- Location
- United States
Having taken a look at @Paper's revised plan, I would like to iterate the reasons why you should vote for mine instead.
To start, a 'cover base' that is actually used for high-OPSEC projects is both far more useful AND far more convincing as a cover than facilities which are never actually used. As it is now, the clan has to spend about five hours traveling round trip whenever we need to have a high-OPSEC meeting. This is fine occasionally but isn't something we can do all the time. Having an easily accessible high-OPSEC area means that we can have our regular clan meetings secured without massively disrupting our schedules. Building this underground base will have a massive security boost to everything that requires OPSEC, including other clan secrets such as Project Necromancy.
Actually using the base is not just useful, it's also far more convincing than the dummy-bases Paper proposed. The reality is that it is very hard to make facilities appear to be regularly used when they're actually not. Movies have dedicated professionals that require years of training just to make convincing sets of scenes (where there's only specific camera angles they have to worry about and they can do retakes!) and there are still errors all the time. Paper's fake sex dungeon, fake seal testing facility, and fake underground farm will not hold up to determined scrutiny, unlike my cover base which is actually used regularly and is thus extremely convincing. Would you rather have a few fake bases or a base that is both more convincing and extremely useful to the clan beyond its role as a cover?
In addition, the fake facilities Paper proposed make for terrible covers. An uplift research facility is something in character for our plan, but there's absolutely nothing about it that requires high-OPSEC. If people discover that there is a super secret facility under our based with a hidden tunnel and a whole bunch of other security measures, they're not going to buy that it was for something that could just as easily have been done above ground with far less security. If anything, it'll make them extremely suspicious and probably encourage them to keep looking beyond the obvious cover for our real secret. The same logic holds for the sex dungeon. It's a little odd, but nothing that justifies that massive amount of security we're going through to hide it.
As for the seal testing facility, it is an absolutely horrible idea test seals in a confined space with no exit. @Inferno Vulpix explicitly stated this as a reason why he would not vote for a previous iteration of my plan. In my plan there is only a small amount of sealing matters being done underground and it's purely theoretical. Anyone who knows anything about sealing will see through this cover in an instant.
In contrast, my cover bases is genuinely useful for several purposes that actually require high-OPSEC. In other words, they're a far more convincing misdirection. Only Paper's third layer of defense, Project Necromancy, actually warrants hiding, and it's something that I've already had as part of my cover for days.
To make matters worse, Paper's plan is extremely lacking in details as for how the layers of redundancy are set up and how they protect each other. In the second and third layer of defense, Paper lists various projects we could use as distraction but never explains how to keep them separate or as shields for the others. Are they all underground in the same facility? Do they have staggered depths? How far apart is each layer? Is it a depth sufficient to block Byakugan from each successive layer? How much wasted time would it take to scale down four or five layers just to access the training facility?
In fact, a lot of details are missing. What do we use to tunnel this? How do we breath? What is the "margin" of depth he wanted beyond Hyuga's max vision? For that matter, what value is he using for that max vision?
In my plan, there are two layers that are kept sperate by a gigantic amount of earth and an additional hidden tunnel. (I even have a schematic showing how it works) @Paper, is this also the approach you are taking? Is each of the ploys listed in your second defense layer at separate depths from each other? It's genuinely not clear.
Finally, Paper's plan does not have Kagome make overboard security measures to protect the base. Paper states that "if the secrecy layer is compromised, ask Kagome for a full defensive loadout." That's not inherently a bad idea, but it would be far more secure to have Kagome implement proper security measures ahead of any problems instead of after them. By the time that our security is breached (assuming we even notice that it is breached), it will likely be far too late to properly respond. This sort of security takes time to set up and, perhaps far more importantly, people may have already discovered FOOM in the initial breach.
Unlike Paper, I have Kagome (and Kei) design and implement security directly so that they can stop any security or information breaches before it has a chance to expose FOOM.
In summary, my plan gives us an extremely useful base that is far more effective as a misdirection than Paper's covers, is actually secured using Kagome's full abilities, is incredibly useful for the clan even unrelated to being a cover, and is layed out in far greater detail. I strongly urge everyone to consider these claims and vote for [X] FOOM OPSEC: There Is No Kill Like OVERKILL.
To start, a 'cover base' that is actually used for high-OPSEC projects is both far more useful AND far more convincing as a cover than facilities which are never actually used. As it is now, the clan has to spend about five hours traveling round trip whenever we need to have a high-OPSEC meeting. This is fine occasionally but isn't something we can do all the time. Having an easily accessible high-OPSEC area means that we can have our regular clan meetings secured without massively disrupting our schedules. Building this underground base will have a massive security boost to everything that requires OPSEC, including other clan secrets such as Project Necromancy.
Actually using the base is not just useful, it's also far more convincing than the dummy-bases Paper proposed. The reality is that it is very hard to make facilities appear to be regularly used when they're actually not. Movies have dedicated professionals that require years of training just to make convincing sets of scenes (where there's only specific camera angles they have to worry about and they can do retakes!) and there are still errors all the time. Paper's fake sex dungeon, fake seal testing facility, and fake underground farm will not hold up to determined scrutiny, unlike my cover base which is actually used regularly and is thus extremely convincing. Would you rather have a few fake bases or a base that is both more convincing and extremely useful to the clan beyond its role as a cover?
In addition, the fake facilities Paper proposed make for terrible covers. An uplift research facility is something in character for our plan, but there's absolutely nothing about it that requires high-OPSEC. If people discover that there is a super secret facility under our based with a hidden tunnel and a whole bunch of other security measures, they're not going to buy that it was for something that could just as easily have been done above ground with far less security. If anything, it'll make them extremely suspicious and probably encourage them to keep looking beyond the obvious cover for our real secret. The same logic holds for the sex dungeon. It's a little odd, but nothing that justifies that massive amount of security we're going through to hide it.
As for the seal testing facility, it is an absolutely horrible idea test seals in a confined space with no exit. @Inferno Vulpix explicitly stated this as a reason why he would not vote for a previous iteration of my plan. In my plan there is only a small amount of sealing matters being done underground and it's purely theoretical. Anyone who knows anything about sealing will see through this cover in an instant.
In contrast, my cover bases is genuinely useful for several purposes that actually require high-OPSEC. In other words, they're a far more convincing misdirection. Only Paper's third layer of defense, Project Necromancy, actually warrants hiding, and it's something that I've already had as part of my cover for days.
To make matters worse, Paper's plan is extremely lacking in details as for how the layers of redundancy are set up and how they protect each other. In the second and third layer of defense, Paper lists various projects we could use as distraction but never explains how to keep them separate or as shields for the others. Are they all underground in the same facility? Do they have staggered depths? How far apart is each layer? Is it a depth sufficient to block Byakugan from each successive layer? How much wasted time would it take to scale down four or five layers just to access the training facility?
In fact, a lot of details are missing. What do we use to tunnel this? How do we breath? What is the "margin" of depth he wanted beyond Hyuga's max vision? For that matter, what value is he using for that max vision?
In my plan, there are two layers that are kept sperate by a gigantic amount of earth and an additional hidden tunnel. (I even have a schematic showing how it works) @Paper, is this also the approach you are taking? Is each of the ploys listed in your second defense layer at separate depths from each other? It's genuinely not clear.
Finally, Paper's plan does not have Kagome make overboard security measures to protect the base. Paper states that "if the secrecy layer is compromised, ask Kagome for a full defensive loadout." That's not inherently a bad idea, but it would be far more secure to have Kagome implement proper security measures ahead of any problems instead of after them. By the time that our security is breached (assuming we even notice that it is breached), it will likely be far too late to properly respond. This sort of security takes time to set up and, perhaps far more importantly, people may have already discovered FOOM in the initial breach.
Unlike Paper, I have Kagome (and Kei) design and implement security directly so that they can stop any security or information breaches before it has a chance to expose FOOM.
In summary, my plan gives us an extremely useful base that is far more effective as a misdirection than Paper's covers, is actually secured using Kagome's full abilities, is incredibly useful for the clan even unrelated to being a cover, and is layed out in far greater detail. I strongly urge everyone to consider these claims and vote for [X] FOOM OPSEC: There Is No Kill Like OVERKILL.
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