No justification?
Well, I asked because we just plain can't afford to go for the maximum right now. Like I said, just because we can grab 8 annexes doesn't mean that it's wise to.
We been talking about building the Palace since may then we talked about building it once we got currency and we still didn't. Valleyhome derives its power from its political power beyond that they have nothing they can use to challenge the trade might of Redshore. If you wish to get started on our other problems thats fine just don't come after me for saying Redshore is the netter choice for our long term prospects.
I'm certainly not mad that double library is winning, and the admin help is a big part of that; i'm just skeptical that the extra mysticism refund is, in and of itself, actually worth as much as some people are saying it is; with soon to be maxed mysticism and 7 soon to be 8 art (that should be 9 soon to be 10 if i'm not missing something*) it's not *urgent* in my opinion, since we should have enough to make it through the Law either wayBut if we have excess resources, that increases our ability to rush projects, or even kick them. Note that excess Art also allows Proclaim Glory to handle the kick.
And expanding the library annex is surely the best single thing we could do to help admin woes.
We got that out of it this turn, even
4-6 actually:Census takes 5-7 actions, costs 2 mysticism per action and nothing else.
Also, the extra library isn't an issue of "x2", its an issue of "x1", since we already have 1 refund. Gaining the extra refund is a difference of 4-6 mysticism, not "5-7x2"The Census - How many People are there anyway? (4-6? action commitment, -2 Mysticism per action) [Reserves + Library]
What do you think we use for interior lighting, magic?Cause i don't want to play with fire hazard in government building where records are kept.
And that i rather have the artisan association do their own thing outside of meddling king or officials.
No, I'm not willing to gamble on that. More likely Redshore overcrowds and we get hit with penalties for that, THEN we might get a midturn reaction to HOLY FUCK PEOPLE ARE DYING LIKE SHEEP GET SOME WATER HERE MAN!Redshore sits on a trade nexus that connects to everywhere by boat travel. Redshore has the connectivity to make taking the empty Hathyn territory much easier and it comes without any resistance. Sacres Forest became a city because w ebuilt aqeducts there and turned it into a pilgrame site so whats your argument there? The fact that Redshore is in the debate against two true cities we had for a long time speaks to its power. Screw keeping the lowlands happy when our peripheries are more important and are pushing for Redshore. Building an aqeducts isn't that big a problem and I'm banking it'll end up a mid turn decision as well.
alrdy edited
Still doesn't change my assertion that Redshore is the better choice longterm. I never attacked people for picking Valleyhome but people left and right are jumping at me for saying Redshore is our better longterm prospect and it keeps our subordinates happy.Ok. This is blatantly false. Valleyhome has existed as an entity for ~1700 years. A civilization literally grew up and out from Valleyhome.
You know that expression "all roads lead to Rome?" It is literally true in this case. Valleyhome has more than just manufactured political power. It has the highest population of any single town/city in the kingdom. That means a large part of the trade in the kingdom stops or starts there. I won't dispute that Redshore certainly has more trade pass through it, but...
Valleyhome has a large portion of the arts and skilled manufacturing, sciences you name it.
It's also only an easy week from Redshore a day if pressed. It isn't out in the boonies. Hell, if this were modern day, Valleyhome and Sacred Forest would likely be as close as Minneapolis and St. Paul.
Or it's age.The fact that Redshore is in the debate against two true cities we had for a long time speaks to its power.
Because it's only POSSIBLY better longterm. The reason people are jumping you is because it's actually dubious claim per WOG.Still doesn't change my assertion that Redshore is the better choice longterm. I never attacked people for picking Valleyhome but people left and right are jumping at me for saying Redshore is our better longterm prospect and it keeps our subordinates happy.
Still doesn't change my assertion that Redshore is the better choice longterm. I never attacked people for picking Valleyhome but people left and right are jumping at me for saying Redshore is our better longterm prospect and it keeps our subordinates happy.
Well, I asked because we just plain can't afford to go for the maximum right now. Like I said, just because we can grab 8 annexes doesn't mean that it's wise to.
Possibly better long term.
Yeah, just to be sure i'm getting my point across, i dont think its a bad choice in any respect, even if it didn't also help admin woes. I just don't think that getting the refund is in any way essential, and i value an action now, and an econ we're short on, over 4-6 more mysticism later when we're already doing pretty well on that, especially given how many things we have vying for our time, econ, and actions right nowalrdy edited
A good point, it is only 4-6. I still consider it worthwhile considering that we'll be immediately saving as much as we spend.
We actually won't if the tally is to be believed. We have 3-5 options that are likely.Mainly wanting a kickass palace and an extreme dislike for the minimalist plans.
I don't actually want all 8, I just want to try and insure we don't have a minimalist palace.
Expanding the Great Hall or Gardens will require considerable renovation as they take up a lot of space, and the Great Hall especially needs to be continuous. Others you can just add on a new building where you can make room, for the most part anyway.
Feeling ill, will do it when I feel betterYeah, i went back and checked, and the transition from 10 to 11 was based on walling Valleyhome (and/or maybe the clan changes), so maybe adding the library is what changed it this time:
Ooh, so we did lose some martial to the war this turn, that makes sense...i guess the 1 "missing" econ is also from the war losses then, but unlike the Martial it wasn't covered up by non-explicit march transfers. Still not sure where the art (or mysticism that would have overflowed to art) came from... @veekie did you do an analysis at some point in the many pages i skipped past (over than AN posts) because i went was feeling sick and went to bed at 8 pm last night? Or otherwise figure out where that point came from?
Important part of using the Palace to mend the cultural and administrative rift.Redshore, while not quite as grand or urban as the larger Valleyhome or Sacred Forest, had always been a major center of trade and industry, and given its access to the sea was probably the easiest for the majority of provinces to get delegates to. Also, while its geography meant that getting proper amounts of water to allow it to really expand remained a tricky proposition, once an aqueduct was put in it would have the best and easiest drainage of them all.
The Palace has always been about the administrative strain part of the problem, not the cultural rift part.Important part of using the Palace to mend the cultural and administrative rift.
Also enhances festivals/public events, and is hard to add on afterwards.
Also hard to add on afterwards.Stress relief for the king, culturally significant(you don't want to king completely distanced from nature in our culture), and produces a supply of important medical herbs in crisis.
At least one level is ESSENTIAL to making a Command Economy sustainable, but this depends on location. Its far less useful in Valleyhome than in Redshore.
It really isn't required.Point of note, you do already have central storehouses of some sort in all settlements larger than a hundred and have for the past few thousand years.
Unfortunately they couldn't get inside because of the fortifications and many died trying to storm it. The next tried to starve out the residents... only to fall victim to the relief forces, because the storage was to big to be used up quickly. Then they got subjugated and put back under our heel, where they belong."What a nice palace! I'm sure there's a lot of loot there!" said a raiding party from Stallions, who split up because it took two hundred years to build that monstrosity.