I'm quite curious what about what we would get from a crit on "Recruit from our Rolodex". Especially since it's a recruitment action and all of those give us 2 heroes when we crit.
 
I honestly did actually.

Do a lot of people want to get him?

I remember there being a lot of talk about putting him in charge of our magic school if we ever make it. But nothing since the vote I can think of.
We need to find out that Bill Cypher has a weakness to Unicorn hair somehow, and Hans seems to be the best bet for that and similar things.
 
I'm quite curious what about what we would get from a crit on "Recruit from our Rolodex". Especially since it's a recruitment action and all of those give us 2 heroes when we crit.

I REALLY doubt we would get another hero out of a rolodex recruitment.

I mean, I guess it's possible, but I think it's much more likely that the recruitment goes extremely well and they start off with a nice permanent loyalty buff. Like Janus when we critted buying his company.
 
We need to find out that Bill Cypher has a weakness to Unicorn hair somehow, and Hans seems to be the best bet for that and similar things.
According to the relevant wiki, "As a believer of magical creatures, he teaches a class on them, but due to completely incorrect facts, Jake is always confused and has low grades in the class." This does not sound like a person I want to bet our Bill defenses on. Just taking the regular Occult recruitment action would be better.
 
That doesn't support your arguement. It's not like that Recruiting Supervillains or Superheroes is likely to give us cohesive hero units.
But it gives us list of people, from which we can select the ones that can work together. I himself want to contact Shere Khan rather sooner than later, but his action has 50% chance to crit even without next turn inator plus I think we can buy fusion reactor from him even without crit, while recruiting two heroes instead of one possible only with crit.
 
According to the relevant wiki, "As a believer of magical creatures, he teaches a class on them, but due to completely incorrect facts, Jake is always confused and has low grades in the class." This does not sound like a person I want to bet our Bill defenses on. Just taking the regular Occult recruitment action would be better.
1. There are doubts that that action works in the same way as the other recruiting actions we have.
2. We have to start somewhere in terms of Occult power, so getting a 3 Star Occult unit, that isn't going to be considered insane like Tobe, Janna, Kitsune, or the Glooms, if only for recruitment, doesn't seem that bad.
 
But it gives us list of people, from which we can select the ones that can work together. I himself want to contact Shere Khan rather sooner than later, but his action has 50% chance to crit even without next turn inator plus I think we can buy fusion reactor from him even without crit, while recruiting two heroes instead of one possible only with crit.
That does not change the fact that it is unlikely to give us synergetic heroes. Criting on Shere Khan will likely make buying fusion easier. The quicker we get fusion, the quicker we can use TECHNOR to lead quests or take on Diplomacy actions. Both of which are more valuable, imo, than maybe getting one or two heroes for our Black Ops team that we might need to spend a Rolodex action to recruit.
 
I REALLY doubt we would get another hero out of a rolodex recruitment.

I mean, I guess it's possible, but I think it's much more likely that the recruitment goes extremely well and they start off with a nice permanent loyalty buff. Like Janus when we critted buying his company.

I mean I guess it's possible but it seems like a really small bonus for critting.
 
That does not change the fact that it is unlikely to give us synergetic heroes. Criting on Shere Khan will likely make buying fusion easier. The quicker we get fusion, the quicker we can use TECHNOR to lead quests or take on Diplomacy actions. Both of which are more valuable, imo, than maybe getting one or two heroes for our Black Ops team that we might need to spend a Rolodex action to recruit.
We critted recruit villains action before, just like we critted recruit stewardship heroes not long ago and both times we gained 2 heroes immediately, repeat of it is much more plausible than Shere Khan giving us discount.
 
We critted recruit villains action before, just like we critted recruit stewardship heroes not long ago and both times we gained 2 heroes immediately, repeat of it is much more plausible than Shere Khan giving us discount.
Yes, and we did not get hero units that were really synergetic. It is unlikely that we will be able to put the heroes and villains into the same Black Ops Group because of their proclivities. So if by some miracle each Recruit Villains/Hero action grants us four heroes that are all specced towards the Black Ops Group, we would still have to spend 2 Recruit from Rolodex actions to create it.

Whereas if we make a positive impression on Khan, we'd probably be able to get him to put more effort in building Doofania a fusion power plant. It is important to remember that our research into flubber and greevil power is likely what pushed Khan to research fusion. Also, if we recruit Juniper we could do Dance Magic. Of all of the actions we have available to us, that is the action that has the highest chance of increasing Doof's Occult stat. Even if that is only because, well, dance magic. I don't think I really need to explain why Doof and Dance Magic are synergetic.
 
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We get to pick the units. Even if none with perfect synergy pop up, we pick the most synergistic of the bunch and case closed.

Based on what do you claim this?
One, this thread will have issues picking synergetic heroes simply because of SV's love of shinies. Two, that is still two heroes. A Black Ops team requires four. All of our current capes are not really available for the Black Ops Team, simply because we need them in other places. So we would still have to spend two recruit from rolodex actions to form the team.

I base it on all of our other recruit hero actions. The most synergetic heroes out of Recruit Supervillains was TECHNOR and Juniper. Recruit New Employees didn't really give synergetic hero units.
 
One, this thread will have issues picking synergetic heroes simply because of SV's love of shinies. Two, that is still two heroes. A Black Ops team requires four. All of our current capes are not really available for the Black Ops Team, simply because we need them in other places. So we would still have to spend two recruit from rolodex actions to form the team.
One, if synergistic heroes are shinies, and we get to pick the shinies, why do you claim the thread will have difficulties selecting? Two, we already have Lizzie and Technor for a villain ball, and Hego and Wasabi for a Hero ball, so we can get both teams finished for one action.
I base it on all of our other recruit hero actions. The most synergetic heroes out of Recruit Supervillains was TECHNOR and Juniper. Recruit New Employees didn't really give synergetic hero units.
It might not have given units that synergized with the other five potential recruits, but it did give us lots of units that synergized with other units and interests we already had. Technor and Mirage are still some of our MVPs, and Roddy Blair and Alan gave us things we desperately wanted.
 
We just double crit a reach out action and it did give us a bunch of nice stuff but not a hero unit.
It doesn't mean that it is impossible, just that we didn't get any that turn. Anyway, it doesn't address my other question: is there anyone from that franchise that we would want to have? I've never seen the show, know nothing about it beyond the premise, so it's a genuine curiosity on my part.
 
One, if synergistic heroes are shinies, and we get to pick the shinies, why do you claim the thread will have difficulties selecting? Two, we already have Lizzie and Technor for a villain ball, and Hego and Wasabi for a Hero ball, so we can get both teams finished for one action.

It might not have given units that synergized with the other five potential recruits, but it did give us lots of units that synergized with other units and interests we already had. Technor and Mirage are still some of our MVPs, and Roddy Blair and Alan gave us things we desperately wanted.
The synergetic heroes are unlikely to be shinies. The ones that are more, unique, will be the ones that will catch the majority of voter's attention. Technor is much more valuable on Quests or National Actions to be in the hero ball. Lizzy wouldn't work well in a heroball at all. She would need much more social experience before I would be willing to do that. Hego is certainly not the type of guy to be put in a Black Ops Team. Wasabi, on the other hand, is not a cape. Doof has no reason to even think that Wasabi could be a cape.

None of those benefits relate to the Black Ops team.
 
Sunset's Trip
In Honor of @AProcrastinator ... Have an Omake!

Sunset's Trip

Everything that could possibly have gone wrong had. Her brilliant plan to escape through the mirror to another world wasn't, in retrospect, so brilliant after all. as soon as she'd arrived she'd been transformed into a... hideous biped. No hooves, no tail, no horn.

This world had magic, she could tell that much at least; but it wasn't Equestrian magic, and without her horn she couldn't use it.

She'd tumbled out of the portal, human, and clad in bizarre clothes that she hadn't been wearing back in Equestria.

Things had been rough at first. She had no support, no idea what was happening, no presence in their systems. This world had technology far beyond any she was used to; Computers, portable phones, Cars, the internet. It also had less freedom.

No sooner had she stepped off the grounds of what she later learned was Canterlot High than she was forced back on campus by a police officer. Police! To force children to learn!

In a way it was a blessing. Apparently her doppelganger went missing some years ago, her family dying a few months prior. The process of forcing her into school had revealed 'her' inheritance, as well as granted her resources and an identity she would not otherwise have had.

Sunset had been well on her way to completing her plans when suddenly the world changed around her, turning into a garbage dump right before her eyes. She watched the statue, her only way home as it changed from perfectly fine, to shattered under the weight of a giant pile of trash. Her classmates vanished before her eyes. The school aged hundreds of years at least in the span between a single blink.

With the statue gone, there was no way home. No way back to Canterlot. With the school gone there was no way to fulfill her plan for conquest of Equestria. There was no food, no water, even her house only had the things that had related to her. Her bank records, her ID cards.

There was no way to stay in Canterlot.

She'd fled; south, apparently. Fled until she managed to reach a location with computers that could tell her what was going on.

The world had been restructured around her, and no one seemed to remember what had happened before! The places she remembered like Los Pegasus, and Manehattan were gone, replaced with suspiciously non-horse related substitutes. More than that, Her entire state of, what was apparently now called Indiana, was a garbage dump.

Whatever had happened to this world, had increased the thaumic field intensely. She could feel the magic, tingling against her skin... just out of reach. She knew all sorts of magical theory, she could (and had) taught courses on it back in Equestria! But as a Unicorn, accessing the thaumic field was as simple as wanting it! As a human... she was missing something crucial. some step she needed. At least, she hoped that was the case. If humans were like Earth Ponies, completely incapable of accessing ambient magic then that would... Sunset didn't know what she would do if that were the case.

The famine was a terrifying surprise.

her bank cards didn't work anymore, though she had managed to get her identity re-established. Still, with no money... She'd had to keep moving in search of food; had to steal to survive.

She hated it.

She'd headed west. More out of random chance than any particular aim. Her plans were useless. The entire world had shifted to thwart her aims. She stumbled from place to place, town to town, searching for food and magic.

With the thaumic field this intense, someone had to be using magic somewhere. That somewhere felt like it was west; and the research she'd been able to do in the libraries on the internet, corroborated it.

Oregon.

That's where her best hope of leaving this world lay.

At least, that's what she thought before she reached Doofania.

It was the half-finished castle that caught her eye. It pulsed with thaumic resonance. It wasn't Equestrian magic, but it was magic, and unlike Oregon, it was magic that was clearly crafted by human hands.

That meant, it was magic she could learn.

The castle was still unfinished, but as she peered through a knothole in the barrier around construction site Sunset could see a man using telekinesis to move the giant stone blocks into place.

Magic. Humans using magic. This was proof. Proof it was possible! She looked at the scaffolding again, searching for the company in charge.

"A Doofenshmirtz Evil Incorporated Construction Site" the signs read.

Doofenshmirtz Evil Incorporated. It was a strange name, even for this world full of humans. But it was her only lead so far.

She just hoped they were hiring.
 
The synergetic heroes are unlikely to be shinies.
Again, based on what evidence do you claim this to be true?

Technor is much more valuable on Quests or National Actions to be in the hero ball.
We can put the Heroball on Quests and National Actions, with Technor as their leader. Technor and Lizzie form the backbone of the Black Ops squad. Lizzie did fine in her last group assignment, and Technor is her therapist and will be along. Besides, regular social contact is how we get her to improve her sociability.

Hego is certainly not the type of guy to be put in a Black Ops Team. Wasabi, on the other hand, is not a cape. Doof has no reason to even think that Wasabi could be a cape.
No, Hego and Wasabi are for a Heroic Team, not the Black Ops. Wasabi is a cape, Doof might not know it yet, but it doesn't mean he stops being one.
 
That does not change the fact that it is unlikely to give us synergetic heroes. Criting on Shere Khan will likely make buying fusion easier. The quicker we get fusion, the quicker we can use TECHNOR to lead quests or take on Diplomacy actions. Both of which are more valuable, imo, than maybe getting one or two heroes for our Black Ops team that we might need to spend a Rolodex action to recruit.
Or we could just hire Ms Megawatt.

When recruiting for a heroball, we don't need to decide what the heroball is about or built around ahead of time. If you're set on getting specifically BH6, you're correct in assuming that we're not likely to get one or two of them in our ten-person draw. Assuming two crits, we'd draw eight, choose four, and get another two thrown in. However, if you want to take advantage of the crazy crossover we're in, we can actually deckbuild instead of sticking to a single franchise.

Let's say... we get Tramp, Lumiere, that balding bad guy with the stringy hair from Mulan, Abu, Hannah Montana, Zazu, the chef from the Little Mermaid, the annoying snowman from Frozen and get Love Handel and Frozone for the extras. Totally taken off the top of my head, but we can use that spread to make sets. We can work on an ice theme with the snowman and Frozone, we can get Abu and later recruit Monkey Kid for a monkey team, get Hannah Montana to go with Love Handel and lean further into musicals. Sure, we'd get random heroes, but we can work with that.
 
The synergetic heroes are unlikely to be shinies. The ones that are more, unique, will be the ones that will catch the majority of voter's attention. Technor is much more valuable on Quests or National Actions to be in the hero ball. Lizzy wouldn't work well in a heroball at all. She would need much more social experience before I would be willing to do that. Hego is certainly not the type of guy to be put in a Black Ops Team. Wasabi, on the other hand, is not a cape. Doof has no reason to even think that Wasabi could be a cape.

None of those benefits relate to the Black Ops team.
I don't agree with you on Lizzie part, since great conversational skill is not actually a black ops unit necessary skillset. Also before we concentrated on Stewardship/Learning units, which is primary reason for not having much heroball material on our roster. My meaning is that suitable heroball candidates actually not that hard to find, we just need to concentrate more on intrigue/martial based villians. And maybe martial/diplo heroes unless we will find even shinier occult units.

And if we can't gather heroball next turn, so what? It will still make us much closer to end goal, while reaching Khan will let us what? Power up Technor one turn earler? He has 33 diplo fully charged, last turn we recruited unit with conditional 44 on Stewardship. It is entirely possible that we will find unit with stronger diplo than charged Technor.
 
Hm. Ideal Black Ops Team...

1. The Arrow - Stewardship and intrigue unit
2. Dingo - Martial and Learning unit
3. The Glooms - Occult unit
4. Warren Peace - Extra muscle through high martial.

How does this look?
 
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