Alright people, do we want try and spend XP now? Since XP-plans are sacred and we can't change them later, spending on skills relevant against a sealmaster might backfire. Mostly this is relevant with Keiko, since she has plenty of 110 XP left to burn.
Now, what is relevant against a sealmaster? Dodging explosions is probably VERY relevant. Here are the rules as a reminder:
Dodging explosive traps: Awareness + 1/5 TacMove
Dodging melee/ranged explosives: TacMov
Dodging melee/ranged explosives with Substitution: Substitution + 1/2 TacMov
I don't think Stealth 12 is going to do much for this mission so we should forget that for now and focus on don't-get-blown-to-bits skills. The exception would be Keiko since she has the XP to get a reasonable amount of Stealth for this mission. She can only get max 17 Stealth with her XP though, and I think it's safe to assume that our opposition can roll jounin level Awareness, especially if they have alarm seals.
Vampiric Dew 15
might open up mist draining for Nobby, which would be super useful if it happened.
Social skills would also open up good options against the target, but only Keiko and Nobby have the XP to up those and people very against social Nobby in the last vote. I feel like we would need more discussion if we wanted to go that way anyway. (Also, I very much doubt that we are going to clear this mission without a fight.)
So here are some of the options:
Hazou 31 XP:
- Option 1: Awareness 15
- Option 2: Awareness 14, Substitution 9
- Option 3: Substitution 11
- Option 4: TacMov 16
Akane 19 XP:
- Option 1: Awareness 10, Substitution 9
- Option 2: Substitution 10
Noburi (Assuming we bank the XP for MedKnow 10) 51.5 XP:
- Option 1: Awareness 15, Substitution 9
- Option 2: TacMov 17 (+Substitution 9 if we take 2.5 XP from MedFund)
- Option 3: TacMov 16, Substitution 10
- Option 4: Substitution 12
- Option 5: VampDew 15, Substitution 10
Keiko 110 XP:
- Option 1: Awareness 15, Capacity 11, Substitution 11
- Option 2: Awareness 15, Capacity 11, TacMov 17
- Option 3: Awareness 15, Capacity11, TacMov 16, Substitution 10
- ...and many more
We have about 8 hours if we want to vote something in. Thoughts? Opinions?
EDIT: Some XP talk from before: