BungieONI
Seven gremlins in a trench coat
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Maybe?
I'll go look. Gooooooogle-senpaaaaaiiiiiI! *zip!*
Maybe?
can lodestones be used to douse for iron veins?
Edit: And yes.
And also how can we prod the development of compasses/lodestones/magnetite?
*is reminded of Moana*Another resource to look in is the Polynesian Navigation wiki article.
Hmmcan lodestones be used to douse for iron veins?
Edit: And yes.
And also how can we prod the development of compasses/lodestones/magnetite?
Let me help~
The metal that is currently believed to possible be cursed?To come up with a compass they need to find lodestone or something similarly magnetic, and then we need to make a screwton of boats. I figure someone will have the bright idea to explore using the "moving metal".
Are you talking about the Ymaryn?Without the military advantage, they would have been in the disadvantageous and exploited position of the the hill people in South China, trading a few specialized products for whatever they could get from the wealthy, powerful Chinese.
Yes the metal that we is currently being worked on to be proven not to be cursed.
convincing seamen that something is not cursed.Yes the metal that we is currently being worked on to be proven not to be cursed.
That's a quote from the article I recently linked. Probably cited to suggest we should seize the lowlands ASAP or maintain a military advantage over them.
They'd still use them wouldn't they. Seamen are a known fickle and hypocritical lot.
Yeaaaaaaa. This is one of the main points of the pro-Lowland faction. If we aren't in them someone else will be, and that someone else will have the manpower to overwhelm us.That's a quote from the article I recently linked. Probably cited to suggest we should seize the lowlands ASAP or maintain a military advantage over them.
Surveys and Black Soil. We've seen previously that growing forests on non-forested terrain is very hard without more of the stuff.Sounds like a grand idea, but we should do it only after Surveys, because, as per AN, forests may hide some valuables under them.
I'd point out that a dam across the Black River would impede river traffic needed to supply settlements, and also presents a relatively easy way for nomads to cause diisproportionate damage downriver.So @Academia Nut how well would my plan to Dam the river that runs through our marches be? On a scale of Nomad Waargh!! to "Oh goody free power source!" as historians the world over spin in their grave.
The big thing about shipbuilding was that it didn't just need wood, it needed wood from old, mature hardwood trees, stuff which can take decades to grow to usability compared to firewood. If you want a shipbuilding reserve you'd have to start cultivating the forests a century in advanceSo basically if in the future we expand mines and/or shipbuilding (if it has an effect on forest usage) we should also expand forest so that we will retain the buffer that the single Main Forest will provide us. I can agree with this.
Agreements like that don't tend to last unless you can back them up with martial power though.You know, there is an easy way of securing our flank against the Thunder Horse. We could just ask them for the unclaimed part of the Lowlands in exchange for an alliance. The only reason I had such a violent reaction to the Nomads was the fact that they had killed a ton of our people. The TH haven't actually done anything to us yet though.
It...is, since desertified steppes can support only sparse herds, and thus maximum raid density will be dramatically cut.In all honesty one of the most effective strategies against nomads would be desertification of nearby steppe. And water hole poisoning. Yeah, walls are nice.
"Finally, someone who understands!"I am sure the Ymaryn will be absolutely delighted if they discover the Not!Amazonian Rainforest.
Limestone. The next step in tanning is to use lime.
Also it's more optimal for nomads to raid farmers than to farmAnother thing to note is that the Scythians near the Black Sea were perfectly able to grow wheat in the steppes- it simply isn't to the advantage of nomads to devote too much manpower to agriculture when a pastoral economy grants them greater economic flexibility and military power which they require to defend against their own nomadic enemies.
Magnetism can detect some iron ores, but the range isn't that good unless you're practically ON the ore, or have more sensitive equipment to distinguish the deflection from baseline.Hmm
Let me help~
...
it the least I could do.
*google powers Activate!*
Um Google points to yes given how Dip needles can be effected by magnetized deposits of iron ore and if something can be noticeably effected by it than you should be able to find them that way.
Edit: more stuff pointing to yes as "A Treatise On Ore and Stone Mining" outright states that the Dip needle has been used for such before by old miners. Take this with a grain a salt as I'm not sure the validity of this article/book.
I'm pretty sure the Xiongnu practice was to raid China to steal farmers to farm for them back home.Incidentally, I've been reading articles on nomadic cultures off and on for a few weeks now.
This one is probably the best- Why the Mongols?
It makes an interesting point in that nomadic cultures like the Mongols have been around pretty much forever- and yet despite engaging in low-level raiding and warfare throughout history, usually nearby sedentary civs can deal with them. Certain circumstances changed things with the Mongols. I found Appendix One- the search for a 'cause' of the Mongol invasion particularly interesting. As has been said before, overpopulation is often cited as a cause for nomadic raiding and warfare, and this is not really accurate- it treats what is an ongoing resource for the culture as a problem. Exploitation of foreign tribes and raiding for resources is the norm, and considered a net benefit to the home culture. No 'excuse' is necessary, similar to Norse traditions.
Another thing to note is that the Scythians near the Black Sea were perfectly able to grow wheat in the steppes- it simply isn't to the advantage of nomads to devote too much manpower to agriculture when a pastoral economy grants them greater economic flexibility and military power which they require to defend against their own nomadic enemies.
That's pretty much what the Thunder Speakers did if I'm not mistaken.I'm pretty sure the Xiongnu practice was to raid China to steal farmers to farm for them back home.
Which factions?I think our best bet is to play the lowland factions off against each other
Thunder Horse and Highlanders, presumably.Which factions?
The Highlanders, who've pretty much spread their influence to natural borders and dug in?
The Xohyssiri, who've shifted farther towards being traders every time they've been beaten back?
The Thunder Speakers, who no longer have a military to speak of?
For the Thunder Horse to come into direct conflict with the Highlanders, they'd have to take over the territory that the Thunder Speakers were exerting control over first.
The Highlanders and the Thunder Horse are currently the two major military powers in the lowlands. Contrary to what you said, the border of the Highlander kingdom isn't natural; they simply stopped expanding to dig in. The Thunder Horse is aggressively expansionist, so it makes sense for them to prep for a defensive war.Which factions?
The Highlanders, who've pretty much spread their influence to natural borders and dug in?
The Xohyssiri, who've shifted farther towards being traders every time they've been beaten back?
The Thunder Speakers, who no longer have a military to speak of?