Tally
Adhoc vote count started by Killer_Whale on Jun 1, 2017 at 10:19 PM, finished with 45701 posts and 47 votes.
 
Part of why I'm voting Harvest is because there's a lot TO it. A mother goddess is a mother goddess, it's very primordial and the roles it sets for women are fairly traditional- it's a short step from 'motherhood is a woman's highest calling' to 'all women should be mothers'. A fertility goddess is a lot more sensual, but still puts women in a very predictable passive role.

Matron is actually a really advanced idea, and it really impresses me that age is respected among the Ymaryn, but it sort of seems to miss the mark of choosing a harvest goddess and it's likely to irritate those groups that view the goddess more in terms of farming.

Harvest is kind of interesting. Farming, as any farmer will tell you, is not JUST about fertility. It's about WORK. It doesn't matter how fertile the land is if the Crow keeps eating your seed. So I see it as matching well with Crow as the unknown, because it says there is a PURPOSE to learning about the unknown, to learning, and that's to bring in the harvest- or whatever survival requires, whether that's hunting the Trickster Crow or grappling with the Devourer Crow.

I also see the idea of a goddess actually harvesting the field rather than simply being the 'fertile field that is plowed' to be much more empowering for women, yes.
 
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Ooh now that's a good idea. I didn't think of that. Since it looks like Trading Post isn't going due to the lack of a guaranteed Festival, I'll go with the guaranteed Golden Age instead. (edit: Technically not guaranteed, we need to not take a STAB hit this mid-turn)

[X] [Crow] Spider-Eyed
[X] [Fyth] Harvest

[X][Main] Great Temple
[X][Secondary] Improve Annual Festival
[X][Secondary] Enforce Justice
*caresses beard* Hmmm...

Now a Golden Age right after we hit on the idea of alloying in primitive form and can go for forests in a Golden Age...

Shiny...



E: *Thwack!* "Down my inner Magpie! Down!" Unfortunately it also could redline Centralization to 7. Need to be careful.
 
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Tin usually sprouts up in totally different geology to copper so it's unlikely. Everyone who has copper is probably trading for it.

So it's highly unlikely we'd have any our hills? That's unfortunate, but not entirely unexpected. I know it's quite rare.

But why not Fertility? Have her be ethereal in a different way than Crow's mysteriousness. Cloak and Dagger Like.

... eh, why not? Fertility it is.

[X] [Crow] Spider-Eyed
[X] [Fyth] Fertility
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Study Forests
 
Ooh now that's a good idea. I didn't think of that. Since it looks like Trading Post isn't going due to the lack of a guaranteed Festival, I'll go with the guaranteed Golden Age instead. (edit: Technically not guaranteed, we need to not take a Stability hit this mid-turn. Still gives us a very strong chance though)

[X] [Crow] Spider-Eyed
[X] [Fyth] Harvest

[X][Main] Great Temple
[X][Secondary] Improve Annual Festival
[X][Secondary] Enforce Justice
I thought about that, but i'm pretty sure we'll still have the "need to make an admin roll for action order" for that; if we don't get a good enough admin roll we'll do justice, then festival, and we'll lose the stab from festival cause of the cap...i'll try and find the quote from @Academia Nut, cause i think he addressed the question one way or the other, but i think that was like a month ago, and i can't think of a good search term to use to find it :/
 
*wiggles eyebrows* Usssually. *looks at various metallurgical bullshit we've done before*

More likely our iron gets even better.
Right. We'll get wrought iron before we get steel.

Iron is really a weird label. Iron-carbon alloys are called iron if they:
  • Have really low carbon (<0.04% ish)
  • Have really high carbon (>2% ish)
Our iron is the second sort. Extremely brittle and prone to rust. The first step to steel is to figure out how to burn the carbon out of our iron. The second is to put a controlled amount back in.

The first step is incredibly expensive, BTW. Low carbon (wrought) iron is like bronze in availability, but for different reasons: instead of the metal being rare, you simply run out of charcoal/coal since each batch can require days of high heat.
 
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Right. We'll get wrought iron before we get steel.

Irom is really a weird label. Iron-carbon alloys are called iron if they:
  • Have really low carbon (<0.04% ish)
  • Have really high carbon (>2% ish)
Our iron is the second sort. Extremely brittle and prone to rust. The first step to steel is to figure out how to burn the carbon out of our iron. The second is to put a controlled amount back in.

The first step is incredibly expensive, BTW. Low carbon (wrought) iron is like bronze in availability, but for different reasons: instead of the metal being rare, you simply run out of charcoal/coal since each batch can require days of high heat.
And blast furnaces, which we don't have, really help with that.
Adhoc vote count started by BungieONI on Jun 1, 2017 at 10:28 PM, finished with 45711 posts and 48 votes.
 
[X] [Crow] Spider-Eyed
[X] [Fyth] Fertility
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Expand Snail Cultivation
 
Don't worry, we have it more than a single turn



Yes

Yes

Tell me more about your hatred of the French ~<3




Thyre fanatical about centralization, Thyre obscenely secular, they contributed heavily to the rise of the horror known as modern art. They birthed the bloody revolutionarys and the first proto-socialists. They make good cheese but is highly overated, the Austrians and South euros make cheese of similar and greater quality but they don't charge an arm and a leg for it. Thyre modern accents and especially parisian, are an affront to civilised sensibilities. They brag about Thyre vines as if Thyre the literal distilled blood of Christ, when Thyre mostly standard Mediterranean affair. Same with Thyre food. Thyre cities are overcrowded, noisy and smelly. They funded the 30 years war and let the anti-Rome faction win. They think Thyre the bloody saints of the first world war. Thyre movies are 6/10 times pretentious as fuck(Admittedly 3/10 are quite solid). They say ordenatuer instead of computer like the rest of civilisation.




And that's about all I can think of about the French atm.

After a good nap I'll have cultivated enough contempt to go for another rant though.
 
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[X] [Crow] Spider-Eyed
[X] [Fyth] Fertility
[X] [Main] Great Temple
[X] [Secondary] Study Metal
[X] [Secondary] Study Forests
 
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Right. We'll get wrought iron before we get steel.

Irom is really a weird label. Iron-carbon alloys are called iron if they:
  • Have really low carbon (<0.04% ish)
  • Have really high carbon (>2% ish)
Our iron is the second sort. Extremely brittle and prone to rust. The first step to steel is to figure out how to burn the carbon out of our iron. The second is to put a controlled amount back in.

The first step is incredibly expensive, BTW. Low carbon (wrought) iron is like bronze in availability, but for different reasons: instead of the metal being rare, you simply run out of charcoal/coal since each batch can require days of high heat.
Doesn't blacksoil involve massive amounts of charcoal?
 
I thought about that, but i'm pretty sure we'll still have the "need to make an admin roll for action order" for that; if we don't get a good enough admin roll we'll do justice, then festival, and we'll lose the stab from festival cause of the cap...i'll try and find the quote from @Academia Nut, cause i think he addressed the question one way or the other, but i think that was like a month ago, and i can't think of a good search term to use to find it :/
I'm somewhat sure he said that it'd require a crit-fail on the admin roll, but that was in reference to a stability minus action combined with a plus action. So yeah, confirmation would be best.
... eh, why not? Fertility it is.
Because Fertility is moving away from Divine Stewards? Harvest is about working the land, the give and take of the natural world and what we have wrought upon it.
Fertility is mostly about just making a ton of children, with a side of needing to feed them. Harvest is what our civ has been about since almost the very first vote.
 
Shorter leap than you think. Our smiths should be figuring out Case Hardening(burying their iron crafts inside hot charcoal to harden it) soon, which is a case of transmuting the outer surface into steel.
Case hardening is done to wrought iron, not the cast iron we have. Our problem is too much carbon (making crystals of Iron Carbide, a ceramic, form throughout our iron).
 
I'm somewhat sure he said that it'd require a crit-fail on the admin roll, but that was in reference to a stability minus action combined with a plus action. So yeah, confirmation would be best.

Because Fertility is moving away from Divine Stewards? Harvest is about working the land, the give and take of the natural world and what we have wrought upon it.
Fertility is mostly about just making a ton of children, with a side of needing to feed them. Harvest is what our civ has been about since almost the very first vote.
...And that guess was exactly what i needed to narrow down the search terms =D
1.) Entire turn at stability 3
2.) It could, but I would only say that a crit fail on the roll would result in something so dickish
3.) The free switch will occur after a main turn decision if things aren't in place. Because of the Law, its not exactly "free" because it results in the same action economy, but basically if you get to a midterm with no actions available for the policy to work on, everyone will go "Should we change this?"
 
[X] [Crow] Spider-Eyed
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Study Forests
 
Fertility is mostly about just making a ton of children, with a side of needing to feed them. Harvest is what our civ has been about since almost the very first vote.
not really.
The latter group are usually the ones who bring up not liking clothing as they see her as being closer to nature and they feel that depicting her with any more trappings of civilization than a sickle is an interference with her function.
 
And technology. They go hand in hand really.

Frankly I am kinda surprised I'm agreeing with you so much today maximillian. You filthy hereditary aristocrat supporter you. :p

Must be a Strange Day.

You are on the path to eblightment, soon you will witness the light! And Proclaim with devotion the glories of aristocracy!
 
Question for those who know about this stuff, how are our neighbors getting fuel for their forges? We did it by having all the forests we need to do so, but most other groups don't really have that much wood. So are they just cutting down what trees they have for fuel, or do they have some other way of getting fuel?
 
Some of those shamans are the ogler!


*Picking up pitchfork and torch. :mob:
Whaaat

Ladies have needs too >3>
And I do believe you are misinterpreting that post. They are against clothes
Because Fertility is moving away from Divine Stewards? Harvest is about working the land, the give and take of the natural world and what we have wrought upon it.
Fertility is mostly about just making a ton of children, with a side of needing to feed them. Harvest is what our civ has been about since almost the very first vote.
Hardly. Fertility covers that as well since it is about all things producing, not just the Human Womb.

Plus it means being free and beautiful~
 
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