So now Janna has +22 to Occult and can cast, and an additional +5 for occult related research.
And with Doof troop plus Leopold, an effective 39 martial, and 32 occult for quests. Although that would require sending Max but also more importantly sending Vanessa.
 
At least we picked up some sweet magic stuff, even if we didn't find Donald. We did get a lead and a sweet map I am assuming leads to other magic temple places, and even tells us when they're destroyed, so I'd call this a mildly frustrating but rewarding endeavor.
 
Well that went pretty well and there shouldn't be any problem having Janna excavate the temple next turn, assuming that it's an Occult option of course rather than say a Stewardship one

And even if Max's Loyalty malus is unfortunate he's thankfully not our most useful hero so we can easily afford to have him on Personal actions if we need to
 
Once again, Max seems to get the short end of the stick. Is this because he is a straight man in a group of toons?

Yeah...the poor boy really needs a proper vacation and maybe a lent ear to talk to. I hate to see him so damn done with stuff...

So, that quest brought good-ish fortune, despite how bipolar some of our rolls were. We got a lead on Donald, collected some fine treasures (with more a distinct possibility even), a strong in for Occult stuff and a possible new Quest in the form of whatever is hidden in Xanadu (although Genghis Friggin Khan being worried at the meare mention is rather concerning)...so all in all, it was a net gain.

That being said, regualr turns need to be done as well (and boy do I have some ideas after all that talk about alliances and maneuvering...)
 
Hmmm, that does sound rather nasty... especially since (if I am reading the map correctly, that is), Toffee seems to hold that pretty big Domain directly to our North, which would make any hostilities between us very problematic indeed. So it seems that Toffe has to distracted for the time being, until he can be dealt with more permanently.
To address this real fast, to our north is the Drossel domain, which is ruled over by robots 40K years from the future who believe that they're still in a war with mankind (the show they're from is called Fireball, it's mainly short sketches). Toffee is to the south, the section next to Doomtown that's not Zaibatsu.

Edit: If you go into Informational, there's a numbered map that's easier to read than just going off the color key.
 
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So should we make a treasure room containing memories of our achievements, especially since we have done a lot of successful stuff now.
 
Old Experiments
Old Experiments
"So, this is being experiment storage?" Jumba asked as they entered OWCA's Inator storage. As an evil genius, he was always interested in his colleagues' work. Most of the others were either bored, taking a break, or merely mundanely curious.

"Yep. We've got all of Doofenshmirtz's old Inators here. From the Ultimate Evil Inator, to the Whale Song Inator." Major Monogram stated.

"Remind me again why you didn't tell me about this before?" Doofenshmirtz asked, mildly annoyed.

"Because the Autoscan Replication technology is, or was, OWCA's ace-in-the-hole, and I did not like you." he replied bluntly. "Also, they're just as liable to blow up as the originals." he admitted.

Doof nodded. "Yeah that makes sense. I mean, it's basically the Duplicate-Inator." he frowned. "Wait a minute, how long have you had that hat tech anyway?"

"We actually cobbled it together from several mad scientists' tech. None of your stuff from when you worked for us, believe it or not." Carl answered with a shrug.

"Isn't that a patent violation?" Max asked. Sure, Dr. D was an (mostly harmless) evil overlord, but he expected less illegal means from a government organization.

"Surprisingly few mad scientists ever even consider filing patents. Doofenshmirtz is actually one of the few who actually did, and on an optometrist's chair, for some reason." Agent Russ noted.

"Back up, he worked for OWCA? I thought you only hired animals and unpaid interns." Shego asked, apparently curious how Doof's inventions compared to Drakken's.

"After my parents disowned me, I was taken in by a family of ocelots. Thus, I was technically an ocelot by adoption, so I was eligible for secret agent training. I ended up splitting off and going back into mad science right before graduation though." Doof explained casually, missing a number of concerned looks.

"Yeesh, no wonder he turned evil." Max muttered.

"Oh, yeah, I actually weaponized my backstories once." Doof said, apparently having heard him.

"What, by having people watch your flashbacks?" Shego asked sarcastically.

"No, but that is an excellent idea. You see, true evil is born from pain, suffering, and humiliation. So, I used the Back-Story-Inator to harvest and store those feelings from my backstories in order to become more evil. It worked too."

Norm helpfully used an ACME projector to show a diagram of Doof, with an arrow pointing to the green-tinged Eviler Doof he'd transformed into with the device.

"Woah, how come you aren't like that now?" Janna asked.

Doof sighed "My nemesis figured out that if bad memories could make me more evil, then good memories could reverse the effects, and showed me pictures to remind me of those things. The feedback blew it up." he looked nostalgic for a few seconds.

"Is problem with metaphysical power sources. That is being why I am stopping using them." Jumba nodded.

Pleakley glanced at him in bafflement. "What? When did you do that?"

"Around the time he made 262. He was working on how to counteract reformation efforts, and accidentally mixed in some of the samples of Pure Good he was working with, and ended up with a Super-Good experiment instead of a Super-Evil one. Had to hide him whenever his buddies came over." 625 explained as Dennis handed him a steady stream of sandwiches.

"Eh, it happens to the best of us. I ended up making a Hug Inator, a Confetti Inator and a Cupcake Inator in my sleep once." Doof waved his arms towards a trio of similar-looking machines.

"Can I press the Cupcake Inator Dr. D? I'm thinking about trying to make some desert sandwiches that aren't just ice cream bars pretending to be sandwiches." Dennis asked, seeming personally offended at the lack of proper desert sandwiches. You needed bread to be a sandwich!

"Eh, sure, knock yourself out." Doof waved an arm at the device.

Dennis hurried over, only to trip on one of the cords, sending his plate flying, landing on a skull-faced Inator with a single eye, which proceeded to zap him. He twitched once, then broke into maniacal laughter. "I shall forge an empire in Donald's name!" he shouted, only for Doof to grab him.

"Monogram, the Re Good Inator!" Doof pointed towards a more convention laser. Well, for a mad scientist anyway.

"All shall bow before Donald's greatness!" Monogram hurried over and zapped Dennis as Doof moved the struggling duck in front of the beam. "Woah. I think I understand Glomgold better now." Dennis said, blinking.

"What. The heck. Was that?" Shego asked, as the group stared at Dennis like he'd grown another head.

"The Ultimate Evil Inator. It turns people evil, but it also makes them megalomaniacs. I only ever used it the one time, then reversed it with the Re Good Inator."

"I still have nightmares." Carl commented.

Shego stared at him as if he were an especially complicated math problem. "You've got a ray that can turn people evil, and a ray that can turn people good?"

"Actually I have two rays that turn people evil. The Re Good Inator only works on people who got hit by one of them." Doof explained nonchalantly.

"Huh. Kinda creepy you can mess with people's heads like that." Janna noted, eyeing the device like a rattlesnake.

"Eh, you all work for me, or are Greatest Rival Shego, and it's not like the Turn Everything Evil Inator would do much to her. There really isn't a point in using them." Doof waved off the concern.

"Would ya use them on anyone?" Goofy asked with surprising seriousness.

"Not likely. The Ultimate Evil Inator backfired hard, and I was only planning to use the Turn Everything Evil Inator on my nemesis, because it occurred to me I could get a lot more done if he were on my side. After he melted the gelatin monster and I slipped on the Evil soap and ended up with the toilet-scrubber Evil toothbrush in my mouth it really seems like more trouble that it's worth. Just like the... huh, forgot what I was going to say." he noted, standing next to a camera-like Inator.

"The Magnet Magnifier Inator sir?" Norm asked.

"Oh yeah, that thing. Getting run over by a ball of tinfoil at 200 miles an hour is not fun." Doof nodded.

"Are we sure these things don't run on Toonforce?" Coyote asked.

"Not really." Russ stated evenly.

"Then there was the Ugly Inator. Came out of that down an HD plasma screen and a nice chair."

"Is that what happened to your face?" Shego snarked.

"No, I got blasted right in the face and it did nothing." Doof replied, completely missing the sarcasm.

Several members of the group glanced at each other in confusion. He wasn't that ugly.

"The Age Inator seemed promising, but I ended up blasting myself with it, and the Tell The Truth Inator wouldn't really help me since the lies that hold society together are benefiting me, since I'm in charge of society." he continued.

"Lies?" Janna asked.

"Sure. Lies are what holds society together. If everyone told everyone what they really thought of each other's hair, and clothes, and houses, society would be on fire in a day. Just look at how hard the government is trying to keep the Masquerade going." he replied.

"...It's hard to argue with him there." Russ admitted.

"Now hold on. I'm not sayin' tellin' the whole truth all the time is always the best thing to do, but I think we could use a little more truth than we get." Goofy responded.

"Eh, agree to disagree." Doof waved him off as he continued the tour. "Oh hey, the Bread Inator! Maybe I should finally get rid of all those statues with great beards. Like Ruthord Ford B. Hayes." he shook a fist at the sky angrily, giving not a few people in the group whiplash at the mood shift and sheer pettiness of such a device.

"TECHNOR THE MECHANICAL MAN is concerned." said android noted.

AN: The Amnesia Inator could have been referring to the 2nd Dimension, but it could have also just meant the original incident that got erased, depending on Made In Heaven's timeline.
 
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I'd like to assure everyone that I'm not being cheeky with the description of Felldrake. He really can't betray you unless his wielder does, and the loyalty listed on the hero sheets is accurate. I'm not going to say "surprise! They actually had an invisible -50 all along!" I might say -50 (???), but you'll always know that something is modifying their loyalty.
 
I Vote we start our own "Journey to Xanadu" STASAP!!!
Ehh, the fact that's Khan is worried makes me thing we should probably do some decent build up before we go doing that and we should at least get Malifishmertz and excavate Chicken Itza

Also the map we found is almost certainly this one this one
Drossel domain, which is ruled over by robots 40K years from the future who believe that they're still in a war with mankind
To be fair they don't want to be at war with humanity, it's just that they can't communicate their desire for peace in a way that the humans understand
 
Ehh, the fact that's Khan is worried makes me thing we should probably do some decent build up before we go doing that and we should at least get Malifishmertz and excavate Chicken Itza

Also the map we found is almost certainly this one this one
With one in eastern Europe kinda, I wonder if that is Malifischmirtz's castle?

What if Donald is hanging out with Malifishmirtz all this time, and all we had to do was summon him to find out?
 
"Don't you mean Hercules?" Max asks incredulously.

"I am STORKULES, a eudaemon! A spirit of heroic endeavors built in a noble image!"
Hm. I think 'eudaemon' is ancient Greek for 'toon.' :p

Storkules Martial Check: 78+48-5=121
Goofy Martial Contest: 56+25+21+7-5=104
Storkules Success!
Also, it looks like the damn bird is penalizing both sides and canceling itself out on the opposed Martial checks for combat, now.

Also, Storkules has Martial 48. Damn.

"Hey, Mr. Storkules!" Goofy calls out. "Maybe we don't have to fight! We're not evil!"

Diplomacy Check: Convince Storkules you're not up to no good!
DC 120 needed: 63+15+28+7-5=108
Failure!

"HAH! I KNOW NOT WHO YOU ARE, FIENDS, BUT I SHALL NOT LISTEN TO YOUR HONEYED WORDS!"
Darn. Like I said, the man (stork?) has a tenuous relationship with the facts.

"It's no use trying, Goofy." you say solemnly as Storkules fails to react to Goofy's earnest plea. "He's entered a berserker rage."

"Wait- that's Norse!" Max protests. "He's Greek!"

"I HAVE A VERY CONFUSED ORIGIN!" Storkules bellows as he charges at you!

Storkules Martial Check: 26+48-5=69
Goofy Martial Contest: 89+25+21+7-5=137
Failure!

"YOU CANNOT FLEE FROM STORKULES FOR LONG, MY ENSORCELLED FOES!" In the time it took him to say that, you've already dodged to the side! Compared to a roadrunner who can literally set the road ablaze with his speed, this guy is nothing. You pull your backup ACME mace from behind your back and prepare to inflict it upon your foe.

Coyote Martial Check: 31+25+21+7-5=79
Storkules Martial Contest: 46+48-5=89
Failure!

Unfortunately he bats it out of your hand before you have a chance to do anything!
Whoops. Well at least Goofy passed his check.

"Wait!" Dennis cries. "We're just trying to find Donald!"

"GASP, FIND DONALD?! YOU WILL NOT HARM HIM, CURS! I SHALL NEVER REVEAL TO YOU THAT DONALD IS TRAVELING WITH THE GODDESS OF ADVENTURE!"

The eudaemon pauses.

"Perhaps I should not have said that last part out loud."
:lol: :rofl::lol::rofl::lol::rofl:

Storkules Martial Check: 4+48-5=47
Coyote Martial Contest: 86+23(explosion reroll)+25+21+7-5=157
Storkules Critical Failure!

Storkules charges at you like a bull, so naturally you pull an ACME red tablecloth out of nowhere and wave it in front of his face! True to form, the eudaemon tears through the cloth... and smacks into one of the grotesque statues that is still disgorging its neon-colored liquid.

"MRaaaah!" Stokules yells, his head caught in the statue's mouth. He tugs and pulls, finally yanking himself out from the mass in a shower of broken stone.

"There! Now I SHALL-"

With a rumble, the statue collapses on top of Storkules. As he is crushed into the swirling misama of the pool, you can see his form start to flicker and melt away.
Aaaand Wile E. brings some of his toon warfare experience to bear!

"Please tell me that wasn't a load-bearing decorative statue." Max pleads to no one in particular.

The ceiling is not collapsing, but you do notice a huge stone slab slowly lowering itself over the door.
Oh shit.

Stewardship Check: Escape the temple!
DC 100 needed: 44+22+16+7+20(mapped out temple)-5=104
Bare Success

You start to run straight down the long skull-filled hallway from earlier, trying to ignore Max's panicked screams as you go. Fortunately you remember where most of the traps are and nobody gets shocked, singed, or put to sleep by tranquilizer darts! Unfortunately you have to contend with the passages slowly but surely being closed off as the temple enters a lockdown of sorts.

"Is it just me, or is the rumbling getting louder?" Max asks concernedly as he runs.

"Maybe someone's hungry!" Dennis suggests.

Inexorably, your head turns to look behind you. And, of course, you are being followed by a massive boulder.
Because of course they are.

The four of you scream in unison before redoubling your speed.

"Wait." Dennis asks. "We're going uphill. Why is the boulder…"

The four of you look back.

"I don't think it's too concerned, little guy." Goofy says.
Did... did... Did Dennis just use common sense?

Wiping your mouth with a look of disgust, you do a quick headcount to make sure that nobody's been left behind. Everyone is accounted for. Best of all, you even managed to drag out that sack of treasure with you! It's not a lot, but it'll be sure to get Dr. D's interest and maybe even pay for a few weeks of R&R to make up for the horrid, horrid jungle trek.

All in all, this mission hasn't gone nearly as horrible as it could have. Sure, you didn't find Donald, and the temple may have sealed itself off, but you got some answers, some cool loot, and the location of a place to excavate later. Everything seems to have gone-

The boulder smashes through the sealed door, squashing you flat before rolling off into the distance.

Unable to move your mouth, you fall back upon the old standby of simple painted signs.

OW.
Well, of course. We did put Wile E. Coyote in charge.

She turns around to dig through the pile of gold and minor artifacts on the ground. "So what do we have here?"

"Be careful with those! They're historical artifacts!" you insist.

"Relax, will ya? I'm not gonna break anything, just want to see if…"

The room darkens.

"What. Did. You. Do." Max intones ominously as he whirls around from the coffee machine.

Purple smoke begins to billow out from the pile of gold, filling the room with arcane power! The golden scepter Dennis picked out levitates off of the ground, bearing the visage of a snarling, golden fowl with pointed horns and purple eyes.

The staff floats over into Janna's hand as a booming voice bellows from it!

"FINALLY, AFTER SIX HUNDRED YEARS OF IMPRISONMENT -- give or take a few decades-- I AM FREE!"

"Cool." Janna breathes in awe.

"Who the dummkopf are you?!" you ask, incredulous.

"Who am I? WHO AM I?! DO YOU NOT KNOW THE NAME OF LORD FELLDRAKE?!"
...This is either very good or very bad, with no middle ground!

"ANYWAY!" Felldrake the stick continues, "I can barely feel any spark of magic between the lot of you, but this girl obviously has some knowhow. What is your name?"

"I never give out my full name to artifacts. Call me Janna."

"Hah! I like this one! She knows her way around the occult, and she has the potential to be plenty evil on top of it all! But you're not a caster, are you… hmm..." the staff muses to himself for a moment. "Oh well, you're still the best evil-plus magic combo I have going here. Besides, nothing a little influx of magical power won't fix! Now! Are you ready to cast your first spell?"

...Felldrake's eyes glow with arcane might as a fell wind whips around the room, lifting Janna's hair as the staff glows with a blinding power.

"I'll do the heavy lifting." Feldrake tells her. "Just feel the dark magic flow through you! And uh, try not to let it burn you into a charred husk."

Janna Occult Check: Perform the spell!
DC 50 needed: 78+10+12=100
Critical Success!
Hm, is the +12 from the staff/Felldrake?

Twin beams of violet light fly from Felldrake's eyes, summoning the skeleton of a ferocious, winged monster! It ignites in green, ethereal flames as the decomposition process reverses before your eyes, knitting over the bones with dense muscle, pale flesh, and purple fur. Throughout the entire process Janna is grinning like you've never seen her before. This isn't one of her sarcastic, dismissive smirks, she's smiling in unbridled joy.

"Wooooow. That thing is hideous!" she proclaims as the resulting creature stands up. It looks like a cross between a bat, gorilla, and a donkey.

"Thank you! I worked very hard on him. Leopold! Daddy's back!"

"DADDY!" The chimera bellows in a deep, gormless voice. It crosses the room in a single bound, tackling Janna to the ground and giving her a messy lick like an oversized dog might.

"Who's a good crime against nature? You are!" she gleefully scratches him behind his ears. His leg thumps against the ground, sending tremors through the building that can be felt forty floors below.

Well. That wasn't quite what you expected.
Awww, Gary the Goozim has a playmate now!

Quest: Birds of a Feather completed!

You can now send a team to excavate the temple of Chicken Itza properly! There may still be untold treasures waiting inside! Assigning Janna to this action will grant +40 due to Felldrake's knowledge of the temple!
Appealing... though if we're sending Janna we might also want to send Max and Vanessa... poor Max. :p

Eh, that might just be too cruel even for EVIL.

Lord Felldrake has joined Janna as a magical artifact! He is not at his full power yet, but when wielded by someone with the proper persuasion, he grants a +12 to Occult and removes the penalty from Non-Practicing Practitioner! Lord Felldrake is unable to betray you unless his wielder betrays you! Really, he can't! He is immobile!

Felldrake can be reassigned to other hero units in the future, but beware! Felldrake has exacting standards when he's not desperate, and he will refuse to reassign himself to any wielder who is not either more evil or more powerful than his last!

Janna got to cast her first spell with Felldrake's help! You made this all possible, so her loyalty has increased!

Leopold the Horrible has joined Janna as part of her statline! When she is sent on quests, the monkey-bat-donkey-rat chimera grants her +20 to any Martial action involving direct combat or offense! This bonus will transfer to anyone that Felldrake is reassigned to in the future!
OK, so we can work with this. We accidentally leveled up Janna, and she wasn't even on the quest.

Max hated the trip and will receive a temporary loyalty malus! He now considers it his Worst Trip Ever! Even worse than Possum Park!
A pity, but at least it's temporary.

Felldrake's Map of the World discovered! He knows something about the other locations indicated on the map, but he's not going to share until you do something about Chicken Itza!

Temujin said one of the points on the map may have corresponded to Xanadu! With his guidance you can mount an expedition and try to uncover its secrets!
Hm. So we can bypass Felldrake's non-cooperation to visit Xanadu... but since it's a place of magic and our only Occult hero is relying on Felldrake to actually cast any spells, we might not want to try. Though a team led by Genghis, with the right powerhouses on-side, might very well be able to succeed at enough of the "conventional" rolls to do well even with bad Occult rolls.
 
Hm. So we can bypass Felldrake's non-cooperation to visit Xanadu... but since it's a place of magic and our only Occult hero is relying on Felldrake to actually cast any spells, we might not want to try. Though a team led by Genghis, with the right powerhouses on-side, might very well be able to succeed at enough of the "conventional" rolls to do well even with bad Occult rolls.
He won't care if you send him (and Janna) there, he's just not going to tell you anything about the map until you deal with Chicken Itza in some way.
 
I'm honestly a bit concerned with what that stuff that Storkules fell into was. The way his form was wavering, fading and melting away did not bring to mind good images. Granted, he didn't seem to be in excruciating pain either...
 
Also, Storkules has Martial 48. Damn.

Storkules is from the new ducktales and has have moved the planet. When I say that I don't mean 'my obscure vs calcs have let him move it." Or "he is listed as having 'planet moving strength' in some databook. Or "he did it in some third party book" but like, as a specific part of the main plot of the story. He'd be an absolutely devastating fighter if he wasn't such a nice himbo.
 
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I'm honestly a bit concerned with what that stuff that Storkules fell into was. The way his form was wavering, fading and melting away did not bring to mind good images. Granted, he didn't seem to be in excruciating pain either...
Although there could still be a Connection...

After all, was it ever made clear HOW exactly Doom created the Dip? Sure, we get a list of ingredients in the Movie, but that's only what he told the Authorities. Maybe there was another Ingredient? Or at least a certain Substance that gave him the Idea?
 
OH that reminds me, between Doof, Khan expanding into Doom's old turf, Shego, and if we manage to take over KRONOS, we could all work to divide and conquer the Zaibatsu.
I'd rather not. The zaibatsu are powerful enough to put up a good fight, and they're not doing much harm where they are. At least, not to us.

Hmmm, that does sound rather nasty... especially since (if I am reading the map correctly, that is), Toffee seems to hold that pretty big Domain directly to our North, which would make any hostilities between us very problematic indeed. So it seems that Toffe has to distracted for the time being, until he can be dealt with more permanently.
Toffee is actually to our south, holding much of the American states of Arizona and New Mexico. Not that this changes the problem, of course.

Looks like this will be an action instead of a quest.
Let's wait and see. It may be a typo.

...Well, all in all, this went much better then I feared it would.
Eh. Like I said, this is going to be either very very good or very very bad, with no middle ground.

Well, somehow the crit fail still somehow worked in our favour, I guess. Narratively anyway.
Eh. Probable consequences of all the failures:

1) Our heroes had a miserable time getting to the temple and back due to lack of native guides- hence Max's loyalty malus.
2) Our heroes couldn't cherrypick the most valuable loot. We got the staff and the map, but the staff may be a mixed blessing.
3) The temple is locked down, making it considerably harder to recover the treasure.
4) if we run into Storkules again he's likely to be antagonistic.
5) We got vague hints as to Donald's whereabouts instead of accurate ones.
6) Felldrake is "working" "for" "us" now, which may bite us in the ass hard later on.

It's hilarious how is failing to know who he was benefitted us in recruiting him.
At least in the short run, it totally did. The real trick is going to be parlaying the short-term benefits of association with him into a way to survive his sudden but inevitable betrayal later, my paranoid side says.
 
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