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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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A thought about Adamant manufacture. I wonder if it would help if Snorri learned Smednir's Rune, and paired at least one of them with his new Rune of X, to get a bit of divine influence to help stabilise the process.

The God of Metal Refining seems a natural fit for this.
 
But the Rune of x seems to repel all magic so maybe it will repel even godly influences like it does for chaotic taint
 
Question, does this mean that we are connected (or almost) with the majority of the underway? because if we are (will be soon) that is a MASSIVE change from canon. In canon, the northern Karaks never had an underway connection with the southern dwarves which was part of the reason that they were"lost" in the age of strife.
 
The problem is that the players here do meta game to an insane degree and the main reason that people want to work on defenses so much is solely due to meta knowledge of what happens in the future. Hell, we have people constantly try to come up with new ways to up the defenses. We even had someone try to meta game to have the new Golem we made to avoid the Chaos dwarfs from being made. Throw in that people keep constantly trying to justify spending a ton of actions on defenses including the gate and tunnel and it's pretty hard to believe that any action in regards to defenses aren't influenced by people knowing what is going to happen in the future.

Also how many times does it need to be said that Snorri is not only not the only Dwarf working on the tunnel but there are actually dwarfs whose jobs it is to work on it. Not to mention that Dwarfs being perfectionists means that the Tunnel is going to be made to the best of their ability and I'm not arrogant to to assume that they can't also do a good job. We already done most of the work and with the Throng coming up rather we do some research since research improves our ability to make stuff that would also help the hold instead of doing the equivalent of a vanity project considering the QM did mention that there are limits to overflows.

Yes it's meta gaming to want to work on defences when you have literal hordes of daemons assaulting nearby holds....
 
It's a labyrinthine tunnel network that also is the reason they're fucked in a few thousand years
Thats because in OTL the Underway had no defenses. The Dwarves assumed it couldn't possibly be attacked from below, so they had all their defenses facing surfaceward. They'd even have been right short of a major geological catastrophe.

In this quest, due to a bad random event roll, a Karak got attacked from below by a gribbly, which had Grimnir show up to save them and grumble at the shoddy lack of defenses.

Thus leading to an explosion in fortifying the Underway.
This is the Pre Fall Dwarf Empire however, they hadn't acquired the true obsession with heavy fortification that the post-Fall Empire had, merely dwarfly quality.
 
You can have the best defences in the world and it'll mean nothing if you don't have the dwarves to man them. The War of Vengeance did that, bleeding the dwarves as well as twisting the dwarven psyche. Can't really do much about that unfortunately.

The research is what we need to be focus if we want to 'improve the hold', to offer real and substantial gains. We've gone way beyond preparing the hold to the point you could argue we're coddling the dwarves of Kraka Drakk.

Personally I'm quite looking forward to see the utility further research into light runes will add. We've got quite a few options, it'll be interesting to see where they will lead.
 
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Hmm... Say, how do people feel about making some kind of item to commemorate the connection of the Underway?

Something to, well, commemorate it and mark it down, make it a notable event and give it a crafting representative of it; like making Trollslayer was for the Battle at the Dragon's Maw.

Like a golden railroad spike.

Perhaps a belt with runes of friendship, mining, and brotherhood on it or something like that. Or maybe with runes of fire and iron on it. Or a banner of great defense -- just stick tons of warding runes on it -- or speedy passage through any terrain.


Gah, I'm really feeling the problem of the warhammer armybooks being... armybooks, now. Because all the runes in it are there for the purpose of playing a wargame, so all of the runes in there are warlike runes.

It's hard to be creative with anything but martial endeavors, because that's all we got.

... I suppose that's probably why the GM left a "suggest a theme" or "let the GM roll for it" options on things.

It still rankles though. We can't be as creative with things of peace or creation or weird wondrous creations, because our main source of runes is the armybook.


I kind of... want to make things that aren't just armor/weapon/banner runes. But... magical creations that are... I dunno. Something like the wonders in Divided Loyalties' update with Thorgrim. Not them exactly -- because they were like superprojects -- but something that goes outside the strict band of "weapon/armor/banner/blahblahblah." Or hell even just toys. Or a runed table of wutroth wood, meant for feasting, and the very building to host it.
 
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Hmm... Say, how do people feel about making some kind of item to commemorate the connection of the Underway?

Something to, well, commemorate it and mark it down, make it a notable event and give it a crafting representative of it; like making Trollslayer was for the Battle at the Dragon's Maw.

Like a golden railroad spike.

Perhaps a belt with runes of friendship, mining, and brotherhood on it or something like that. Or maybe with runes of fire and iron on it. Or a banner of great defense -- just stick tons of warding runes on it -- or speedy passage through any terrain.
We already did though. It's big, stoney and completely non ornamental: THE MINER :V
 
We don't have to build something to destroy. For example with all the magma traps we've built for one defense project or another we could repurpose that for turning dug earth into obsidian. If we can get production high enough we make our own mountain.
 
Given how ubiquitous we can make runic items, I'd be interested in seeing if Snorri knows the (later lost) rune on the Fiery RIng of Thori that produced a flamethrower. It would be an interesting use of our fire stones, to use them as the stone in those rings.

Having an entire unit of dwarves be able to give a charging enemy the finger and drown them in a massive wave of fire would also be nice.
 
So, general question because I don't know dwarf lore, are slayers a thing yet? If not, when do they become a thing and why? Just want to know if that was a thing even in the Golden age, also would probably be good to know if we could expect crazy people running up north to kill demons and get themselves killed
 
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So, @soulcake I have a question regarding the "Rune of Slowness." The wiki says that it creates a physical barrier by drawing upon the intractable nature of dwarves. I'm not sure how "slowness" equates to creating a physical barrier, so I guess my question would be, does it actually create a physical barrier or just slow down opponents trying to approach the Banner?
 
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