From what we have seen the Khemetri probably have some sort of social value that greatly discourages failure, I say this because of the two times we have interacted with Khemetri nobles connected to their court it's been mentioned how if they fail there will be trouble for them. Now I can see how such a trait is desirable, it drives people to push themselves (sometimes at their own expense) to accomplish the task given to them when it would be so much easier to just report failure. The merchant who paid out of his own pocket to make sure the tin still flowed and the colonial governor who refuses to back down even when he learns that he is attempting to take territory from a full fledged kingdom.

But I'm guessing there is one severe weakness in this unknown social value. That while this value will cause some actions to succeed despite what new road block presents itself, it also makes the failures to overcome said roadblock that much more worse.

At least that's my theory.

If I'm correct though then that means we can cause chaos just by making sure the colonial governor fails to fulfill his mandate. We don't need to conquer territory, or destroy his armies, we just need to make him appear to be a failure in the eyes of the king's courts. Imagine the confusion and disarray if they were to decide to remove the current governor with another one in the middle of a war because the people who used to support him in the court no longer felt that he was capable?

But, like...Khemetri likely have at least equal population, their equivalent of The Button (!) and their whole kingdom is at stake. This is going to be extremely painful, so...we may need to spend every single action on War Missions, depending on how it goes.
I don't think that's the case. We're able to do that because we produce so much food and keep massive reserves in case of emergencies. But I have doubts that the Khemetri could survive even half of their farmers just up and leaving their farms to travel into the north, through what are probably several colonies, and then fight a war.

Those people still need to be fed and now they are only producing half as much food as they were before. So like I said, I don't think they have THE BUTTON.

Plus don't forget that this is a defensive war on our borders while they have to move troops through their colony toward us. They can support only so many people in one place and even if they do deliver food from other locations that's a very large undertaking.

And considering what we have seen of the Khemetri I can bet you that they don't have many friends which means they need to watch their backs as they move soldiers from other colonies as there are probably plenty of border kingdoms and raiders who would love to charge into Khemetri lands unopposed.

Plus from what we have been told, the Khemetri can substitute Stability hits with Religious Authority. The thing is though, is that the only way to increase RA is to build temples which means they need to constantly expand to find new temple sites.

Well what happens when we keep giving them stability hits (probably via making the colonial governor, and any successors, fail and thus making people call not only their own competence in question but the competency of the people who supported or place them in their positions) and the only way they can recover that stability is by building more temples? Well they'd have to expand... only, you know, they're fighting a war in the north against a kingdom of equal power.

So the only way they could build up their stability is by spending turns marshalling up troops and then sending them off anywhere else besides the actual war front. They would have to deny their northern armies reinforcements in order to be able to take new lands just to maintain their RA buffer.

I guess what I'm trying to say here is that for a few turns the Khemetri will probably seem unstoppable and unshakable as we get hit by their armed reserves and they tank stability hits with their hoarded away RA points.

But it cannot last.

And heck that's even if we don't discover steel within a turn or two, and I know I'm voting for a main study metal. It's been long enough, I want my Ymaryn knights!
 
Hm.

What are our options for Death From Above?
A secret weapon our Blackbirds have been working on. They will devastate the enemy rear areas from the backs of their armed and dangerous Giant Attack Crows.

Oh, Gintama. I need to watch that. Thanks for reminding me.


0.33798 Walpurgisnacht.


*scratches cheek*

I'm okay with that because !!!ROADS!!! but it's not my first preference. Pretty much as long as something has the Arsenal somewhere in it I'll be happy if the combo wins.


Massive walls I don't know, but I do know that Valleyhome, Stallionpen when it sprouts and Western Wall when it sprouts will be able to support Colossal Walls.


These are good. For your elucidation in case you missed it(one can never tell), the Arsenal is to give Mystic King his lab, and Study Metal is to give him something to do in that lab.
I actually forgot about roads lol I did catch the discussion, and it is a decent idea, I'm just unsure if it's worth it now, rather than padding out our special troops.
 
Truth be told, i'm the guy
"Shit, Piss, and everything rotten
These were the ingredients chosen
To create the perfect farming land
But Academia Nut accidentally added an extra ingredient
to the concotion - Charcoal
Thus, the Ymarin Farming was born
Using their ultra-super powers
Step-Farms, Black Soil, and Chinampas
Have dedicated their lives to fighting famine
And the forces of EVULZ"
 
It grows legs and crashed into Redshore, and our Shaman King fights enemy Pharaoh on top of it.

(Internet cookies for people getting reference.)
Wakfu?

Uhhh.. Gurren Lagan?

Transformers?

Uhhhhhhhhhhhhhhhh

*wildly scratches head*

FUCK! I KNOW WHAT YOU ARE TALKING ABOUT BUT I CAN"T RECALL IT'S NAME!

ARGH!

*starts to eat the scenery*
 
From what we have seen the Khemetri probably have some sort of social value that greatly discourages failure, I say this because of the two times we have interacted with Khemetri nobles connected to their court it's been mentioned how if they fail there will be trouble for them. Now I can see how such a trait is desirable, it drives people to push themselves (sometimes at their own expense) to accomplish the task given to them when it would be so much easier to just report failure. The merchant who paid out of his own pocket to make sure the tin still flowed and the colonial governor who refuses to back down even when he learns that he is attempting to take territory from a full fledged kingdom.

But I'm guessing there is one severe weakness in this unknown social value. That while this value will cause some actions to succeed despite what new road block presents itself, it also makes the failures to overcome said roadblock that much more worse.

At least that's my theory.

If I'm correct though then that means we can cause chaos just by making sure the colonial governor fails to fulfill his mandate. We don't need to conquer territory, or destroy his armies, we just need to make him appear to be a failure in the eyes of the king's courts. Imagine the confusion and disarray if they were to decide to remove the current governor with another one in the middle of a war because the people who used to support him in the court no longer felt that he was capable?


I don't think that's the case. We're able to do that because we produce so much food and keep massive reserves in case of emergencies. But I have doubts that the Khemetri could survive even half of their farmers just up and leaving their farms to travel into the north, through what are probably several colonies, and then fight a war.

Those people still need to be fed and now they are only producing half as much food as they were before. So like I said, I don't think they have THE BUTTON.

Plus don't forget that this is a defensive war on our borders while they have to move troops through their colony toward us. They can support only so many people in one place and even if they do deliver food from other locations that's a very large undertaking.

And considering what we have seen of the Khemetri I can bet you that they don't have many friends which means they need to watch their backs as they move soldiers from other colonies as there are probably plenty of border kingdoms and raiders who would love to charge into Khemetri lands unopposed.

Plus from what we have been told, the Khemetri can substitute Stability hits with Religious Authority. The thing is though, is that the only way to increase RA is to build temples which means they need to constantly expand to find new temple sites.

Well what happens when we keep giving them stability hits (probably via making the colonial governor, and any successors, fail and thus making people call not only their own competence in question but the competency of the people who supported or place them in their positions) and the only way they can recover that stability is by building more temples? Well they'd have to expand... only, you know, they're fighting a war in the north against a kingdom of equal power.

So the only way they could build up their stability is by spending turns marshalling up troops and then sending them off anywhere else besides the actual war front. They would have to deny their northern armies reinforcements in order to be able to take new lands just to maintain their RA buffer.

I guess what I'm trying to say here is that for a few turns the Khemetri will probably seem unstoppable and unshakable as we get hit by their armed reserves and they tank stability hits with their hoarded away RA points.

But it cannot last.

And heck that's even if we don't discover steel within a turn or two, and I know I'm voting for a main study metal. It's been long enough, I want my Ymaryn knights!
You are making two assumptions first this is not a defensive it is only a defensive war if we screw up hard enough that our armies pull back. Second there may be more ways to increase RA other than building temples they may have a trait that will give them actions that increased RA like how we uave a trait that gives us actions that increase cent.
 
Wakfu?

Uhhh.. Gurren Lagan?

Transformers?

Uhhhhhhhhhhhhhhhh

*wildly scratches head*

FUCK! I KNOW WHAT YOU ARE TALKING ABOUT BUT I CAN"T RECALL IT'S NAME!

ARGH!

*starts to eat the scenery*

*thwacks abomination*

"No!"
"Bad immortal ghoul!"
"Don't eat the scenery, the writers need that!"

As for the war situation, the premise is simple.
We don't have to win the war, we just don't have to lose it.
 
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*thwacks abomination*

"No!"
"Bad immortal ghoul!"
"Don't eat the scenery, the writers need that!"
"Grrrr!"

*eats thwacking device*

"Nom nom nom!"



Anyway I'm looking at Yi Sun Sin stuff and all I can do is wince when I get to that part where they take him out of the war and Hideyoshi attacks again in 1596.
 
"Grrrr!"

*eats thwacking device*

"Nom nom nom!"



Anyway I'm looking at Yi Sun Sin stuff and all I can do is wince when I get to that part where they take him out of the war and Hideyoshi attacks again in 1596.

"Alright now let's not be too hasty!"

*backs away slowly*

"There's no need for noming!"


Yeah, let's be on the other side of the incompetence when we go to war.
 
You are making two assumptions first this is not a defensive it is only a defensive war if we screw up hard enough that our armies pull back. Second there may be more ways to increase RA other than building temples they may have a trait that will give them actions that increased RA like how we uave a trait that gives us actions that increase cent.
It is a defensive war because we aren't attempting to conquer the Khemetri or take anything from them, we're attempting to stop them from taking our own land. Sure, it's not a war that is currently occurring on our territory but we aren't the aggressors here, we're the defenders.

And I suppose they could have actions that increase RA besides building temples, but the fact that they seem to need to constantly expand for more land (seeing as how they have been building lots of colonies) suggests otherwise. If they do though then I hope their RA cap isn't too high because then there is absolutely no way to make them lose stability as they would be able to easily rebuild their RA buffer with just a few actions. They'd be untouchable.
 
@Academia Nut

Hay how much Martial is used in a main war mission. Me and veekie think it could be 8 is that right? I know that it's not used up but it is send to the war right?
 
I mean they are rich but i wouldn't imagine they are Saudi oil guy rich.
They live where cheetahs live.
They rear cheetahs as pets from a young age and use them as hunting beasts. It's basically like having a dog as a medieval lord, except that it's a cat. Dogs weren't that common in the area, iirc. Even hyenas are felines who adopted a canid role, iirc.
From what we have seen the Khemetri probably have some sort of social value that greatly discourages failure,
Social Trait: The God-King's High Expectations
 

Well?
What is it?

Please?


[/QUOTE

.

Metal gear 2. The president of USA was rebeling against the shadow conspiracy that put him in power when he found out the truth of his birth.

By crashing an experimental weapon called Arsenal Gear into New York, and fought his adopted son (player character) on top of it. The chronic back stabber who setup the president and son was named revolver ocelot.

Which may or may not be a simulation conducted on the son by the shadow conspiracy.

Father and son bonding time. With electric shock.
 
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