Okay, I think I've worked out a basic starter for necromancy that should keep us occupied for a while, depending on how difficult the QMs decide these seals are. Personally, I view them as beginner seals of the same order as the Nara chime seals. But... We all know how that goes.
- Cause a bit of raw meat to contract.
- Cause a contracted bit of meat to relax.
- Cause a bit of raw meat to first contract for one second, and then relax.
- Cause a bit of raw meat to first contract for [two, three, four, five, ten] seconds, and then relax.
- Cause a bit of raw meat to contract for one second, relax, and contract again.
- Cause a bit of raw meat to contract for one second, relax, contract for one second again, relax again.
- Cause a bit of raw meat to contract-relax [three, four, five] times.
- Cause a recently deceased fruit fly to bend its' [L1, L2, L3, R1, R2, R3] leg.
- Cause a recently deceased fruit fly to unbend its' bent [insert leg here] leg.
- Cause a recently deceased fruit fly to bend [insert every combination of legs here, I can't be bothered to write them all out].
- Cause a recently deceased fruit fly to unbend its' bent [insert every combination of legs here].
- Cause a recently deceased fruit fly to bend, and then unbend [insert every combination of legs here].
- Cause a recently deceased fruit fly to walk slowly in something approaching a non-insane manner in a single direction for a centimetre.
- Increase walk-distance to [two, three, four, five, ten, fifteen, twenty, twenty-five, thirty, fifty, one-hundred] centimetres.