The Battle of Bloodvalley took place between the Egyptian Old Kingdom under the command of Ramesse the Great and the Ymar Kingdom under General Yen in Gullvalley on Gull River just south of Hattusa river.

The battle is generally dated to 0 CE, and is considered the climactic battle of the Egyptian-Ymarin war. As a result of multiple inscription and murals by the Egyptians, as well chronologies and first-hand accounts from the Ymarin, it is considered one of the most well documented battle in all of ancient history.

The battle also marked the end of the Bronze age and the dawn of the Iron age as it marked the last time that a Bronze army had matched or drawn an Iron age army in a major battle. Iron had already proliferated to the Highland Kingdom and iron had started to spread throughout eastern Europe.

Made some changes to the names. I realize that we don't exactly name the people after what they named themselves.

So the Khemetri became the Egyptians like we call the Hellenes people the Greeks.
 
They're special, which is why I want to make sure none of them slip through the cracks by being born into poverty.


The system you described does not select for merit. It selects for having been born into a family that had the resources to teach you specific skills and knowledge from a very young age, and that's a really important distinction to make.
"Specific skills and knowledge" are what you need to be good at the job though. High levels of specific skills and knowledge is how you define "merit."
 
They're special, which is why I want to make sure none of them slip through the cracks by being born into poverty.


The system you described does not select for merit. It selects for having been born into a family that had the resources to teach you specific skills and knowledge from a very young age, and that's a really important distinction to make.
But... specific skills and knowledge are a huge part of merit. You could say it doesn't select for genetic merit, but we're trying to accomplish things, not breed people.
 
The system you described does not select for merit. It selects for having been born into a family that had the resources to teach you specific skills and knowledge from a very young age, and that's a really important distinction to make.
Except merit in this term means capability. I am not out to empower the impoverished masses and foist an unworkable education system onto a society far too young for it.

I am out to actually address out perpetual administration issues by establishing a system to ensure a minimum competence in the administration.

The goal behind bureaucratic exams isn't that anyone can become a bureaucrat, merely that the best bureaucrats get the best positions because a good bureaucrat is going to turn around and ensure that his children are good bureaucrats. Hereditary education is not some evil to be vanquished in the glorious march of social progress here, it's a fact of life. We can partially address this with Gymnasiums, but that's for ensuring our elite has a certain bare minimum of education- because we can't even guarantee that yet.
 
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High levels of specific skills and knowledge is how you define "merit."
Having been taught the answers to standardized test questions by rote at your parents' knees isn't the same as having merit. I think it's a much better investment to be on the lookout for people who are likely to be good at learning and adapting.

Maybe I'm just using the wrong words here. If 'merit' means 'how good is someone likely to be at a job in the immediate future', then sure, asking them about Ymaryn law codes and math and civil/agricultural engineering is exactly what we should do.

There is also, separately, a need to identify individuals whose education and support will provide disproportionate returns on investment, and it's those people I'm arguing we should have a system for identifying as early in life as possible.
 
Looks like baths are highly valued by our policies...i'd have hoped they'd wait and leave more forest slots open, but nope! So we need to be aware that our policies will try to use up our forest slots on baths until all our cities have them, it seems... Otherwise, we finished up the temple to get more RA and complete the priests quest.
Community Health Law focus makes them mandatory
Gulvalley and heaven's hawk are looking for goodies; the former presumably because they're still kind of broke and need mines, the latter because they're pretty secure and want more goodies...which is dangerous, i dont think they have an iron mine yet, but if they get one then they'll almost certainly break free.
Gulvalley by the narration is surveying a Canal site.
Hmm...i wonder what he's thinking...geometry is great, but i'm not sure where in particular its excellent in our current situation... Also, Bolide Strike has been named as the "God Fist", which makes sense =3
He's thinking Algebra, because it vastly simplifies administrative math if you can use it to backsolve discrepancies and find out that the 500 bwyll going missing for the past three years was all happening at one granary.
 
Starting work on the background of the Battle of Bloodvalley.

Prior to colonization, a polity called the Hitties Confederacy existed there, occupying the majority of the Anatolian region. However, due to a series of crisis, a volcanic eruption, war with the Ymarin and the Highlanders, and the disastrous Late Bronze Age Climate Crisis, spelled doom for the confederacy, allowing the Ymarin to take land and absorb Hitties immigrants.

However, it also opened up an opportunity for colonization for the Egyptians in the south, and set the two empire on a collision course.
 
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Working a wonder in Golden Age...
I mean, Grand Canal finished during the golden age*, so if there is something to that, its either chance based or it requires starting and finishing the wonder within the golden age...Or its hidden or AN forgot about it i guess? @Academia Nut now that we've finished a megaproject during a golden age can you confirm if there's just nothing special about it, or if it has to be started within the golden age as well for anything special to happen?

...On that note, if that is the case, that might be a reason to go for the Artisan Competitions early, if its as cheap as the games we can do it in one turn without needing to be on megaproject policy, ensuring that we can start and finish during a GA, and our tech/mysticism refunds, plus reformers, means it would make stats, instead of costing any...

*AN confirmed that the golden age innovation rolls were just for mysticism and culture, which means the rolls (and thus the golden age) procced before the main actions this turn.
 
Hey, Early Iron Bringers might be unbalanced.

Golden Ages are designed to use up stats and thus be self-correcting. AN indicated that if you have multiple maxed stats, you have to pick an innovation and thus drain them. You can sit at just one maxed stat, but to do that, you have to forgo all innovation chances and just ride the stat boost, as the Xoh did.

Except that we are early iron bringers. As someone pointed out a few pages ago, we can keep advancing materials without bringing down maxed stats, so long as we can keep enough overflow happening. And the Golden Age means our passive income is about 20, so... that is enough to cover an innovation every turn.

Steel, anybody?
 
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Hey, Early Iron Bringers might be unbalanced.

Golden Ages are designed to use up stats and thus be self-correcting. AN indicated that if you have multiple maxed stats, you have to pick an innovation and thus drain them. You can sit at just one maxed stat, but to do that, you have to forgo all innovation chances and just ride the stat boost, as the Xoh did.

Except that we are early iron bringers. As someone pointed out a few pages ago, we can keep advancing materials without bringing down maxed stats, so long as we can keep enough overflow happening. And the Golden Age means our passive income is about 20, so... that is enough to cover an innovation every turn.

Steel, anybody?
If you have enough overflow, you can keep getting upgrades without Early Iron Bringers, too. So I don't get what argument you are making here.
 
Hey, Early Iron Bringers might be unbalanced.

Golden Ages are designed to use up stats and thus be self-correcting. AN indicated that if you have multiple maxed stats, you have to pick an innovation and thus drain them. You can sit at just one maxed stat, but to do that, you have to forgo all innovation chances and just ride the stat boost, as the Xoh did.

Except that we are early iron bringers. As someone pointed out a few pages ago, we can keep advancing materials without bringing down maxed stats, so long as we can keep enough overflow happening. And the Golden Age means our passive income is about 20, so... that is enough to cover an innovation every turn.

Steel, anybody?
I mean, none of that passive income is tech, and tech is the second third hardest thing to overflow into, after martial and econ, so if we're managing to refill tech by 7 (since we refund 1 tech, and it costs 8 for a materials boost) each turn than we're either 1. taking actions to convert from other things to tech, and then its more balanced cause we're spending something like a main and a secondary at minimum on it or 2. we've got mysticism and culture (at minimum) maxed anyway, in which case we could be taking smaller boosts from whatever stat we get the choice for that turn, cause we've got 2+ maxed stats anyway :p

But yeah, it is really nice to have, and i want to take it at least once; steel, pitch, paper, concrete, all things i think we could reasonable get from it, and all amazing to have :)

Edit: Realized that econ was actually the second hardest thing to overflow into, so tech is only the 3rd hardest
 
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Hey, Early Iron Bringers might be unbalanced.

Golden Ages are designed to use up stats and thus be self-correcting. AN indicated that if you have multiple maxed stats, you have to pick an innovation and thus drain them. You can sit at just one maxed stat, but to do that, you have to forgo all innovation chances and just ride the stat boost, as the Xoh did.

Except that we are early iron bringers. As someone pointed out a few pages ago, we can keep advancing materials without bringing down maxed stats, so long as we can keep enough overflow happening. And the Golden Age means our passive income is about 20, so... that is enough to cover an innovation every turn.

Steel, anybody?
Matsci costs will go up as we take the low hanging fruit no doubt

Ummm, what is Nemesis Fashion?
Voodoo cosplay
 
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