Hazou does not have enough chakra or stats to whistle up some Shadow Clones mid-combat and have this be competitive
Understood. When I mentioned standard operating procedure, I was referring to how Hazo embarked on this mission not only expecting combat, but actively seeking it out. He should have had time to summon clones and arm them with tags in advance. This fight should not be coming as a surprise to him, he should be prepared. At least in general if not the specifics.
I recognize that it might get a little bit tricky if the mission is expected to last beyond a certain length, and Hazo cannot rely on scouting or otherwise having advance notice to create useful clones in time. I am only saying that when Hazo has the choice, having clones should be preferable to not having clones. If in this case, Hazo for whatever reason did not have that choice, then I'll agree that summoning clones mid-combat is fairly risky and we do not have the Chakra to make it worthwhile.
Unstagnations don't work through SC. You need to be present in your real body to get them done
at no point did I suggest that Hazo wouldn't be there personally? True, I'd prefer for his prime body to take a safer role away from the frontlines, but even then he'd obviously be participating in combat by deploying his seals, just as much as Kei participates when throwing Kunai. If you're saying that using SC at all completely invalidates the encounter, then that's kinda fucked up and I suggest an edit to the rules.
We don't have any seals that are all that useful in combat like this. Hazou can regularly hit harder than a Goo Bomb using his genin-level Taijutsu (43 Tai + 9 (RRB) + 6 (Macerator) + 6 (Boost) = 64)
None of our other seals are better in direct combat than this. If your expectations are different, change your expectations.
can Hazo's taijutsu hit harder than 3 hazos worth of seals? Does the full selection of our entire sealing library deployed from multiple hands over multiple rounds really contribute less to a group fight than a single chunin in close combat? (note, if the answer is yes, then I have no choice but to throw up my hands, cede the argument to you, and then heavily question our build choices.)
I understand that Hazo being unable to boost for very long leaves him vulnerable if he is targeted specifically (which is admittedly likely), but having clones to substitute with and who might be targeted before him in the first place makes up for that, I would think. Hazo plus dogs already outnumber the leopards, if we assign one dog to each leopard we have a couple spare dogs and all the hazos we can muster to tip the balance of those fights. Individual leopards are stronger, but having the number advantage hopefully means we can tactically stall some combats and focus on ending others to free up and redeploy those resources.
Plus, you know, skywalkers. another great tactical advantage that is best used at a distance. Not an instant win button of course, but the only sensible strategy of stacking as many advantages as we can for every combat means throwing this one away is questionable.