Not really. If 7 War Missions from us and 2 from the Stallion Tribes still caused us to take 2 econ damage, then 1 from us and 2 from the Stallion Tribes would likely end in even worse disaster.Offense was kind of a mistake, and now we are stuck with it.
It'd be hilarious if it weren't so sad.
As long as we don't take any other -1 Stability options, it gives a lot of stability.This sets us up for a Grand Sacrifice next turn, so we don't need to panic about stability. Restore Order is too much of a risk right now.
A peaceful transition into military rule is better.A peacefull transition is better than a civil war.
Or, we could simply produce tools, not weapons.
The voting has barely started, there is no need to do it all.That's fair; i wanted to make sure people knew before the bandwagon hit
And no, thats not how it works. the only things that take place immediately are ones that say "immediate stability", like some of the options we've had during the Doom Comet. Otherwise its always admin checks...
@Academia Nut can you put a note about that rule in the update, people keep forgetting how it works D=
Rude
I'd rather have max legitimacy and Grand Sac next turn.Not really. If 7 War Missions from us and 2 from the Stallion Tribes still caused us to take 2 econ damage, then 1 from us and 2 from the Stallion Tribes would likely end in even worse disaster.
As long as we don't take any other -1 Stability options, it gives a lot of stability.
If we go with the RO+Offensive+Yes plan, here's the spread:
6.25%: Stability -1
18.75%: Stability 0
75%: Stability 1 (capped by Legitimacy)
Going with Nothing+Offensive+No, we end up at -2 Stability with Legitimacy 3.
A thing to keep in mind: While only taking positive stability actions will keep Restore Order from blowing us up, it also sharply reduces the potential benefit (we can only gain at most one stability from it), and the narrative of a illegitimate warleader "Restoring Order" could go unpleasant places.I do see that Restore Order is risky. But we'd probably gain? And it's a free Main It necessitates the below tho.
You've repeatedly and explicitly advocated against thinking in this very thread, Sivantic.
With Iron Weapons and a king with good or better Martial score, we're virtually guaranteed for it to end well. Iron Weapons are just that good.Oy. Okay. Folks? Offensive policy, as best I understand it, means chasing two fucking heroic nomad chiefs onto the steppe plains. It is idiotic and will not end well. I understand why our people want it, but if we do that we're going to take another hit for stability and we'll be bleeding stability even further. Don't do it. We won't win and we'll just bleed even more stability. I'm sorry, but we'll have to gut these sons of bitches another time.
But it isn't obscure at all. Negative Eco/Food and Stab, the story out right stating that people are calling for blood and want a new king, everything is very frank about what will happen if they do this.Probably because they don't know about the relatively obscure rule that could break everything.
Why would that action take longer than attempting to Restore Order?
Our people are baying for blood. The iron going into producing weapons could improve stability. It'll certainly have good effects with TGG. In the eyes of the people, it is the king doing something they don't particularly like in order to better fuck up the nomads that they loathe with all of their being. It's good fluff and fluff is important.
...Because that's how it always works? Again, thats the whole reason there are "immediate stability" options sometimes, because of the difference:The voting has barely started, there is no need to do it all.
Why would it not be how it works.
King stays. Nothing changes.
Why would that action take longer than attempting to Restore Order?
AN: To answer a few questions, immediate stability gain means that there is no issue with the timing of the event for relating with stability loss or the like.
Iron weapons helps with the battle, but the hard part is finding them, franklyWith Iron Weapons and a king with good or better Martial score, we're virtually guaranteed for it to end well. Iron Weapons are just that good.
A thing to keep in mind: While only taking positive stability actions will keep Restore Order from blowing us up, it also sharply reduces the potential benefit (we can only gain at most one stability from it), and the narrative of a illegitimate warleader "Restoring Order" could go unpleasant places.
You're discounting the glory of humiliating the powerful Wall-people who have massacred two other tribes and bloodied many others. The whole point of the raiding and pillaging in the first place isn't profit, it's martial glory to help weld their rule more firmly over the various tribes. It is ABSOLUTELY to their benefit to hang around and ambush our dudes on the steppes where they can cut them apart without any pesky walls or fortifications or twisty trails to worry about.That doesn't really work. They could lead The People on a wild goose chase and easily get away. The nomad heroes made themselves look awesome and ran off with The People's stuff. Its not even in their best interest to stick around. The People just broke several tribes and now their lands and women are up for grabs. Profit and ego say its time for them to go 'YOINK and Away!'
....you HAVE to vote for the third, isnce it is VERY relevant for what happens with restore order.[X] Tools (+8 Econ, +2 Martial, ???)
[X] Restore order (Main usage)
[X] Offensive (+1 Stability)
Not saying you should switch. Just noting that the relative benefit of more stability from the restore order might have narrative consequences we won't like.
It's not that bad. We do have a chance of hitting -4 and dying, but it's not "just asking", we have to fail an admin roll. And even if we do fail, our people are likely unified enough that it'll just be a full-system overhaul, likely a hostile takeover by our military and several of the provinces splintering off.GUYS! Stop voting for Restore Order with this combo, that's just asking for us to implode!
It's unlikely but I suppose if you completely derp they might come around for another go.
EDIT: If you have iron weapons I would say that it is all but impossible.
No you don't. You can just only vote for the ones you care about.....you HAVE to vote for the third, isnce it is VERY relevant for what happens with restore order.