Okay I'm compiling a list of prep days in rough order of my interest so I can remember what we still need to do.
Please suggest your ideas to me and I will add them if I like them enough to do a prep day on them.
- Iron Earth Runes - intended to mimic the crystal cave's effect and disrupt tunneling in a wide area.
- Kamikaze - aka Fail-Safe Superchillers
- Superheaters - the opposite of Superchillers
- Oro's 3 Rift runes - needs no explanation
- @Shrooms 's Fire Eating Pulse Seal - like Jiraiya's Fire Eating Array but worn around the body and activated with a CATEARS
- Force Shields - FW variant that makes a hemisphere of force, intended to block ninjutsu/RW/angry ninja activated w/ CATEARS
- Seals that carry Runic Effects
- Chakra Dispersion Enhancement Runes - intended to disrupt external chakra manipulation.
Onsighter
Rune
An explosive rune with a special trigger condition. Once infused and activated, it does nothing until it's seen by someone, at which point it detonates.
Please suggest your ideas to me and I will add them if I like them enough to do a prep day on them.
Edit: Oops I skimmed and didn't realize it was already included.Chakra Attenuation Rune
Rune
Projects a peculiar field that makes all chakra effects less effective (possibly by increasing chakra diffusion, but whatever Hazoupilot thinks will get the job done). Ninjutsu/genjutsu have reduced range, chakra constructs are less stable/lower range from caster/less durable. Some weak ones might not form at all. Effect is enhanced the farther from the caster the chakra effect is, so chakra adhesion/repulsion is almost normal, but long range ninjutsu evaporates.
Seals and other runes that depend on chakra for anything more than short range effects have their effective range cut down, with varying results. Seal and runes that do not depend on chakra for their effects are unaffected.
A more niche rune idea, to be done if we have spare time:Please suggest your ideas to me and I will add them if I like them enough to do a prep day on them.
Setting aside our prior disagreements on the topic of this rune, my high-confidence prediction about the crystal cave is that chakra counts it as alive, a living being, and immune to certain chakra effects as a directly downstream consequence of this. It's possible that's easy to replicate with runes, but it's out-there enough that I think in the worlds where we do specifically need Iron Earth Runes we should consider more angles of approach. (I am also personally skeptical that the crystal cave could resist incoming attacks with TN 120. Maybe it completely no-sells certain chakra intrusions, but I don't think that alone would make it secure.)Iron Earth Runes - intended to mimic the crystal cave's effect and disrupt tunneling in a wide area.
Please suggest your ideas to me and I will add them if I like them enough to do a prep day on them.
Space-Contracting Rune
Rune
Compresses the volume of space in front of itself, defined by a cylinder 2 meters in diameter and 200 meters in height, down to a cylinder 2 meters in diameter and 1 meter in height.
The effect can be toggled on and off after it's activated.
I am very skeptical we can get this to work without a sample of his explosive clay. Probably not worth doing a prep day on IMO. If we had a sample I think it would be.Claybreaker Rune: designed purely to stop Deidara from using his clay against us. Sets it on fire, makes it crumble to dust, whatever's the most pleasing-to-chakra way to turn a lot of clay into a lot of useless really fast.
Combo this with Icarus and we fully ground another Akatsuki member
This is reasonable, but what do TN 120 attacks have to do with it? It's just intended to make the ground near the rune an invalid target for tunneling jutsuSetting aside our prior disagreements on the topic of this rune, my high-confidence prediction about the crystal cave is that chakra counts it as alive, a living being, and immune to certain chakra effects as a directly downstream consequence of this. It's possible that's easy to replicate with runes, but it's out-there enough that I think in the worlds where we do specifically need Iron Earth Runes we should consider more angles of approach. (I am also personally skeptical that the crystal cave could resist incoming attacks with TN 120. Maybe it completely no-sells certain chakra intrusions, but I don't think that alone would make it secure.)
In the threat model where they come from underground, we must presume them as having the initiative. Time maybe not on the scale of days but probably on the scale of hours. If you were the Akatsuki and you found you couldn't jutsu through the stone here but that it wasn't supernaturally hard, you might look around until one of you pulls out a way to tunnel through it more "normally".This is reasonable, but what do TN 120 attacks have to do with it? It's just intended to make the ground near the rune an invalid target for tunneling jutsu
Sure, I see your point. IMO the point of Iron Earth Rune is to buy enough time that we can respond to the tunnelers.In the threat model where they come from underground, we must presume them as having the initiative. Time maybe not on the scale of days but probably on the scale of hours. If you were the Akatsuki and you found you couldn't jutsu through the stone here but that it wasn't supernaturally hard, you might look around until one of you pulls out a way to tunnel through it more "normally".
If Kei was in charge of slipping through a rune like this, she'd summon a Pangolin to burrow through it. Maybe Konan drills through it with paper. Maybe Deidara detonates charges like he's making a mineshaft. Who even knows what Itachi could bring to the table? I'd also put better-than-typical odds that Samehada can eat its way through "abundance of chakra makes this rock a living thing" where it might not be able to eat its way through "the air is hard here for plausibly-not-chakra-the-QMs-aren't-talking reasons" aboveground.
It would stop them from blitzing through the ground to get in quickly. But it could very easily fail to keep them out, which is what we want it to do. On balance, I would prefer an approach more in line with Air/Force Domes, which aim to keep the Akatsuki out by being genuinely impenetrable by any mortal means. Though of course, it doesn't sound like the two are incompatible, if we find ourselves with the time for it.
TR175, and TR150Okay I'm compiling a list of prep days in rough order of my interest so I can remember what we still need to do.
Please suggest your ideas to me and I will add them if I like them enough to do a prep day on them.
- Iron Earth Runes - intended to mimic the crystal cave's effect and disrupt tunneling in a wide area.
- Kamikaze - aka Fail-Safe Superchillers
- Superheaters - the opposite of Superchillers
- Oro's 3 Rift runes - needs no explanation
- Space-Contracting Rune - @Noumero 's idea - intended to shorten distances to make applying runic effects less difficult.
- @Shrooms 's Fire Eating Pulse Seal - like Jiraiya's Fire Eating Array but worn around the body and activated with a CATEARS
- Force Shields - FW variant that makes a hemisphere of force, intended to block ninjutsu/RW/angry ninja activated w/ CATEARS
- Seals that carry Runic Effects
- Chakra Diffusion Enhancement Runes - intended to disrupt external chakra manipulation.
- Sight Triggered Explosive Runes
I'm down for recalibration, but at this point we really have to consider the tradeoffs between research time and time we gained in the short termTR175, and TR150
Both to calibrate after our increase, and because more time is useful.
SASORI: Only flashy esoteric effects are worth your time unless you're a low level chump.
HAZOU: *looks up from Physics for Medieval Dummies *
HAZOU: I'm about to end this man's whole career.
Okay I'm compiling a list of prep days in rough order of my interest so I can remember what we still need to do.
Please suggest your ideas to me and I will add them if I like them enough to do a prep day on them.
I ran the numbers a while ago, and TR 150 is probably worth it. It takes between 2 and 3 months to break even, accounting for expected time spent researching it, and while 3 months is my limit for "I don't want to wait any longer than that" I've gotten the feeling that among the hivemind 3 months is more of a lower bound than anything.I'm down for recalibration, but at this point we really have to consider the tradeoffs between research time and time we gained in the short term
@Paperclipped @eaglejarl @Velorienponwog90: We don't want to engage with this question. It's too fiddly and depends on too many situational variables such as available terrain, available tools, etc.
Yup! I didn't remember the exact post but this was exactly what I was referring to. With DoB TR150 is probably a low enough hanging fruit that we can research and benefit from it in a timely mannerI ran the numbers a while ago, and TR 150 is probably worth it. It takes between 2 and 3 months to break even, accounting for expected time spent researching it, and while 3 months is my limit for "I don't want to wait any longer than that" I've gotten the feeling that among the hivemind 3 months is more of a lower bound than anything.
Which is to say, we're almost certainly going to have enough time to break even on TR 150, if we start reasonably soon. This wasn't obvious before now because we were hedging against the hope that we could finish up before Itachi blew our cover, but that cat's out of the bag and our only deadline now is the moment Leaf suicides into Akatsuki without us.
Not suuuuper interested in this.TR175, and TR150
Both to calibrate after our increase, and because more time is useful.
Then we should do it immediately. Should we try to unstagnate like Hazou suggested we do?I ran the numbers a while ago, and TR 150 is probably worth it. It takes between 2 and 3 months to break even, accounting for expected time spent researching it, and while 3 months is my limit for "I don't want to wait any longer than that" I've gotten the feeling that among the hivemind 3 months is more of a lower bound than anything.
Which is to say, we're almost certainly going to have enough time to break even on TR 150, if we start reasonably soon. This wasn't obvious before now because we were hedging against the hope that we could finish up before Itachi blew our cover, but that cat's out of the bag and our only deadline now is the moment Leaf suicides into Akatsuki without us.
How would Hazou know this? It depends on the jounin.@Paperclipped @eaglejarl @Velorien
Then may I confirm whether the defensive perimeter around our missing min-base that Hazō and Kagome set up would be able to kill an attacking jōnin?
I would assume that we clear areas to remove cover, set up MARS chains, trip wires, install minefields and alarm spells, etc. and generally do all the stops for those.
I'd also like to know about this, the current prep-day strategy seems less than ideal for a lot of reasons.
I second the question, and would also like to know@eaglejarl @Velorien @Paperclipped
With respect to difficulty checks/prep days on runes:
Are the results from these closer to "The TN gets decided and then it gets put in a box ('Well within', 'Maybe', 'Beyond') that is vaguely near that TN and its quite likely that the middle category has a lot of things that are absolutely mechanically easy and a lot of things that are absolutely beyond Hazou's reach/ impossible"?
I am attempting to determine whether "Do prep days blindly and hope for the best" is even going to give us results that are more accurate than not half the time. If they aren't accurate to a wildly large degree, then I note that just saying "Yes, these are not accurate to a wildly large degree. We do not understand why you guys are treating them as such."/ "They're not even strictly deterministic guys. You shouldn't proceed as if these are anything but the vaguest ballpark estimates by someone who has no idea what they are doing."/etc. will not give us any information on the actual TNs but it will stop us from pursuing "Here are the 100 rune ideas we are doing prep days on this month, we gleefully await the 3-4 nukes or superbuffs that are deemed trivially" as a general strategy.
I think this clarification -- should it be necessary-- would greatly improve this experience on both the player-side and GM-side without giving us any meaningfully actionable information.
I would also like to know this! I don't want you guys getting burnt out of this!!@eaglejarl @Velorien @Paperclipped
With respect to difficulty checks/prep days on runes:
Are the results from these closer to "The TN gets decided and then it gets put in a box ('Well within', 'Maybe', 'Beyond') that is vaguely near that TN and its quite likely that the middle category has a lot of things that are absolutely mechanically easy and a lot of things that are absolutely beyond Hazou's reach/ impossible"?
I am attempting to determine whether "Do prep days blindly and hope for the best" is even going to give us results that are more accurate than not half the time. If they aren't accurate to a wildly large degree, then I note that just saying "Yes, these are not accurate to a wildly large degree. We do not understand why you guys are treating them as such."/ "They're not even strictly deterministic guys. You shouldn't proceed as if these are anything but the vaguest ballpark estimates by someone who has no idea what they are doing."/etc. will not give us any information on the actual TNs but it will stop us from pursuing "Here are the 100 rune ideas we are doing prep days on this month, we gleefully await the 3-4 nukes or superbuffs that are deemed trivially difficult" as a general strategy.
I think this clarification -- should it be necessary-- would greatly improve this experience on both the player-side and GM-side without giving us any meaningfully actionable information.