 
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White, White Light
White, White Light



A month ago, a week ago the nomads were an aspect of the Apocalypse. But today they were supplicants stretching out their hands. And the Ymaryn tradition was clear: those who asked for help in good faith received help. However much it rankled, The People invited them to come and sit by the fire.

And then suddenly they noticed that it rankled a whole lot less than expected. Doing the right thing and extending hospitality at a time when no one could fault them for seeking revenge instead left everyone with a warm glow inside. It was as if this single, grand act of charity restored to the souls of the Ymaryn something that the years of plague had taken away without anyone noticing. Feeling purified and bathed in the warm glow of self-righteousness they went to the task of helping the nomads with a wholly unexpected spring in their steps.

The Carrion Eaters descended on the sickened hordes and picked them apart like the crows they were, pulling them to pieces and carrying them away. Once separated into manageable chunks, the nomads needed to be cleansed. Thus each small band was taken to the nearest shallow river to bathed, in small batches, with the greatest of care devoted to making sure that no one stood downstream from anyone else. Thoroughly scrubbed and dressed in clean clothing, the nomads were lined up so white-robed priests could try to give their souls a similar scrubbing. The nomads had fallen into sin. They made mistakes. Those mistakes were easy to make. Even the great Qybrkyn believed that cities were corrupt places and that plagues were a punishment for that corruption. But the bloody cough put a clear lie to those ideas. Cities all over the known world were emptied out, yes, but the countryside also drowned in blood and the nomads fell prey to the plague as easily as anyone else. Demons cared not where they struck and there was nowhere to flee. The only way to stay safe was to be pure. And the Ymaryn knew how to be pure.

The nomads would learn. They had iron in them. It merely needed to be purified from its base materials.
 
Edit: what a close vote we have :V

Vaguely disappointed we have dissenters, curious if there'd be any consequences if this one was unanimous. Make an interesting parallel to the original Fey Mood if so. Doubt that argument's gonna sway our war votes, since it'd likely magnify the impact of the decision they disagree with in the first place, but ah well. If either/both of you wanna let curiosity override your desire for war I'm not gonna complain, think it'd be neat to see.
 
[X] Camp followers and slaves may surrender, warriors may not (-1 Stability, -1 Legitimacy, 2 temp Econ damage, -2 EE, +2 Econ next phase, Additional Disease Roll, ???)

Eh, the nomads can die in a ditch. Their enslaved population and non-warriors can join however. Less blood on that bunch's hand. Shame the TS got shattered.
 
Post Pure Nomad Negaverse
Nomad Negaverse
Zamster said:
Oh shit, what just happened? I thought the plague wasn't affecting us because of our hero king going 'burn 'em all, and quarantine anything that moves'? How the hell did we just explode in a single phase?
Georg said:
Dammit, we were completely wrecking those arrogant bastards too. Just a little more, and we could have taken down the ymaryn! @Academic Tree, what were our quarantine rolls? How bad did we critfail them?
Academic Tree said:
You guys rolled well for your martial, as expected with a heroic martial leading a bunch of light cavalry against a group with only a small number of their own cavalry to counter you.

And then you rolled double nat 1s on your disease rolls.

Which, well, you saw the result of.

Good news, there are survirors of your tribes that escaped death.

Bad news, survivors ran pretty much everywhere, with the Ymaryn picking up the lion's share of them. So all your cavalry tech just got adopted by quite a few groups, with the Ymaryn actually coming out of this stronger militarily than they were at the beginning.
Oilkrillin said:
What? How! We killed like, a million of them!
DoctorMatoi said:
Fuuuuuuck. Wow, the dice did not want us to win.
Veekster said:
I'm calling bullshit on this, AT. You said that this was a civ killing plague, and that it was probably depopulating most of the cities in the world. How the fuck did the Ymaryn manage to come out stronger from that? Their cities should be ash by now, and their rural population should be in shambles. So how the fuck are they fine?
Carrage said:
Ah well, time to get back to running the main 'horde'. We'll get our chance next time we get a hero to crush these arrogant lowlanders.
Academic Tree said:
You only hit their vassals. And, well, I did say almost all the cities of the world. It just happens to be that the Ymaryn are obsessive about sanitation, so their cities are actually mostly fine. Better off than their rural cousins, actually. So while other urban empires would be collapsing at this point, the Ymaryn are just cursing their shit luck and trying to get people to leave their cities and go farm again.

Historians are going to be really scratching their heads at this one, honestly.
Carrage said:
Ah well, time to get back to running the main 'horde'. We'll get our chance next time we get a hero to crush these arrogant lowlanders.
About that. You know how I mentioned survivors? Well, a good chunk of those, somewhat diseased, survivors decided to head back to the steppes. And, well...

Bluium said:
The Sandgirl said:
Whelp. This'll be fun.
 
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