Very true, I just wanted to get the idea out there and see what others thought of it.
On a side note, does anyone have the list of actions which count for the Canal? Here's what I remember:
1) Megaprojects (excluding The Law I think)
2) Extended Projects (presumably, we've never done one)
3) Double-Main Walls
4) Main Mine
The key here is: Whenever the People complete a major engineering project, they also gain Art and Mysticism.
We know the following count for sure:
-Double Main Build Wall
-Main Copper Mine
-Saltern
-Aqueduct
-Great Dam
We know the following do not count for sure:
-The Law
-Sacred Warding
We can PREDICT that the following MIGHT count:
-Double Main Build Watchtowers
-Double Main Expand Holy Sites
-Double Main Expand Snail Cultivation
-Double Main New Settlement(
@Academia Nut is this even possible? )
-Double Main New Trails
-Main Iron Mine
We can GUESS that the following might or might NOT count:
-The Library - As per The Law, it's not about the building, but about the process of using it.
-Place to the Stars - In this case, it's a mix of intellectual and actual earthmoving. Probably counts though.
Theorized criteria:
-Action requires a minimum of two main action commitment or significant preparation work to unlock.
-Action requires creating a permanent structure or major earthmoving.
Kinda weird that mines let us gain canal bonus, but OK.
It's a matter of cultural pride. Creating lasting works like that seriously motivated our people.