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Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Where you younger, you'd be frozen in shock and awe like Snerra doubtlessly is from her position in the far back of the delegation with the other young notables of the hold. As is, you are simply frozen through force of will. Can't have yourself look loose in front of Grimnir after all.
"Were"
He stands barely a head taller than you, but it feels like staring at, not a mountain, but one of THE mountains.
Keep in mind Snorri is already large for a Dwarf.

As you get closer you can begin to make out ever more detail, the depictions of battle engraved on his chest plate, the sagas sung in his name etched so finely and such a small size that they appear like scales on him. The blurry form of the Runes, ones of such complexity and power that only Thungni himself could have crafted them, glowing on his equipment befuddle even you. Their power and intricacy make you feel like a beardling in comparison.
Hah, he DOES wear armor! I was hoping for that. The bare chested Slayer thing was from after he went off north.
 
Pretty much a once in our whole lifetime opportunity is here, not marching with the throng seems like it would be a huge mistake.
 
"We march," Grimnir says, even quiet his voice bellows for meters around, "Dreng them to the last. We will base ourselves here, use the Underway connection when it is complete for supply. Do you allow it, Young King?"
Hmm, interesting. Probably wouldn't have happened without the Underway.

Why so far North though, compared to closer south where the bulk of the population is? Not like the Daemons are ALL coming forth the north, they're just popping up.
 
Honestly I feel like we have to march this is literally a once in a lifetime oppertunity, the contacts alone would make this worth it.
 
Hmm, interesting. Probably wouldn't have happened without the Underway.

Why so far North though, compared to closer south where the bulk of the population is? Not like the Daemons are ALL coming forth the north, they're just popping up.
He's clearing all the mountains. Sets up a logistical center somewhere, campaigns for a few years then moves on after everything is dead.
 
Ho bo I feel Lightheaded! We got Grimnir's grudging approval what a day! So I really want to march with his Throng now and see what happens.
 
[ ] March: Grimnir the Valiant calls, who are you to not answer? Campaign with the Great Throng as it marches through the region. For the next ten years you will walk amongst the greatest examples of your people, partaking in the campaigns. Smiting enemies and perhaps even discussing things with a few dwarfs while you're at it. [Cost: 4 actions] Interlude Turns.

Is this option only available this turn? If not I think we can hold off on it until next turn, so that we can devote some time for that Griffon to Dawi translation torque, as well as spend one of our other actions into finding new apprentices or taking a look at another one of Snorri's odd places.

Here is my prospective plan based on the above:

[ ] Plan Finishing Business
-[ ] Odd Places 3/10: Look on Master Yorri's map and try and discover one of his marked locations. The locations will certainly be odd, but whether they'll be useful will remain to be seen. [Cost: 1 action] Roll for usefulness.
--[ ] 1 Action
-[ ] Apprentice Hunt: Go out and trawl through the local and regional populace to find a beardling or two worth your time. No stone unturned, no clan unchecked, no record unread, even the Foundling Wards! [Cost: 1 Action] Apprentice Vote after Turn Results.
--[ ] 1 Action
-[ ] [Simple] Torques A Plenty: Elder Brokk has asked you specifically to create a set of Runic Torques, all meant to facilitate proper communication between what is clearly an avian and a dwarf. You remember Master Yorri told you about the time he bargained a few feathers off a Great Eagle. He never told you how, but you remember being taught a few odd runes in your past, just have to figure out which combination worked for Master Yorri. Maybe his book has something? Worst come to worst you could send a letter to the Dwarf. [Cost: 3 Actions] Productivity Like No Other will proc.
--[] 2 Actions, 1 Apprentice Action

So the reason I put in two actions and an apprentice action for the Torque was so that we could get some overflow from the action. As with Productivity Like No Other, we would be getting 3 actions for our 2, which would add up with Snerra's assistance in getting some overflow into making a truly great torque.
 
All the bowing does, however, make buying a loaf of Stonebread a rather protracted and drawn-out affair. You appreciate the feeling, yes, but there are days where you simply want a loaf of warm stonebread and a cold tankard of ale.

Still, doesn't look good to complain about being appreciated for doing good work.

You continue your walk, making your way through the market district and towards the first of your two important stops today.
The pains of fame and being Exalted.

And it won't go away either.

It was up to them now.
It really is. Really is. I expect they'll be fine.

A single Dwarf marches at the very fore, six truly ancient dwarf soldiers behind him one of whom held aloft a banner bearing his personal Rune, glowing a vibrant light blue.

He is unmistakable, in his Ancestor wrought armour glittering the silver of Adamant. Holding his two legendary axes in each hand. A third, longer, axe is strapped to his back, the wicked edge just barely visible behind the flowing red cloak on his back. His forked white beard sticking out from his helmeted head.
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

GRIMNIR! EEEEEEEEEEEEEE *Explodes*

And it looks like someone did figure out Adamant like we expected. Good to know. Kind of a load off tbh.
Eventually, he and his honour guard stop in front of the king, not two meters away from your party. Now so close you can see the glinting Gromril of his chainmail, actually read the stanzas of the sagas on his breastplate, witness the immaculate state of his beard, behold the fine weaving of his cloak, and better make out the indecipherable Runes adorning every piece of his equipment. Some you can make a fair guess as to their purpose, others like the Various Master Runes, one for each piece of equipment, are so beyond you that it is laughable to even try and attempt to decipher them.

He stands barely a head taller than you, but it feels like staring at, not a mountain, but one of THE mountains. A pillar of your people, the eldest of the elderly, the most skillful of the skilled. A dwarf whose stories take longer than a lifetime to tell in their totality.

An Ancestor.

Grimnir.
Yesssss Grimnir indeed.

Where you younger, you'd be frozen in shock and awe like Snerra doubtlessly is from her position in the far back of the delegation with the other young notables of the hold.
Eyyyyyy Snerra got to see it too!

"I remember your face, the Cleansing of Cragdane off the slopes of Azul," the Ancestor says.

"Aye Lord, the left flank." Gormak rumbles back respectfully.

Grimnir grunts.
Gdman Gormak, deffo pushing you up in my already high estimation.

He grunts once again, pausing for a second before taking a deep sniff.

(Roll, Does he know?: 99 +50[Sight Beyond Reckoning] =149)
(Roll, Reassess: 72 +5[Gift Giver] +5[Greed Slayer] +5[Earth Mover] +5[Defence. In. Depth.] +5[Trollslayer]+10[The Rune Metal] =107)

He grunts a second time, the tone different to the keen ears of the dwarfs here.

The tiniest, imperceptible amount of approval.

You dare not breathe, dare not think, you are so euphoric you even hallucinate the Ancestor giving the tiniest nods at you.

Nothing can take this moment from you.

Nothing.
AAAAAAAAAAAAAAAAAAAAAAAHHHHHH.

Now of course the question is if Snorri was so happy he forces himself to think it was a hallucination and it actually happened for realsies, or if it was a hallucination. Either way! He approves! Weeeeeeee!

Now a question @soulcake, given that he's basing himself here, how long is the March option going to stay on the docket? We have Stuff To Do ya see and I would like to know how time limited this opportunity is.
 
[ ] March: Grimnir the Valiant calls, who are you to not answer? Campaign with the Great Throng as it marches through the region. For the next ten years you will walk amongst the greatest examples of your people, partaking in the campaigns. Smiting enemies and perhaps even discussing things with a few dwarfs while you're at it. [Cost: 4 actions] Interlude Turns.
God I'm torn i want to march with Grimnir since well he is fucking Grimnir and we could make contacts with the highest levels! But he has better Runesmiths then us by a mile and we could probably do far better work focusing on the Torques or underway overflow.

I think I'm going to go with something like this for my vote.
[ ] Plan tentative plan


[ ] Odd Places 3/10: Look on Master Yorri's map and try and discover one of his marked locations. The locations will certainly be odd, but whether they'll be useful will remain to be seen.
[Cost: 1 action] Roll for usefulness.
- [ ] 1 action
[ ] [Simple] The Underway: King Otrek does not mince words, he wants the connection to the Underway ready as soon as possible. The number of monsters that are appearing have not only forced the throng into ever increasing levels of conflict, but slowed overland travel and trade to a near standstill. The north is effectively being cut off from the rest of the Karaz Ankor inch by inch. He is calling any aid a dwarf can provide in excavating the connection south.
[Cost: variable normal and apprentice actions] Productivity Like No Other will proc. 2 Progress per action, 1 progress per apprentice action. 36 out of (25+ 15[Delayed South]) =40 Progress. 5 progress a turn regardless of input.
- [ ] 1 apprentice action
[ ] [Simple] Torques A Plenty: Elder Brokk has asked you specifically to create a set of Runic Torques, all meant to facilitate proper communication between what is clearly an avian and a dwarf. You remember Master Yorri told you about the time he bargained a few feathers off a Great Eagle. He never told you how, but you remember being taught a few odd runes in your past, just have to figure out which combination worked for Master Yorri. Maybe his book has something? Worst come to worst you could send a letter to the Dwarf.
[Cost: 3 Actions] Productivity Like No Other will proc.
- [ ] 3 actions

Focus on the Torques for overflow so we can hopefully perform a great deed that gets notice independently on our own while all the great figures are around to see it. The underway is already going to overflow so just add another action to make it a little better. Odd places is mostly cause I like that action, I could be convinced to put that elsewhere easy.
 
To clarify the interlude Turns are happening over the decade, you get one choice an interlude turn, total number of interlude turns = your unaltered total actions (which is 5)
Ill add that to the turn.
 
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This is an amazing opportunity. We can craft any time. We can't go on campaign with a God very often.

Is this option only available this turn? If not I think we can hold off on it until next turn, so that we can devote some time for that Griffon to Dawi translation torque, as well as spend one of our other actions into finding new apprentices or taking a look at another one of Snorri's odd places.

Here is my prospective plan based on the above:

We probably don't know. I'd expect that it depends on the rolls. If Grimnir rolls well he'll purge the mountains of gribblies and then move on.
 
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Now a question @soulcake, given that he's basing himself here, how long is the March option going to stay on the docket? We have Stuff To Do ya see and I would like to know how time limited this opportunity is.
You don't know but its Grimnir, depending on how bad the gribblies get he could be here for 1 turn or 2 or more.
 
Ok, I want to go with. It might not be the most productive, but even if we don't get any-fucking-thing at all in terms of rewards and gains, we'll still have taken part in the campaign with Grimnir...that's probably a once in a quest event, and it's so damn cool.

And I don't think Snorri will come back empty-handed. He'll be around peers at last, and superiors in the field of runecraft.
 
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If he might leave after this turn I think we need to seize the opportunity. We can craft next turn, after Snerra has made a start on the griffon torcs this turn.
 
Ok, I want to go with. It might not be the most productive, but even if we don't get any-fucking-thing at all in terms of rewards and gains, we'll still have taken part in the campaign with Grimnir...that's probably a once in a quest event, and it's so damn cool.
+ Since we fully intend never to die, I think we need to get this as soon as possible.

Be damn inspirational to go I fought alongside Grimnir etc.

Also was it directed at us that he'd speak to us again? I think it was...
 
I wonder what other action can we do to get more approval from him maybe even teach us a bit of rune crafting or Good Advice in general about facing demons and there Gods.
 
You don't know but its Grimnir, depending on how bad the gribblies get he could be here for 1 turn or 2 or more.

If that's the case I think we need to take this chance while we still have it, especially as we've just earned an imperceptible amount of the Ancestor's approval. Considering how most of the local enemies in the areas are going to be some variety of troll, chaos mutated monstrosities, or even Daemons, this would be the perfect chance for us to show our stuff and learn how our other Elders would perform in this case, especially as some of them likely have Runes we haven't learned or heard about. Plus we might be able to use our favour here somehow to get stuff while marching with the Throng.
 
You don't know but its Grimnir, depending on how bad the gribblies get he could be here for 1 turn or 2 or more.
Gotcha, so given your clarifications...

Voila plan for peeps!

[] Plan Got Work To Do And A Chance
-[] Odd Places 3/10: Look on Master Yorri's map and try and discover one of his marked locations. The locations will certainly be odd, but whether they'll be useful will remain to be seen. [Cost: 1 action] Roll for usefulness. 1 Action.
-[] [Simple] The Underway: King Otrek does not mince words, he wants the connection to the Underway ready as soon as possible. The number of monsters that are appearing have not only forced the throng into ever increasing levels of conflict, but slowed overland travel and trade to a near standstill. The north is effectively being cut off from the rest of the Karaz Ankor inch by inch. He is calling any aid a dwarf can provide in excavating the connection south.
[Cost: variable normal and apprentice actions] Productivity Like No Other will proc. 2 Progress per action, 1 progress per apprentice action. 36 out of (25+ 15[Delayed South]) =40 Progress. 5 progress a turn regardless of input. 1 Apprentice Action.
-[] [Simple] Torques A Plenty: Elder Brokk has asked you specifically to create a set of Runic Torques, all meant to facilitate proper communication between what is clearly an avian and a dwarf. You remember Master Yorri told you about the time he bargained a few feathers off a Great Eagle. He never told you how, but you remember being taught a few odd runes in your past, just have to figure out which combination worked for Master Yorri. Maybe his book has something? Worst come to worst you could send a letter to the Dwarf.
[Cost: 3 Actions] Productivity Like No Other will proc. 2 Actions.
-[] March: Grimnir the Valiant calls, who are you to not answer? Campaign with the Great Throng as it marches through the region. For the next ten years you will walk amongst the greatest examples of your people, partaking in the campaigns. Smiting enemies and perhaps even discussing things with a few dwarfs while you're at it. [Cost: 4 actions] Interlude Turns. These are not battle turns, Interlude Turns will be a series of updates happening over the decade, you get one choice an interlude turn. The number of Interlude turns = your unaltered total actions (which is 5). 1 Action.

So the thrust of this plan is multifold: First we should put Snerra onto the Underway, since she's really good and needs tempering experience and we want to ensure it gets lots of overflow. As it stands the Underway is set to get 3 overflow from native progress, plus Snerra would be 4 total overflow on top of the 4 progress needed to complete it. The Torcs thing arent' precisely something that needs overflow in my mind, its a thing of quantity at good enough quality that needs to get done quickly so we can actually talk to the feathery bastards and while dwarves are patient Griffon's ain't dwarves so we have no idea.

Finally Odd places because we need to keep trucking through those, one because people want to, and two so we can have more ingredients. I don't particularly want to research whatever we get out of it, but its useful even unresearched. Then Marching with Grimnir because we don't know how long he's going to be here for and grasping this chance is a good chance to learn and get more ingredients, kind of like Yorri's place but with the possibility to learn runes in particular.
 
Definitely going to war. This is an amazing opportunity to improve our reputation and interact with some of the greatest Runesmiths in the Karaz Ankor. We might genuinely learn a thing or two.
 
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