I talked to
@Velorien about how we could buff up Akane's style without making it overwhelming, and this is one option that we came up with:
Akane's offense bonus is 2*(Strength) and her defense bonus is (2*Stamina). Note that the bonus is derived from the number of dice, not the roll on those dice. Akane currently has 15 Taijutsu, 6 Strength, and 6 Stamina. Were she fighting a jounin with 23 dice (number chosen somewhat randomly), that would make her combat look like this:
((15d100 - 23d00) / (15 + 23) ^0.65) + 12 => Akane's offense
((15d100 - 23d00) / (15 + 23) ^0.65) - 12 => Akane's defense
I'm busy with writing the update and Velorien is busy being exhausted from his travels. Would
@HyperCatnip or any other mathematically inclined reader be willing to analyze the proposed formula? I'd like to know how it changes her win/lose potential against opponents of (12, 15, 18, and 25) dice, as well as how it will scale as she goes up. If it's either under- or overwhelming then we'd appreciate an alternate suggestion on how to buff it without being unreasonable.