But doesn't Policies effect the entirety of the People? It's basically saying "This is what we're focusing on", hence why they can switch over to a Megaproject if we do "Megaproject Support".

But even without the Policy change they will still build what they want. If enemies are approaching they'll focus on defense, this is just a way to show support in pre-emptively building defenses. It's not really a big deal.

The more important thing, in my mind, is what you said about it stopping the Baby Boom. Can you speak more on that?
Baby Boom wasn't me so I can't expand on that, ask BungiOni.
However you are right, Defence does help the people, however these are People in the shape of the immediate Kingdom of the Ymaryn, not our colonies and Marches who have a certain level of independence in exchange for a certain level of self responsibility
 
But doesn't Policies effect the entirety of the People? It's basically saying "This is what we're focusing on", hence why they can switch over to a Megaproject if we do "Megaproject Support".

But even without the Policy change they will still build what they want. If enemies are approaching they'll focus on defense, this is just a way to show support in pre-emptively building defenses. It's not really a big deal.

The more important thing, in my mind, is what you said about it stopping the Baby Boom. Can you speak more on that?
Yeah we can. But not our Peripheries (Marches etc). They have not contributed to the Megaproject even though we are on the Megasupport policy. That was all our Provinces.


As to the Baby Boom thing here:

Okay.

Did you know that we will have 9 Expansion and 1 Econ at the start of next turn if we send aid and due to True City?

Somewhere in the middle of the turn Baby Boom will trigger +4 Expand Econ/turn, giving 4 Econ for -4 Expansion. Taking us to 5 Econ and 5 Expansion.

The provinces ignore Econ Expansions taken in the turn so they will all take Secondary Expand Econ, they have done similar in the past. This will give us 9 Econ for -8 Expansion taking us to -3 Expansion.

Baby Boom ends as we overcrowd. Probable Stability drop as murder rate in Valleyhome skyrockets. Other issues. Also the defense policy will not effect the Marches much, since they are basically fully walled and towered.

notgreat was the one who noticed the issue initially.

What a heresy putting a AOE2 image on a AOE sound...
Hey! It was the only thing I could find that wasn't hideously long and annoying. :p
 
I'd personally be happy if the north and south somehow skipped the elves in between and smacked each other.
"What's that? You're looking for the Southerners, who you have a grudge with? Oh, well, that can't be us, we've never started a war. Must be those guys who do human sacrifice down that way. Here, you can take our roads. Give em one from us."
 
"What's that? You're looking for the Southerners, who you have a grudge with? Oh, well, that can't be us, we've never started a war. Must be those guys who do human sacrifice down that way. Here, you can take our roads. Give em one from us."
Thunder Horse 2: The Horsening.

In theaters on June 8th!
 
Long term tech advancement I think was the goal. People come and share knowledge, get some of ours, and we end up richer for the deal. That's the idea anyway.

The cognitive dissonance you are experiencing I think comes from the fact that the thread actually went for something long term that wasn't land or farming related.

Personally though I'm not really the right person to talk about this.
I get the long term tech gain approach idea. But we'll get pilgrimage either way, and a secondary proclaim glory gives the same boost effect.
 
Long term tech advancement I think was the goal. People come and share knowledge, get some of ours, and we end up richer for the deal. That's the idea anyway.

The cognitive dissonance you are experiencing I think comes from the fact that the thread actually went for something long term that wasn't land or farming related.

Personally though I'm not really the right person to talk about this.
There's no cognitive dissonance at all.

I think the real reason the thread went for it is because they saw prestige in both a literal and figurative sense. "Long term tech advancement" was just a justification, and a poor one, IMO, considering the drawbacks to making religion a defined export. So I suppose I don't really "not see the logic" but rather just think it's really poor logic.

Notwithstanding is the fact that tech is a long term reward in all cases. It is never an instant thing, and the earlier you get a tech, the longer it has to make those benefits multiply.

We pull in thousands of refugees every generation. We aren't much more likely to get special techs from religious pilgrims than we are from refugees.
 
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"What's that? You're looking for the Southerners, who you have a grudge with? Oh, well, that can't be us, we've never started a war. Must be those guys who do human sacrifice down that way. Here, you can take our roads. Give em one from us."
Considering how stupid the Northern Nomads are to just blindly declare a Waaagh on civilisations they don't know the capabilities of, that they also know are allies to a more tamed Nomad Waaaagh and that they know wrecked a Waaaagh or two before I can see this working
 
I get the long term tech gain approach idea. But we'll get pilgrimage either way, and a secondary proclaim glory gives the same boost effect.
Well probably not the same boost to Pilgrimage ranking, in my opinion. It makes no real sense for it to be 1 to 1. That just gets silly really quick as people bounce all over the place.


We are the teutonic knights do you know that? The Ymaryn are the teutonic knights man!
I can see it.

Though personally *leans close* I just like to zuck ze blood of foreigners. *wiggles eyebrows*
 
Baby Boom wasn't me so I can't expand on that, ask BungiOni.
However you are right, Defence does help the people, however these are People in the shape of the immediate Kingdom of the Ymaryn, not our colonies and Marches who have a certain level of independence in exchange for a certain level of self responsibility

Yeah, I noticed the mix up immediately and edited it. As always I'm too slow on this site.

They have not contributed to the Megaproject even though we are on the Megasupport policy. That was all our Provinces.

Main point for me here.

Oh well.

[X] [Library] Sacred Forest
[X] [Temple] Let the glory of your gods be known far and wide (+1 Prestige, Pilgrimage trade power increased)
[X] [Corruption] Enforce Justice
[X] [Diplo] Send aid to the Metal Workers (-2 Diplo, -2 Econ, -2 Art, -2 Mysticism)
[X] [Policy] No change

I still stand firm on Enforce Justice over Deploy Force.
 
Well probably not the same boost to Pilgrimage ranking, in my opinion. It makes no real sense for it to be 1 to 1. That just gets silly really quick as people bounce all over the place.
I can see it.
Though personally *leans close* I just like to zuck ze blood of foreigners. *wiggles eyebrows*

Monk (Age of Empires II) Teutons can do wololo rushes with monks, to yeah, Ymarin all the way converting enemy villagers...
 
We aren't much more likely to get special techs from religious pilgrims than we are from refugees.
I don't agree with this. Refugees are mostly farmers with the occasional artisans and mystics spread in them, all running for their lives. Pilgrims in my mind are people like chiefs, their retinues, high shamans, and then the normal people who are rich enough to afford the trip of their own desire. That seems like a really stark difference.

Though *tilts head* I'm not actually sure why I am trying to argue this. I didn't even vote for a Temple option.
 
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We pull in thousands of refugees every generation. We aren't much more likely to get special techs from religious pilgrims than we are from refugees.
The majority of our refugees are of the lower classes. Pilgrims are generally of the upper classes. There's a significant difference in what they know. (And we want both)
I get the long term tech gain approach idea. But we'll get pilgrimage either way, and a secondary proclaim glory gives the same boost effect.
This will likely boost our Pilgrimage from Moderate to either Significant or Leading. We don't know what else will affect Pilgrimage, but Proclaim Glory almost certainly won't. Edit: Corrected. This does seem to increase a multiplier much more than the Prestige alone though.

I still stand firm on Enforce Justice over Deploy Force.
Vote's been called.

For a little bit of math from RO: Under a normal leader, 44% chance of being awesome, 75% of at least succeeding, and 6% of failing horribly. With the heroic admin, we're probably closer to 90% success and 1% failing horribly.
Since Enforce is hated by the Trails crew, it really had no chance.
 
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Thunder Horse 2: The Horsening.

In theaters on June 8th!
Bonus Trailer! *Written on mobile*
A young man on a chariot rides through an idyllic forest, chatting with a small child following curiously after him.
"
Your people certainly are rich, lad. Do you know how they did it? My father would say that all those who do not wander are weak, without the steppe to sharpen them."
"My maw says that's nothing but an excuse to be dis-harmon-yus. The world is hard enough without making a noosance of yerself. She says that's where the word noosance comes from- because being one don't make no sence."
"And what happens when someone else decides to be a nuisance, lad?"
"We-ell, that's where maw says ya gotta keep some pro-fesh-nal noosances around. Bein a noosance to those who wanna be a noosance ain't as bad, she sez. And I've seen some of our noosances. They got big and strong and they've kept all the others away since great-grandfathers grandfather was born!"
"So who taught your people to live like that, boy?"
"Oh well that's simple! Mr Crow did!His Temple's right up here. You should stop and say hello!"
As the two crest a small hill, the Grand Temple of the Ymaryn comes into view, along with many other nomads, camped out for the night.
"It's only 'spectful, after all."
 
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Great. So now we're going to have competition over pilgrimages and Center of Trade providing a casus belli for religiously motivated warfare.
I'm pretty sure that's for trade only. Our shamans' livelihoods are not dependent on pilgrims. If we had Sacred War it would gave a casus belli, but as it is it won't.

On that note, Centre of Trade itself does not give casus belli. What it does is make people angry when others come into the market, but that alone is no more justification for war than any other variant of "because I want to go to war and profit from it". Two things will happen if that con is hit: either it'll clash with Symphony and stuff will happen from that, or the king will have to increase production to regain Dominance in a peaceful manner.
 
If we get one more diplomacy as income, we can do Salt Gift every turn. :o
A main actually gives at least one diplo, so we're already at the point where we produce enough diplo to afford a salt gift each turn. The action cost, opportunity cost in not doing other actions, and the likely downside of diminishing returns if we do salt gifts too close together are the bigger issues, imo.
Salt Gift - With the saltern, the People have access to tremendous amounts of salt, which can be used to awe outsiders
*S: -5 Diplomacy, random amount of Diplomacy, Art, and Prestige generated
*M: -5 Diplomacy, random amount of Diplomacy, Art, and Prestige generated (min. 1 of each) and the possibility of Mysticism generation
 
I don't know what things were like back in the Bronze Age, but the pilgrimage routes I'm familiar with are more of an 'everyone tries to go to this location once in their lives, if they believe in the tenets of this religion.' Peasants were just as likely to pack up with a bindle of food and start walking towards the Holy Land or Mecca as kings with their retinues and supply trains.​
 
I don't know what things were like back in the Bronze Age, but the pilgrimage routes I'm familiar with are more of an 'everyone tries to go to this location once in their lives, if they believe in the tenets of this religion.' Peasants were just as likely to pack up with a bindle of food and start walking towards the Holy Land or Mecca as kings with their retinues and supply trains.​
Now that I think about it yep you are right I think. And since we want both of these peoples I figure it is a nice thing for us.
 
I don't know what things were like back in the Bronze Age, but the pilgrimage routes I'm familiar with are more of an 'everyone tries to go to this location once in their lives, if they believe in the tenets of this religion.' Peasants were just as likely to pack up with a bindle of food and start walking towards the Holy Land or Mecca as kings with their retinues and supply trains.​

That's only for religions with advanced theology. We're not there yet. I think we can hope for Greek mythology status - having a set pantheon with set stories.
 
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