- Pronouns
- He/Him
That's what we've been doing though.I def thought it was separate. Otherwise would have added the sealing increase to the plan
That's what we've been doing though.I def thought it was separate. Otherwise would have added the sealing increase to the plan
This is fair, I've turned Hazou's Calligraphy back down.I don't have strong feelings about this plan but walking this back until such time as there are clear guidelines on how training plans are passed seems eminently reasonable to me.
It's not really in the same vein but I think we still need Genjutsu rules right? And TH rulesLet me know if there's any outstanding mechanical stuff the players are owed. Currently on my list is:
- Leaf Private Library: Seal Collection
- The Tower's seals for sale
- Jiraiya's research journals
- Asuma's selection of seals and ninjutsu from the Tower's restricted archives
Right, without rudimentary th knowledge we can't know if a jutsu that the players would otherwise OK would be instantly broken by any half decent ther into SSS rank.It's not really in the same vein but I think we still need Genjutsu rules right? And TH rules
Unless y'all are waiting for a PC to gain access to those two things
It's not owed to us, but some stunts for RW users would be nice. It's a little hard to conceive of why you would specialize in those (or, moreover, why we would continue investing in them with Kei), and Kei is at the point where some stunts should be available -- from Ami, if nothing else.This is fair, I've turned Hazou's Calligraphy back down.
Let me know if there's any outstanding mechanical stuff the players are owed. Currently on my list is:
Note: I haven't run this statement by the other QMs yet, but I'm rather certain they'll agree with me. If the trial for the ninjutsu auditing scheme goes well and we're able to approve lots of things without having to deal with lots of tedious internal discussion about balance and consequences, or having to make retcons, we will be quite happy and may do similar things again in the future. If we end up having to retcon a lot of ninjutsu or find that players are trying to nickel-and-dime XP or sneak exploits past us, then we will be quite sad and will need to stick to our usual method of doing a lot of internal discussion before we approve anything.
- Leaf Private Library: Seal Collection
- The Tower's seals for sale
- Jiraiya's research journals
- Asuma's selection of seals and ninjutsu from the Tower's restricted archives
If you want to get access to the above archives of mechanical benefits quickly, I think it would behoove you to actually try your best to identify flaws and correct issues and work with us, because then we could perhaps run another player auditing scheme to get these things out fast.
It's a reward/bribe for all our hard work.Also, why is there a cookie emoji at the end of the list of jutsu?
i'm assuming the player audits are re-checked in their final versions at the end of the event? In which case I'll add edits to existing ones where it makes sense.
Otherwise if only their initial versions are looked at i'll need to make new audits with duplicated information/questions for context.
Earth Pillar Jump AddendumEarth Wall
- Strength:
- Weaker MEW
- High chakra cost
- Decent Block bonus
- Exploit potential:
- Cast atop an Earth Dome or a permanent MEW Wall (such as the one we've put up around the old Goketsu estate, or Leaf's Wall) could allow for a larger block (such as blocking a meteor-esque attack) than originally intended
- Combination potential:
- Can't think of anything
- Edge cases:
- We already have the superior MEW
- Casting MEW atop this jutsu might be wonky, since it conjures a "stone" wall, and "stone" might count as sufficiently "earth" for a successful cast. I would rule that MEW either fails completely, or disintegrates when the EW does.
- Overall soundness:
- The Range is listed as (-2) which is "personal effect, only the caster." However, the text description says "...Any ranged attack targeting you or your allies within Melee of you..."
- The wording of this implies that EW can be used to protect allies as well, meaning that the Range of the jutsu should, perhaps, be (-1), which is "within melee range of the caster.
- I suspect the intent of the jutsu may be "this is a primary self-defense jutsu, but the width of the construct means that allies who are within melee range of the jutsu are serendipitously protected by the rising Earth Wall."
Guiding Light
- Strength:
- Good utility cantrip.
- No combat potential, but could be used to burn rope, canvas, cloth, or other such things (molotov cocktail?)
- Cannot be used until level 10 is a decent enough drawback that (along with its uselessness in combat) I could see it being overlooked by most ninja
- Exploit potential:
- It might light things on fire.
- Combination potential:
- Does it stack with other Alertness-boosting things (such as chakdar?)
- Edge cases:
- The Goketsu carry so many storage seals that its a meme. Carrying flammable-level alcohol/oils seems reasonable.
- May want to rule about the creation of molotov cocktails.
- Maybe the chakra construct burns brightly, but does not burn anything?
- If the light is bright enough to give a boost towards Examination or Alertness, then it should give an equal debuff towards stealth.
- perhaps the enemy ninja also gets a free tag on the "Guided by the Fire's Light" for the purposes of Alertness?
- This could(?) be resolved by saying "everyone within the zone, or close enough narratively to benefit from the additional light, receives the associated buff, but only the caster gets a free tag."
- Overall soundness:
- No typos, math is correct, rules are precise.
- Reminds me of Uncle Iroh in the tunnel with Aang.
Earth Pillar Jump
- Strength:
- Seems really good at first glance, especially with the two stunts available for it.
- Earth Element Rocket Boots, basically
- Might want to raise the XP cost of the aforementioned stunts, and/or the EPJ level prerequisite
- Exploit potential:
- Can Substitution or Vacuum Step be cast mid-air? If so, then this has some really powerful synergy (especially with the stunt that extends the duration of the jutsu).
- Combination potential:
- Aforementioned Subsitution or Vaccuum Step.
- Could make it so that the caster cannot perform jutsu while midair.
- Maybe the sheer speed you're moving at means that you can't focus enough to mold chakra properly.
- Maybe an additional stunt bypasses this, with a high stat prerequisite (Resolve? Sub/VS 50? Both?)
- Edge cases:
- See: Aforementioned Vaccuum Step, but Rocket Boots could also serve as an additional factor. When stacked with the baseline ESP, it could, potentially, achieve the "30 seconds" duration that the second available stunt provides without actually buying the stunt.
- Maybe it's more uncontrolled? Harder to dodge as effectively? Caster counts as "flat-footed" unless they have the Rocket Boots athletics training stunt "Rocket Jump!" ?
- Overall soundness:
- No typos, stat calcs are right, and mechanics seem right
Slight quibble Hazou actually FOOMS slightly faster than Kei because of Snowflake. He has a 1.8 multiplier vs Kei's 1.7.First choice: Hazou. He doesn't FOOM quite as fast as the others.