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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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I feel like the heart should be used on something like a banner rune that would take effect hold wide, if we could convert that Master Rune of Unyielding [Armour](Bearer has Regeneration, Tireless and Steelskin), Cost: 6 points

We know that the Master Rune of Unyielding can be a banner rune. It was one of the options at character creation:
[ ]Deed: The Laborious Defense at the Peak Pass
You were part of an enterprising group of dwarfs who were setting up a large defensive rune array near the future Karak Kadrin. Your group specifically was tasked with examining and erecting defences around a large stone obelisk that Lord Grungni demanded to remain where you had found it. As you set about your assigned task of engraving various runes of protection around the growing curtain wall, the older smiths poked and prodded at the obelisk curiously, when suddenly the ghastly howl of demons was heard in the distance. A great horde of Slaaneshi hunters had broken the defensive perimeter, slaughtering the rangers and warriors that were meant to forewarn of an impending attack. To all of your horror, this happened right as many of the older runesmiths were well into the ritual taught to them by Lord Thungni, and they could not stop lest they and everyone in the camp were destroyed by the obelisk's violent explosion. With a grim determination about you, you taunted the demons heading towards your position, challenging them all to combat. Your bellowing voice and rage-inducing heckles drew a large enough horde to your position, relieving the defence around the obelisk itself. When the battle ended the survivors found you standing surrounded by hundreds of pulped bodies. Your armour dented, your hammer caked in gore, and your prospective masterwork, The Master Rune of Unyielding, etched on the banner blowing defiantly in the wind. Your work on the rune was enough to get the elder smiths to snort with approval in your general direction, and you found a few chances to get a peak and looksie at their work when they weren't looking *wink*
(Gain: The Master Rune of Unyielding: + Regeneration + Tireless + Steelskin, and progress to certain runes pertaining to magic and anti daemon runes.)
 
you know the whole super healing spring thing if it actually pans out to expectation might get Valaya herself to come check it out and maybe even give us head pats and say good boy
 
We've been on the frontlines 3 of 4 times. Injured 2 of 3 times.
What Snorri should do is a dumb argument because whether he does or doesn't its not what he is doing.

As for being petty. Whas Ghal Maraz a petty warhammer? Just because its not as large as a Gronti doesn't make something now worthy of being a legend. This is a dumb fucking argument.
Note that Snorri only fights some of the time. While he does go on campaigns he doesn't actually go on all of them. Examples being Otreks treks to clear out the lands which he does pretty often. Such examples include excursions to clear out trolls, beastman and daemons along with that fight against the dragon. He does not in fact go out on most campaigns.

Another thing is that Snorri being a craftmans first and foremost does the most for his hold making things. Even during the incursions our best contributions were our creations. While we lost some walls making the Kings and princes armor and cloaks those proved to be instrumental in holding the line, keeping the king and prince alive and our ability to fight Kholek with him delivering the killing blow. We created an anti magic banner that saved countless lives. Our greatest contribution to the battle against Kholek was designing the anti dragon ogre bolt thrower and the botl designed specifically to kill him which actually let us wound and kill him.

Also again, the only 2 times that Snorri was seriously injured was against 2 extremely unique creatures that were super combatants and again we fought against them nearly 20 turns apart, we fought the Greedy One around turn 2-3 and Kholek on turn 19, and this quest is 21 turns in. Us meeting more enemies like that are going to be extremely rare considering the 20 turn gap with said fights.

In regards to Ghal Maraz the argument was that such items are better used in the hands of people who are the absolute best fighters and the ones going out all the time and getting shit done through combat. We really are not the best and we get shit done mostly through making epic artifacts.
Perhaps when Snorri says he isn't the best, he's being modest like how he deflected that comment about the greedy troll earlier last update?



He's basically implying that he wouldn't be the best warrior unless he didn't need the Throng backing him up.

Lets face the facts:
  • Snorri has been in 3 of the 4 campaigns thus far in the story, only skipping out Otreks minor skirmishes against the trolls post Greedy Troll.
    Of those 3 campaigns, Snorri has been on deaths door twice.
  • As we saw in the Greedy Troll campaign, Snorri was actually the default leader until he refused and is likely still the first person to go if the royal clan vanished in a puff of smoke.
  • As the Last Runelord of the North, Snorri is likely to be an important figure on a regional level and as important as Otrek in his own way.
  • Snorri is one of the best warriors of the hold, remember how he killed the Greedy Troll and how the fight against Kholek was 2 Runelords (E: Sorry, a Runelord and a Runelord tier Runesmith), the King and a Griffon people have been comparing to the actual Ancestors. And that the kings bodyguard only showed up defending the Bolt Throwers. Seems they would have been more prominent if any of the best Longbeards in the hold could match Snorri.
  • All the time that Snorri is on the field enemy spell casters take -25 and friendly Runesmiths take +5 passively, a difference in the roll equivalent to Snorris centuries of experience (Unyielding Really Old Grumbler). Meaning that keeping Snorri in the field is a significant force multiplier.

Nah we can justify this.
When Snorri says he isn't the best fighter he means that he isn't at the upper tiers. Yes he is high tier lord level but there are just people flat out better fighters in him out in the world. Kind of like how the QM outright stated that there are runelords that are just flat out better than Snorri by very large degrees due to skill and experience who could do what Snorri can with Adamant with just wood and steel. Just like how we just are not beating any of the best and oldest runelords in runecrafting there are just far better fighters out there in the world. Like how Otrek is a far better fighter than Snorri while even Gloin is likely better than him combat wise.

The main thing Snorri has going for him is his anti magic skills he has as a runelord. Again, not to say that he isn't one of the best fighters. It's just that as a Runelord he isn't meant to be the absolute best among fighters compared to other dedicated warriors.

Also still don't think we can justify using the heart on solely personal gear when the argument is keeping Snorri alive since a banner using the heart accomplishes the same thing if not even more so. What with it doing a much better job of keeping the army that he is fighting with alive including other high level combatants and even super combatants. Not to mention that it would also seriously help Snorri as well since he doesn't need to use the heart to get T4 Adamant armor with the unyielding master rune on top of the super banner. In fact said T4 armor would likely actually combo with the effects of the hypothetical banner, the QM did mention that combos can combo, especially if we add Grimnir runes to said banner.
 
Also still don't think we can justify using the heart on solely personal gear when the argument is keeping Snorri alive since a banner using the heart accomplishes the same thing if not even more so.
Actualy this is false, remenber the hearth doesn't have infinite power, only limitless energy, the more we spread it out the weaker the effect, so for the purpose of keeping one dwarf alive armor will be better be an order of magnitude pretty much be definition since it will always be just as good a defence whitout needing the optimal situation of being surrounded be super combatants to be effective.
 
Actualy this is false, remenber the hearth doesn't have infinite power, only limitless energy, the more we spread it out the weaker the effect, so for the purpose of keeping one dwarf alive armor will be better be an order of magnitude pretty much be definition since it will always be just as good a defence whitout needing the optimal situation of being surrounded be super combatants to be effective.
First off we don't need to be surrounded by super combatants to be effective. Snorri is good enough to fight on his own or with non super combatants. Second you might seriously be underestimating how much 'weaker' the effects would be and it might not even be that with how powerful we have seen banner can be with our anti magic banner. And again, we can combine the effects with T4 Adamant armor with the unyielding rune that and in fact may even combo for an even stronger effect.
Yes but that was then. This is what we're getting. I imagine we have to research it (16) slots to learn how to apply it as a Banner Rune.
Actually wouldn't a banner using Valya and Grimnir runes pretty much produce similar results to an unyielding rune? In fact combo it with another ancestor rune and we may be able to develop an ancestor combo that works like an unyielding rune that may be even more powerful. We did see how insanely strong ancestor combos can be during the incursion to the point that they helped them prevent the Eastern Dwarfs fall to chaos.
 
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Bovine, from turn 13:

"You're sure that whatever Rune you create with this damn thing will be incredibly energetic, more so than usual. It would make a regeneration rune you think could at the very least regrow limbs in seconds if concentrated to an individual, and heal broken limbs if spread out through something like a Banner Rune. Defensive Runes too would be incredibly powerful, if you had this heart when you had made your amulet it would have made the shield far more powerful, perhaps even reflect physical attacks as well. The limits are endless, and many of your theories ended up being proven correct. Frankly its a bit disappointing to have been right the first time, admittedly you were surprised by some things, and you're sure the damn thing will have one last trick in store for you, but you won't really know until you put it to use on a Rune."

These are on a very different scale of healing, growing limbs in seconds vs fixing busted ones. Don't theorize about what we literally know.
 
Bovine, from turn 13:

"You're sure that whatever Rune you create with this damn thing will be incredibly energetic, more so than usual. It would make a regeneration rune you think could at the very least regrow limbs in seconds if concentrated to an individual, and heal broken limbs if spread out through something like a Banner Rune. Defensive Runes too would be incredibly powerful, if you had this heart when you had made your amulet it would have made the shield far more powerful, perhaps even reflect physical attacks as well. The limits are endless, and many of your theories ended up being proven correct. Frankly its a bit disappointing to have been right the first time, admittedly you were surprised by some things, and you're sure the damn thing will have one last trick in store for you, but you won't really know until you put it to use on a Rune."

These are on a very different scale of healing, growing limbs in seconds vs fixing busted ones. Don't theorize about what we literally know.
Jeez no need to have that tone. It's just unfair to assume that everyone can remember every single exact detail all the time in a quest that has dozens of updates with each update having thousands of words.

Besides that doesn't dispute my point that it the banner would likely stack with a T4 Adamant armor that had all the runes using T4 to make them including the unyielding rune.
 
First off we don't need to be surrounded by super combatants to be effective. Snorri is good enough to fight on his own or with non super combatants. Second you might seriously be underestimating how much 'weaker' the effects would be and it might not even be that with how powerful we have seen banner can be with our anti magic banner. And again, we can combine the effects with T4 Adamant armor with the unyielding rune that and in fact may even combo for an even stronger effect.
At this point you are just contradicting yourself , the idea that a banner would be just as good as armor to keep him going holds no water unless he is surronded by peers. And you often say we shouldn't focus on combos due to how hard they are to pull so we can't count on being able to combo armor and banner, and since are assuming the armor will be made of adamant anyway it makes no diference when projecting the diference the hearth would make.
 
At this point you are just contradicting yourself , the idea that a banner would be just as good as armor to keep him going holds no water unless he is surronded by peers. And you often say we shouldn't focus on combos due to how hard they are to pull so we can't count on being able to combo armor and banner, and since are assuming the armor will be made of adamant anyway it makes no diference when projecting the diference the hearth would make.
Not really since Snorri in his own right is an amazing fighter even if he isn't super combatant tier and an army of well armed dwarfs is still an army of runed dwarfs. As for the combo I did say it was likely though I did forget to state that at the least it would likely stack with the effects of our own armor. Soulcake did mention that combos with similar effects would boost each other and that Master runes were pretty much combos in their own right. An example is Otrek's armor which due to having impact seems to stack with his weapon and cloak combo which also have impact runes.
 
What's a couple of centuries. The Dwarf golden age is coming :)
Very meta logic for NPC orgs to be using though.
Note that Snorri only fights some of the time. While he does go on campaigns he doesn't actually go on all of them. Examples being Otreks treks to clear out the lands which he does pretty often. Such examples include excursions to clear out trolls, beastman and daemons along with that fight against the dragon. He does not in fact go out on most campaigns.

Another thing is that Snorri being a craftmans first and foremost does the most for his hold making things. Even during the incursions our best contributions were our creations. While we lost some walls making the Kings and princes armor and cloaks those proved to be instrumental in holding the line, keeping the king and prince alive and our ability to fight Kholek with him delivering the killing blow. We created an anti magic banner that saved countless lives. Our greatest contribution to the battle against Kholek was designing the anti dragon ogre bolt thrower and the botl designed specifically to kill him which actually let us wound and kill him.

Also again, the only 2 times that Snorri was seriously injured was against 2 extremely unique creatures that were super combatants and again we fought against them nearly 20 turns apart, we fought the Greedy One around turn 2-3 and Kholek on turn 19, and this quest is 21 turns in. Us meeting more enemies like that are going to be extremely rare considering the 20 turn gap with said fights.

In regards to Ghal Maraz the argument was that such items are better used in the hands of people who are the absolute best fighters and the ones going out all the time and getting shit done through combat. We really are not the best and we get shit done mostly through making epic artifacts.

When Snorri says he isn't the best fighter he means that he isn't at the upper tiers. Yes he is high tier lord level but there are just people flat out better fighters in him out in the world. Kind of like how the QM outright stated that there are runelords that are just flat out better than Snorri by very large degrees due to skill and experience who could do what Snorri can with Adamant with just wood and steel. Just like how we just are not beating any of the best and oldest runelords in runecrafting there are just far better fighters out there in the world. Like how Otrek is a far better fighter than Snorri while even Gloin is likely better than him combat wise.

The main thing Snorri has going for him is his anti magic skills he has as a runelord. Again, not to say that he isn't one of the best fighters. It's just that as a Runelord he isn't meant to be the absolute best among fighters compared to other dedicated warriors.

Also still don't think we can justify using the heart on solely personal gear when the argument is keeping Snorri alive since a banner using the heart accomplishes the same thing if not even more so. What with it doing a much better job of keeping the army that he is fighting with alive including other high level combatants and even super combatants. Not to mention that it would also seriously help Snorri as well since he doesn't need to use the heart to get T4 Adamant armor with the unyielding master rune on top of the super banner. In fact said T4 armor would likely actually combo with the effects of the hypothetical banner, the QM did mention that combos can combo, especially if we add Grimnir runes to said banner.
Ya got me. 75% of the time is indeed a smaller % than 100%.
Snorri didn't bother attending the years of ranger work and minor skirmishes against small packs of trolls in which victory was basically guaranteed and we didn't even get given a vote to join in it was so low a priority. Lib cucked. Atheist checkmated.
But lets not pretend that 75% is an insignificant amount. And perhaps you should think that maybe the fact that we've come across two super combatants in twenty turns and consider that, maybe in this time period they're more common than you realise, for example do you include the Greater demon that Grimnir killed in the campaign of the valiant?
Perhaps the thing to take away is that we don't bother with combat turns unless there is the sort of supercombatant enemy to fight? But just to check do you mean that if we only ever fight one every ten turns anyway and we've never sat one out then thats an argument against making legendary armour and weapons for anyone at all?

I don't know why you're bringing up Ghal Maraz in response to me unless you're trying to make the 'if its not big its not worth making' argument.
Similarly it is silly to bring up Dragons Spite or the Reckoner. They were created under specific cirumstances for a specific purpose and I haven't argued that they were a poor idea. However it would have been impossible for us to plan ahead and make grudge runes for the next fight until we know its going, improving our armour will never go wrong regardless of the future threat though.

As for there being better fighters, where are they? I pointed out that its seems to be Otrek and Snorri seem to be crucial in all our fights and yes Gloin did a fantastic job in the underway but that was a feat of command more than combat and his equipment is better than ours already, so that offsets his being better even if he actually is.
Snorri is at worst the fourth best fighter, this relies on both counting the KoS, assuming that Gloin is better than him, and assuming that we're not in a situation where his passive bonuses apply. So let me pose yet another question, would you spend the Greedy Heart on a banner that gives a -30 to all enemy magic attempts across an entire battlefield? If so, I think its worth spending the greedy heart to ensure that Snorri survives, because thats just one of the many things he does.
Jeez no need to have that tone. It's just unfair to assume that everyone can remember every single exact detail all the time in a quest that has dozens of updates with each update having thousands of words.

Besides that doesn't dispute my point that it the banner would likely stack with a T4 Adamant armor that had all the runes using T4 to make them including the unyielding rune.
You can use logic though. If a banner was as good or better than armour, Dwarves would go into battle in togas.
 
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Very meta logic for NPC orgs to be using though.
The first part is accurate, not meta.

Apprenticeships take a century, with another century follow up.
Weddings are planned four decades in advance.
We've had personal projects go on for a couple of decades...

A city taking a few centuries to be finished properly wouldn't be a problem to dwarfs

The second part about the golden age was intended for player consumption. The Golden age is coming: we don't need immediate results.
 
Honestly, to respond to the point that some people are making about how Snorri's not the best fighter right now....you know how long we're probably going to LIVE, right? We'll be alive and kicking by the time the likes of Otrek will be dust in a tomb somewhere, no offense to him. Even if we only dedicate a fraction of our lifetime to combat, which seems unlikely since we live in one of the most Chaos infested regions of the world, we'll probably still end up having more battle experience then anything short of the dwarf kings and thanes of legend. Not to mention that dwarfs don't exactly get weaker in their dotage. They just get leaner and meaner and denser, like angry, wizened old trees. I think an investment in top tier armour for somebody that's likely going to end up experiencing THOUSANDS OF YEARS of war and combat would be pretty worth the expenses. Even if we're not "specialized" for combat in the short term, like a thane or a king, just by sheer weight of age we're probably going to end up more experienced then the lot of them, even if it's not something we devote ourself wholly to.
 
Well banners runes are as good as armour runes, it's just their purpose isn't the same.
RedBovine was specifically saying that a Banner would keep Snorri alive just as well as an equivalent banner.

Thats like me saying forks are just as good for eating soup as spoons. When someone points out that that is wrong saying that forks are good for the purpose of eating solid food isn't a defense of the original statement.
The first part is accurate, not meta.

Apprenticeships take a century, with another century follow up.
Weddings are planned four decades in advance.
We've had personal projects go on for a couple of decades...

A city taking a few centuries to be finished properly wouldn't be a problem to dwarfs

The second part about the golden age was intended for player consumption. The Golden age is coming: we don't need immediate results.
Fantastic how you missed the point there.
We aren't making choices here, though player meta knowledge of the golden age is irrellevant for the NPC decision making process.
Dwarves do plan long term and right now long term is retaking the lost holds not starting up a new one because Snorri thinks he can make it really cool.
 
Very meta logic for NPC orgs to be using though.

Ya got me. 75% of the time is indeed a smaller % than 100%.
Snorri didn't bother attending the years of ranger work and minor skirmishes against small packs of trolls in which victory was basically guaranteed and we didn't even get given a vote to join in it was so low a priority. Lib cucked. Atheist checkmated.
But lets not pretend that 75% is an insignificant amount. And perhaps you should think that maybe the fact that we've come across two super combatants in twenty years and consider that, maybe in this time period they're more common than you realise, for example do you include the Greater demon that Grimnir killed in the campaign of the valiant?
Perhaps the thing to take away is that we don't bother with combat turns unless there is the sort of supercombatant enemy to fight? But just to check do you mean that if we only ever fight one every ten turns anyway and we've never sat one out then thats an argument against making legendary armour and weapons for anyone at all?

I don't know why you're bringing up Ghal Maraz in response to me unless you're trying to make the 'if its not big its not worth making' argument.
Similarly it is silly to bring up Dragons Spite or the Reckoner. They were created under specific cirumstances for a specific purpose and I haven't argued that they were a poor idea. However it would have been impossible for us to plan ahead and make grudge runes for the next fight until we know its going, improving our armour will never go wrong regardless of the future threat though.

As for there being better fighters, where are they? I pointed out that its seems to be Otrek and Snorri seem to be crucial in all our fights and yes Gloin did a fantastic job in the underway but that was a feat of command more than combat and his equipment is better than ours already, so that offsets his being better even if he actually is.
Snorri is at worst the fourth best fighter, this relies on both counting the KoS, assuming that Gloin is better than him, and assuming that we're not in a situation where his passive bonuses apply. So let me pose yet another question, would you spend the Greedy Heart on a banner that gives a -30 to all enemy magic attempts across an entire battlefield? If so, I think its worth spending the greedy heart to ensure that Snorri survives, because thats just one of the many things he does.
Could you please be civil in these arguments? That tone just seems a bit overly hostile to someone that is disagreeing with you and is pretty much the same thing that people complained about me about with the way I was arguing.

Anyway you just seem to be wildly exaggerating and misinterpreting things to a very large degree. 75 percent of the time is spent fighting? Sorry but that is just not the case. When the Greedy One showed up we only spent an action to go hunt him down which only took a few months IIRC and that was one turn. The march with Grimmnir was a once in a life time thing and the Daemon Incursions had us mostly making stuff with us only using some of our time to get personally involved in battles. And over 200 years it was mostly people like Otrek going out and fighting most of the time. Over 21 turns we only got directly involved in serious battles in 3 of them and 2 of those were only partly. So 75 percent is just a very heavy exagaration in how heavily we were involved throughout the quest.

The 20 years thing is just plain wrong since the quest has 10 year turns. The argument isn't that we only fight super combatants, the argument is that super combatants are the main threat against us and that's mostly due to not upgrading our gear yet. The other argument is that we don't really fight that much so if we did make something that is literally one of a kind that it should go to someone that would be using it way more than us to get the most use out of it. And no, people have no issue with upgrading our gear to the highest degree possible, it's just that the Greedy Heart seems way too valuable for Snorri's personal gear and doesn't seem that necessary to use a T5 item for that. Also super combatants like the Greedy One and Kholek are in indeed extremely uncommon with the Greedy One being a one of kind troll of chaos undivided on the cusp of daemon princehood and Kholek is one of the most ancient beings in the Warhammer setting who was only able to be killed by one of the most powerful beings in the setting in canon and only after a long fight IIRC.

As for their being better fighters it just makes sense that Snorri wouldn't be among the absolute best since he isn't a dedicated warrior. Just because we don't see them doesn't they aren't there. After all the QM outright stated that there are in fact Runelords that are just far better than Snorri at runecrafting. Otrek is a great example of a Dwarf whose abilities can really shine when given the best gear possible.

As for ensuring Snorri survives it seems like you are flat out ignoring the arguments that are saying that we don't need to give him the heart for that. Like the arguments are that there are plenty of ways to do that without using up a T5 material on Snorri.
 
I'm going to bed after this so if I'm not civil pleas understand how frustrating this argument has been I mean look at this.
75 percent of the time is spent fighting?
...
that's mostly due to not upgrading our gear yet
...
Just because we don't see them doesn't they aren't there

I've only said it a few times I completely understand how you got confused here. 3 out of the 4 campaigns thus far in the story. 75%.

The gear bit though stumped me...
So you're not arguing that we shouldn't improve our gear actually you're arguing that we should make something less good than we could? Something second rate?
Sounds wildly out of character for a rune smith.
You are simultaneously arguing that yes we should do the best we can but also not that good. Can you see why that is not fun to argue with.

Finally you just out right admit that no there aren't better fighters than Snorri that just haven't been introduced but make the wild claim that if we just made them armour they'd appear.
Slayer dwarves are known to kill dragons basically naked. There are Rune lords so good that they can beat our Gomril equipment with Iron. If the Karrak Drak had fighters like you're pretending it does we'd know them rune equipment or not.

As for arguments that we don't need to give Snorri the heart because there are other ways he can survive: I do not care. I am not arguing that this is the literally only way and if he doesn't get it then he dies.

Oh but I did get years and turns mixed up, sorry that was a typo. I'll correct it.
 
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Fantastic how you missed the point there.
We aren't making choices here, though player meta knowledge of the golden age is irrellevant for the NPC decision making process.
Dwarves do plan long term and right now long term is retaking the lost holds not starting up a new one because Snorri thinks he can make it really cool.

I'm stil not sure what your point is anyway. I think you're focusing on something small I said as if it was the main point. I want to see if it's possible to use the Greedy heart to improve the Healing Spring that the Priesthood of Valaya will probably be building.
It was a comment in response to someone bringing the defensibility of such a remote location.

I said that a fortified settlement would form around the spring miraculous healing spring like medieval European cities grew organically around popular pilgrimage sites. And with using Amsterdam as an example: It was a fishing village in a swamp on the edge of Europe, and look at it now, seven centuries later.

If you're complaining about using meta knowledge "the Golden age is coming", I'm not sure what to say to that. As far as metagaming goes, it's relatively minor. I think a good part of the playerbase is hoping for a stretch of peacetime without any major calamities befalling dwarfkind. I only mentioned it because I wanted to point out that it's OK to have a project whose final form is not immediate.

I could have missed the point again, but I'm not going to get into a heated discussion about this. I just put the idea of boosting the Spring with the Greedy heart out there as an alternative, and that is the end of it for me.
 
I'm going to bed after this so if I'm not civil pleas understand how frustrating this argument has been I mean look at this.


I've only said it a few times I completely understand how you got confused here. 3 out of the 4 campaigns thus far in the story. 75%.

The gear bit though stumped me...
So you're not arguing that we shouldn't improve our gear actually you're arguing that we should make something less good than we could? Something second rate?
Sounds wildly out of character for a rune smith.
You are simultaneously arguing that yes we should do the best we can but also not that good. Can you see why that is not fun to argue with.

Finally you just out right admit that no there aren't better fighters than Snorri that just haven't been introduced but make the wild claim that if we just made them armour they'd appear.
Slayer dwarves are known to kill dragons basically naked. There are Rune lords so good that they can beat our Gomril equipment with Iron. If the Karrak Drak had fighters like you're pretending it does we'd know them rune equipment or not.
First off that is a terrible argument. No, just because we do not use one of a kind mats for something doesn't mean we are making it the best that we could. By that logic every single thing we make that doesn't use T5 is second rate or not as good as we could have made them. Which is absolutely not the case as shown with our legendary artifacts which are treated as works of legend and helped kill Kholek Suneater an ancient Dragon Ogre that was one of the most powerful beings in the setting.

Second you are completely missing the point of what I meant. The issue with using Snorri as an example for a high tier fighter is the fact that he is the PC, meaning that he is the one getting the most focus. Snorri stands out not just because he is the PC but his rune lord abilities lets him use rune spells like Wrath and Ruin and dispel magic. Otrek an amazing fighter that when given a legendary artifact was able to kill an Elder Dragon with the Sky Kings help and when upgraded with more gear was able to heavily contribute in the battle against Kholek and deliver the killing blow. And note, Otrek was just another insanely skilled warrior Dwarf thane until Snorri gave him Trollslayer.

You are automatically assuming that just because none of the Dwarfs made a name for themselves or heavily distinguished themselves means that that are not Dwarfs who are dedicated warriors who are just better skilled than Snorri combat wise. Which as I noted is a flawed argument since we are mostly seeing things from Snorri's perspective. If say the King held a tournament to find the most skilled Dwarf besides himself imagine that there would be more candidates. The other issue is if any such Dwarf did show up knowing questers non would want to give them our armor even if they outright proved to be a far better warrior than Snorri.
Honestly, to respond to the point that some people are making about how Snorri's not the best fighter right now....you know how long we're probably going to LIVE, right? We'll be alive and kicking by the time the likes of Otrek will be dust in a tomb somewhere, no offense to him. Even if we only dedicate a fraction of our lifetime to combat, which seems unlikely since we live in one of the most Chaos infested regions of the world, we'll probably still end up having more battle experience then anything short of the dwarf kings and thanes of legend. Not to mention that dwarfs don't exactly get weaker in their dotage. They just get leaner and meaner and denser, like angry, wizened old trees. I think an investment in top tier armour for somebody that's likely going to end up experiencing THOUSANDS OF YEARS of war and combat would be pretty worth the expenses. Even if we're not "specialized" for combat in the short term, like a thane or a king, just by sheer weight of age we're probably going to end up more experienced then the lot of them, even if it's not something we devote ourself wholly to.
Think you might be underestimating how much better than dedicated combatants would be. Despite what people say Snorri very rarely actually gets involved in combat and spends most of his time doing other things. Meanwhile Otrek was going around killing things constantly over the last 200 years on a consistent basis. It should also be remembered that Dwarfs in this age do live a very, very long time to the point that Moira is even older than Snorri and the Dwarfs from loyal bloodline live even longer than that. So going by that think it's fair to assume that some non rune smith dwarfs can in fact live over a thousand yeas or more. Throw in raw talent to a dedicated warrior and I can see that there would always be at least some dwarfs that are just superior fighters than Snorri at any time that can live to around or even over a thousand years.

Not to say that Snorri wouldn't be one of the best fighters in the Hold. Just that seems like there would still be at least a very small number of people who would just be better than him due to being specialized for combat.
 
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Good news, I have a coding gameplan to hijack Athel Tomara's code to remake it into "Snorri's Workshop" as a thing.

Bad news, further delays due to feature creep.

Worse news, work is grumbling so I'm probably pushed back to there soon which will drastically slow down work.
 
@soulcake Would healing effects stack with each other even if they don't directly combo? Example being if runes of healing were put around the healing vents would they improve the healing process further?
 
I definetley think that we should use the greedy ones heart to make a regenerative armor for Snorri.

Partially because, I like Snorri leading our quest and I don't want him to die.

The best way to keep this quest with this great character is by giving him some spectacular armor, so let's do it.

What matters in my opinion is doing things to keep Snorri alive so he can become even better at runesmithing.

We will miss out on a lot of Snorri gets ganked by some greater demon, so let's make a way for him to survive one.
 
@soulcake Would healing effects stack with each other even if they don't directly combo? Example being if runes of healing were put around the healing vents would they improve the healing process further?
Snorri knows for sure that an Ancestor Rune or Banner Rune make it stronger, no clue on whether the effect would linger once the water left the area the Rune affects. Snorri at least knows its possible that a Rune could impart a permanent effect like that due to his Master Rune of Purification and its ability to transmute Gromril to Adamant. But that's an avenue of research he has no idea where to begin with save examining the Rune in question and understanding it.

And that's your GM hint-arino used up for a good long while.
 
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