@Velorien @eaglejarl I wrote the plan that lead to this. It sucks. I understand that arguments can be made that we fucked up by revealing clan secrets. I think we were used to being able to use whatever our abilities where in front of the team. Minami was given command by Jiraiya who is our dad know. So I didn't think it was a big deal to let her know our abilities. The fact this is apparently a big deal in universe went right over my head.
This is a knowledge failure where Hazou the character knows more things about the universe than the hivemind and should be able to help us not make stupid decesions
So then we come to last update. We drop the plan that reveals Noburi can drain through mist. We don't see the plan discussion. No one gives us any information that we fucked up. Kagome gives us a ton of money and the update ends. I go about writing a plan that assumes everyone is all cool with each other because in the last update there was no narrative reason to assume we blatantly fucked up. Hazou however was there when he talked about Noburi using mist to drain. Hazou might have seen him being pissed during the mission. Hell they were right there scouting together. The hivemind didn't get to see any of this so no reason to assume we need to desperately fix our social blunder.
So here we have a narrative failure. Hazou clearly has more information than the hivemind. If we had that info we could have planned better
So after we make our plan to bond with Minami, Kagome decides hey I'm going to kill this bitch. Fair enough Kagomes gonna Kagome. He can do that cause he has agency. Then no one on the team suspects him of this even though they know Hazou fucked up and have travelled with Kagome for a year plus. No one got to make rolls or decide anything. I get how this could work if it was Mari who was going to kill Minami. She's got great social control. Kagome does not. Realistically there should be some difference in his action when he goes full out murder mode. We don't get a roll to identify this because he is a party member. So by giving Kagome agency we rob Hazou of his agency to stop him.
This is a mechanics failure.
If any one of these situations were not present I would not have a problem with what happened. As a player base we can and will fuck up sometimes and that should have consequences. What I dislike is that there was literally no way for us as the Hivemind or Hazou as the character to stop Kagome from being a team killing fucktard. That feels like railroading to the highest degree. I really really dislike that.
I do want to say that I still really enjoy MFD and all the hard work you guys put into it. It's just hard to think that we can make fuckups because we literally don't live in the world of MFD so will miss plan things. Then on top of that we don't get to see the rest of the team's reaction to our fuck up. Then we don't even get a mechanical roll to detect that someone is going to commit murder.
If any of these things were fixed we wouldn't have got fucked but all none of them where. You guys could have stepped in at any time and helped the playerbase out. Instead you decide to let us get fucked. Which to me is just bad Gming IMHO. I don't want an antagonistic relationship with you guys. I don't want to have to write 5 page plans filled with contingencies. That might get ignored. We have to work together to make this work, and it feels pretty clearly that in this update you guys didn't really want to make things work for the playerbase in the name of running a simulation.
Once again I'm not trying to throw salt. You guys put a ton of work into this and I give mad props for that. I just wish you would work with us more.
If a GM in real life did that to me I would probably not come back the next week. And I'll be honest I'm seriously considering not coming back