QMs say that this won't reduce the time it takes to make a runic blank compared to forming it from scratch.
That is, the joining process of the two haves would take as long as creating the entire thing from scratch?

If the whole process makes the same amount of time and the joining portion itself only takes a few moments, then we just solved our "can't carry RER2s from the Seventh Path" problem.
 
@Sir Stompy , @Left-Hand Mutant , both your plans currently say to trap Akatsuki in a Force Dome before the RER alpha strike. However, Force Domes have a diameter twice that of Runic Air Domes:
TENTATIVE mechanics: Forms over around a minute, AoE limits are twice that of Air Dome, immovable while active, unbreakable and undamageable by any force Hazou or the team is able to bring to bear.
And Runic Air Domes have a maximum diameter (not radius!) of 1km.
Hazou completes the Runic Air Dome! Over the course of ~30 seconds, the rune forms a dome of solidified air fixed in place relative to the surface of the earth with the rune at the center of the dome. At infusion (not activation) time, the diameter of the dome can be varied between ~60 meters (the rune's Zone and every surrounding Zone) and 1 kilometer. Lasts ~1 week.

Thus, Force Domes have a maximum diameter of 2 kilometres, so a maximum radius of one kilometre. This means that trapping Akatsuki in a Force Dome would require us to get much closer than we would otherwise need to. Additionally, since it takes around a minute to form, it potentially provides warning to Akatsuki and allows them to buff up/reverse summon/whatever.

I suggest that both of you just cut this line. The benefits are marginal compared to Air Leadeners and we don't really expect any non-essies on site to survive the initial bombardment - and if they're off-site they likely won't be trapped by the dome anyway.
 
@Sir Stompy , @Left-Hand Mutant , both your plans currently say to trap Akatsuki in a Force Dome before the RER alpha strike. However, Force Domes have a diameter twice that of Runic Air Domes:

And Runic Air Domes have a maximum diameter (not radius!) of 1km.


Thus, Force Domes have a maximum diameter of 2 kilometres, so a maximum radius of one kilometre. This means that trapping Akatsuki in a Force Dome would require us to get much closer than we would otherwise need to. Additionally, since it takes around a minute to form, it potentially provides warning to Akatsuki and allows them to buff up/reverse summon/whatever.

I suggest that both of you just cut this line. The benefits are marginal compared to Air Leadeners and we don't really expect any non-essies on site to survive the initial bombardment - and if they're off-site they likely won't be trapped by the dome anyway.
Good catch, thanks.

I'm tempted to leave it in for discussion either way, and let Uplift/Oro opine on how much the risk increases with distance, and if it's worth it or not. Maybe even add a line specifically about these questions?
What do you think?

....actually, we can do better. Oro/Tsunade can keep up 20 SC for an hour. The Force dome blank can be kept on the 7th path, and can be infused in 30min.
So we get everyone ready, then send a Hazou SC to sneak/tunnel to the midpoint between under our fireing position and the rift fortress, where he sets up a force dome.

If someone starts running over to check on the ForceDome SC, we explode them with RER, explode the fortress with RER, then launch the already-prepared Essie Rush.
 
I'm tempted to leave it in for discussion either way, and let Uplift/Oro opine on how much the risk increases with distance, and if it's worth it or not. Maybe even add a line specifically about these questions?
What do you think?
I think this is not likely to be worth it. Itachi may be able to teleport past the dome and may be able to bring passengers, Samehada might eat through it, any Akatsuki or even a non-Essie could use a tunnelling technique or seal to bypass the dome unless we set up Iron Earth too … it just seems so marginal and adds so much extra risk, compared to the very first warning Akatsuki gets being a coordinated RE alpha strike followed by the air turning nearly solid. (I don't know how long Air Leadener takes to activate, but we can hopefully time it so there's a minimal delay between our alpha strike and the activation - might still be a few combat rounds, though.)

….actually, we can do better. Oro/Tsunade can keep up 20 SC for an hour. The Force dome blank can be kept on the 7th path, and can be infused in 30min.
So we get everyone ready, then send a Hazou SC to sneak/tunnel to the midpoint between under our fireing position and the rift fortress, where he sets up a force dome.

If someone starts running over to check on the ForceDome SC, we explode them with RER, explode the fortress with RER, then launch the already-prepared Essie Rush.
Problem; if we need to run, we've just backed ourselves up against the wall of our own Force Dome and the rune to switch it off is a kilometre away from our firing position. Also, do we know how much substrate Force Dome takes? It seems like it might be a 125-pointer.
 
Is there a plan that doesn't risk the survival of civilization on us making an oopsie? I'd like to vote for that plan.
 
HAZOU: Kei, there's no easy way to say this, but I don't want you, I want your sister.

KEI: You want Ami?

HAZOU: who?
HAZŌ: I was talking about your sister by metaphysical extension.

KEI: What?

HAZŌ: Snowflake.

KEI, TURNING WHITE: Wh- I- How did you-

AMI, MYSTERIOUSLY THERE: You mean you don't want me?

HAZŌ: Er, well, that is...

KEI: Hazō, be clear about your meaning. Which of them do you want?

HAZŌ, FINALLY READY TO PLAY THAT GAME: Yes.
 
We have like 3 miles of SC range, Hazou Prime isn't gonna be on the fireing platform, he's gonna be waaaaaay back out of the way and outside of the dome.
2.5 miles, of which 2 km is already consumed if we want Orochimaru's clones to be able to reach the whole dome (assuming that all the Primes are staying back with Hazou to guard him from e.g. outranging Jashinist patrols). I suppose we could, but then we can't shoot at any Akatsuki who make it outside the dome with REs and also all our clones/summons are stuck in the Dome and can't help. And keeping any REs/clones/summons back reduces the power of our assault.
 
Does "in the shape of the rune" mean "in the shape of the rune in detail" or "in the shape of the convex hull of the rune"?
I'm not sure what you mean by this?

Can we get a ruling on this? When we try to make a Runic Substrate Tweak, we'll need to know what our options are, and more information will help us make the best choice possible.
Not sure what we're supposed to be ruling on in this question.
 
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Not sure what we're supposed to be ruling on in this question.
Is the difficulty of a Tweak based on how different it is from the original spec of the jutsu, or on the overall spec of the Tweak? Which is to say, more complex jutsu are much harder to Tweak than simple ones.

So in the latter case, Tweaking something like WDB to attack at +2AB intrinsic is much much harder than tweaking Water Whip to attack at +2AB intrinsic, since WDB is a much more complex overall ninjutsu (I assume).

Versus in the former case the WDB Tweak is easier than the WW Tweak, since WDB already attacks at +AB intrinsic so the difference between the specs is overall less.
 
I'm not sure what you mean by this?
I think this has been answered in-story since, actually:
It was a small rune, comparatively. Which wasn't to say that it was small, merely that Hazō had been expecting to need something much larger. His earliest estimates had said he would need a rune in the shape of a dodecahedral cage roughly forty feet across. Instead, he had accomplished it with a set of nesting spirals on the same general order of magnitude as a person.
The rune flickered, blackened, and cracks pulsed through it. Small chunks fell off the rune. The crystal was now milky and frosted over, its surface rough and ugly.
Runes have shape, they're not just substrate embedded in a lump of solid matrix. As we saw with the Rift-Opening rune, that shape can be quite intricate.
The rune was an intricate, meter-wide spherical cage of clear crystal and white quartz that surrounded a single point in space where the rift scar waited. He'd identified its precise location with Kagome-sensei's chakrascope and spent almost half an hour aligning the blank precisely for the infusion. The rift scar was invisible. For now.

My question was whether burnt-out runes retained the fine details of their external shape or if the "mass of black crystal" description indicated that those were lost.
 
No, Hazō is not able to make a blank, cut it apart, and then reassemble it more quickly than recreating it from scratch. At least, not at his current level of Earthshaping…
Could you go into more detail? What about cut blanks takes the most time to repair? Imagining we use force claws for clean cuts, cut where the rune is thinnest and get away with one cut per hundred kilogram piece.
Haruhisa caught the crystal and frowned. He rotated it around in his hand and his eyes lit up. "This is some crazy stuff, Lord Gōketsu! Same thing here, yeah? There's no resistance to pushing chakra. Except when I push chakra into it, the chakra just flows right through. Feels like it's following the grain of the crystal? Hey, can I..." Haruhisa palmed the granite lump, then held it at the end of the crystal opposite the side he was holding. "No, can't actually chakra-adhere with the crystal in the middle. Weird... It feels like there's something funky happening at the opposite end here."

Hazō blinked. Haruhisa had sensed Hazō's experimentation with the crystal pretty quickly. "That's right, I tried to connect it with another piece of crystal at the end there and had to break it off in a way that damaged the pathways at the end."

"Ah, so that's why the chakra flow feels funky on that end," Haruhisa said, turning the crystal around in his hands. "You got some weird rocks, Lord Gōketsu. Where did you even get this stuff, anyway?"
Is it remaking the chakra pathways?
 
The dead man's switch is only useful if Oro knows we have it, right? Are we going to tell him we've primed civilization-ending secrets to be shared if we die there?
The intent is to act prosocial unless Orochimaru starts acting antisocial. Then we tell him about the dead man's switches. It's just not polite to threaten people like that.

The current plan suggests trapping them in a Force Dome, and then blasting with RER. But the Force Dome as I understand it might survive a RER barrage. I think more refinement of the plan is necessary before we pitch that tactic to Oro.
This is a good point, the Force Dome takes ~minute to form so perhaps we start bombardment, activate the rune, and then rush in with the clones/Summons, so that the expendables are trapped in the Dome with the remnants of the fortress? That seems pretty good.

It seems like it might be a 125-pointer.
Force Dome is a 25-pointer.
 
This is a good point, the Force Dome takes ~minute to form so perhaps we start bombardment, activate the rune, and then rush in with the clones/Summons, so that the expendables are trapped in the Dome with the remnants of the fortress? That seems pretty good.
Err on the side of initial bombardment hitting opposite side of the fortress, both so folks fleeing explosions crash into the oncoming zoo rush, and to obliterate terrain so there's a clear space for the force wall to form.
 
[X] Action Plan: Sunrise, Sunset

I really don't want us getting a bioseal from Snuncle yet (or possibly ever); IMO being on his operating table leaves us too vulnerable. We don't know biosealing, and if the bioseal he gives us turns out to be malignant in the medium-term (before we learn biosealing), there's not really anything we can do about it.

What incentives does he have to not sabotage/subvert us in the medium-to-long term?
 
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