And that after I don't know how many centuries, or even millenia, we finally do Expand Snails again.
Once the dam is built we'll have a area to practice aquaculture. Maybe even get into modifying the ecosystem by farming seaweed and creating artifical reefs there is evidence of the Hawaiian people doing the same in tide locked volcanic pools. self sustaining ecosystems yo
 
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Considering they are using up RA to create actions and then having us raise them up again so they can keep doing it...

Not sure I see a crisis happening.
Of course, I could see the flaw being something like the priests being the ones to pick the actions, and they proceed to spam it every turn.

Which doesn't seem too bad until you realize they would keep dropping their RA, meaning we'd have to devote our actions to constantly building new temples or other RA boosting stuff.
 
Of course, I could see the flaw being something like the priests being the ones to pick the actions, and they proceed to spam it every turn.

Which doesn't seem too bad until you realize they would keep dropping their RA, meaning we'd have to devote our actions to constantly building new temples or other RA boosting stuff.
Ehhhh, this is assuming they are willing to drop their RA to low levels on the order of 1 or 2, which considering its importance to them and the possibility of there being an RA floor as well seems a unlikely. It seems more like this trait would push for an equilibrium, possibly one half of our RA tolerance? And then they just give lots of quests for "Build us a Temple O King!".

That would mean we'd be building a temple every three or so turns, which is I think only a bit more than what we do nowadays?
 
If the Great Wall is a potential wonder. Are the Theodosian Walls a potential wonder? As an upgrade to Colossal? They were the greatest fortifications to exist for over a thousand years and were never actually breached (circumvented because some idiot left a gate open, but not breached).
 
Remember the great wall wasn't a single project, it was based on expanding and connecting the walls of fortified towns along the border.
 
Remember the great wall wasn't a single project, it was based on expanding and connecting the walls of fortified towns along the border.
Yes. I did in fact know that.. If the Great Wall is a result of everything being walled and towered, can we take that another path and create a wonder that is a set of walls (Theodosian Walls) above colossal?
 
Does it? There's more to... basically everything than our capital not falling to a direct assault on its walls.
Well when I think about potential uses for capital palace walls I don't really think about assaults. Mostly I think about plague and quarantines, and security of secrets.
 
Eh, awesome capital walls might be a pipe dream. I still want one level of fortifications for the palace though.
Does it? There's more to... basically everything than our capital not falling to a direct assault on its walls.

Nay. You don't build fortifications to defend your capital but to provide examples to governor palaces. You also prevent panic and fear from raiding your grain supply, and provide a level of resiliency for the continuation of government, and provide protection against spying, since you can't just walk in there.

Haven't @veekie told you the various benefits of palace fortifications?

Also, colossal walls are a good way to quarantine an entire city with some food support and forestry production. A well situated colossal wall city can frustrate even the mongol at conquest.
 
Well when I think about potential uses for capital palace walls I don't really think about assaults. Mostly I think about plague and quarantines, and security of secrets.
It truly is amazing to realize that Valleyhome and the other core cities have literally never been besieged. The nomads have come the closest to threatening the Core, but they were broken each time before they could ever strike.
 
It truly is amazing to realize that Valleyhome and the other core cities have literally never been besieged. The nomads have come the closest to threatening the Core, but they were broken each time before they could ever strike.
That is pretty fucking amazing.

To put it into perspective for folks based on events in the updates, the last time enemies walked on the soil of Valleyhome was during the time of Ashryn and the wife raiding.
 
Nay. You don't build fortifications to defend your capital but to provide examples to governor palaces. You also prevent panic and fear from raiding your grain supply, and provide a level of resiliency for the continuation of government, and provide protection against spying, since you can't just walk in there.

Haven't @veekie told you the various benefits of palace fortifications?

Also, colossal walls are a good way to quarantine an entire city with some food support and forestry production. A well situated colossal wall city can frustrate even the mongol at conquest.
I was only arguing against going for walls larger than colossal for our capital via using up a ton of palace annex slots, not against taking one or two fortification annexes or building colossal walls.
 
I was only arguing against going for walls larger than colossal for our capital via using up a ton of palace annex slots, not against taking one or two fortification annexes or building colossal walls.

In which case, the colossal wall is there to provide better quarantine protection and secure food supply and forests.

But otherwise, it is among the last choices for colossal walls. Our coastal cities and northern provinces need it more than we do.
 
That is pretty fucking amazing.

To put it into perspective for folks based on events in the updates, the last time enemies walked on the soil of Valleyhome was during the time of Ashryn and the wife raiding.
....Historians won't believe it and they'll get it all wrong :'(
 
Yeah, one of the funny things about Colossal Walls is that you can actually stick fields that can feed the city in them. Which in our case would mean forests especially for Valleyhome.

Huh. Imagine being a Nomad and you've breached the outer wall and are now in a dark and gloomy inner forest and have to pass through it to get to the Inner Wall.
 
Hilariously untrue. We have managed to burn our core cities to the ground before.

So yeah :V
Well there was the plague burning. Outside of that though I think the only city that has burned is Redshore, and that doesn't count since we are talking specifically of Valleyhome.

And a fire from conquest has other things in it beyond just ash, like remnants of armor and weapons and even war animals and the like. I think they also have differing spread conformations.
 
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