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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Yes but thats why I asked a clarifying question:

And your response, was not "No I meant they inherited Snorri's understanding."
It was:

And your functionality answer isn't Snorri's understanding of it.
But the Rule of Pride isn't commonly understood to apply to the functionality of a combo. It applies to the runes specifically and on each item individually.
So could we just revisit the clarifying question again? Where are we talking past each other here?
It's 12 am and my brain broke a bit and I misread a few things.

While there might be variance in the specific reasoning as to why and where any given Runesmith would draw the line, the main benefit is that there's now a selection of Runes and Rune combo at the low level that is effectively excempt from the Rule of Pride.me reading ROP being adapted to the functionality of a system of items as opposed to individual works, that's me misreading Soulcake's post.

Edit: As a thought the variance as to the ROP is a function that no one in the Snorrists actually know what Snorri's understanding is. Snorri is delibarately hand's off which makes people assume things about his actions.
 
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It's 12 am and my brain broke a bit and I misread a few things.

While there might be variance in the specific reasoning as to why and where any given Runesmith would draw the line, the main benefit is that there's now a selection of Runes and Rune combo at the low level that is effectively excempt from the Rule of Pride.me reading ROP being adapted to the functionality of a system of items as opposed to individual works, that's me misreading Soulcake's post.

Edit: As a thought the variance as to the ROP is a function that no one in the Snorrists actually know what Snorri's understanding is. Snorri is delibarately hand's off which makes people assume things about his actions.
Snorri pulls a Thungni with the Snorrists and at the same time wonders why Thungni be like this. Snorri's actual take on the ROP if he ever outright said it at this point is probably that it doesn't really matter for normal runes as long as what you're making isn't sacrificing quality and is to the benefit of the KA. MRunes can be repeated but need to show a difference either in skill, quality, or combo which encompasses the 3 max every century.
 
I think it is more lines of: Quantity is quality on it own.

Most certainly not Beardling! Mass-produced shoddy work is an insult to your ancestors, your teacher, and Dwarven craftsmanship itself! And if I see you do such a thing I'll declare a grudge on you and kill you myself!

It's multiple-quality work! QUALITY Work is the important bit, for every Darlbog the Grungel slayer there's thirty Runed up warriors behind the wielder holding back the enemy, and they can't do it with shoddy work that'll break on the seventh hundredth swing!
Bah! Beardlings...
 
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Snorri tries his best not to look to deeply into it.

As the "movement" has grown and matured, its coalesced around an adherence to a few general ideas:
- Runecraft can and should improve the Karaz Ankor and the lives of your fellow Dawi. It is Thungni's Gift, not to just His kin, but to all Dwarfkind and the Runesmiths are His emissaries.
- To physically make Runes is in and of itself a net good, as better that they are used than not at all. A Rune may be lost, but if it exists, then a chance exists for it to be rediscovered.
- Production capacity without loss in quality is a virtue to strive for. To improve both is nevertheless the goal.
- Runes are both a means of improving Craftsmanship, and a form of Craftsmanship in and of themselves. All Runes are sacred, but not all are so sacred as to adhere to the Rule of Pride as strictly as the Conservatives selfishly do.
- Runes are tools, to be created to the best of one's ability, respected and not made frivolously. But at the same time, you do not need to invent a new wrench to turn the same kind of nut, better your effort is spent on developing new Runes to solve new problems or creating works of art to show veneration of the craft.

Usually a Snorrist is a Runesmith who does not balk at equipping an entire company of Dwarfs with as many Runes as they can afford. Often they focus on Runes that only show their benefit at scale. Like the prosthetic Runes, Runes that have stacking effects, and are generally sparse on Master Runes overall. They see arming a Throng with at least some Runes as just as worthwhile as making a unique, fully Runed set of gear for a single great Dawi. They may not be so bespoke, or as creative, as their Colleagues but by Thungni sometimes you just need a Rune of Warding to turn a fatal blow into just a very painful one, a Rune of Fire to make killing that troll impossible to just difficult, or a Rune of cleaving to make excavating a new hall an effort of years just that much shorter. Do it enough, and it all compounds to something greater than the sum of its parts.

Some say they waste their time, spreading the paint so thinly that it barely makes a difference to the final picture. That Runes are not nails to be made in their hundreds, that they degrade themselves with apprentice work when they could be making creations worthy of their kin, that they ignore gold and content themselves with pebbles.

But if you pile the pebbles high enough, then they can rise as high as any mountain.

#Runesmiths #Culture

I think you should add that to information pages
 
Quality. What I meant with "quantity is quality on its own" is what you guys were basically talking about with how Snorrist make stuff with basic runs in large amount but have bigger impact. I did not meant that they made hundreds of shoddy axes, like it would be mental to think about that with Dawi.
 
Hmm.

I don't think that the Snorriists would be good for the Karaz Ankor as the main party of Runecraft, simply due to how Runes can do such utter, utter nonsense, and how strong and important heroes and big deals are in Warhammer. Especially with Runesmiths being the only Dawi source for Monstrous Creatures(Gronti) at all, and if Waking Elements works out, chaff that's actually expendable without being offensive to Dawi sensibilities.

However, as a supporting party as they are now, they are very good for the Karaz Ankor, as a sort of voice of counterbalance. A group that needs to be the opposition, in essence, rather than the main party.

It's good there here, but by the Ancestors do I not think them taking over would be great.
 
I think all this focus on making many runes misses the other part of things, to be a Snorist is to seek novel solutions to novel problems, it is not that they do not innovate, it is that they innovate when they feel it is necessary not as 'reflexively' as a conservative who needs a new way to make runic fire every time they want an axe to get hot.
 
Quantity for Runesmiths is normal capacity for other Dwarf Professions just to be clear. ( You are a freak outlier)

Mass Production as we understand it is still anathema. Its still all done by hand, in person, etc, etc.
"Average Snorrist makes 200 runed items a year" actually just statistical error. Average Snorrist makes 20 runed items a year. Runelord Snorri, who lives in Khazagar and makes 500 a year, is an outlier and should not have been counted.

Lmao someone beat me to the joke.

Hmm.

I don't think that the Snorriists would be good for the Karaz Ankor as the main party of Runecraft, simply due to how Runes can do such utter, utter nonsense, and how strong and important heroes and big deals are in Warhammer. Especially with Runesmiths being the only Dawi source for Monstrous Creatures(Gronti) at all, and if Waking Elements works out, chaff that's actually expendable without being offensive to Dawi sensibilities.

However, as a supporting party as they are now, they are very good for the Karaz Ankor, as a sort of voice of counterbalance. A group that needs to be the opposition, in essence, rather than the main party.

It's good there here, but by the Ancestors do I not think them taking over would be great.
Yeah I think I agree. Someone needs to do broader work and someone needs to do work with the super blinged out Heroes. After Soul's post I understand what Yorri meant with calling Snorri a spade a little bit better.

I think something that hasn't entered the movement's zeitgeist yet, but might in the future is that, inevitably if Snorrist runesmiths get older and more skilled then they will end up able to work on some level like Snorri and do wild bonkers small scale bling projects for Herohammer as well.

I wonder how they are gonna react to the Dragon honestly. It'll be interesting I'm sure.

E: Also @ArchAIngel something to consider is that if Snorrism ever did achieve primacy in the House and the Guild, they'd end up going through a huge change - because of how and why and where they were formed.
 
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It is interesting that by complete accident, Snorri created an ideology that focuses on generosity in the way of runesmithing (I think). Either way, I like Snorrists.
 
You know, we need an Omake of the future where Snorrist end up the best friends of all the Engineers, as Engineers are the closest thing Dwarf king ever gets to true mass production, and the Snorrists are the ones who can rune enough of the gear to make Engineers happy. Imagine, when Thorgrim finds the Drakk again, he is met with hundreds of Runed ballista, grudge throwers, and Crossbows. making him wonder if the hold specialized in Engineering or Runesmiths. Or if even a decent fraction joined him south to fight the Everchosen
 
Guys question: can we partially negate the lizardmens fucking around with the leylines and rearranging the face of the globe because they didnt like how it looked and wanted it to be like go'ol times?
 
Guys question: can we partially negate the lizardmens fucking around with the leylines and rearranging the face of the globe because they didnt like how it looked and wanted it to be like go'ol times?
not really? not unless we for some reason carved a solid shell wall under the hold to 'separate' from the rest of the earth with runes to protect it maybe? but it would still destroy the underway....where is our miner gronti?
 
Could we not like make it so space wraps in the underway like Thungi did for the trial? I mean, if we want fast trade, its right there; we just have to discover how he did it, and we start with the north and work slowly inwards.When a hold is just a few steps away, I imagine it would fucking build up dwarf society like nothing before.
 
I feel like it is something we can't avoid unless we find Lizardmen before they do that and Snorri possibly learns about a lot of stuff.
 
Guys question: can we partially negate the lizardmens fucking around with the leylines and rearranging the face of the globe because they didnt like how it looked and wanted it to be like go'ol times?
Short of building a portal network, karaz ankor is getting hit.
I have a theory that the runes in karag dron are the reason the continents were not in the right location.
The old ones plan describes continental drift. The runes pinned a part of the continent in place, resulting in the discrepancy.
And the slann fixed that.
 
Short of building a portal network, karaz ankor is getting hit.
I have a theory that the runes in karag dron are the reason the continents were not in the right location.
The old ones plan describes continental drift. The runes pinned a part of the continent in place, resulting in the discrepancy.
And the slann fixed that.

Nah it is both simpler and stupider than that, the Slann were told to terraform the planet into a specific shape, then geologic forces did as they do, wearing away mountains, carving new valleys etc... and the Slann thought that was illegal so they reset the mountains back to baseline.
 
Guys question: can we partially negate the lizardmens fucking around with the leylines and rearranging the face of the globe because they didnt like how it looked and wanted it to be like go'ol times?
There are ways to mitigate the damage of earthquakes and subterranean movement, however we don't know them and developing them is in significant competition with anything else we could be doing.
 
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