I was thinking we just start with manual drive. Like, a ninja sits there and activates/reseals macerators to move large loads. Like the earthbender trams in the Avatar earth kingdom.
This isn't going to work even under the most favorable conditions, we get 20,000 joules out of every unsealing (assuming 20 m/s ejection velocity) assuming a ninja can reload the macerator and cycle it every second (ha!) that's about 27 horsepower. A Toyota Camry has 201 horsepower minimum. It's going to be slower than ninja running.
EDIT: A Model T is probably a better comparison, it had an engine output of 20 hp. It could get up to 45 mph with a strong tailwind in ideal conditions. On the kind of flat wide roads that absolutely do not exist in MfD.
This isn't going to work even under the most favorable conditions, we get 20,000 joules out of every unsealing (assuming 20 m/s ejection velocity) assuming a ninja can reload the macerator and cycle it every second (ha!) that's about 27 horsepower. A Toyota Camry has 201 horsepower minimum. It's going to be slower than ninja running.
Shouldn't be too hard to put together a better version. With poor mans yellow flash we have storage seals with timers. So just need to add that to a macerator and add in a resealing function on a timer. That shouldn't be more than a week or so off research which would probably only take like a week or so
Edit: Actually when we research MARS if we put a timer element into it that would solve all of the problems.
Shouldn't be too hard to put together a better version. With poor mans yellow flash we have storage seals with timers. So just need to add that to a macerator and add in a resealing function on a timer. That shouldn't be more than a week or so off research which would probably only take like a week or so
Right, and this way it's much easier to operate, since you just have to swap the seals out when they fail. I'm imagining some sort of pusher plate to couple the macerator variants to the wheels. A 100 kg iron ball has a diameter of approximately 30 cm so we can probably run 5 or 6 in parallel in the same engine setup.
That will probably be enough for ~50 hp assuming the ejection velocities cluster around 10 m/s and we don't lose too much energy to the coupling between the pusher plate and the macerator variants.
Yeah but we've also had severe consequences for years and people are easily spooked. If we don't go on the scroll hunt you will def have my vote to start the ARS project
I think there's been enough new players since the last time we've even had the chance to do missions that previous standards for this kind of thing won't lead to an accurate read on things.
I think there's been enough new players since the last time we've even had the chance to do missions that previous standards for this kind of thing won't lead to an accurate read on things.
You know a thing we could do instead of having all of Hazō's SC focus on resolve is have some just dedicated to sealing research. That way can crank out more projects that could help the rest of the team
This isn't going to work even under the most favorable conditions, we get 20,000 joules out of every unsealing (assuming 20 m/s ejection velocity) assuming a ninja can reload the macerator and cycle it every second (ha!) that's about 27 horsepower. A Toyota Camry has 201 horsepower minimum. It's going to be slower than ninja running.
Consider that this method is equivalent to giving a 20 m/s impulse to a 100 kg block once a tick, because no energy is exchanged during the period where the object is sealed. The correct equation when at a speed of x m/s is thus,
energy now - energy prior
= ½ · 100 kg · (20 m/s + x)² - ½ · 20 kg · x²
= 50 kg · (400 m²/s² + 40x m/s + x² - x²)
= (20 + 2x) kJ
At 1 Hz and stationary, that is 20 kW, or 27 hp, but it goes up by 27 hp for each 10 m/s increase in speed. At 44 mph, it would be providing 60 kW, or 80 hp.
Really this is the wrong way to do the calculation. You want to measure thrust, which is in kN. One unsealing per second gives a thrust of 100 kg · 20 m/s · 1 Hz, or 2 kN, which is a bit under half of a Heinkel He 178. I assumed 2 Hz is possible, and noted that that plane can reach ~600 kph despite weighing ~2 tons, about 10x that of our method. We won't get near that fast on the ground because of friction, but the ground stuff is to proof things out, not the long term goal.
For actual flight we'd have to compensate for gravity, which matters for slow rates of fire, but we have Skysliders now so even that's mostly a nonissue. Prior to Skysliders I was advocating just brute-forcing past gravity, which is totally doable.
At 1 Hz and stationary, that is 20 kW, or 27 hp, but it goes up by 27 hp for each 10 m/s increase in speed. At 44 mph, it would be providing 60 kW, or 80 hp.
If I'm understanding you correctly you're saying we get more thrust when the vehicle is moving? That makes no sense, the pusher plate is moving with the seal. That relative velocity is the only one that matters.
If I'm understanding you correctly you're saying we get more thrust when the vehicle is moving? That makes no sense, the pusher plate is moving with the seal. That relative velocity is the only one that matters.
The plan calls for Hazō to observe the Dragons and to bring along any arachnids or dogs who want to go. It has this listed as the first scene, with the third scene being Hazō and Harumitsu doing research prep for several days before making a roll once Hazō's Consequences clear up. I'm going to give you a break and do them in the opposite order, since investigating monstrosities from beyond time and space while you're still suffering -16 on your Alertness is, frankly, dumb.
I have no idea how many arachnids would want to go on this mission, so let's call it 1d6-2:
Roll: 5-2 = 3 arachnids are going.
Canabisu is not going, since he's too old and the primary diplomat. He's not going to let Cantelabra go but he will allow one of Canaut or Cangue to go if they want to. Do they? They're both proud fighters who don't want to be seen to back down from a challenge, but their primary duty is to guard Canabisu. Let's give each of them a 35% chance of asking to go:
Cangue: 60
Canaut: 13
Okay, Canaut is going.
The party consists of Hazō, Canaut, and 3 arachnids.
They approach to within a couple miles of the butte, at which point they might be spotted by a Dragon.
Hazō and Team, lowest Stealth while walking across a flat, barren plain: ?
Dragon, Alertness + CM (the opponents are walking across a flat, barren plain): ?
They are spotted.
The Dragon is circling a few miles up, enjoying the breeze and idly wondering if it wants to eat something or go back to the butte and take a nap. It spots the crew and decides it wants a snack. It wings over, stoops, and burns the area to glass before snacking on the tasty charcoal briquettes that were once a loyal Dog, three inquisitive Arachnid warrior-scholars, and one foolish young ninja. Neither Canaut nor the arachnids have any sort of escape jutsu, so they're dead. Let's see if Hazō survives. His Out sensitivity means that he can detect the Dragons at a distance and the fact that this one has its attention fixed firmly upon him in the middle of actively trying to kill him increases that effect.
Does Hazō detect the Dragon before the fire kills him? It's stooping at enormous speed with the sun at its back, but he has relevant metaphysical senses, but they aren't that long-ranged, so I'm going to say he's going to need a Good roll, meaning a TN in the 30s. I'm feeling generous, so let's say it's a 30. This is an ambush situation, so he doesn't get to use Fate Points.
Hazō, Alertness (33) + 3 (dice): 36
TN: 30
Cool, Hazō detects the Dragon in time to react. He doesn't have any moves that are going to save the crew so nothing to do there. (There are too many of them to fit into a Tunnel Excavation hole and that wouldn't protect against dragon fire coming from above.) We're on the Dragon's turn so Hazō is limited to things that he can do very quickly—a single Supplemental at most. There are no good Substitution targets around and Hiding Like a Mole is a Standard action. With no better choice, he will attempt to unsummon himself. This requires that he not give in to the Out seizure caused by the presence of a Dragon, the difficult of which is increased by the fact that the Dragon in question is focused on killing him and his friends. I'm not sure how difficult this challenge should be and, honestly, any number could be justified since it depends very much on how far away he detects the Dragon, whether its attention is explicitly on him at the moment (as opposed to the general area or one of the others), and various other factors. Under this particular set of circumstances, let's arbitrarily say that it's a Greatly difficult roll and note that it might be different in future. Again, still feeling merciful so I'll choose the minimum TN of 40. I'm choosing this before looking at Hazō's character sheet to see what his Resolve is. (checks) Ooh, 29. Yikes. The quest is over if he blows this roll, so let's have him dump everything into it.
Hazō, Resolve (29) + invoke "Toughened Mind" + invoke "Promising Sealing Student" + tag "Getting Hit With This Aura Was The Whole Point of Coming Here Because I Wanted A Resolve Unlock" + 8 (dump remaining 8 FP for the flat bonus) + 0 (dice): 47
Cool. Hazō escapes back to the Human Path and the quest continues. He gets 1 FP for surviving, and a Resolve unlock. You may now level Resolve to a maximum of 35.
"Mari? Do you have a minute?"
The redhead looked up from her book to where her Clan Lord leaned in the doorway. Her eyes went wide and she tossed the book aside, hurrying to his side and pulling him inside. She bumped the door shut with her heel and settled him quickly on the bed beside her, his ice cold hand wrapped in both of her smaller and warmer ones.
"What happened?"
A laugh choked itself to death and his face twisted into self-mockery. "Things didn't go quite as planned. My wonderful plan had a slight flaw."
She pulled him into a hug and stroked his back without further question. He stiffened at the touch but then clutched onto her shirt and buried his head against her as sobs wracked through him.
It was minutes before they stopped. Mari waited patiently, holding him close and rocking slightly, her warm chin resting on his head and one hand stroking his back in slow circles. Eventually, once he was ready, she opened her arms so that he could sit up but she kept one of his icy hands firmly in her own while passing him a handkerchief with the other.
"Thanks," he said, wiping his eyes and blowing his nose. "Sorry. I think I ruined your shirt."
She smiled. "It's all right. I noticed the other day that I have somehow become a rich Clan Lady. Apparently I own an entire closet full of shirts."
His laugh was wet and jagged, but it was a laugh.
"Ready to tell me about it?" she asked quietly.
He nodded and wiped his eyes again. "It started off well. I read Kumokōgō in on this new idea I had for how to deal with the Dragons. She's excited about it and thinks it has an actual shot—certainly more than anything else they've come up with. She even thinks that we can make it work around the limitations of her oath regarding not letting anyone see the Great Seal. She's starting to coordinate her people and her allies, the Hornets, on the necessary parts of the plan."
Mari waited for him to continue. When he didn't, she prompted him. "And then?"
"And then I had to get clever. I wanted to see what the Dragons were up to." He looked at her with desperation in his eyes. "We needed to know. You can't fight a battle if you know nothing about your enemy!"
She nodded and stroked his cheek. "That's true. Scouting is necessary if you want to win a war, and that's what fighting the Dragons is: a war. You made the right choice, even if it didn't turn out well." She paused. "Can you tell me what happened?"
Hazō's jaw worked as his teeth tried to clamp shut over the words. The first had leapt forth before it could be stopped, bile vomited forth in self-hate, but the explanation needed to claw its way free. He took a breath and forced the words out. Part of the point of these conversations was to speak the pain aloud to another person, one that he knew was loyal and would keep his secrets. The great sage Carahanu was famous for saying 'Shared pain is lessened, shared joy increased'; Hazō could only pray that it was true, for the ache in his soul desperately needed lessening.
"I felt its aura just in time to unsummon myself." The last words squeaked, a strangled sound. "There was nothing else I could do. It came from above, from within the sun, and we didn't see it until it was on top of us. I had nothing to protect the others, there was nothing to Substitute with, no time for a counterattack. All I could do was unsummon." The sobs burst forth again.
"Oh, Hazō." She looped a hand around the back of his neck so she could gently pull him close, tucking his head once more under her chin and against her chest. She stroked his hair and let him sob until there was nothing more within him. Once the sobs were reduced to shuddering breaths she lifted him up and gripped both of his hands tight, leaning close to look him in the eyes.
"Hazō, you did the right thing. No matter what you feel, no matter the cost, the intelligence you gathered on this mission was critical. Now we know how fast they can attack and what to watch for. Did you get a look at the Dragon?"
He nodded, a marionette with a clumsy hand at the strings. "I glanced up when I felt it. I didn't get a great look, but it was two, maybe three hundred feet long, built like a snake with bat wings and a mouth like that megalodon that tried to eat us. Like a flat oval with gashes of fang." A spasm rocked him at the memory and his head jerked to the side before he managed to shake the image away and clamp his eyes shut.
He drew a long, shuddering breath and resumed in a tone of forced dispassion, distancing him from the memory and reporting it only as facts without their emotional taint. "Its jaw opened evenly in both directions—up and down. It was easily thirty feet wide. There were two tongues inside, long enough to protrude perhaps ten feet. There was a glow deeper in the throat, a reddish-white color. When I got to the Human Path I immediately tried to summon Canaut but the connection was snapped. He's...he's dead, Mari. I killed him."
One pale hand under his chin, she lifted his head and forced him to meet her eyes. "Did you order him to go?"
"...No?"
"Then it's not your fault. It's horrible, it's painful, and it's life. His death is on the enemy, not on you and not on him."
"But...but it was so quick. He was there and then he wasn't. It was seconds. Not even. I was only on the Human Path for a second, maybe two, before I tried to summon him. I was still catching my balance from the transfer, but I wasn't fast enough."
Her hand tightened on his, painfully tight so as to give him an anchor in his body. "His death is on the enemy, Hazō. Not on you. The best you can do now is avenge him."
He shuddered in a breath and then nodded. "I know."
Silence lingered for a moment and then Hazō forced himself to his feet. "I need to go back and tell Kumokōgō and Canabisu what happened. I'll see you soon."
Author's Note: I had absolutely zero juice yesterday, to the point where even making the darn bed was too much trouble, hence the late and short update. Things are a little better today and this was fun to write. Summary of the rest of it:
Finding a tracker: Sure, why not. There are plenty of adventurous Dogs and adventures on the Human Path are zero risk for them so it makes sense. Cannai was happy to help you find someone and you were able to convince them. Unlock for Rapport and Empathy. That means your current cap is 10 full levels above your current score, so you'll need to use those before I would give out another one. That isn't an official rule yet, although I'll talk to @Velorien and I suspect it might become one.
You made a new Great Seal replica. We'll deal with the details later.
You worked with Harumitsu on sealing and made progress on the Air Tunneling Seal. We'll figure out an appropriate TN and do the rolls later. If there was a sealing failure then we can assume it didn't break causality, by which I mean that Hazō and Mari all survived, along with at least one building for them to have this update's conversation in.
Events have continued during this plan and various Gōketsu have been assigned to various duties and/or missions. It's possible that some of them died in the interim. We'll figure it out and get back to you, but if you can manage it then it would be helpful if the next plan didn't involve interacting with any Gōketsu aside from Mari so that we don't have to worry about causality. No pressure.
As per the plan, this update covered 8 days: 6 days for the seal research, 1 day for talking to Cannai and finding a tracker, and 1 day for attempting to spy on the Dragons.
XP AWARD: 32
Brevity XP: 8
"GM had fun" XP: 10
It is now about 3pm on February 26, 1070 AS.
Vote time! What to do now?
Voting ends on Wednesday, January 19, 2022, at 12pm London time.
had absolutely zero juice yesterday, to the point where even making the darn bed was too much trouble, hence the late and short update. Things are a little better today and this was fun to write. Summary of the rest of it:
@eaglejarl since this was the justification for the uncap attempt can we assume this happened? If it did, what was Kumokugo's reaction to the plan and are the Hornets finished with their training?
"It started off well. I read Kumokōgō in on this new idea I had for how to deal with the Dragons. She's excited about it and thinks it has an actual shot—certainly more than anything else they've come up with. She even thinks that we can make it work around the limitations of her oath regarding not letting anyone see the Great Seal. She's starting to coordinate her people and her allies, the Hornets, on the necessary parts of the plan."
@eaglejarl since this was the justification for the uncap attempt can we assume this happened? If it did, what was Kumokugo's reaction to the plan and are the Hornets finished with their training?
The specific reason I didn't give the details is for the benefit of people reading Story Only. It's more satisfying to see a plan succeed if it hasn't been explicitly described onscreen. If you try it and it doesn't succeed, well that's fine too. If it does succeed, woot! Much more emotional punch.
Does Hazō detect the Dragon before the fire kills him? It's stooping at enormous speed with the sun at its back, but he has relevant metaphysical senses, but they aren't that long-ranged, so I'm going to say he's going to need a Good roll, meaning a TN in the 30s. I'm feeling generous, so let's say it's a 30. This is an ambush situation, so he doesn't get to use Fate Points.
Hazō, Alertness (33) + 3 (dice): 37
TN: 30
Cool, Hazō detects the Dragon in time to react. He doesn't have any moves that are going to save the crew so nothing to do there. (There are too many of them to fit into a Tunnel Excavation hole and that wouldn't protect against dragon fire coming from above.) We're on the Dragon's turn so Hazō is limited to things that he can do very quickly—a single Supplemental at most.
I'm a bit confused about the mechanics here. If we are specifically looking for flying dragons, and the dragon starts up a few miles up, shouldn't the detection roll happen when the dragon is still high in the sky, and even if they get an ambush from it, they'd take ~a round to reach us, depending on speed? Then we'd be in this situation only after failing that roll? Or were they just so fast they dove a few miles within a single round?
I'm not sure it would affect the story, we might have just failed that first roll or failed to reverse summon Canaut in time, but understanding the mechanics matters for how we approach other things in the future.
[X] Action Plan: Hope for the Best, Plan for the Worst
Word Count: 298
Nara
Discuss Otter/Sand strategy with war advisors.
Sand False Flag Operation:
Hazou thinks it's a bad idea.
If ploy fails, Sand might join Rock instead. Additionally, we're weakening a weak ally further.
Instead of committing false flag against Sand, try performing false flag against Rock, posing as Sand?
If ploy fails, operation is still valuable because it weakens our enemies. If successful, we can retreat into Wind Country to bait Rock into invading.
There's less risk of turning an ally against ourselves.
Preferably, no false flag at all. Jutsu and clan techniques are distinctive and would identify us as Leaf. Similarly, it's challenging imitating another village's signature abilities. To get Sand to deploy, we could offer food deals or money. The Scroll, even.
Otter Hunters - Stealth Option
Necessary roles (some may overlap):
Two Combat Specs.
Suggestions: Yuno, Akane, a Summoner like Kei or Ruri
Social Spec/Infiltrator, for coaxing info from locals without giving away ninja-ness.
Suggestions: Mari, Yamanaka
Tracker/Scout/Anti-Ambush, for locating the Scroll and any useful locations our intel gives us.
Suggestions: Hazou (if he can acquire Summons), Inuzuka
Hyuuga or Sasuke for detecting the Scroll's chakra signature.
Suggestions: Neji, Motokazu, Sasuke
A Summoner.
Suggestions: Hazou, Kei, Neji, Ruri
Possible concerns:
Inuzuka dogs, Hyuuga eyes, Aburame glasses, Summon Scrolls are all distinctive. Perhaps team could be granted ANBU masks to hide byakugan?
Additionally:
Hazou or Mari should stay to help run Goketsu, don't send both.
Mission Outline
Travel to Summoner's last known location.
Retrace his journey north.
Collect local intel.
Locate Scroll.
Ruri
Optimize with Mari, Shikamaru, Asuma (if Shikamaru approves)
Pass on Kei's messages.
Subtext: Pangolins visiting Condor is a trap for Condor resistance and their informants may be compromised/fed false info. They can't know Kei passed it along.
I had absolutely zero juice yesterday, to the point where even making the darn bed was too much trouble, hence the late and short update. Things are a little better today and this was fun to write.
I'm a bit confused about the mechanics here. If we are specifically looking for flying dragons, and the dragon starts up a few miles up, shouldn't the detection roll happen when the dragon is still high in the sky, and even if they get an ambush from it, they'd take ~a round to reach us, depending on speed? Then we'd be in this situation only after failing that roll? Or were they just so fast they dove a few miles within a single round?
I'm not sure it would affect the story, we might have just failed that first roll or failed to reverse summon Canaut in time, but understanding the mechanics matters for how we approach other things in the future.
I made a decision. You were still miles from where you expected to see them, the Dragon was miles above you, coming out of the sun from behind, and capable of diving at [redacted] mph. It will probably work the same in the future under the same circumstances.
I made a decision. You were still miles from where you expected to see them, the Dragon was miles above you, coming out of the sun from behind, and capable of diving at [redacted] mph. It will probably work the same in the future under the same circumstances.
I'm just trying to do that thing where after one makes a big mistake, aka. me thinking the plan was OK, one checks one's assumptions to try to figure out where they went wrong, and fixes them to be better generators of true answers in the future. In this case, it seems like the thing I predicted worst was that we could reliably spot a dragon from miles away, as big vultures can already be seen from that distance and dragons are bigger. (I'm trying and failing to not sound prescriptive about my beliefs here, so to be explicit, I'm trying not to be prescriptive about my beliefs here.)
Alright, 85km distance with 20m/Zone means we need to cross 4250 Zones total. At level 1, Hazou's Tunneling Excavation lasts 1 minute and lets him cross 1 Zone/Round. Rounds last 3 seconds, so this means Hazou can make 20 Zones/casting of Tunneling Excavation. This means Hazou must cast Tunneling Excavation 212.5 times (we'll round to 213 casts). Tunneling Excavation costs 26CP per cast, meaning Hazou must spend 5538CP total.