I would like to politely disagree. Its not just the stat/trait synergy that needs to be put into perspective, but also narrative synergy. Something like 'they're all martial artists' is rather weak compared 'friends forged in the fires of a quest' or 'friends from their past'. Khan + Dennis is obvious, as is Coyote + Khan maybe, but Tobe and co has no narrative synergy for any of them.

Also Tobe is working way better by himself right now. I do not feel the pressing need to mess with a good formula.
I don't really disagree, or I would've been more enthusiastic with my recommendation. I just think it has enough tie-ins to narratively work and the potential to be mechanically powerful, that's all.

I am personally amused at the idea of Tobe trying to be the boss of his ninjas while in a unit in Khan, but that's not really a long-term narrative tie-in.

Y'know, while I'd generally be concerned about sticking Hego in our Black Ops team, it occurs to me that some of the other folks in the thread would probably feel more comfortable sending Khan to do stuff if he had a morality pet glued to him.
 
Y'know, while I'd generally be concerned about sticking Hego in our Black Ops team, it occurs to me that some of the other folks in the thread would probably feel more comfortable sending Khan to do stuff if he had a morality pet glued to him.
That's fair. And to be honest he is probably better off there than Dennis is with his negative intrigue.

And if we include Wiley as someone well educated to cover for Hego and Genghis's gaps and having access to ACME, we just need one more. Assuming he counts.
 
I vehemently object to the proposed Black Ops Group. Wile E. doesn't fit well. And Tobe and Hego both fit well with Khan, but not each other. A Heroball can be potentially powerful enough to get us extra actions. Let's not waste it on a sub-par setup.
 
I vehemently object to the proposed Black Ops Group. Wile E. doesn't fit well. And Tobe and Hego both fit well with Khan, but not each other. A Heroball can be potentially powerful enough to get us extra actions. Let's not waste it on a sub-par setup.
I would prefer having Juniper and Technor in the Black Ops group as I feel that would give the group best possible chance for greatness but I think some people would rather not.

So its a debate between people that want an amazing black ops group with the potential for some downsides (taking away people from other stuff) vs being okay with a subpar black ops group that won't be very helpful but not having to sacrifice anything important to make it.

I think going for a great black ops group would be better in the short and long term rather than building a shit one just because we don't want to commit resources to it.

Genghis
Technor
Juniper
() placeholder for someone we recruit next turn specifically for black ops group, keeping in mind synergy, etc.
 
Last edited:
I would prefer having Juniper and Technor in the Black Ops group
No way!

I did not write multiple Omakes just so that we could get some spotlight on Juniper just to get her bundled away in a Heroball!

I have enough EXP for almost a full slate. I would not contribute any to a slate where juniper gets pokeballed.
 
To me, there is something fishy about Alan Bradley. We may just be getting unlucky with him, but I believe that there might be a negative hidden modifier. It might be in our best interest to spy on our employees next turn.
 
No way!

I did not write multiple Omakes just so that we could get some spotlight on Juniper just to get her bundled away in a Heroball!

I have enough EXP for almost a full slate. I would not contribute any to a slate where juniper gets pokeballed.
I mean, if she has a team up trait, or even if she doesn't just from her past experience on teams then her being on a team just makes sense and would help advance her narrative, especially if Technor is there too.


I would rather no XP is spent than bow to demands like that.
 
Last edited:
I mean, if she has a team up trait, then her being on a team just makes sense and would help advance her narrative, especially if Technor is there too.


I would rather no XP is spent than bow to demands like that.
There's no indication she's got any sort of team up trait. We haven't seen her stats at all yet. No one else has had a team up trait so far.
 
I vehemently object to the proposed Black Ops Group. Wile E. doesn't fit well. And Tobe and Hego both fit well with Khan, but not each other. A Heroball can be potentially powerful enough to get us extra actions. Let's not waste it on a sub-par setup.
I'm honestly confused by your specific objections. I'm not seeing what makes Wile E. a poor fit, I feel like Tobe and Hego have significantly better synergy with each other than with Khan due to their lighter tone, and I fail to see how incorporating a unit with underlings of his own under a military leader would be particularly unlikely to grant an extra action if such a thing is on the table at all.

No way!

I did not write multiple Omakes just so that we could get some spotlight on Juniper just to get her bundled away in a Heroball!

I have enough EXP for almost a full slate. I would not contribute any to a slate where juniper gets pokeballed.
What the fuck, dude.

There's a very obvious line between trying to influence thread sentiment by providing omakes or artwork to make certain options look cool and issuing fucking ultimatums to the thread like this.

How would you feel if I said I would scrap the Plan-Inator and XP-Tracker if I didn't get what I wanted?
 
To me, there is something fishy about Alan Bradley. We may just be getting unlucky with him, but I believe that there might be a negative hidden modifier. It might be in our best interest to spy on our employees next turn.
Hmm, nah. We're just super unlucky with him. Spying on Employees is justified because we wanted to find Kat. If Janus deals with that in his interlude, then we have no further reason to risk loyalty maluses with our employees. Especially since Lovemuffin is already waaaay too low.
 
Genghis (not a fool)
Dennis (student of kung fool)
Wiley (treated like a fool)
Hego (is a fool)

There, we have our black ops team.
I'm actually kind of unironically into this. Genghis, Dennis, and Hego all like they'd synergize well on a team level and, while not gelling as well on that front, Wiley helps cover most of the weaknesses that the group composition brings. In addition, Dennis' trait helps negate the concern of irritating Shego by getting Hego hurt. Of course, that still leaves the problem of there not being a good source of intrigue on the team, which seems somewhat useful for a black ops group.
 
I would like to politely disagree. Its not just the stat/trait synergy that needs to be put into perspective, but also narrative synergy. Something like 'they're all martial artists' is rather weak compared 'friends forged in the fires of a quest' or 'friends from their past'. Khan + Dennis is obvious, as is Coyote + Khan maybe, but Tobe and co has no narrative synergy for any of them.

Also Tobe is working way better by himself right now. I do not feel the pressing need to mess with a good formula.

Edit: Also Dennis needs development a LOT before he's good enough to work in a Black Ops team.
Well, Dennis, Marco and Tobe are getting an interlude together in Cold Shadow, so they might bond ovet that. They might even get to learn from the actual real-life Maui Mallard!
 
Last edited:
No way!

I did not write multiple Omakes just so that we could get some spotlight on Juniper just to get her bundled away in a Heroball!

I have enough EXP for almost a full slate. I would not contribute any to a slate where juniper gets pokeballed.
Threats are not the best way to convince people, I get you like Juniper, but tone it down.
 
What the fuck, dude.

There's a very obvious line between trying to influence thread sentiment by providing omakes or artwork to make certain options look cool and issuing fucking ultimatums to the thread like this.

How would you feel if I said I would scrap the Plan-Inator and XP-Tracker if I didn't get what I wanted?
Threats are not the best way to convince people, I get you like Juniper, but tone it down.

Here's the thing. I've been contributing massive amounts of XP the past few turns (2k each on the past two turns). I have even more massive amounts of XP (about 7,350 in reserve not counting current unjudged Omakes), and I'm willing to use it for just about anything to help the thread. But I won't be party to anything that sideline Juniper right after I worked so hard to get her into the spotlight.

It's not an unreasonable sentiment, and it's not a threat. What is is pertinent information for planning. I'm not sabotaging the thread. I'm not saying I'll go out of my way to hurt the thread. I'm not saying "You can't do this or I'm taking my football and going home." I'm saying "if you do this, I'm not helping (with that specific thing that I don't want to do)." It's important to know when making a plan that you won't have access to my XP stash on any slate that hero-balls Juniper. And it's important to know where I stand so that you know if you have access to my XP.

Honestly, It's kind of offensive that you're saying I'm threatening the thread when all I'm doing is saying that I won't help.

EDIT:
I got so upset that I forgot to address your concerns about my logic:
I'm honestly confused by your specific objections. I'm not seeing what makes Wile E. a poor fit, I feel like Tobe and Hego have significantly better synergy with each other than with Khan due to their lighter tone, and I fail to see how incorporating a unit with underlings of his own under a military leader would be particularly unlikely to grant an extra action if such a thing is on the table at all.

So, the PMC requires capes. Wile is.... Maybe a cape? But almost certainly not. That's what makes him a poor fit.

Tobe is a poor fit because the sort of stuff he does doesn't really intersect with the sort of stuff Hego does, at least in how we use them. But they both have overlap in how we use each individually and how we use Khan.

EDIT EDIT: And MiH called out Synergy specifically once Tobe was added to the conversation in the discord bit I quoted..
 
Last edited:
I'm not apologizing.

And I'm still planning on having Juniper and Technor work together rather than keep them apart for no apparent reason, unless I see a legitimate relevant argument.
 
Last edited:
Honestly, It's kind of offensive that you're saying I'm threatening the thread when all I'm doing is saying that I won't help.

You´re indirectly sabotaging/sowing discontent against any plans not to your liking by depriving them of your support...I´d call that at least *mildy* threatening.

After all, over at "Who needs Harmony", I got called out for similar stuff.
 
Last edited:
Here's the thing. I've been contributing massive amounts of XP the past few turns (2k each on the past two turns). I have even more massive amounts of XP (about 7,350 in reserve not counting current unjudged Omakes), and I'm willing to use it for just about anything to help the thread. But I won't be party to anything that sideline Juniper right after I worked so hard to get her into the spotlight.

It's not an unreasonable sentiment, and it's not a threat. What is is pertinent information for planning. I'm not sabotaging the thread. I'm not saying I'll go out of my way to hurt the thread. I'm not saying "You can't do this or I'm taking my football and going home." I'm saying "if you do this, I'm not helping (with that specific thing that I don't want to do)." It's important to know when making a plan that you won't have access to my XP stash on any slate that hero-balls Juniper. And it's important to know where I stand so that you know if you have access to my XP.

Honestly, It's kind of offensive that you're saying I'm threatening the thread when all I'm doing is saying that I won't help.
It is pertinent information for planning in the sense that it is pertinent to know you will only help the thread if we comply with your ultimatum, yes.

To be clear - you are under no obligation to use your XP for anything. Argidoll appears to enjoy being an XP dragon, and that's perfectly fine. The issue is the bit where you are trying to use your XP to bludgeon people into submission even if they don't actually agree with your plan.

There are no rules against it, just as there are no rules that I need to keep providing any of the resources I provide to help the QMs award XP, the voters allocate XP, or anyone to make legible and comprehensible plans in a complicated system. But I think we can all agree that if, last voting round, I had told people I would pull my shit if Defensive Positions won, it would absolutely be a dick move.

If you don't want to spend your XP in the event a Juniper heroball plan wins, well, sure. It is yours to spend, after all. But telling the thread ahead of time to attempt to strongarm us into compliance even if we don't actually want whatever plan you're supporting is not in the spirit of the game we're all playing. Far better that we have to deal with an unexpected XP shortage than have the basic tenets of democratic gameplay subverted.
 
You´re indirectly sabotaging/sowing discontent any plans not to your liking by depriving them of your support...I´d call that at least *mildy* threatening.
no?
saying you won't support something isn't a threat. that's like saying that people saying they won't vote a certain way is a threat.
XP is a personal recourse. people use it on what they like. there isn't a threat there
 
You´re indirectly sabotaging/sowing discontent any plans not to your liking by depriving them of your support...I´d call that at least *mildy* threatening.
That's a weird line. You have to support all plans even if you don't like them or else you're being threatening? I don't agree at all.

I'm not apologizing.

And I'm still planning on having Juniper and Technor work together rather than keep them apart for no apparent reason, unless I see a legitimate relevant argument.

I'm not saying keep them apart. have them work together on quests, and take Personals together. But I want Juniper to have time in the spotlight and to be able to do dance magic before we remove her from existence as a seperate unit.

It is pertinent information for planning in the sense that it is pertinent to know you will only help the thread if we comply with your ultimatum, yes.

To be clear - you are under no obligation to use your XP for anything. Argidoll appears to enjoy being an XP dragon, and that's perfectly fine. The issue is the bit where you are trying to use your XP to bludgeon people into submission even if they don't actually agree with your plan.

There are no rules against it, just as there are no rules that I need to keep providing any of the resources I provide to help the QMs award XP, the voters allocate XP, or anyone to make legible and comprehensible plans in a complicated system. But I think we can all agree that if, last voting round, I had told people I would pull my shit if Defensive Positions won, it would absolutely be a dick move.

If you don't want to spend your XP in the event a Juniper heroball plan wins, well, sure. It is yours to spend, after all. But telling the thread ahead of time to attempt to strongarm us into compliance even if we don't actually want whatever plan you're supporting is not in the spirit of the game we're all playing. Far better that we have to deal with an unexpected XP shortage than have the basic tenets of democratic gameplay subverted.
I disagree. It's a pertinent part of any argument. And the thread should know ahead of time. Not telling the thread and having everyone on board and then suddenly the slate fails because I don't use any XP and people ask why and I say "I wasn't about to use my XP on a slate that heroballed juniper the first turn we got her." is a dick move. It invites people to get absolutely reasonably angry because that's the sort of information that would change their behavior. By telling ahead of time it allows people to plan around it, make omake, vote on other stuff. Only saying something afterwards is like being a mean-spirited scrooge and is really dickish.

If having or not having information will change the actions of others, and there's no harm to you giving the information, then you should give the information. Always.
 
Jesus Christ...Why are you people chomping so hard to form a Heroball? At least give Juniper the chance to get dance magic and shit. I mean, we haven't even finished our Council yet.
 
I disagree. It's a pertinent part of any argument. And the thread should know ahead of time. Not telling the thread and having everyone on board and then suddenly the slate fails because I don't use any XP and people ask why and I say "I wasn't about to use my XP on a slate that heroballed juniper the first turn we got her." is a dick move. It invites people to get absolutely reasonably angry because that's the sort of information that would change their behavior. By telling ahead of time it allows people to plan around it, make omake, vote on other stuff. Only saying something afterwards is like being a mean-spirited scrooge and is really dickish.

If having or not having information will change the actions of others, and there's no harm to you giving the information, then you should give the information. Always.
Similarly, it is relevant information to know that I'll delete all of my tools if a plan I don't like goes through.

But that's not in the spirit of the game. Far better to deal with, god forbid, having a few fewer DC reductions than to violate the spirit of the game. (Or, if you think that's really so dickish, you aren't obligated to conditionally withhold XP. Just throwing it out there.)

Anyway, can't really make my point any more clearly than I have already, so peace.
 
Back
Top