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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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I don't think Snorri can become a king he doesn't possess the right ancestry.
Actually a Winterhearth clan member was in the running for King. They actually do have a direct line through to the ancestors, that's why there's so many runesmiths in the clan.

They're related to Thungni and through him to Grungni.
 
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So from how I understand it, they wouldn't live as long as they do if they didn't feel their job still needs more work, right?
Hence no retirement, the moment he puts down the work, the only suitable rest lies with Gazul.
Thats how it usually works for dwarfs that live beyomd the average natural lifespan of their people yeah.

At that point usually only disease and battle kills them before they think their job is done.
 
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I was thinking about how only those of royal blood can become kings I just forgot that descendants of the Ancestor Gods count in general I was thinking only descendants of Grungni and Grimnir counted since those are most often the ones referenced with regards to potential candidates.
Being a descendant of any Ancestor God would mean that they are also a descendant of either Grungni or Grimnir since they are all part of the same family, except for Gazul who I don't think has any children. I guess a clan that claims descent from Grungni/Grimnir specifically would come from a child of Valaya that is not an Ancestor God in the vein of Snorri Whitebeard. Alternatively they might stem from a child of Morgrim/Smednir/Thungni that identified more with their grandfather, like a son of Morgrim who wanted to be a warrior like Grimnir rather than an engineer or something like that.
 
Being a descendant of any Ancestor God would mean that they are also a descendant of either Grungni or Grimnir since they are all part of the same family, except for Gazul who I don't think has any children. I guess a clan that claims descent from Grungni/Grimnir specifically would come from a child of Valaya that is not an Ancestor God in the vein of Snorri Whitebeard. Alternatively they might stem from a child of Morgrim/Smednir/Thungni that identified more with their grandfather, like a son of Morgrim who wanted to be a warrior like Grimnir rather than an engineer or something like that.
I think it breaks down so that if your clan comes from a daughter of Valaya your clan is considered descendant from her well for the other Ancestor Gods you just take the latest one in your lineage so for Grungni and Grimnir that'd mean you're descended from one of their non Ancestor God sons and for the others you're descended from just any of their children as that would allow for clans to all immutably come from a certain Ancestor God which is what appears to be the case rather than clans just being able to pick and choose what Ancestor God they wish to descend from out of all the possible options in their ancestry.
 
Just as an example of Dwarfs dying after they feel like they have accomplished what they wanted.

High King Gotrek Starbreaker (the High King during the War of Vengeance) died at the age of 655. Right after he claimed the Phoenix Crown, the Silver Horn of Vengeance was created and his oath of vengeance against the Elves was fulfilled.

"His honour satisfied, he joined his ancestors peacefully at the age of 655"

This is the best example I could find and might explain why Otrek feels like it is his time to die.
 
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To throw the topic back to the Grimnir Gronti, Surely the new combo will be

MWaking, Grimnir, Repair

Right? Because anything else we (or whoever is best able to at the time if Snorri is unavalable in the far future) can patch with Runed equipments, but any slight structural damage can not really be repaired, ever.
 
The rune of repair can only fix cosmetic damage which makes it ideal, for example, for machines that are constantly under stress by their function. However almost nothing can damage adamant, so it won't suffer wear and tear, while the few things that can maybe damage it, like greater deamons, will cause significantly more than cosmetic damage. If we can upgrade it into a general "healing for inanimate objects" effect (Rune of... Lifesblood maybe? Healing's already taken) it'd be good, but the basic rune won't be much help.
 
MWaking, Grimnir, Repair seems unlikely to combo, I'd rather aim for a combo on the gronti rather than just and individually good rune..
 
Really? You think a Grimnir gronti literally given the ability to heal scuffs and minor damage won't combo?

Also a large role of the Grimnir gronti body (that I see) will be as the means by which to takes advantage of the equipment/s we give it. The weapons, Banner and armor (if we give it any, which also a side note will be what hopefully reduces damage into merely "cosmetic", along with removing the wear and tear of continued operation) would be doing most of the work. Skill being imparted to the gronti just seems like a waste when we could just lean on it's Adamant body.

Edit: yeah, Theme for the gronti will probably be best to avoid more trouble.
 
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Yes, I don't see any connecting theme between MAwakening Grimnir and Repair, maybe if you replaced Grimnir with Valaya or Smednir drawing on their aspects of healing or smithing but I just have no idea how Grimnir and repair could combine.
 
I'm against gifting a chainforger to Kraka Drakk (Chains for a Dragon).

It will take a minimum of 3 actions to get this project done (3 + 2 bonus). Those same 3 actions could buy us 6 actions towards completing Rune Metal 3b. Rune Metal 3b would easily increase gromril chainmail availability by 10x, which is far greater than what one additional chainforger can do. So, OOC the action efficiency of Rune Metal is much better.

The above dovetails nicely with Snorri's IC character motivations. For Snorri, productivity is king. We saw this at the previous Runkalbrogg. Efficiently using his time to have the greatest overall impact makes sense.

And yes, I'm aware that this action is locked out until Turn 44, but I want to put my reasons out early before any long-term planners start putting together their future ideas.
 
Hmm. Kinda an out of the blue idea, but I sort of want to throw 1 action on the rune metal 3b just so we can honestly say that we are already working on an easier, more accessible version of the Chain Forger.
 
Hmm. Kinda an out of the blue idea, but I sort of want to throw 1 action on the rune metal 3b just so we can honestly say that we are already working on an easier, more accessible version of the Chain Forger.
i don't know about other but getting done with rune metal part 5 which is only 6 actions would be super nice/ making grimli would be awesome as well
 
All our actions for the next few turns are spoken for because we have to finish those commissions.
 
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