- Location
- Venezuela
So, which of our heroes count as "Capes" for the purpose of the creation of a Black Ops group?
Hego, Technor, Juniper, Genghis?, Lizzie.So, which of our heroes count as "Capes" for the purpose of the creation of a Black Ops group?
Ask yourself the following questions.So, which of our heroes count as "Capes" for the purpose of the creation of a Black Ops group?
- Is this hero capable of handling themselves in a fight?
- Do they have any special skills, talents, or overt powers beyond the human baseline?
- Can they do their jobs with any degree of discretion?
- Are you okay with them getting less individual character focus?
Wile E. Coyote, Kitsune and Vagabond Ninja also count (Tom/Marco/Janna too, but yhey don't fit or don't want to fit in something like this)
Bundling the only therapist in the universe into a group that will be doing non-therapy things most of the time feels like a waste.Hmm perhaps Wiley, Technor, Lizzie, and a 4th person for the team.
Perhaps Genghis?
It would make the team really powerful and we could still assign them to martial actions when desired.
I meant to include Juniper with Technor.Bundling the only therapist in the universe into a group that will be doing non-therapy things most of the time feels like a waste.
What does that have to do with how putting Technor in a heroball cuts down on our available therapy sessions?
Juniper and Technor were prior teammates and should have synergy/experience.What does that have to do with how putting Technor in a heroball cuts down on our available therapy sessions?
Ok, but consider the following:I personally, absolutely do not want to see Tobe or Janna being put into the Black Ops Team. Remember, anyone who goes there gets less individual character focus. And both Tobe and Janna have very good personal dice. They work well as solo-focused operatives for us.
Also I really like them.
Yeah, plus considering Tom, Marco being unavailable & having action restrictions, Kitsune being a good solo operative, I think my preferred team right now would be:I personally, absolutely do not want to see Tobe or Janna being put into the Black Ops Team. Remember, anyone who goes there gets less individual character focus. And both Tobe and Janna have very good personal dice. They work well as solo-focused operatives for us.
Also I really like them.
According to prior inquiries into the topic, therapy isn't a magic button to produce obedience or loyalty. It does help with things you'd actually go to therapy for.According to prior inquiries into the topic, Therapy isn't a magic button to fix things!
And taint Tobe's perfectly good personal dice with wonky toon antics? I don't think so.Ok, but consider the following:
Incorporating Wile E. Coyote into the Vagabond Ninjas.
MrHobbit1234: We do have four capes
MrHobbit1234: Wait, let me recheck
Clockworkchaos: Hego, Technor, and LIzzy are probably definatly
MrHobbit1234: 3
C-Moon: Correct.
Clockworkchaos: Khan and Tobe are no's then?
Blueberrypanda:i mean i could see janna fitting would be worried about assigning people we might want doing their own thing though
MrHobbit1234: Khan could become a cape if his Atomic Genes thing reveals stuff in the future
C-Moon: You could probably make an argument for Khan or Tobe, given that Khan has atomic genes.
MrHobbit1234: maybe
C-Moon: Think about synergy with the group, though.
Not anymore, though? He's a mediocre Martial hero, a mediocre Stewardship hero, and an ok generalist. We've recently picked up better Stewards, we've always had better Martial, and we have a number of other good quest leaders at this point. The big unique thing he has is His White Roadrunner, which may actually be useful with the Blot coming to town, but consider:
She's not. Not by a longshot.The problem lies in Kitsune currently being our best Occult unit, but if we either shove the Heroball into Occult nationals or let it rest every other turn, it should be manageable.
Occult
Malifishmertz 38 (-20 to Occult Nationals)
Janna 27 (15+12, 17% chance to waste a national action, +5 To learn more about Supernatural, Cannot cast spells)
Kitsune 22 (+15 when Asia is involved, +11 to sabotage/impair other factions, Limited availability)
Tom Lucitor 22 (+20 to raise the dead, Limited availability)
Tobe 15
Agent Russ 15 (+10 when Toons are involved)
Marco Diaz 14 (Costs income to use)
Genghis Khan 7 (-30 To tech)
I would like to politely disagree. Its not just the stat/trait synergy that needs to be put into perspective, but also narrative synergy. Something like 'they're all martial artists' is rather weak compared 'friends forged in the fires of a quest' or 'friends from their past'. Khan + Dennis is obvious, as is Coyote + Khan maybe, but Tobe and co has no narrative synergy for any of them.Tobe's omni-Nemesis trait + Coyote's Nemesis Pursuit trait.
That's some spicy math, right there. And the Discord bit you quoted does list Tobe as a possible option despite already having his vagabonds, so that shouldn't be a problem.
Honestly, I feel like we could do a lot worse than the Khan, Dennis (his lieutenant, Kung Fool user, and blocker of 1 instance of damage per combat), Coyote (actually competent martial Toon, potential disciple of Kung Fool, and solid generalist), and Tobe (provides manpower, additional Intrigue, additional Occult to complement Khan's own, and a source of Jo-Lan training for the group). And that's something we can do right now.