- Location
- Potato land
Be aware that this line as written comes firmly under "QMs doing the players' thinking for them".
I don't think we actually want to have you guys do the thinking with the goal of acquiring results and solutions, we want Hazou to spend a decent amount of time doing the thinking so as to get in the habit of being more analytical and observant about things.
It was more intended as the old "Hazou considers people's feelings" directive, rather than "come up with some useful ideas". If you'd like us to be more explicit about that, I suppose we can, but it's a bit strange to put this in an action plan. That whole section about Hazou's thoughts is meant to inform the following sections where he discusses the meeting with the rest of the clan, and not produce a separate scene where Hazou sits and ponders Ami's behaviour.
I mean, I guess we could point out in detail what Ami was specifically doing and how that can be applied, but will that really make its way into the update and/or your model of how Hazou thinks? Hazou's a bright kid with a solid analytical mind, just thinking things through and noticing patterns should help him a lot. I'm not especially excited to cram specific conclusions into his head.
This is whole idea of making Hazou explicitly reflect on certain events is still relatively new as a plan component, so you have any thoughts on how it should be done, please let us know, @Velorien @eaglejarl @OliWhail.