be useful. You're missing something.
Gulvalley only has 1-2 settlements right now, but they have the full econ and martial of Hatvalley Colony, which had the full Martial of Hatriver March.

They don't need Support. They're defending one town with a large province's military

I was under the impression that we gained Econ and Martial while propagating - which would mean they are not operating with resources of full province.
Or we did not gain any stats while propagating?
 
It might trigger a general collapse, but I doubt it unless their core is also overstretched(and as fellow megaproject spammers, they can fix it as well as us, considering they do temple spam)

AN dropped a hint that we REALLY want one. Maybe more than one.
Arsenals are R&D centers for equipment, basically you take out the best artisans from all the guilds and put them into Royal workshops to make elite gear for your royal elites.

Which, with a Heroic Mystic King, is a prototyping lab to try out ideas and mix ideas where the guilds would prefer them to stay separate.

Good point. At least they will be busy keeping their vassals in line.

And the Arsenal really sounds like Per-Ramesses, the city Remesses built at the height of the Egyptian Empire which was described as a mix of opulent pleasure dome and military-industrial complex.

So either we get better materials, or the Shaman King figures out how to better mass produce iron gear to beat the enemy via logistics.

You know, I really hope we somewhat hold to history here. Because historically, iron wielding Assyrians wrecked the Bronze wielding Egyptian Empire. Hard.

And AN described us as Not!Assyrians. So the odds aren't bad at all.

Especially if we can either get more armies into the field or develop Cavalry.
 
I'd agree to an arsenal and/or Study metal combination of actions. I'd prefer Arsenal, but as long as we have at least one of the two I'd vote for it.
 
Hu, I didn't read every answer but don't we need to send at least some support for Lord Loyalty?
Correct me if I am wrong, but I believe in our wars with the Xoh and other neighbors, offense policy counted towards that. That said, I like the idea of

- [Main] War Mission
- [Secondary] Arsenal
- [Secondary] Arsenal x2

Also, did we ever get that second passive policy or does that work differently than we thought?
 
Also, did we ever get that second passive policy or does that work differently than we thought?
We have three passives now. One is set to Defense, building Significant Walls per main turn. One is set to Infrastructure, building 2 Progress worth of Extended projects per main turn. One is locked to Infrastructure, building 1 Progress worth of Extended projects per main turn.
 
We have three passives now. One is set to Defense, building Significant Walls per main turn. One is set to Infrastructure, building 2 Progress worth of Extended projects per main turn. One is locked to Infrastructure, building 1 Progress worth of Extended projects per main turn.
Thank you very much sir.
 
We have three passives now. One is set to Defense, building Significant Walls per main turn. One is set to Infrastructure, building 2 Progress worth of Extended projects per main turn. One is locked to Infrastructure, building 1 Progress worth of Extended projects per main turn.

Good lord, the True Cities.
I mean...either we make a fyckton of Free Citites or our Centralization is in trouble.
 
Well, given the recent WoG...

[Main] Arsenals
[Secondary] Arsenals
[Secondary] Change Policy (Arsenals)

That's probably the optimal move, though I could be convinced that the policy should just be another Arsenal so they're all built under central authority.

 
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Ha.

Hahaha.

Looks like I can't into quest.

Where are you guys getting all these information off out of numbers and descriptions and making a story?

I don't understand the math. The style of the storymaking is counterintuitive to me.

In short HOW? And where can I get some?
The numbers come from the Civilisation Sheet threadmark near the start. As for the story, you just have to consider what the numbers represent - if we have high wealth we're rich, high diplomacy people like us, high martial we've got a large military...

Sometimes we don't know exactly what a stat does - I don't think we quite know how culture functions exactly, though you can guess a lot from the name - but finding out by interacting with the stat is part of the game.

As for how other Civs function and what their stats look like, until we get More Blackbirds and develop actual spies, we pretty much only have word of AN to go off of. For example, AN told us the Khemetri can use Religious Authority in place of Stability, which means that they're pretty damn stable on account of believing their God-king can handle whatever's happening. At the same time though, we've been told that if their RA drops too low they start taking big Stability penalties, and narratively we can guess that anything that challenges the illusion that their God-king is invincible will cause big problems for them Stability-wise, so they can't afford to ever lose face to another civ - so they can't lose this war under any circumstances.
 
Good lord, the True Cities.
I mean...either we make a fyckton of Free Citites or our Centralization is in trouble.
Something cool:
-Each Free City will be strongly incentivized to take Infrastructure policy due to the doubling.
-This means they'll be building Governor's Palaces for themselves, which allows us to support more Free Cities.
-This also means they'll be building Massive Walls for themselves to become absurdly hard

The net result is that there will be an explosive growth in cities, which then tapers off as we get too much econ expansion and refund to gain more.
 
Well, given the recent WoG...

[Main] Arsenals
[Secondary] Arsenals
[Secondary] Change Policy (Arsenals)

That's probably the optimal move, though I could be convinced that the policy should just be another Arsenal so they're all built under central authority.


Kappa
We should balance matters a bit. Only building Arsenal is bad.

[Main] Arsenal
[Sec] Chelsea
[Sec] City
[Policy] United
 
Well, my preliminary vote is this:
[Main] Study Metal
[Secondary] Arsenal
[Secondary] War thing (Walls, watchtowers, some form of martial raising if needed, maybe war mission, maybe another Arsenal)
 
Well, given the recent WoG...

[Main] Arsenals
[Secondary] Arsenals
[Secondary] Change Policy (Arsenals)

That's probably the optimal move, though I could be convinced that the policy should just be another Arsenal so they're all built under central authority.


Kappa
I hope you're joking. We only have 4 slots left for Palace extensions and we still need at least one unit of Shrine and one of Storehouses to fully meet our Admin Chief's recommendations of "best for Admin". Probably because we don't have a full staff of experts(Temple) or more advanced warehousing system
 
If you're going to drop a main action on an arsenal; it would kind of make sense to just use another secondary on a shrine particularly given we'd have a mystic hero as King. This would then give us whatever benefits we'd get from building those annexes, along with the synergy from library x2/shrine x2/arsenal x2 that was mentioned and given just what those annexes involve and just what the mystic stat does, our current King seems perfect for it.
 
I hope you're joking. We only have 4 slots left for Palace extensions and we still need at least one unit of Shrine and one of Storehouses to fully meet our Admin Chief's recommendations of "best for Admin". Probably because we don't have a full staff of experts(Temple) or more advanced warehousing system
That's usually what Kappa means...
 
I hope you're joking. We only have 4 slots left for Palace extensions and we still need at least one unit of Shrine and one of Storehouses to fully meet our Admin Chief's recommendations of "best for Admin". Probably because we don't have a full staff of experts(Temple) or more advanced warehousing system
He probably is. That said, we can increase our number of slots by creating new provinces and getting more subordinates.
 
If we spend an action on arsenal, and don't complete it won't the infrastructure policy do that for us?
 
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