Watchtowers have significant utility that even the chiefs in the provinces that have never seen war want some. You know why? They help with everything. Bandits cannot prey on people where there is oversight. Fires are swiftly spotted so they can be doused. Watchtowers help with learning about flooding and landslides at a distance and getting help sent, which happen with some regularity even with all the care we put to avoiding them. Refugees can be seen from greater distances rather than wander until Blackbirds find their tracks.
All told, it makes the chiefs more responsive to crisis by the power of early warning systems.

The thing is, building lots of watchtowers is cheap. As a Main action it costs as much Economy, but you get a lot more towers. We could get sufficient towers to cover 5 Provinces with a Main action dedicated to each, which we have two of per Policy turn.
As such, this is a good Policy investment with a useful tech behind it.
I'm willing to try it with normal actions, but not with policy. Policy is more for implementing what we already have than experimenting, and the Defence policy also includes the building of walls, which is less useful than the watch towers. Let the policies handle general improvements while we use the normal actions for this kind of thing.

While we do watch towers, the provinces can go back to doing Expand Holy Sites. Despite what you said, we have not done it enough.
 
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The thing is, building lots of watchtowers is cheap. As a Main action it costs as much Economy, but you get a lot more towers. We could get sufficient towers to cover 5 Provinces with a Main action dedicated to each, which we have two of per Policy turn.
As such, this is a good Policy investment with a useful tech behind it.

Provinces will do walls instead, about which we do not really care; better to manually build watchtowers while provinces do something else. Like maybe Progress for Surveys and the like.

Also, @Academia Nut , sorry, I have not seen it answered, so: are there any policies that include building boats? I presume Trade and maybe Expansion do, is it correct?

I'm willing to try it with normal actions, but not with policy. Policy is more for implementing what we already have than experimenting, and the Defence policy also includes the building of walls, which is less useful than the watch towers. Let the policies handle general improvements while we use the normal actions for this kind of thing.

While we do watch towers, the provinces can go back to doing Expand Holy Sites. Despite what you said, we have not done it enough.

Spirit policy is too narrow to be worthwhile, I think; Trade or Progress or Expansion make more sense to me, honestly.
 
Spirit policy is too narrow to be worthwhile, I think; Trade or Progress or Expansion make more sense to me, honestly.
Spirit policy is exactly as narrow as it should be to be worthwhile, as it focuses on doing the one thing we want it to do, which is expand holy sites enough to meet the literacy requirements of our kingdom. It's either that or do it ourselves, and if we do it ourselves we can't do the things covered under Trade/Province/Expansion in the specific ways we want them done.
 
While we do watch towers, the provinces can go back to doing Expand Holy Sites. Despite what you said, we have not done it enough.
Wat. Why? We're at like mysticism 8 right now, and have far more pressing needs in terms of a) expansion b) trade and c) teching up.

We got around the literacy issue by having simpler and more straightforward tax protocol and law- there's very little reason to spam more holy sites right now.
 
Spirit policy is exactly as narrow as it should be to be worthwhile, as it focuses on doing the one thing we want it to do, which is expand holy sites enough to meet the literacy requirements of our kingdom. It's either that or do it ourselves, and if we do it ourselves we can't do the things covered under Trade/Province/Expansion in the specific ways we want them done.

Yeah, but it means switching too/from it a bit too often, I think. Like, broader ones can be left on for a while, while Spirit basically gives us Main Expand Holy Site per turn it's active for the price of one Secondary to switch to Spirit and one to switch from it. Unless we plan to run 2+ turns worth of it, it is not a good deal.
Do we need 2+ Main Expand Holy Sites? Remember, bigger Shaman caste will make them more 'normal' and political, which is a mixed blessing.
 
Wat. Why? We're at like mysticism 8 right now, and have far more pressing needs in terms of a) expansion b) trade and c) teching up.

We got around the literacy issue by having simpler and more straightforward tax protocol and law- there's very little reason to spam more holy sites right now.

Literacy expand our ability to techup, but I do agree that we have other more pressing concern such as trade/expansion and March integration.
 
Provinces will do walls instead, about which we do not really care; better to manually build watchtowers while provinces do something else. Like maybe Progress for Surveys and the like.

Well, it's up to @Academia Nut but based on the above quote I sourced from the update, the chiefs see FAR more uses in watchtowers than walls.
Walls don't do anything for them. It protects them from raiders, except Valleyhome and Sacred Forest have never in a thousand years been raided before. It makes them more resistant to Enforce Law actions, except the King has never needed to do that, again, since as long ago as we've had Kings(I'd also point out that Restore Order is not affected by walls since it's mainly Investigation based)
It makes logistics more difficult because you need to route your wagons through chokepoints instead of shortest path.
 
We got around the literacy issue by having simpler and more straightforward tax protocol and law- there's very little reason to spam more holy sites right now.
We did not get around the literacy issue. It doesn't matter how complex or simple the law is, if a farmer cannot read the law or get the law read to him, he will get screwed. Besides that, there is more to the law than taxation, and increasing our people's ability to follow the law by actually knowing what the law is is a good thing.
 
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Wat. Why? We're at like mysticism 8 right now, and have far more pressing needs in terms of a) expansion b) trade and c) teching up.

We got around the literacy issue by having simpler and more straightforward tax protocol and law- there's very little reason to spam more holy sites right now.
To be fair, literacy would help out greatly in teching up. I think Art Patronage would be much more to the point, though.

You also forgot infrastructure on your list of things we need. :V
 
We did not get around the literacy issue. It doesn't matter how complex or simple the law is, if a farmer cannot read the law or get the law read to him, he will get screwed. Besides that, there is more to the law than taxation, and increasing our people's ability to follow the law by actually knowing what the law is will be a good thing.
Yes, the simpler the laws, the easier it is to read. Our old tax code was so complex we were basically going to invent pseudo-lawyers just to ensure everyone knew what they could or couldn't do.

Our people for the most part are operating perfectly fine with the Law as is- hence why our society is more prosperous than ever. You're inventing/chasing problems when we already know the next issue in the pipeline for us. In the long run ensuring common literacy is good, but considering we decided to circumvent the need for super common literacy just a few turns ago, it's asinine to insist on chasing it right now.
 
This is correct, if you went a turn without having a megaproject active and did not switch during the main phase, the provinces would bulk up on Econ but wouldn't gain any benefits from the Law and you would get a chance to switch during the midterm.
So basically since it would cost us an action via the Law not triggering, we'd most likely be better off using one of our actions to switch the policy manually
 
Yes, the simpler the laws, the easier it is to read.
That's true, but making the law easier to read doesn't matter if there aren't enough people who can read at all.

Our people for the most part are operating perfectly fine with the Law as is- hence why our society is more prosperous than ever.
They are not operating "perfectly fine". It's working well enough to function and our society is indeed prospering, but it's not working as well as it could or should be, and our society has room to prosper even more. The sooner we start, the more used to following the law our people will be.
 
Do we need 2+ Main Expand Holy Sites? Remember, bigger Shaman caste will make them more 'normal' and political,

On one side more shamans will spread literacy as their descendants and pupils getting some knowledge rubbed off on them. Which would slowly increase the literacy spread as those able to read have better career prospects.

But on the flip side is that the more people know, the hard they are to manage. Since you can't expact a person with shaman grade knowledge to stay content as a simple farmer or artisan. And the government positions are limited at this moment, proto-noble class doesn't help.

It's like asking Bachelor or Master to be thankful of their minimum wage.
 
That's true, but making the law easier to read doesn't matter if there aren't enough people who can read at all.

They are not operating "perfectly fine". It's working well enough to function and our society is indeed prospering, but it's not working as well as it could or should be, and our society has room to prosper even more. The sooner we start, the more used to following the law our people will be.

Being able to read and having historians and intellectuals could be a helpful tool in effecting the necessary social changes.
 
The last two times this happened we raised our Centralization cap and changed to a more advanced form of government after taking events that cost us...1 Stability.

I hate to ask for citations, but I'd really like to read through one of those. Do you remember which storyline it happened in?
 
That's true, but making the law easier to read doesn't matter if there aren't enough people who can read at all.
But there are. Because the simple fact we haven't had trouble with our Law indicates that for the most part. The easier the law is to understand, the less time literates have to spend explaining it to the illiterates. That's just basic common sense. It's easier to teach simple concepts and systems than complicated ones.

They are not operating "perfectly fine". It's working well enough to function and our society is indeed prospering, but it's not working as well as it could or should be, and our society has room to prosper even more.
The problem is you're pursuing this in the face of the actual issues we're seeing. Technological development, ideological drift, improving infrastructure to improve quality of life, trade for medical knowledge. Even if this is technically a problem we haven't fully resolved, it's a problem we've at least partially addressed.
 
Before improving literacy, I'd like to see a proper math system. It would probably help a lot with all the engineering projects we do.
 
Hmmm... not sure where to put Boat Building at this point. It may simply fall through the cracks for some time.

Oookay, so we have to do those manually. Thanks, noted.

Heya, people, we have to spam boats manually if we want them (we really, really, do).

With this in mind...next turn we should probably do manual boats while switching provinces to Trade to maintain missions and the like. And another secondary into...something, maybe manual watchtowers or whatnot.
 
But there are. Because the simple fact we haven't had trouble with our Law indicates that for the most part. The easier the law is to understand, the less time literates have to spend explaining it to the illiterates. That's just basic common sense. It's easier to teach simple concepts and systems than complicated ones.


The problem is you're pursuing this in the face of the actual issues we're seeing. Technological development, ideological drift, improving infrastructure to improve quality of life, trade for medical knowledge. Even if this is technically a problem we haven't fully resolved, it's a problem we've at least partially addressed.
I agree. Since we simplified the tax code, we don't need to press for super high literacy at this point. doing so is just chasing shinies rather than addressing actually, real, PRESSING issues.
 
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