We don't know. Either could work based on the one converted Stab we saw.I'd think it's a case of either it can take that -4 and turn it into a +1
We don't know. Either could work based on the one converted Stab we saw.I'd think it's a case of either it can take that -4 and turn it into a +1
I do believe that AN said that we and the HK would out number the Thunder Speakers by 3 to 1 or 3 to 2. I think we are outnumbered when it comes to the ETH + TS + Xoh, though by how much is a bit up in the air. If it is only the one city state that holds their leashes and the TS and Xoh I think we reach parity of numbers. Good thing we are going for Iron.Anybody knows of the population and military strength of HK + Ymaryn versus TH and their vassals?
I'd really like it to be the take -4 convert it into +1 version because that is stinkingly beautiful powerful.We don't know. Either could work based on the one converted Stab we saw.
I do believe that AN said that we and the HK would out number the Thunder Speakers by 3 to 1 or 3 to 2. I think we are outnumbered when it comes to the ETH + TS + Xoh, though by how much is a bit up in the air. If it is only the one city state that holds their leashes and the TS and Xoh I think we reach parity of numbers. Good thing we are going for Iron.
I'd really like it to be the take -4 convert it into +1 version because that is stinkingly beautiful powerful.
It's more me trying to understand the system so that I can make reasonable evaluations based on it.
I'm asking if the -1s happen at the same time or if they're spread out.
Well the best way to fix that is to expand. I can say with confidence that we are per person the most productive civ in the region so if we start expanding our population is going to spike and that outnumbering problem is going to lessen severely, though it will take time.Seems like we're more likely to be outnumbered by the Not!Persians.
Though, how productive is Iran?
Oh, that's a very specific variation. Hrmmm my gut is that it's spread, because of how admin rolls have worked out but I can't support that thought so *shrug?*It's more me trying to understand the system so that I can make reasonable evaluations based on it.
For example: We're at Stability 1. We have a -5 Refugee wave coming in, and we have the opportunity for a free Grand Sacrifice.
Let us assume purely random ordering.
If it happens at once, then we have a 1/2 = 50% chance of death.
If it's spread out, we have a 1/6 = 17% chance of the GS coming last and thus killing us.
Alternatively, more information about how the ordering rolls are applied if my understanding thus far is incorrect.
I'm asking if the -1s happen at the same time or if they're spread out.
The thing is, if it was in chunks, then it has more chances to trigger Greater Good. AN has said that it only triggers once per event.It's more me trying to understand the system so that I can make reasonable evaluations based on it.
For example: We're at Stability 1. We have a -5 Refugee wave coming in, and we have the opportunity for a free Grand Sacrifice.
Let us assume purely random ordering.
If it happens at once, then we have a 1/2 = 50% chance of death.
If it's spread out, we have a 1/6 = 17% chance of the GS coming last and thus killing us.
Alternatively, more information about how the ordering rolls are applied if my understanding thus far is incorrect.
I'm asking if the -1s happen at the same time or if they're spread out.
The thing is, if it was in chunks, then it has more chances to trigger Greater Good. AN has said that it only triggers once per event.
So it is all at once.
(That's why I thought you were asking for more chances at Greater Good)
No, we've been explicitly told that we get 4 chances at gg from a -4 stab immigration.The thing is, if it was in chunks, then it has more chances to trigger Greater Good. AN has said that it only triggers once per event.
So it is all at once.
(That's why I thought you were asking for more chances at Greater Good)
What? I'd have to go digging for the quote but I'm 90% certain that we get a separate chance for each stability point we lose, no matter what the source is. That's why we lost the Golden Age from taking Iron: We lost 3 stability and the 4th one triggered the GG, so we dipped down to 0 stability, ending the Golden Age, before going back up to 1.
Worse, they are just pattern overmatching. You don't even need a coincidence when you set no endpoint and the phrases are free association nonsense.
We're voting on 30 year periods. We have MULTIPLE comets in such a time. Every turn has at least oneWhat I'm actually thinking is that they might be an entire...flock? flight? pod?...of comets, all on the same general course, but not passing at the same time, meaning that without magnification equipment, we're actually missing all but the lowest flying ones, which is why AN is rolling for it-there's a possibility we see one, a possibility we see multiple, or a possibility we don't see any at all.
Actually no, we need to confront it because:Perhaps we should stop doing Main actions regarding metal? People have significant negative reactions when we do that. If we do it as Secondaries, which causes no significant negative reactions, then eventually, our people will look back and see "people didn't react badly when they were doing metal stuff in my grandfather's time, so maybe I shouldn't react badly while they're doing metal stuff right now".
Ease people out of the superstition. Advance forward slowly and there will be no major pushbacks, which will eventually result in no one thinking much about it.
You got the opposite conclusion from the same set of facts:You haven't been studying the latest updates especially closely, have you? TGG kicked in when we accepted the madman's iron recipe which resulted in pushback against Weapons of the Gods. Now if you'll look inside the action lists, you see doing metal stuff as a Secondary doesn't result in any Stability loss at all. Only a Main metal action results in -1 Stability.
Actually, no. AN had confirmed Restore Order's maximum Stability is the highest point you can USE it, not the highest point it can take you.It's literally exactly the same except the maximum stability is 0 instead of 3.
(Sorry for continuing this, just want to make sure you're not planning based on misinformation)
No, that was an exception. AN said he wasn't sure how many GG rolls he would do that time, but not 4.What? I'd have to go digging for the quote but I'm 90% certain that we get a separate chance for each stability point we lose, no matter what the source is. That's why we lost the Golden Age from taking Iron: We lost 3 stability and the 4th one triggered the GG, so we dipped down to 0 stability, ending the Golden Age, before going back up to 1.
That had very much been an exception to the rule, but AN had stated it before that one chance of Greater Good per stability hit.
That was an exception. AN only rolled twice for it.What? I'd have to go digging for the quote but I'm 90% certain that we get a separate chance for each stability point we lose, no matter what the source is. That's why we lost the Golden Age from taking Iron: We lost 3 stability and the 4th one triggered the GG, so we dipped down to 0 stability, ending the Golden Age, before going back up to 1.
The thing is, if it was in chunks, then it has more chances to trigger Greater Good. AN has said that it only triggers once per event.
So it is all at once.
(That's why I thought you were asking for more chances at Greater Good)
Yes. Technically you also get three chances to activate the Greater Good as well.
Easiest way to reason through it:That had very much been an exception to the rule, but AN had stated it before that one chance of Greater Good per stability hit.
I imagine that is because panic and chaos doesn't really come in bursts.
That was an exception. AN only rolled twice for it.
I do believe that AN said that we and the HK would out number the Thunder Speakers by 3 to 1 or 3 to 2. I think we are outnumbered when it comes to the ETH + TS + Xoh, though by how much is a bit up in the air. If it is only the one city state that holds their leashes and the TS and Xoh I think we reach parity of numbers. Good thing we are going for Iron.
Is it better to find more mine sites or establish a mine immediately?Therefore, it is an imperative that we find more mines and expand iron production ASAP.
I'd rather the following:What do you guys think about this next turn (assuming we treat him as sick):
If we're treating him as sick, we're explicitly not going around and telling people "there might be a comet in the next few years, watch us prepare for it."(as we're addressing the concerns as well as spreading information on what we're doing about it)
Why would we expand econ manually? We'll be getting ~3-4 econ via Expansion policy, we don't really need more.What do you guys think about this next turn (assuming we treat him as sick):
Is it better to find more mine sites or establish a mine immediately?
The former means we can just do whatever stab action ppl pick, survey lands, and switch our policy to Progress or something. The latter means we should do a double main Stab + Mine, which has us keep expanding but that's tbh not the worst of things.
@hylas240 We'll be at Econ 2 + 2 + 1 = 5 at the start of next turn. If we stay on expansion we won't need more manual econ gain, so we should probably do Main PG + Study Stars + Survey Lands.
Why would we expand econ manually? We'll be getting ~3-4 econ via Expansion policy, we don't really need more.
I'm planning on doing:
[] [Main] Iron Mine
[] [Secondary] Study Stars
[] [Secondary] Enforce Law
Province actions:
[Main] New Settlement
3 actions remain. Possible New Settlement (if a new location opens up), otherwise Expand Economy and Expand Forests.
Alternatively if we're allowed to, do a [Main] Restore Order with the Iron Mine, same expected province actions.
Actually I have been thinking about this some and I think this could work out mechanically and the best narratively:What do you guys think about this next turn (assuming we treat him as sick):
[Main] Proclaim Glory
[Secondary] Expand Econ
[Secondary] Expand Econ x2
It has narrative synergy since we're stockpiling econ and sending a huge message restoring people's faith in us. I believe that the king will start reassuring people that he and the chiefs are stocking up "just in case", and that they aren't ignoring the possibility...just that we shouldn't treat the mentally ill as a valid source of information.
This would cap our legitimacy, boost our stability (which will help alot if there is a comet, or for opening an iron mine) and maybe carry a chance for extra stability (as we're addressing the concerns as well as spreading information on what we're doing about it).
@Academia Nut Does this action spread carry a lot of narrative synergy for next turn (assuming we treat him as sick)? If so, does it also carry a chance of gaining more stability than usual?
Stability 0 isn't, Stability -1 is undesirable. I'd maybe rather do Candesce's plan, though personally I wouldn't mind staying in Expansion.Either way, we can grab iron immediately. As we've seen, Stability 0 or even temporarily dipping to -1 is not a big problem. It is a problem that needs to be solved, but Iron is more important.
I guess.I think establishing a mine immediately is more useful. With survey lands, we aren't guarantee to find another iron source.
Part of why I voted for Star Mirror dude.I really can't fathom this pathological revulsion this thread has of the notion of the Ymaryn having a concept of prophecy. Veekie explicitly said it was worse than the 'Weapons of the Gods' which is downright baffling. The Greeks had a concept of prophecy (and fate!) even including crazy/deranged prophets- case in point the eponymous Cassandra. The Norse had a concept of fortune telling, prophecy, and fate. The Romans had their own hangups when it came to divination. And even today, you see tarot readings, palm readings, astrology, and more.
Humans believing in prophecy isn't crippling, it's not some horrendous flaw- it's human nature. One that we've mostly been able to transcend not because we know prophecy is bunk now, but because we can utilize our understanding of the world to make more grounded and accurate predictions. We don't have omens and signs because we can use inductive and deductive reasoning instead to forecast events to a degree.
People like to believe there's a reason for why shit happens. Divinity, fate, and prophecy are all tied into this and it's a perfectly natural human phenomenon. Now the notion that fate is immutable is a potentially toxic one, and there's downsides to having a culture that overly emphasises prophecy over reason- but the backlash here seems entirely unreasonable to me.
Do you really think AN, who's done his utmost to present a fairly realistic and reasonable simulation of the development of civilization, would arbitrarily overly punish the Ymaryn for something that's simply ubiquitous in any culture before the scientific method takes hold, let alone one that has barely poked at the nature of the world itself? I'd suspect we're far more likely to be punished for choosing to overlook the perception of this from our civilization's view rather than our ever faltering attempts to leverage modern understanding. If we do nothing, and anything happens- we're obviously culpable for ignoring the signs. But even making the wrong call is better as it's simply misreading the signs rather than willfully ignoring them.
We must always remember to act in the context of our civilization's understanding of the issue- and this leading vote seems to resoundingly fail at that.