So, yeah, missed the pre-lockdown conversation, but one thing really struck me-people really not liking Divinely Glorious Elites, and the Honor of Elites values tree in general. It is my second favorite value we have, after only PK, beating out Pride in Acceptance and Personal Stewards of Nature, both of which I also adore. Two main reasons present themselves for why-well, one main reason, and a side-effect. I will not deny it has flaws, but I believe it's positives greatly outweigh them.
The main reason is the synergy it provides with the best value and value chain ever, Philosopher Kings and Observance. Above all else, DGE promotes and downright requires competence. PK promotes and requires testing. The combination-people rise in power because they are the best at what they do. It functions as a primitive meritocracy-if you are good at something, seek to become better, and you can earn praise because of it. Honestly, little would make me happier than the combination of the two, creating the new Spiritual/Honor trait of "Strive for More," which would emphasize tested study and knowledge in every aspect of society, not just research, even if I know we really aren't ready for a trait like that.
The side effect is obvious-more academies and libraries. Having a strong reason to push for more libraries and academies will improve our nation overall, and have excellent synergy with the two traits. Yeah, simple, and we would have gotten around to it eventually, but more education will boost the power these traits output significantly.
Next, an analysis-what, exactly, has changed from LoA, beyond the bit that has everyone freaking out? First, "at all levels." This is the bit that really sells it to me-everyone is aiming to be the best, across all fields, in a way that LoA didn't. Following up is the new clause (I think that's the word for it?) at the end, at the top supported by excellence alone-the elite know they depend on every step before them, that they stand on the shoulders of giants. This is great. Mechanically, the Ruling Faction's additional power is nice, probably, if the Guilds ever take over they will probably keep their max wealth thing, more econ cap is always nice, even if it fluctuates, the only faction, that if it took power we wouldn't want to keep its abilities are the priests, and I don't think Maxi's gains here can convince people to swing all the way to theocracy.
The main con is obvious-the ruling faction can't be suppressed, but that isn't true, Division of power merely means to suppress them, it requires some combination of two supports and passes in quests. This makes getting a new social slot for it to fit into is a must-evolving it to one or one and something else would make the con basically negated. The trait is really powerful and must be enshrined.
So, not going full feudal, but I will super not support anything going against DGE. Keeping elites at their best has been one of our most powerful traits, and interesting narratively, I hope to see it progress further.