I don't feel like using PA just to try and succeed an action with a sizeable risk of failure when we can take almost-guaranteed success actions with the right heroes, while utilizing our personals for something more varied and fun.

That is all. :)
 
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Yeah, but there's not a scenario where Death would willingly fight someone who doesn't naturally die, and keeping Death from leaving if it doesn't want to stay should be basically impossible.
In his first Twilight Zone apperance he was 'tricked' into missing a replacement appointment but almost everyone who's watched it, me included, get the feeling Mr. Death wasn't fooled for a second and allowed it to happen so the guy could die fulfilled.
 
Yeah, but there's not a scenario where Death would willingly fight someone who doesn't naturally die, and keeping Death from leaving if it doesn't want to stay should be basically impossible.
I admit that would be a conceptual paradox on a metaphysical level, but then, you have to keep in mind that this setting is built on paradoxes, so that frankly isn't that great of an argument.

Beyond that, silly laws like "entropy always increases in a closed system" are violated by the presence of perpetual motion machines, so "laws of reality" can be broken in this setting.
 
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I wonder what a Mr. Death negaquest dealing with the mess of paradoxes and unscheduled deaths this timeline is would be like.
 
I don't feel like using PA just to try and succeed an action with a sizeable risk of failure when we can tale almost-guaranteed success actions with the right heroes, while utilizing our personals for something more varied and fun.

That is all. :)
I agree. I think personal attention should be used if and only if there is an action that:
1. We would very much like to crit, be it narratively or mechanically. Something like finding Star falls into this category, wheras eg buying WyndComm does not.
2. We can't crit it naturally on normal turns. Something like sublight drives counts, but Dino Entertainment does not.
3. We have a good chance not to pass it without personal attention, like with upgrading DoofOS security
3a. We cannot afford to critfail it, or at least very strongly would not like to; Flubber PR would be an example of this, had the DC not gone up.

I don't think there's really any action that qualifies for this except maybe searching for Star if the DC is right. Something like forming the coven or upgrading the PMC could count if they were in range with PA, or upgrading AI if we knew the DC, but they aren't achievable even with that.
 
1. We would very much like to crit, be it narratively or mechanically. Something like finding Star falls into this category, wheras eg buying WyndComm does not.
2. We can't crit it naturally on normal turns. Something like sublight drives counts, but Dino Entertainment does not.

Spying our Employees would count for these 2 I think. It's an action we can crit on normal turns (2) and it's something we'd very much like to crit to find Kat (1), especially this turn where if he sabotages us he'll do so with a crit success.

3. We have a good chance not to pass it without personal attention, like with upgrading DoofOS security

This, however, seems incompatible with the first point. If it's an action that we'd like to crit a lot then it's also an action we would absolutely hate to fail. And if we've no decent chances of passing it without PA then that means that we'd have a considerable risk taking it even with PA.

For example if there was an action that after PA and XP would be around 25% chances of failure, if that action was something like "Search for Star" then I doubt we would take it at all, because "Search for Star" is an action we wouldn't like to critfail under any circumstances.
 
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I don't think there's really any action that qualifies for this except maybe searching for Star if the DC is right. Something like forming the coven or upgrading the PMC could count if they were in range with PA, or upgrading AI if we knew the DC, but they aren't achievable even with that.
I want to give upgrading AI a shot at some point, just to maybe try to reveal the DC, but not this turn clearly.
 
Spying our Employees would count for these 2 I think. It's an action we can crit on normal turns (2) and it's something we'd very much like to crit to find Kat (1), especially this turn where if he sabotages us he'll do so with a crit success.



This, however, seems incompatible with the first point. If it's an action that we'd like to crit a lot then it's also an action we would absolutely hate to fail. And if we've no decent chances of passing it without PA then that means that we'd have a considerable risk taking it even with PA.

For example if there was an action that after PA and XP would be around 25% chances of failure, if that action was something like "Search for Star" then I doubt we would take it at all, because "Search for Star" is an action we wouldn't like to critfail under any circumstances.
Those are not the same thing. Specifically, point 1 is for actions where we expect a crit to have significantly better effects than just passing, like recruitment actions giving 2 people rather than just 1. Obviously, crits are better than not critting, but not all crits are equal improvements.
I don't think stopping Mr. Death is a good idea, he isn't a bad guy, he's just doing his job.
I'm going to make the argument that death is bad, actually. A bit of a bold claim, I know, but I'm going to stick by it.
 
So, as far as AI research goes, before we did doppelganger AI it was at 315 dc then it went to ???.

I think there was a reduction in its dc but I'm not sure it's enough for it to be achievable.

And we don't have anymore AI related learning actions that I'm aware of.

So the next steps should be the various personal actions relating to AI and creating a working doppelganger, correct?

Not this next turn but just on the AI path I mean.

So, who should we doppelgang?

I'm thinking someone with high diplomacy since I think thats our weakest area at the moment.

Are their any deceased people in this setting that would have really high diplomacy? Sinatron had 4 stars I believe, so perhaps a entertainer?

Are there any people specific to Disney properties since real world people might be annoying to choose from?
 
Those are not the same thing. Specifically, point 1 is for actions where we expect a crit to have significantly better effects than just passing, like recruitment actions giving 2 people rather than just 1. Obviously, crits are better than not critting, but not all crits are equal improvements.

I mean, a crit seems like it'd have a far better effect than just barely succeeding. The reward is not only discovering Disloyal Employees but also the secrets of hero units.

(Reward: Discover if any of your employees are disloyal, potentially discover secrets of hero units)

Which would be extremely good since there are quite some units their secrets would love to know (Goof, Russ, Alan, Janus, etc.). In fact we've been trying to get to know some of those secrets for quite some turns (like Goof), but we haven't been able to, and it doesn't seem like we'd be able soon tbh.

Also, just realized that Spying our Employees would satisfy 3a, since it's something we don't want to critfail at all.
 
Are there any people specific to Disney properties since real world people might be annoying to choose from?
Well, Elvis is a big thing for Jumba. There's also the 23rd and a half president of the United States from gravity falls. But he's a human who actually falls under the masquerade. Personally I would love Freddie Mercury. And in theory, we might be able to get a robot duplicate of a non-gridlocked character, like maybe princess Anna of arendelle?

Edit: apparently the answer is a hard no according to Weredrago2. There has been a concerned effort to keep classic and gridlocked separate, so even as an AI doppelganger we can't get classic characters in gridlocked.
 
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I'm going to make the argument that death is bad, actually. A bit of a bold claim, I know, but I'm going to stick by it.
A lot of bad guys have used that excuse. Killing people is still bad if it's your job.
I recommend watching the Twilight Zone episodes One for the Angels and Nothing in the Dark to better understand the character of Mr. Death, he isn't evil by a long stretch. I'm actually considering doing more omakes involving him because I genuinely enjoy Twilight Zone's portrayal of Death and want to use it more.
 
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