From what we have seen the Khemetri probably have some sort of social value that greatly discourages failure, I say this because of the two times we have interacted with Khemetri nobles connected to their court it's been mentioned how if they fail there will be trouble for them. Now I can see how such a trait is desirable, it drives people to push themselves (sometimes at their own expense) to accomplish the task given to them when it would be so much easier to just report failure. The merchant who paid out of his own pocket to make sure the tin still flowed and the colonial governor who refuses to back down even when he learns that he is attempting to take territory from a full fledged kingdom.
But I'm guessing there is one severe weakness in this unknown social value. That while this value will cause some actions to succeed despite what new road block presents itself, it also makes the failures to overcome said roadblock that much more worse.
At least that's my theory.
If I'm correct though then that means we can cause chaos just by making sure the colonial governor fails to fulfill his mandate. We don't need to conquer territory, or destroy his armies, we just need to make him appear to be a failure in the eyes of the king's courts. Imagine the confusion and disarray if they were to decide to remove the current governor with another one
in the middle of a war because the people who used to support him in the court no longer felt that he was capable?
But, like...Khemetri likely have at least equal population, their equivalent of The Button (!) and their whole kingdom is at stake. This is going to be extremely painful, so...we may need to spend every single action on War Missions, depending on how it goes.
I don't think that's the case. We're able to do that because we produce so much food and keep massive reserves in case of emergencies. But I have doubts that the Khemetri could survive even half of their farmers just up and leaving their farms to travel into the north, through what are probably several colonies, and then fight a war.
Those people still need to be fed and now they are only producing half as much food as they were before. So like I said, I don't think they have THE BUTTON.
Plus don't forget that this is a defensive war on our borders while they have to move troops through their colony toward us. They can support only so many people in one place and even if they do deliver food from other locations that's a very large undertaking.
And considering what we have seen of the Khemetri I can bet you that they don't have many friends which means they need to watch their backs as they move soldiers from other colonies as there are probably plenty of border kingdoms and raiders who would love to charge into Khemetri lands unopposed.
Plus from what we have been told, the Khemetri can substitute Stability hits with Religious Authority. The thing is though, is that the only way to increase RA is to build temples which means they need to constantly expand to find new temple sites.
Well what happens when we keep giving them stability hits (probably via making the colonial governor, and any successors, fail and thus making people call not only their own competence in question but the competency of the people who supported or place them in their positions) and the only way they can recover that stability is by building more temples? Well they'd have to expand... only, you know, they're fighting a war in the north against a kingdom of equal power.
So the only way they could build up their stability is by spending turns marshalling up troops and then sending them off anywhere else besides the actual war front. They would have to deny their northern armies reinforcements in order to be able to take new lands just to maintain their RA buffer.
I guess what I'm trying to say here is that for a few turns the Khemetri will probably seem unstoppable and unshakable as we get hit by their armed reserves and they tank stability hits with their hoarded away RA points.
But it cannot last.
And heck that's even if we don't discover steel within a turn or two, and I know I'm voting for a main study metal. It's been long enough, I want my Ymaryn knights!