At that point saying that they have no choice is absolutely correct because the expanded explanation states the same exact conclusion.The law/tradition does not actually stop you from doing things. Just because, for example, stealing is illegal, does not mean that you are cannot steal.
Essentially, yes.
The same theorem can be applied to society in general. There are consequences to going against peer pressure, consequences to breaking social norms, consequences.. whose likely outcomes might nudge one into doing something other than they would otherwise have done. Certainly not to tbe same extreme as torture, death and such, but the principle does apply.
It's been hinted to blatantly stated that taking main blackbirds enough times would get us intel on our neighbors, so quite possible. Around when we first got them, I believe, if you want to check.So leaving my lurker status for the moment.
I think we could have unlocked that intrigue stat, if it exists, like 500 years ago by taking Main More Blackbirds a few times.
No, they do have a choice. They are capable of choosing. That they are not allowed to is irrelevent.At that point saying that they have no choice is absolutely correct because the expanded explanation states the same exact conclusion.
To argue otherwise is simply being pedantic.
I'm pretty sure we've never done an into the wild trade mission, and as for the sailing mission we did, it was specifically directed at rumors of the metal workers in the west. It was not a 'go see what you can see'
Legality of slavery/formality has little to do with being unable to make a choice however you try to wrangle it.No, they do have a choice. They are capable of choosing. That they are not allowed to is irrelevent.
That is the point. That people who aren't slaves can effectively be enslaved without actually being formally be made a slave.
That is actually my view, and has been so for quite some time, actually.Legality of slavery/formality has little to do with being unable to make a choice however you try to wrangle it.
The ultimate conclusion, if we don't talk past one another for a few pages while we violent agree in different languages, is that everyone is in the end a slave at one point or another to someone or something. That might be the depression talking.
Life is pointless and then you're dead. So let's try and make it easier/better for other people.Legality of slavery/formality has little to do with being unable to make a choice however you try to wrangle it.
The ultimate conclusion, if we don't talk past one another for a few pages while we violent agree in different languages, is that everyone is in the end a slave at one point or another to someone or something. That might be the depression talking.
That's one of my favorite outlooks on life. It's also what the Ymaryn try to do when you reduce them to base components.Life is pointless and then you're dead. So let's try and make it easier/better for other people.
Be right back. Searching.I'm pretty sure we've never done an into the wild trade mission, and as for the sailing mission we did, it was specifically directed at rumors of the metal workers in the west. It was not a 'go see what you can see'
Why would we want intrigue? When would we use it?
We seem to go out of our way at every voting turn to not inconvenience our neighbors. We basically had a budding March gift wrapped for us and we gave it back to the HK in exchange for peace.
As far as I understood the quest, that attitude netted us the 'life sucks here, let's move over to these nice people who don't make it their hobby to kill our man and rape our woman.' actions/events.Why would we want intrigue? When would we use it?
We seem to go out of our way at every voting turn to not inconvenience our neighbors. We basically had a budding March gift wrapped for us and we gave it back to the HK in exchange for peace.
That's one of my favorite outlooks on life. It's also what the Ymaryn try to do when you reduce them to base components.
Life is pointless and then you're dead. So let's try and make it easier/better for other people.
Definition of fatalism
We know that redlining it is bad, its keeping it at yellow/gold (which is "approaching limit") that is debated.Wait, we dont know for sure that centralization overflow is a bad thing? We should totally test out what happens at some point. I just assumed it was bad because everybody acted as if it was bad.
@Lailoken , just want to say that your participation in the thread does not cease to amaze and amuse it. Thanks.
Like the players making choices they spin regret, hours presence to point that out before and after the fact has become a constant companion in my quests. My rarest treat is to catch him off guard.
Not just youUm....maybe it's me being slow this late in the evening, but I cannot parse this, sorry.
Let me attempt a translation:Um....maybe it's me being slow this late in the evening, but I cannot parse this, sorry.
Very poetic.Like the players making choices they spin regret, his presence to point that out before and after the fact has become a constant companion in my quests. My rarest treat is to catch him off guard.