About to rename a wiki entry "PleaseCategorizeTheseThings" to Justu. Or Should it be Justus? Inquiring mind wants to know.
Japanese doesn't seem to distinguish between singular and plural -- 'ninja' and 'jutsu' are both used for one of each or a group of each. Note that it's 'jutsu', not 'justu'. Still, 'Techniques' is probably better, as you did.
@eaglejarl,
@Velorien, do we know an underlying reason that you have to have seen the type of animal that you're trying to henge into? If Mari genjutsus the kids so they think they see a chakra beast that she encountered some time in the past, and they don't notice it's not real, is their belief enough? What if she makes something up?
I'll need to talk to
@Velorien when he gets back before I can answer these. Please put them in the 'questions to be answered' doc.
Zeppelins are not stealthy.
Note that zeppelins are not at all stealthy
when taking off. Once you get really high you're probably fine, but you're going to be visible from a long way off as you're ascending. Same is true for hot-air balloons, although to a slightly smaller degree.
I expect we'll be using seals to generate a modified version of EM, or of some sustained fire-style jutsu, rather than having Akane do it personally. Honestly I don't think she should level it up any further.
Some facts that might be relevant about Elemental Mastery, since you reminded me of it:
- It affects a spherical area centered on the caster
- You only get to choose 'hotter' or 'colder', not how far to go. It always changes the temperature by the maximum you are capable of. Changing the temperature by 150C is not terribly safe.
Note that these are not new facts, they are just here as reminders.
I think you're forgetting that we don't automatically know how to use any of those bodies. We have to learn how to move and fly as all of those creatures from scratch ourselves.
+1 insightful. Also, learning those things is really hard, which is why most ninja don't spend the time. For village ninja it's usually more survivable to learn how to punch harder, stealth better, or blow people up more instead of grinding the ability to transform and then spending all the time to master each individual form. This might or might not apply to you, since you're operating under different constraints.
As an aside, I often feel like we keep all the cool toys away from you guys. The problem is that every time you come up with something super shiny we have to ask ourselves "ninja have been around for centuries. Why did no one think of this?" Whatever answer we come up with has to apply to you as well.
That's good to know. Is that how you are going to do it in the future too?
I haven't really thought about it, sorry.
Mechanically Akane made an Intelligence versus Resolve roll to see if she would be dumb enough to keep going. So I guess leveling her Intelligence would improve her common sense.
I probably shouldn't have done it that way, tbh. The rules stated at the beginning of the quest were that stats are pointless XP sinks only there as a gating factor to make useful things more expensive. I find myself frustrated with those rules, but I shouldn't just arbitrarily change them. I had reasons for doing the "Akane runs herself into the ground" scene (among other things, it was absolutely in her character), and this was the best way I could think of to resolve it mechanically. Still, I'll try to avoid this in the future, at least until
@Velorien and I have discussed it more.
tl;dr Don't spend a bunch of points on attributes just yet.