Just to put things into perspective here.

If we don't fuck things up we will have close to 3000 years to work on this palace.*

No need to get greedy people, play the long game.

* Assuming we don't collapse, the palace doesn't get destoyed and the quest is going to last that long,
every turn is ~20 years we get ~6 turns a week, so we only need 25 more weeks.
 
Okay, if our wealth get's critical, we need to do a Main Poppies and a secondary vineyards, that would give us a total of four extra wealth.
 
Inserted tally
Adhoc vote count started by PrimalShadow on Jul 9, 2017 at 4:13 PM, finished with 71713 posts and 56 votes.
 
...Why are people not voting for having an arsenal? That would help quite a bit in wartime.
Assuming i'm interpreting the bit from the update for it, the arsenal seems more important for long term weapon-crafting/smithing (and to a lesser extent general smithing/smelting) innovation and for giving the king better influence on the best warriors, not for improving the general gear of our soldiers or anything. Those are both important, and long term i'd want one, but i dont think tis worth the extra action right now; again, we're 3 bad rolls or 6 average rolls on tax crisis away from 0 wealth, and thats assuming our provinces stop eating through it like they did this turn (they spent 2 wealth on us)
 
...Why are people not voting for having an arsenal? That would help quite a bit in wartime.
A: Time constraints. We are in a crisis time, and a lot of people don't want to spend time on 'irrelevant' things.
B: Useability. An armoury should preferably be near warfare, and warfare is preferably far, far away from our palace.
C: Militarisation. OMEGAHUGGER DOESN'T WANT MORE OF IT ;_;
 
Just to put things into perspective here.

If we don't fuck things up we will have close to 3000 years to work on this palace.*

No need to get greedy people, play the long game.

* Assuming we don't collapse, the palace doesn't get destoyed and the quest is going to last that long,
Yes, except judging by the past we won't ever work on it again, because there'll always be some new crisis or shiny that will eat our extremely limited action pool and then we'll spend all our other turns voting for broad research and economic programs.

If I trusted that we actually would fill out the annex slots in the future, I'd be far more willing to go light on the immediate Palace build.
 
Current Tally:
Adhoc vote count started by gutza1 on Jul 9, 2017 at 4:19 PM, finished with 71730 posts and 58 votes.
 
[X] [Loc] Redshore
I understand that a lot of people would prefer to vote Valleyhome, so go for it, I won't try and convince you otherwise.

[X] [Annex] Shrine
[X] [Annex] Library
[X] [Annex] Gardens
[X] [Annex] Storehouse

Definitely want to do a lot more, but those are things to annex onto it later when everything isn't on fire. I consider these to be the barest of essentials. If we don't end up with a Garden in the Palace I might cry.
 
Red Banner has 8 Martial currently.
...
Given that might trigger a civil war at your current level of martial, no, because I would tell you that that would happen and thus no one would vote for it and it would be a waste of space.
Right. Sorry about the accidental suicide vote, everyone! But hey, at least we now know the Red Banner has a 60% ROI on our initial Martial investment...
 
Assuming i'm interpreting the bit from the update for it, the arsenal seems more important for long term weapon-crafting/smithing (and to a lesser extent general smithing/smelting) innovation and for giving the king better influence on the best warriors, not for improving the general gear of our soldiers or anything. Those are both important, and long term i'd want one, but i dont think tis worth the extra action right now; again, we're 3 bad rolls or 6 average rolls on tax crisis away from 0 wealth, and thats assuming our provinces stop eating through it like they did this turn (they spent 2 wealth on us)
And for preventing the death of our heirs yet again.

@Academia Nut will there be any major innovation differences between doing everything now vs doing it later?

Will there be an major aesthetic differences, i.e. will we be building the palace to be expanded later w/o major damage to its appearance?
 
Redshore greatly increases our connectivity towards our provinces and periphery states plus it can expand much bigger then Valleyhome because its on a river.
 
Yes, except judging by the past we won't ever work on it again, because there'll always be some new crisis or shiny that will eat our extremely limited action pool and then we'll spend all our other turns voting for broad research and economic programs.

If I trusted that we actually would fill out the annex slots in the future, I'd be far more willing to go light on the immediate Palace build.
I mean, palace annexes are both really useful, really shiny, and honestly pretty cheap in the long run (compared to, say, the Dam, for example), so if we're going to stick to anything in the future, its these; among other things, even if we went with my vote, i think we'll add in the library 2, shrine 2, arsenal sooner rather than later, since they help with administration, authority, and keeping elites loyal, and together they add major innovation chances, all of which are things people like
 
It's a shiny. It may help us in some ways, but it isn't absolutely necessary, and it doesn't help us solve crises. Ergo, it's not useful and delays our access to the best solution to the admin crisis.

A: Time constraints. We are in a crisis time, and a lot of people don't want to spend time on 'irrelevant' things.
B: Useability. An armoury should preferably be near warfare, and warfare is preferably far, far away from our palace.
C: Militarisation. OMEGAHUGGER DOESN'T WANT MORE OF IT ;_;

Because it won't help THAT much that we can't add it later, and we need to cut some things if we want to build the darn thing in a reasonable time frame.
Arsenal synergises with library and shrine.
 
[X][Loc] Redshore
[X][Annex] Great Hall Expansion
[X][Annex] Shrine
[X][Annex] Library
[X][Annex] Gardens
[X][Annex] Arsenal

Redshore for growth and looking to the future. These five for the two stated synergies (Great Hall+Gardens and Shrine+Library+Arsenal). That's 2 more turns, which is annoying but we might as well do it right. If I had to cut something, it would be Great Hall+Gardens to shave a turn.
 
Redshore greatly increases our connectivity towards our provinces and periphery states plus it can expand much bigger then Valleyhome because its on a river.
......Valleyhome is ALSO on a river, and the only reason it isn't also a major source of riverine traffic is the cataracts leading into the lowlands. Which AN has said with our surveying and ironworking we're close to solving that issue.
 
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