- Location
- Huezil
Darn it this has been brought up too many times! I can't resist.
What a heresy putting a AOE2 image on a AOE sound...
Darn it this has been brought up too many times! I can't resist.
Given the role of Province Actions as letting us do more while keeping to the "no more than three voted actions per turn" that this quest has held to, I'm quite sure the answer to this is no.For future reference @Academia Nut , if we switch to Defense policy can we specify that the walls be built in our marches, or at least specific provinces?
Baby Boom wasn't me so I can't expand on that, ask BungiOni.But doesn't Policies effect the entirety of the People? It's basically saying "This is what we're focusing on", hence why they can switch over to a Megaproject if we do "Megaproject Support".
But even without the Policy change they will still build what they want. If enemies are approaching they'll focus on defense, this is just a way to show support in pre-emptively building defenses. It's not really a big deal.
The more important thing, in my mind, is what you said about it stopping the Baby Boom. Can you speak more on that?
Yeah we can. But not our Peripheries (Marches etc). They have not contributed to the Megaproject even though we are on the Megasupport policy. That was all our Provinces.But doesn't Policies effect the entirety of the People? It's basically saying "This is what we're focusing on", hence why they can switch over to a Megaproject if we do "Megaproject Support".
But even without the Policy change they will still build what they want. If enemies are approaching they'll focus on defense, this is just a way to show support in pre-emptively building defenses. It's not really a big deal.
The more important thing, in my mind, is what you said about it stopping the Baby Boom. Can you speak more on that?
Okay.
Did you know that we will have 9 Expansion and 1 Econ at the start of next turn if we send aid and due to True City?
Somewhere in the middle of the turn Baby Boom will trigger +4 Expand Econ/turn, giving 4 Econ for -4 Expansion. Taking us to 5 Econ and 5 Expansion.
The provinces ignore Econ Expansions taken in the turn so they will all take Secondary Expand Econ, they have done similar in the past. This will give us 9 Econ for -8 Expansion taking us to -3 Expansion.
Baby Boom ends as we overcrowd. Probable Stability drop as murder rate in Valleyhome skyrockets. Other issues. Also the defense policy will not effect the Marches much, since they are basically fully walled and towered.
Hey! It was the only thing I could find that wasn't hideously long and annoying.
"What's that? You're looking for the Southerners, who you have a grudge with? Oh, well, that can't be us, we've never started a war. Must be those guys who do human sacrifice down that way. Here, you can take our roads. Give em one from us."I'd personally be happy if the north and south somehow skipped the elves in between and smacked each other.
Thunder Horse 2: The Horsening."What's that? You're looking for the Southerners, who you have a grudge with? Oh, well, that can't be us, we've never started a war. Must be those guys who do human sacrifice down that way. Here, you can take our roads. Give em one from us."
I get the long term tech gain approach idea. But we'll get pilgrimage either way, and a secondary proclaim glory gives the same boost effect.Long term tech advancement I think was the goal. People come and share knowledge, get some of ours, and we end up richer for the deal. That's the idea anyway.
The cognitive dissonance you are experiencing I think comes from the fact that the thread actually went for something long term that wasn't land or farming related.
Personally though I'm not really the right person to talk about this.
Hey! It was the only thing I could find that wasn't hideously long and annoying.
There's no cognitive dissonance at all.Long term tech advancement I think was the goal. People come and share knowledge, get some of ours, and we end up richer for the deal. That's the idea anyway.
The cognitive dissonance you are experiencing I think comes from the fact that the thread actually went for something long term that wasn't land or farming related.
Personally though I'm not really the right person to talk about this.
Considering how stupid the Northern Nomads are to just blindly declare a Waaagh on civilisations they don't know the capabilities of, that they also know are allies to a more tamed Nomad Waaaagh and that they know wrecked a Waaaagh or two before I can see this working"What's that? You're looking for the Southerners, who you have a grudge with? Oh, well, that can't be us, we've never started a war. Must be those guys who do human sacrifice down that way. Here, you can take our roads. Give em one from us."
Well probably not the same boost to Pilgrimage ranking, in my opinion. It makes no real sense for it to be 1 to 1. That just gets silly really quick as people bounce all over the place.I get the long term tech gain approach idea. But we'll get pilgrimage either way, and a secondary proclaim glory gives the same boost effect.
I can see it.We are the teutonic knights do you know that? The Ymaryn are the teutonic knights man!
We are the teutonic knights do you know that? The Ymaryn are the teutonic knights man!
Baby Boom wasn't me so I can't expand on that, ask BungiOni.
However you are right, Defence does help the people, however these are People in the shape of the immediate Kingdom of the Ymaryn, not our colonies and Marches who have a certain level of independence in exchange for a certain level of self responsibility
They have not contributed to the Megaproject even though we are on the Megasupport policy. That was all our Provinces.
Well probably not the same boost to Pilgrimage ranking, in my opinion. It makes no real sense for it to be 1 to 1. That just gets silly really quick as people bounce all over the place.
I can see it.
Though personally *leans close* I just like to zuck ze blood of foreigners. *wiggles eyebrows*
I don't agree with this. Refugees are mostly farmers with the occasional artisans and mystics spread in them, all running for their lives. Pilgrims in my mind are people like chiefs, their retinues, high shamans, and then the normal people who are rich enough to afford the trip of their own desire. That seems like a really stark difference.We aren't much more likely to get special techs from religious pilgrims than we are from refugees.
The majority of our refugees are of the lower classes. Pilgrims are generally of the upper classes. There's a significant difference in what they know. (And we want both)We pull in thousands of refugees every generation. We aren't much more likely to get special techs from religious pilgrims than we are from refugees.
This will likely boost our Pilgrimage from Moderate to either Significant or Leading.I get the long term tech gain approach idea. But we'll get pilgrimage either way, and a secondary proclaim glory gives the same boost effect.
Vote's been called.
We don't know what else will affect Pilgrimage, but Proclaim Glory almost certainly won't.
So art patronage (Main), proclaim glory (main), and salt gift, among normal actions.
Bonus Trailer! *Written on mobile*
I'm pretty sure that's for trade only. Our shamans' livelihoods are not dependent on pilgrims. If we had Sacred War it would gave a casus belli, but as it is it won't.Great. So now we're going to have competition over pilgrimages and Center of Trade providing a casus belli for religiously motivated warfare.
A main actually gives at least one diplo, so we're already at the point where we produce enough diplo to afford a salt gift each turn. The action cost, opportunity cost in not doing other actions, and the likely downside of diminishing returns if we do salt gifts too close together are the bigger issues, imo.If we get one more diplomacy as income, we can do Salt Gift every turn.
Salt Gift - With the saltern, the People have access to tremendous amounts of salt, which can be used to awe outsiders
*S: -5 Diplomacy, random amount of Diplomacy, Art, and Prestige generated
*M: -5 Diplomacy, random amount of Diplomacy, Art, and Prestige generated (min. 1 of each) and the possibility of Mysticism generation
Now that I think about it yep you are right I think. And since we want both of these peoples I figure it is a nice thing for us.I don't know what things were like back in the Bronze Age, but the pilgrimage routes I'm familiar with are more of an 'everyone tries to go to this location once in their lives, if they believe in the tenets of this religion.' Peasants were just as likely to pack up with a bindle of food and start walking towards the Holy Land or Mecca as kings with their retinues and supply trains.
I don't know what things were like back in the Bronze Age, but the pilgrimage routes I'm familiar with are more of an 'everyone tries to go to this location once in their lives, if they believe in the tenets of this religion.' Peasants were just as likely to pack up with a bindle of food and start walking towards the Holy Land or Mecca as kings with their retinues and supply trains.