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Been assuming Legendary sealing is enough to make a Penmanship Yes seal. Like a seal that summons a gorgeous unicorn that listens to the true song of your heart, dips its tail into skysquid ink and draws your design. Is that wrong?
 
Been assuming Legendary sealing is enough to make a Penmanship Yes seal. Like a seal that summons a gorgeous unicorn that listens to the true song of your heart, dips its tail into skysquid ink and draws your design. Is that wrong?
Sure, but how would you draw the seal that would draw seals for you, without already having access to that seal? Catch-22!

I guess you could make a seal that would send you a copy of the Penmanship Yes seal back in time, creating a stable time-loop; then you use the received Penmanship Yes seal to write another Penmanship Yes seal and the time-travel seal, and use the latter to send the former to your past self, thereby completing the loop.

I approve of this plan, in principle. But why are we going so far to get out of some calligraphy lessons?
 
I approve of this plan, in principle. But why are we going so far to get out of some calligraphy lessons?
To save XP for basketweaving :V.

If you can make weaker Penmanship+ seals before the Penmanship Yes seal, lowers how high Penmanship needs to be overall. Need 55 to match an 80. Other seals seem to have the power to supersede human domains of skill. Explosions beat the gunpowder of any chemist. Blades sharper than any blacksmith could make. Maybe it would feel harder if seal Penmanship used the full breadth of Penmanship? More kinds of ink, brushes or surfaces.
 
I approve of this plan, in principle. But why are we going so far to get out of some calligraphy lessons?
If Noburi and Akane can get lessons from literally Tsunade then I think that we can probably arrange for a few sessions with Leaf's premier calligrapher.

Hopefully this person exists and is district from both Orochimaru and Kagome.
 
Noburi notes XP (9 × .75 = 7 rounded up)
You don't need to correct anything if you don't want to, but note that this is underestimating how much notes XP Noburi earns. Per the post on diminishing returns...
The amount of XP drawn from a lootbox per day does not depend on the XP associated with an update – it is a flat 4 (75%: 3, 50%: 2, 25%: 1) per day for Hazō, 3 (75%: 3, 50%: 2, 25%: 1) per day for all the other PCs unless otherwise noted.
(underline/emphasis mine). So Noburi earns 3 per day from the 75% notes, so he would have earned 9 XP from this 3 day update.

I'm confused, there doesn't seem to be a bonus from prep days on this roll, were those prep days for a different roll or a different seal?
Hazou used prep days in previous research cycles on this seal. In the most recent research cycle, he did not.
 
This has probably been answered before, but did Hazō ever try channeling chakra through the crystal/gemstone pieces from the Cave Of Ultralethal Encounter (if they were able to bring any back)?

There was some powerful latent chakra within the crystal, and it was stable. Even with all of his ideas about uses for chakra metal, he couldn't begin to imagine what a chakra gemstone might do.
sounds like it's a good material for holding chakra.
 
It is extremely unlikely that they would know anything.
they seem to know old forbidden lore through their culture of unchanging and keeping old records/legends. so i think worth checking

edit:
it is a flat 4 (75%: 3, 50%: 2, 25%: 1) per day for Hazō, 3 (75%: 3, 50%: 2, 25%: 1) per day for all the other PCs unless otherwise noted.
huh wonder if hazou is just more talented

In the most recent research cycle, he did not.
concern. we should tell hazou to use all his prep days in the next research action plan, given the recent seal failure.
 
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@eaglejarl @Paperclipped @Velorien have Kagome or Hazo come across anything like a name for Minato's seals in his notes? Do they regard it as a new paradigm (object-oriented programming vs. functional) or more a subset of what they know (standard design patterns...which weren't always standard, naturally)?
Hazou's understanding of Minato's seals is minimal. Kagome, who is now done with the third seal in the chain, could tell you that the seals he has worked on so far (and the next two-three that he's reviewing the notes for) are exceptionally clever in design and execution, but not a fundamentally new paradigm. In the end, they are just seals that make chakra constructs that do something, much like LBF. He cannot yet say whether the later seals change that.
 
I wouldn't mind if in the next voting cycle or so we tried to figure out how the great seal works since we will have sealing 70 soon.
 
Adhoc vote count started by eaglejarl on Dec 10, 2022 at 1:54 PM, finished with 177 posts and 18 votes.

Voting is closed.
 
Adhoc vote count started by eaglejarl on Dec 10, 2022 at 1:54 PM, finished with 177 posts and 18 votes.

Voting is closed.
faflec.screaming
 
Well generally only the winning training plan for a character activates I think?
But an exception might have been made for notes XP plans at some point in the past. If so I missed it.
 
[X] training plan Hazou: calligraphy
Calligraphy 32 (63 XP)
Save 9 XP
Implemented.

[X] Training Plan Hazou: Sealing

Sealing 46 -> 47 (spend 94 Sealing XP)
Added to his sheet. 94 Sealing notes XP spent, update your trackers.

Well generally only the winning training plan for a character activates I think?
But an exception might have been made for notes XP plans at some point in the past. If so I missed it.
Since notes XP can't be spent anywhere else, I basically treat it as a reminder to me to actually raise his number. It's not a real choice.
 
Since notes XP can't be spent anywhere else, I basically treat it as a reminder to me to actually raise his number. It's not a real choice.
Er, I don't really think that's how the voters saw it when they voted for raising Sealing (AKA, against raising calligraphy). We need it anyways so I'm not going to raise too much of a fuss but this is pretty unprecedented tbh. Two training plans for one character both passing never happens, and we've always included the notes xp raised along with the rest of the "normal" training plan. I'm pretty sure people voting for it did not also want to raise calligraphy and would've voted "training: none" had they known.
 
Er, I don't really think that's how the voters saw it when they voted for raising Sealing (AKA, against raising calligraphy). We need it anyways so I'm not going to raise too much of a fuss but this is pretty unprecedented tbh. Two training plans for one character both passing never happens, and we've always included the notes xp raised along with the rest of the "normal" training plan. I'm pretty sure people voting for it did not also want to raise calligraphy and would've voted "training: none" had they known.
Does this match people's impressions? Glad to turn it back down if there's consensus, always a chance to vote again later.
 
Two training plans for one character both passing never happens, and we've always included the notes xp raised along with the rest of the "normal" training plan. I'm pretty sure people voting for it did not also want to raise calligraphy and would've voted "training: none" had they known.
Rules around the passage of training plans might be an idea in general. Something like 'x% of the voters for the winning plan and only one can pass per character per cycle' would probably do it.
 
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