Also uh.. I will note that the S-rankers are limiting themselves to 20 Clones, which means they each have 750 CP at least and it sounds like they have much more than that...
Or they're leaving themselves slack in mental combat stress. Don't want getting hit with a 90 clone hour backlash on top of a TN 110 attack.
 
Except you cut the "stable state" numbers in half in your calculations and if the clones last long enough to drain twice, thats a total of 4x more available chakra than you calculated for as the actual "most optimistic number", with probably some yet untapped sources on top.
No, because there is absolutely no way you can survive keeping the shadow clones alive long enough to drain and get multiple casts. That's TN 300 shit.
 
Also uh.. I will note that the S-rankers are limiting themselves to 20 Clones, which means they each have 750 CP at least and it sounds like they have much more than that...
They can refill and cast more than once. There is no limit to SCs made, other than not dying to reintegration shock. This does suggest that they have Resolve 40+ since that's what's needed to reintegrate 20 clone-hours.

Although we know for a fact that Oro has more than 2000 CP since he can down an entire Noburi barrel.
 
Or they're leaving themselves slack in mental combat stress. Don't want getting hit with a 90 clone hour backlash on top of a TN 110 attack.
I mean yes thats the obvious reason but what I mean is, they are limiting themselves to spending "just" 750 CP. What this means is their total size of chakra reserves CP is almost definitely over 1000, and not just for Oro. Which is something to keep in mind for future S-rank modelling.

EDIT : Right, yeah, multiple casts. Am dumb.
 
Updated Noburi's Training Plan to move Mednin to 49, using lootbox XP. Turns out we have 71 of it banked! ^.^

[x] Training Plan (Noburi): Combat Capstone Movement and Ninjutsu Empowerment
Water Whip 50 -> 53 (-156xp)
Elemental Apprentice Stunt (Water) (-25xp)
Mednin 48 -> 49 (-49 Mednin Lootbox XP)
Remaining XP: (186 banked + 9 recent update) - (156+25) = 14xp
Remaining Mednin Lootbox XP: 22xp

[x] Training Plan (Kei): Donning an Essie's Cloak
Cloak of the Wind God 1 -> 10 (-27xp)
Remaining XP: 17xp
 
Water Whip 50 -> 53 (-156xp)
Elemental Apprentice Stunt (Water) (-25xp)
Mednin 48 -> 49 (-49 Mednin Lootbox XP)
Remaining XP: (186 banked + 9 recent update) - (156+25) = 14xp
Can we leave off a level of WW and pick these up? 🙏
[X] Training Plan (Noburi): Learning These Before Oro Dies
Chakra Scalpels 0->1: -30 XP
Pain Induction 0->1: -1 XP
Pain Suppresion 0->1: -1 XP
Total: -32 XP
 
Can we leave off a level of WW and pick these up? 🙏
I could have sworn that we had already picked them up, but yeah, here we go.

And since chakra scalpels seems to be a Stunt-like jutsu (akin to YSJ), it won't mess with Noburi's buildplan! ^.^

[x] Training Plan (Noburi): Combat Capstone Movement and Ninjutsu Empowerment
Water Whip 50 -> 52 (-103xp)
Chakra Scalpels Stunt/Jutsu (-30xp)
Pain Induction -> 1 (-1xp)
Pain Suppression 0 -> 1 (-1xp)
Elemental Apprentice Stunt (Water) (-25xp)
Mednin 48 -> 49 (-49 Mednin Lootbox XP)
Remaining XP: (185 banked + 9 recent update) - (161) = 35xp
Remaining Mednin Lootbox XP: 22xp

[x] Training Plan (Kei): Donning an Essie's Cloak
Cloak of the Wind God 1 -> 10 (-27xp)
Remaining XP: 17xp
 
No, because there is absolutely no way you can survive keeping the shadow clones alive long enough to drain and get multiple casts. That's TN 300 shit.
If you space the Clones out over a day, over 2 casts as Noburi gathers CP from draining the ninja, you get 10 Clones that pop after almost no time at all, and 10 that have been alive for 16 hours each or so, assuming you did two sessions morning-evening.

Thats TN 200, so yeah a bit much with Resolve + 3 x SC AB - 6. Assuming effective Resolve 70 (AB 8), SC 60 and two invokes, they can do maybe, what, 107? Before Stress. This is assuming they are not fine taking any Mental Stress nor consequences in this.

So... I guess 2nd drain after 8 hours should be perfectly safe? Which is 33.3% CP regeneration. So a 1.33x multiplier on the numbers, not bad.
 
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Everybody start brainstorming, this is the last one.
"What is the origin of Jiraya's 'Sunnybritches' nickname for Tsunade?"

"Do you think Naruto/Fox could provide chakra via Noburi for the Dragonwar?"

"What is your professional opinion on the current strength of Leaf's hunter nin?"

"How viable do you think it would be to strengthen the veil between our world and the Out? Perhaps via rune?"
 
Yeah we've received repeated warnings to this effect. Everybody start brainstorming, this is the last one.
I still think it would be interesting insight into his character to talk about like
"OK man I know one of your main goals is immortality. I'm sure you've heard in passing from Kabuto about my goal of Uplift. If you were in my position what would you do to further it." Or something along those lines. Because we know he USED to think about that sort of thing all the time and really care about it, and I would be interested to see him talk about that some (even as he prob calls it delusional or whatever). Plus he might genuinely have some good ideas.
 
Why would you assume something dumb like this?

Assume Resolve 69, SC 40

That's the XP efficient way to level yourself.
Well I imagine Oro might want his clones to linger for more than a few hours each and have more range, for instance.

But regardless, thats 7 points of a difference on the roll. Doesn't really change the math - its 8h of CP recovery as is. 33% more CP on top of the calculated numbers, which used half of Leaf's typical ninja capacity - and thats I think a bit pessimistic since most of the value comes from genin/chuunin and their losses had been lower than those of jounin.
 
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Well I imagine Oro might want his clones to linger for more than a few hours each and have more range, for instance
SC 40 is 12 hours duration that's enough for a full day's work.

SC 40 has a range of 2.5 miles, SC 60 has a range of 3.5 miles. There's not much difference between the two.

60 slots are very precious. Wasting one on the marginal improvements to SC between 40 and 60 is very very very suboptimal.

EDIT: wording
 
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SC 40 is 12 hours duration that's enough for a full day's work.

SC 40 has a range of 2.5 miles, SC 60 has a range of 3.5 miles. There's not much difference between the two.

60 slots are very precious. Wasting one on the marginal improvements to SC between 40 and 60 is very very very dumb.
I mean Oro probably has like 2 90s, 3 80s, 4 70s and 5 60s assuming minimal width so its not that precious a slot (if ~14 skills at 60+) and many of his skills are double cost so propping up pyramid isnt bad, even if techniques are better for it. But yeah, I though the duration was lower at 40, 60 is not worth it.
 
To be updated with any vaguely sane community suggestions.

[X] Action Plan: Community Dragonwar Setup
  • Sanity check with MAK
  • Kei: lay out the plan as we understand it. Make sure she+Shika have optimized it.
  • Tower: is there actually enough chakra in leaf to support 20 Oro clones and 20 Tsunadae clones? Oro can take a lot of chakra.
    • If not, let Oro/Tsunade know.
  • Noubri: you might be able to pull Ma/Pa/Gamabutna out of trouble via reverse-summoning then summoning, if needed. Discuss this with them.
    • With VD, Kei/Hazou/Kagome might be able to do the same. Ask our clan bosses about this, and stay near Noburi's unsummoning point, so he can reach us quickly if he sees a boss about to get eaten.
      • This will require Noburi to reserve a bit of Chakra, but given the risks involved in a boss being devoured, it's worth it.
  • Kagome: ask Kumo to downplay our role when talking to Akatsuki. we especially want to conceal the we're making headway on Runesmithing.
  • (spend a FP if needed): we offered to give the bosses a pile of skywalkers and train them in their use. finalize that as needed. (Have Noburi train the bosses if possible. It's a chance for him to look good.)
  • High-OPSEC meeting with Enma+Kumokogo (set up in advance, have them meet up with a puppy at designated time/location)
    • Enma said that 7th path map=territory.
      • His example was spilling tea on a map of the seventh path would cause a massive flood.
        • Would we be able to weaponize that against the Dragons by burning/cutting away part of the map?
          • Is it worth the risk?
      • To be clear, we would never risk doing something like this without, at minimum, explicit permission from a large group of Bosses, including yourselves.
      • With all the bosses here, the theoretical know-how of making such a map is present.
    • Also, would having the Bosses claim small parts of Arachnid meaningfully support the war effort?
      • Clan Bosses are incredibly powerful on their home territory
      • Hazou knows this is a huge ask for Kumokugo
      • Of course the territory would be returned after the fight. An uncomfortable process for all parties, we know.
  • If at all possible, Hazou and Kagome will stay away from Kisami, and will avoid Itachi like the chakra-plague.
 
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To be updated with any vaguely sane community suggestions.
currently a skeleton, I'll have time in a few hours to clean it up and flush it out.


[X] Action Plan: Community Dragonwar Setup
  • Check with the tower: is there actually enough chakra in leaf to support 20 Oro clones and 20 Tsunadae clones?
    • If not, let Oro/Tsunade know.
  • Noubri: you can probably pull Ma/Pa out of trouble via reverse-summoning if needed.
  • High-OPSEC meeting with Enma (set up in advance, have him meet up with a puppy at designated time)
    • possible map superweapon to destroy dragons?
      • we would never do this without, at minimum, you explicit permission.
  • Kagome: ask Kumo to downplay our role when talking to Akatsuki. we especially want to conceal the we're making headway on Runesmithing.
  • (spending a FP if needed): we offered to give the bosses a pile of skywalkers and train them in their use. finalize that as needed. (foist training off on Kei Ruri if possible)
  • In general, avoid Itachi like the plauge.
I have no idea what you're referring to about a superweapon?
 
Hey everyone! I'm starting up a shortform FtD-style Naruto Quest!

It's called A Burning Leaf, and the basic premise is going to be that the MC is part of a three-man squad sent to investigate why a series of farming hamlets have gone silent. You play a combat special jonin that packs some secret sauce, but we're still in the character design phase right now, picking specialties (melee weapons, taijutsu, ninjutsu, or ranged weapons).

(Posted with permission from @Velorien)
 
I have no idea what you're referring to about a superweapon?
Enma said that 7th path territory = map.
His example was spilling tea on a map of the seventh path would cause a massive flood.

Question is, would we be able to weaponize that against the Dragons by burning/cutting away part of the map? Is it worth the risk?
With all the bosses here, the theoretical know-how of making such a map is present.
 
Hmm. This could get awkward if we get SSA back and Oro notices that our skill at runecraft basically doubles overnight.

Still, we should work with him for a bit here. Too many pros to let the cons stop us.
Will it actually get awkward? Whether it is an abstraction or the actual laws of biology in this world, a severely injured person is roughly this much worse at cerebral exercises, no? It happens to affect us more, but that can still be chalked up to injuries. Especially since that is actually the truth.
 
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