Voted best in category in the Users' Choice awards.
A friendly reminder to new questers to read the Informational threadmarks and FAQ specifically before asking a question. Links below:

Frequently Asked Questions
Here is the Detailed Rune List
Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
Last edited:
Dang it all we have a commission for Griffin speech Torcs. If it lasts more than once turn that might be the only opportunity to gave Feathers babble at Grimnir.
 
We'd never live this down if we missed campaigning with an ancestor god, we have to do so. He knows we have the Rune of Metal, he doesnt need to see armour to know it.
 
Okay, so Grimnir is Here. The Greatest Runelords Are Here. This is LITERALLY a once in a lifetime opportunity for us. If we don't March With The Valiant now we might not ever get the chance.
 
We'd never live this down if we missed campaigning with an ancestor god, we have to do so. He knows we have the Rune of Metal, he doesnt need to see armour to know it.
It is fascinating how the Rune Metal, despite not making any noise about it, only having crafted a single bar of Adamant, without even being able to produce it never mind the Rune it holds, got a bigger + than the rest.
 
Last edited:
Ok:

[ ] Plan Khazukan Kazakit-ha
- [ ] March: Grimnir the Valiant calls, who are you to not answer? Campaign with the Great Throng as it marches through the region. For the next ten years you will walk amongst the greatest examples of your people, partaking in the campaigns. Smiting enemies and perhaps even discussing things with a few dwarfs while you're at it. [Cost: 4 actions] Interlude Turns. These are not battle turns, Interlude Turns will be a series of updates happening over the decade, you get one choice an interlude turn. The number of Interlude turns = your unaltered total actions (which is 5)
-- [] 4 Actions
- [ ] [Simple] Torques A Plenty: Elder Brokk has asked you specifically to create a set of Runic Torques, all meant to facilitate proper communication between what is clearly an avian and a dwarf. You remember Master Yorri told you about the time he bargained a few feathers off a Great Eagle. He never told you how, but you remember being taught a few odd runes in your past, just have to figure out which combination worked for Master Yorri. Maybe his book has something? Worst come to worst you could send a letter to the Dwarf. [Cost: 3 Actions] Productivity Like No Other will proc.
-- [ ] 1 Apprentice Action

Everything else can be delayed. We should maximise the opportunity here.
 
Last edited:
Also we need to stay in the hold and help expand It for the inevitable refugee crisis, we can go join them later, now that they have set up a base in our hold. plus we are a rune smith not a soldier we better of helping the army through our rune crafting and impress them with it.
 
That means that Grimnir must be at least...a meter, meter and a half tall? This is with Dwari proportions so I'm imagining a short strong man type
I imagine Snorri standing at around 5', with Grimnir being 5'7

My initial response to that is a vociferous HELL NO, because of how young in comparison she is and how skilled.
Doesn't have to be in the fighting. There baggage train needs plenty of hands. I'm not married to the option, but seeing an Ancestor god in action would be just as inspiring to her as it is to us.

Also, @soulcake: very nice writing. You did Him justice :)
 
Will Snerra still get adequate education if we're away full time @soulcake ?

I like to think even for something like this, he would never compromise the sacred duty of instruction.
 
Also we need to stay in the hold and help expand It for the inevitable refugee crisis, we can go join them later, now that they have set up a base in our hold. plus we are a rune smith not a soldier we better of helping the army through our rune crafting and impress them with it.

What inevitable refugee crisis? Also, Runelords are much more than just craftsmen, they're leaders and warriors and high priests as well. If we don't go, the Throng of Kraka Drak doesn't have a runelord to lay down offensive runes or really shut down enemy magic hard.
 
Last edited:
I'll vote for any plan that puts all 4 of our actions into marching with the Ancestor. I don't think teaching our apprentice is a concern we still have an action locked into teaching her after all.
 
Doesn't have to be in the fighting. There baggage train needs plenty of hands. I'm not married to the option, but seeing an Ancestor god in action would be just as inspiring to her as it is to us.

Also, @soulcake: very nice writing. You did Him justice :)
Like too be fair, yeah. But its also a war zone where we are actively fighting Daemons, or that's the plan at least.

I'd much rather leave her at the hold on a personal level.
 
Uuuuuuuh I somehow doubt we can halfass going on campaign with an Ancestor God. We either gotta commit to 4 actions or we just don't go.
 
If we don't go, the Throng of Kraka Drak doesn't have a runelord to lay down offensive runes or really shut down enemy magic hard.
I'm all for going but this is a problem... why?

There's Runelords better than us in the Great Throng and they're not stupid enough to leave our throng undefended. That'd be a grave insult to King Otrek.


Uuuuuuuh I somehow doubt we can halfass going on campaign with an Ancestor God. We either gotta commit to 4 actions or we just don't go.
Its not half assing it from what I can tell, its determining how many choices we get per Interlude turn.

Why would Snorri half ass it after getting actual approval from him, even if we put in one action?
 
I really, really liked Grimnir's entrance. He was at once there, on the level of mortals, while still being something so much more. Basically, he lives up to the hype.
 
I'm all for going but this is a problem... why?

There's Runelords better than us in the Great Throng and they're not stupid enough to leave our throng undefended. That'd be a grave insult to King Otrek.

I disagree. It would be an insult to invite themselves to join his Throng when Kraka Drak has its own runelord and runesmiths. If we trust our runesmiths enough to handle anti-magic and similar duties without us, it's also an insult to Snorri for them to decide his judgement of that is wrong and gatecrash.

Those other runelords will also be fighting as integrated parts of their own Throngs, alongside the clans that they know deeply and are very experienced in fighting alongside, not rocking up with a bunch of strangers they don't know and haven't drilled or practiced alongside. Runelords aren't fungible.
 
Last edited:
Will Snerra still get adequate education if we're away full time @soulcake ?
Yeah she'll be fine.
Its not half assing it from what I can tell, its determining how many choices we get per Interlude turn.
No Xantalos is right. Im saying that if you choose this you'll have 5 interlude turns where you get 1 choice per interlude turn. I realize that may be a bit crazy or too much for some people? Did you want it as a variable cost?
 
Last edited:
[] Plan Got Work To Do And A Chance
-[] Odd Places 3/10: Look on Master Yorri's map and try and discover one of his marked locations. The locations will certainly be odd, but whether they'll be useful will remain to be seen. [Cost: 1 action] Roll for usefulness. 1 Action.
-[] [Simple] The Underway: King Otrek does not mince words, he wants the connection to the Underway ready as soon as possible. The number of monsters that are appearing have not only forced the throng into ever increasing levels of conflict, but slowed overland travel and trade to a near standstill. The north is effectively being cut off from the rest of the Karaz Ankor inch by inch. He is calling any aid a dwarf can provide in excavating the connection south.
[Cost: variable normal and apprentice actions] Productivity Like No Other will proc. 2 Progress per action, 1 progress per apprentice action. 36 out of (25+ 15[Delayed South]) =40 Progress. 5 progress a turn regardless of input. 1 Apprentice Action.
-[] [Simple] Torques A Plenty: Elder Brokk has asked you specifically to create a set of Runic Torques, all meant to facilitate proper communication between what is clearly an avian and a dwarf. You remember Master Yorri told you about the time he bargained a few feathers off a Great Eagle. He never told you how, but you remember being taught a few odd runes in your past, just have to figure out which combination worked for Master Yorri. Maybe his book has something? Worst come to worst you could send a letter to the Dwarf.
[Cost: 3 Actions] Productivity Like No Other will proc. 2 Actions.
-[] March: Grimnir the Valiant calls, who are you to not answer? Campaign with the Great Throng as it marches through the region. For the next ten years you will walk amongst the greatest examples of your people, partaking in the campaigns. Smiting enemies and perhaps even discussing things with a few dwarfs while you're at it. [Cost: 4 actions] Interlude Turns. These are not battle turns, Interlude Turns will be a series of updates happening over the decade, you get one choice an interlude turn. The number of Interlude turns = your unaltered total actions (which is 5). 1 Action.
I think we need to put all four actions into March if we want to do it. It's basically "spend your whole turn on campaign, or don't", I think.
 
Back
Top