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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Okay ummm, What was the iron chain and is it the Time of Chaos yet? Also does this mean that those in the east survive and do not become Dawi Zharr ? Did we do something? How did the Ancestors reach that far?
 
How widely known is the rune of waking? If we're trying to develop a golem swarm, it'd probably be better to have Kraka Drak's body of runesmiths on it with us.
 
I don't think anyone argued that Gronti are useless in general, just that they're mostly useless against Kholek.

Which was kinda proven when the latter smashed two of them in the blink of an eye. Sure, they distracted him for a crucial moment, but then they got swacked the moment they didn't have the element of surprise on their side.
 
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It could also have been gradual advancement as Runes are added to equipment.
Or the fact that Snorri's insane productivity is not a trait he learned from his master. Yorri probably doesn't work as fast as Snorri.

Okay ummm, What was the iron chain and is it the Time of Chaos yet? Also does this mean that those in the east survive and do not become Dawi Zharr ? Did we do something? How did the Ancestors reach that far?
Iron chain is the symbol of Hashut, a greater demon/god whose domains are tyranny and volcanos. It means that the Dawi that travelled east do not feel abandoned by the ancestors, and they didn't turn away as a whole from them.
We suspect that the banner being unfurled and absorbing a lot of magic may have buffed Grugni and Valaya enough to reach them in their darkest time.

How widely known is the rune of waking? If we're trying to develop a golem swarm, it'd probably be better to have Kraka Drak's body of runesmiths on it with us.
Not very widely known. There are hints that Master Yorri knowing both versions of the rune of Animation is unusual, and probably has a story behind it.
 
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If we were less busy I'd be all over them, but keep in mind that 5 Gronti per 10 turns is the absolute maximum leeway we can get out of the Rule of Pride before repercussions start hitting, so there's only so much it's even possible to do with them.
Soulcake already confirmed that using a different combo each time overrides the master rune being the same, so yes we could in fact make a lot more Gronti than 5 a century without issue, so long as we keep coming up with new rune sets.
 
So if we survive this. Griffon Armor, Griffon Talon weapons. Adamant Shield with a Master Rune of Spite combo for the King, Admant Hammer with Master Rune of Smite Combo for Gloin and an Admant Armor with Master Rune of Steel antimagic combo for Snorri. Then Research for a half dozen turns once basic repairs are done. Plus new apprentice maybe.

Sound good?
 
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You may want to reread what he specifically said. Because it wasn't exactly that.
Its also master runes on their own, but yes a combo being different trumps it just barely. Just don't get funny ideas about just changing one rune every time and believing you aren't running afoul at least in spirit.
I know exactly what he said, he was replying to me when he said it. We can in fact do more than 5 gronti a century. It has to be an actually different rune set rather than just changing 1 rune each time, but it does in fact work.
 
I think the easiest way to overcome our personal production limit is to bring on others. Find a few runesmiths to work as assistants, or if we really deem it necessary and safe, spread knowledge of the rune of waking around Kraka Drak. The Rule of Pride applies to one runesmith, not five or twenty or a hundred.
 
I mean, if a different combo "just barely" trumps the RoP limitation on spamming Master runes, I would personally take that to mean it brings the absolute maximum "Master runes on similar projects" number from 5 to... 6 or 7, not that it completely nullifies the Rule of Pride.
 
I know exactly what he said, he was replying to me when he said it. We can in fact do more than 5 gronti a century. It has to be an actually different rune set rather than just changing 1 rune each time, but it does in fact work.

You claimed it was without issue when it's clearly a narrow edge case. Especially if you want to make a lot more. The way you present the issue carries a very different implication to the post the GM made.
 
So if we survive this. Griffon Armor, Griffon Talon weapons. Adamant Shield with a Master Rune of Spite combo for the King, Admant Hammer with Master Rune of Smite Combo for Gloin and an Admant Armor with Master Rune of Steel antimagic combo for Snorri. Then Research for a half dozen turns once basic repairs are done. Plus new apprentice maybe.

Sound good?

Griffon armor = yes
Griffon talon weapons = depends on Kholek's fate
Adamant shield = no. Trollslayer is a two handed axe
Hammer for Gloin = maybe
Adamant armor for Snorri with Rune of Steel = maybe, though i'd rather Adamant armor + M.R. of Gromril, Powered by Adamant instead of Pure Gromril. We have plenty of other anti magic things already. Talisman and Cloak + Being a runelord + Winds dispersed trait.

All that adamant will take at least four turns... that's when we do research.

I don't think we should get involved in repairs unless the king specifically asks.
 
You claimed it was without issue when it's clearly a narrow edge case. Especially if you want to make a lot more. The way you prersent the issue carries a very different implication to the post the GM made.
1) I actually did note the main limit, namely coming up with new rune sets. 2) I said more than 5, which should be quite possible. 3) of course it's not without limit, if nothing else there's only so many viable and good rune sets to do.
 
Just came up with a crazy idea but seeing as the QM did seem to imply that we can in fact combo both the Golem version of the Waking Rune with the Talisman version that is noted to actually be superior to the normal version if we can find the right runes to go with the Talisman version. Thinking of a potential combo involving the rune of brotherhood to go with the Talisman version to see if it would be possible for us to create a combo that lets us 'awaken' 'lesser' Golems that are in range of the hypothetical combos effects.

Basically the idea is to create a golem that can power a number of lesser golem with the right combo.
 
1) I actually did note the main limit, namely coming up with new rune sets. 2) I said more than 5, which should be quite possible. 3) of course it's not without limit, if nothing else there's only so many viable and good rune sets to do.

This isn't particularly productive so I'll just say when you use phrases such as no issue and can make a lot more as you do in your original post. To me you give off a very different message then the more nuanced take of the original information given. This isn't a huge deal when posters are just speaking for themselves, but when you invoke the GMs authority I feel you should relay the information as faithfully to the spirit of what they say as possible. To keep confusion to the minimum.
 
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Just came up with a crazy idea but seeing as the QM did seem to imply that we can in fact combo both the Golem version of the Waking Rune with the Talisman version that is noted to actually be superior to the normal version if we can find the right runes to go with the Talisman version. Thinking of a potential combo involving the rune of brotherhood to go with the Talisman version to see if it would be possible for us to create a combo that lets us 'awaken' 'lesser' Golems that are in range of the hypothetical combos effects.

Basically the idea is to create a golem that can power a number of lesser golem with the right combo.
An Armored Command Unit, you could say? To control an army of replicated machines of war?
 
Just came up with a crazy idea but seeing as the QM did seem to imply that we can in fact combo both the Golem version of the Waking Rune with the Talisman version that is noted to actually be superior to the normal version if we can find the right runes to go with the Talisman version. Thinking of a potential combo involving the rune of brotherhood to go with the Talisman version to see if it would be possible for us to create a combo that lets us 'awaken' 'lesser' Golems that are in range of the hypothetical combos effects.

Basically the idea is to create a golem that can power a number of lesser golem with the right combo.
If we were going to experiment looking for a gronti combo, I'd have the third rune be the Rune of Thungni actually. It's main effect in this quest is to boost how long other runes can go without attention from a runesmith, and one of the limitations of gronti is their intermittent need for just that.

Reducing maintenance and/or power concerns would make it easier to have and use more of them.
 
Just came up with a crazy idea but seeing as the QM did seem to imply that we can in fact combo both the Golem version of the Waking Rune with the Talisman version that is noted to actually be superior to the normal version if we can find the right runes to go with the Talisman version. Thinking of a potential combo involving the rune of brotherhood to go with the Talisman version to see if it would be possible for us to create a combo that lets us 'awaken' 'lesser' Golems that are in range of the hypothetical combos effects.

Basically the idea is to create a golem that can power a number of lesser golem with the right combo.
So Geth Grontis? or Nid Grontis? Giant moving controller Grontis controlling swarms of lesser grontis?
 
Just came up with a crazy idea but seeing as the QM did seem to imply that we can in fact combo both the Golem version of the Waking Rune with the Talisman version that is noted to actually be superior to the normal version if we can find the right runes to go with the Talisman version. Thinking of a potential combo involving the rune of brotherhood to go with the Talisman version to see if it would be possible for us to create a combo that lets us 'awaken' 'lesser' Golems that are in range of the hypothetical combos effects.

Basically the idea is to create a golem that can power a number of lesser golem with the right combo.
I'm pretty sure that is a comparison with the Talismanic lesser Rune of Waking. But they could combo and make a better Gronti. I doubt rune of brotherhood would do anything since Gronti benefiting from its skill share has been pretty nixed. Plus its on a talisman and talisman runes are for single people primarily.

A banner with Master Rune of Awakening and some other runes like the Rune of Transference might be better.
 
So Geth Grontis? or Nid Grontis? Giant moving controller Grontis controlling swarms of lesser grontis?
What would be even better is a Gronti that creates temporary faux Grontis out of nearby stone and earth. Only have to make the one ourselves, and deploying it gives numbers, even if they would be weaker because of not having their own runes or gear.
 
An Armored Command Unit, you could say? To control an army of replicated machines of war?
Actually imagine that we would still need to make the 'lesser' Gronti but we would be able to make a lot more than is possible. Though expect limits to prevent it from being too OP like there being a limit to how many the combo could effect at once.
So Geth Grontis? or Nid Grontis? Giant moving controller Grontis controlling swarms of lesser grontis?
Not sure, would depend on we found in testing.
 
OOC: My attempt at an Omake. Unfocused yeah, but maybe I'll think up some others for specific Apprentices.
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Runesmith Journeyman Quest

Or you will die trying.
Are you going to make a continuation of this? Or maybe a PoV from chaos on how much hax it is for "AI" to be able to pump out so high tier equipment.

Hey thats an idea, maybe a total warhammer 2 omake based on the quest or something.
 
Well. Yorri having a whole bunch of Gronti, him being noted for his odd experiments, and the rune of waking/animation having an explicit research path certainly makes me think there's more to it than meets the eye.
 
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