I kind of want to focus on the planet. It's a mess and there are a ton of enemies here. We've already started work on AI, robot soldiers, DoofOS, ecological clean-up, and dinosaur engineering. Why not just improve our existing tech base? Better Normbots, AI minions, control of cyberspace, etc.

Unless you think we can leverage control of space into an effective means of dealing with them. Which we might, given enough asteroid mining and other profitable technologies. And secret orbital weapons platforms (they would have to be secret, though, those are illegal by international law).
 
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Unless you think we can leverage control of space into an effective means of dealing with them. Which we might, given enough asteroid mining and other profitable technologies. And secret orbital weapons platforms (they would have to be secret, though, those are illegal by international law).
And spy satellites, more alien technologies to research and sell, more people to negotiate with who aren't direct rivals, rare space metals, heroes, opportunities. Aliens have AI, too, and having a fleet of AI spaceships would be really cool.

There's nothing wrong with better Normbots, but AI on its own doesn't really interest me. Okay, yay, better computers, AI... Then what? What's the end goal here, Singularity?

DoofOS is practically a hobby, we got a lot of money from it and for some reason we keep trying to make a social network happen. We've got our little hobby project, great. We keep losing our computer rolls, we're falling behind, we don't have the benefit of a clear field anymore.

Dinosaurs don't have that much farther to go. We've got dinos, we will shortly have a park, we're close to dino weapons platforms and adaptive dinos. Then what? It's awesome, it'll be great to have, but the food market is filling up, we've got Sycorax, NMEIZ and Xanatos as food competition.

Entertainment doesn't require much in the way of Learning, it's more a Stewardship thing. Besides, Disney was only worth 2 income and toons are passe. We don't actually have that much of a lead in Entertainment.

Space, though, the Feds haven't made it to space yet. Their space program is up to 169 points, which is a pretty good lead, but they're only hoping to put a man on the moon within a year. We can beat that! And there's so much we can do in space...

As for stabilizing the Federal Government... I really don't see why that's good. They're allies of our maybe-allies, but they've got a direct interest in making us rescind our claim to Doofania. I don't want the Feds to be strong enough to pressure us to not be the ruler of the Tri-State Area. But I'll happily take their money and contracts and awards if it means we get to go to space.

A final thought: We're spread out, but that's not that bad. We're actual competition to several of the Zaibatsu companies, we've kept Shere Khan on his toes, we're competition to EnCorp, we've got a pretty well-militarized base, we're ahead of the pack when it comes to Cool Science Stuff, we're catching up on Occult and Stewardship. It's messy, it's erratic, but it's extremely Doofy to be an ADHD mad scientist excitedly blundering through all the fields. There's a benefit in that we're forcing other companies to specialize, because if they don't, some crazy pointy-headed fluff-top is going to try to take their field. Them specializing means that there's more open fields for us to wander into.

We're not just a Jack of All Trades, we tend to be second-best in a lot of trades.
 
DoofOS is practically a hobby, we got a lot of money from it and for some reason we keep trying to make a social network happen. We've got our little hobby project, great. We keep losing our computer rolls, we're falling behind, we don't have the benefit of a clear field anymore.
We have Norm, Normbots and Coffee Java. If we totally surrender computer field we will lose at least two of them. Starting space program while we have whose issues is like going on vacation while your house burning.

Dinosaurs don't have that much farther to go. We've got dinos, we will shortly have a park, we're close to dino weapons platforms and adaptive dinos. Then what? It's awesome, it'll be great to have, but the food market is filling up, we've got Sycorax, NMEIZ and Xanatos as food competition.
If we let Jumba have a go on ancient scrolls we can advance from dinos to mythological creatures. Make them flying, give them superpowers and go to space using dragons.

Entertainment doesn't require much in the way of Learning, it's more a Stewardship thing. Besides, Disney was only worth 2 income and toons are passe. We don't actually have that much of a lead in Entertainment.
Entertaiment is more a side benefit from our projects. We are not spending Learning action on it. The same with food
 
Because that's how the actions have been? Even if it does create a 'safer' flubber reactor, the public isn't going to buy that shit.

I do not think that you understand what the population thinks about flubber. At minimum, Ludivine Absent Mind'ing over to flubber power would cause mass migration out of the Tri-State area simplybecause people do not want to be in the blast area of a thing that causes explosions that can be measured in the dozens of Tzar Bombas. Now, the more realistic result is that mass migration happens and Doom giddily calls us out because we've just given him the perfect weapon: a toon researching flubber. Oh, and while we're at it the reputation of Toons would plummet everywhere because of Doom's rhetoric. Our neighbors would hate us because they wouldn't like the idea of being destroyed on a randomly bad day. Xanatos would essentially cut ties with us. We can expect mass boycotts of DEI products.

Oh, and we'll probably have hero Loyalty maluses to!
I must point out that our hero units presumably can be let into the fact that Hawaii is still there and is not, in point of fact, exploded by Flubber.

With that said, you're not wrong that people will be very worried about the flubber reactor and want to get the hell out of the (very large) blast radius they believe in... on the grounds that the government lied to them.

Hilariously, as far as doom knows, he's not lying.
Then again, I wouldn't put it past Doom to have somehow learned of the Hawaii masquerade and been doing it anyway. Among other things, the West Coast is where you'd be most likely to find:

1) People who had sailed or flown out into the Pacific and gotten close enough to at least see the islands, or

2) Refugees who somehow escaped the islands and got away from the aliens' attention.

Aside from the scrutiny of .... Going and looking at Hawaii, which instantly obliterated the cover story with the fact that Hawaii is still there. But most of what you said is correct.
To be fair, both the feds and the aliens are blockading Hawaii, so it's reasonable to suppose in the short term that the cover story will remain a secret.

Although I have to wonder if the US federal government has a backup plan with other countries (e.g. Russia and China) that might at any time launch satellites for their own reason and overfly Hawaii. Maybe the international community is all in on the coverup together?

Flubber sucks. I do not personally like it. I do not want to spend all the actions required to fool with it. It is a PR nightmare and an action sink both.
Look, let's be fair. It's a fucking perpetual motion machine. The stuff would be great if not for the PR nightmare, but the PR nightmare is kind of the problem.

I strongly suspect that synthesizing artificial uburnium will not turn out to be energy-efficient, in which case it's a fuel and way to store energy for use in portable vehicles, but not effective as an energy source the way fusion power is. Though I hope to be proven wrong.

There is so much to be useful and make-ourselves-of-use there. Yellowstone is mostly in Wyoming and their sulfurous hot spring vents and the supervolcano are both probably able to be refurbished into prime hell-cation destinations while on leave from the Planar War.
Now that you mention it, this is actually rather clever. :p

Space, though, the Feds haven't made it to space yet. Their space program is up to 169 points, which is a pretty good lead, but they're only hoping to put a man on the moon within a year. We can beat that! And there's so much we can do in space...
I think we should aim, not to beat that, but to top that.

Our biggest advantages are that we have the secret of uburnium, and working models of a space drive far in advance of anything the feds have (that we know of). Those things are bigger advantages the deeper out into space you go. It's feasible to build a conventional chemical rocket and fly to the Moon and back in a space capsule not much more spacious on the inside than a station wagon; we know because the Apollo astronauts did it.

To get to Mars and back, you need either a much bigger ship or a far more advanced form of propulsion to make the trip in a reasonable amount of time. That's where we can leapfrog them, at least assuming they don't have something like the Roswell flying saucer in storage to do the same reverse-engineering schtick we do.

A final thought: We're spread out, but that's not that bad. We're actual competition to several of the Zaibatsu companies, we've kept Shere Khan on his toes, we're competition to EnCorp, we've got a pretty well-militarized base, we're ahead of the pack when it comes to Cool Science Stuff, we're catching up on Occult and Stewardship. It's messy, it's erratic, but it's extremely Doofy to be an ADHD mad scientist excitedly blundering through all the fields. There's a benefit in that we're forcing other companies to specialize, because if they don't, some crazy pointy-headed fluff-top is going to try to take their field. Them specializing means that there's more open fields for us to wander into.
:D True, true.
 
The end goal is adopting Norm and Princess Coffee Java. If we make the Singularity happen on the way there that's fine but of secondary importance.
So we're actually pretty close to that. Doppelganger body for CJ, upgrade AI, maybe have Wendy poke at Norm. I don't think we really have much else we want to do past that.
We have Norm, Normbots and Coffee Java. If we totally surrender computer field we will lose at least two of them. Starting space program while we have whose issues is like going on vacation while your house burning.

If we let Jumba have a go on ancient scrolls we can advance from dinos to mythological creatures. Make them flying, give them superpowers and go to space using dragons.
We're not going to lose our Normbots or CJ. That's like saying 'if we abandon military strength, we'll be conquered.' It's a 125 DC to raise DoofOS security, it's a 105 to make rooftop lasers. We already have a cyber defense score, and our Normbots are decentralized. They'll be fine. DoofOS might get buggy, but how bad is that, really? We just made the DoofOS to take advantage of EnCorp's first two completely atrocious rolls. We haven't (successfully) invested much into it.

I think we'll still need a Space Program for dragon spacefaring.
 
It's less buggy and more tyranid-y. If left unchecked it could be the end of the information age.
...wonderful. Let's get that SHV laser cooking, then. It's low DC, so it's not as likely to critfail next turn as upgrading DoofOS security. Might lower the DC of the latter, if we're lucky. That's what it does, right? Puts people into the cyber world to interface with it directly?
 
I think we'll still need a Space Program for dragon spacefaring.
Probably, but I guess we will base our space program on studied technology, so we need to have at least flying creatures and first round of environment adaptations done before then. It's actually pretty long list of studies, but if we go rockets route we will have to share action slots with biology actions. If for example we have 9 turns available, by switching between 3- 4 fields of studies we will have only like 5-6 space actions total. And if we concentrate on biology we will be able to squeeze 9-10 actions. I won't tell you that we will definitely win space race if we go biological route, since it's further on biological tree than on technological. Still we can lose it even if we go with rockets since we will be fighting among themselves for every Learning option and probably give up on it after first serious setback.
 
"Ah, Technor?" you ask quietly. "What was that one thing Doofenshmirtz said we should never, ever do with Hego?"

"GET HIM INVOLVED IN THE DRUG TRADE!"

"And ahm, what did we just do?"

"GET HIM INVOLVED IN THE DRUG TRADE!"

"Ah, yes, that's what I thought. Doofenshmirtz is going to kill us when he finds out."

"If he finds out." Lizzy notes.

"If. If is good."

You grin.

"Ah cannnnnt WAIT ta tell everybody about thisss!" Hego slurs.

You frown.

..So, getting hopped up on "Super Juice" makes Hego develope a Southern drawl? *shrugs* Weirder things have happened...

Anyway, Shego can´t be mad at us endangering Hego here since we had no way of knowing that the Drug Cartel would be snooping around the BnL Wastelands.

Wait a second.

The ground around you explodes as a mass of wicked-looking briar stretches from below the earth and wraps around your car! Before you can make a move, dozens of people swing down from the surrounding skyscrapers!

While the vines themselves have a rough, almost glossy surface that borders between green and white, the assailants themselves are what's interesting. They all seem to have green hair and a similar dress code- some sort of tribal-looking outfit consisting of leather and fur, with the bottom half of their faces covered by gas masks. There is no announcement of their arrival, no grand declaration of their intent save for the vines holding your car in place and the individuals bearing down on you with murder in their eyes.

Ok, that´s either that Toxic Jungle far out of its official turf or (more likely) those weirdos from Motorcity.

I have come up with valid excuses for why Shego shouldn't kill us!
Problem 1: We activated the Probabilitor-inator and screwed with Lady Luck for everyone.
Excuse: It was actually our employee that turned it on, plus we're warning her about it now, so she can twist this to her advantage.
Problem 2: We sent Hego into a cabal den when we knew the drug ring was still around.
Excuse: We didn't receive the Dickens' report until just before the quest team came back. Plus, it just seemed like an inhospitable trash heap. How were we supposed to know someone was living out there?

Pretty much my responses should Shego get annoyed at us.

Yeah, I'm with zhi; I do think Hego's going to gain some Loyalty, here. He got to take down a legitimate supervillain in a teamup fight! That's, like, Superheroing 101, right there!

Sure, Hego hasn't gotten to Superheroing 102, yet, but that's besides the point!

Plus, any crit success might nullify at least some of the drawbacks of "Perform Super-Villainy".

That being said, I´d rather not choose that option because I deem it somewhat ill-fitting for the character of Quest!Doof
 
A final thought: We're spread out, but that's not that bad. We're actual competition to several of the Zaibatsu companies, we've kept Shere Khan on his toes, we're competition to EnCorp, we've got a pretty well-militarized base, we're ahead of the pack when it comes to Cool Science Stuff, we're catching up on Occult and Stewardship. It's messy, it's erratic, but it's extremely Doofy to be an ADHD mad scientist excitedly blundering through all the fields. There's a benefit in that we're forcing other companies to specialize, because if they don't, some crazy pointy-headed fluff-top is going to try to take their field. Them specializing means that there's more open fields for us to wander into.

We're not just a Jack of All Trades, we tend to be second-best in a lot of trades.

This isn't true.

Ahead of the pack with our military base? We've no idea. We haven't seen any other base to know.

Competition with Zaibatsu? In a sense, but from what we know of them they're better than us, Bakaemono corp has better, more killy, drones than us, in fact just last turn they gave an army of them to the US.

Keeping Shere Khan on his toes? How? he's just developed fusion power, even if we want we won't be able to compete with him at all, hell, we haven't even solved our energy problems.

We're not just a Jack of All Trades, we tend to be second-best in a lot of trades.

We're second best in a lot of fields actually, this is despite having the highest Learning Stat among the Kings and the best Hero Units possible. And this is only the second year, if we go to space we will, by necessity, be dedicating less actions to those things so we'll easily fall to third or fourth in those fields.
 
We're second best in a lot of fields actually, this is despite having the highest Learning Stat among the Kings and the best Hero Units possible. And this is only the second year, if we go to space we will, by necessity, be dedicating less actions to those things so we'll easily fall to third or fourth in those fields.
Unsupported...Well, one fairly supported, but still, assumption.
 
Honestly I think it's a little too soon to say that Dinosaurs is at the end of it's tech tree. I'm willing to bet there are still plenty of options locked behind, you guessed it, Large Herbivore Domestication. And also Large Carnivore Domestication.
 
Honestly I think it's a little too soon to say that Dinosaurs is at the end of it's tech tree. I'm willing to bet there are still plenty of options locked behind, you guessed it, Large Herbivore Domestication. And also Large Carnivore Domestication.
And small carnivore domestication. I mean, keep in mind, real velociraptors had feathers and were the size of a dog.
 
We're second best in a lot of fields actually, this is despite having the highest Learning Stat among the Kings and the best Hero Units possible. And this is only the second year, if we go to space we will, by necessity, be dedicating less actions to those things so we'll easily fall to third or fourth in those fields.
We kept Shere Khan on his toes because we were a serious threat to his energy generation monopoly. Our Greevil efforts, our high stats, our bull-in-a-china-shop approach to new fields made it very clear that if Shere Khan didn't work hard to stay ahead of us, we'd put him out of business. He was forced to focus his Learning actions on energy generation, rather than on anything else.

Bakemono might have better drones than us, it's true. So? We're second-best in computers, we're second-best in drones, we're first-or-second best in genetics, we're second-or-third-best in AI or robotics, we're one of a bunch of competitors for the food market, and we could be first-or-second-best in space, too. It's a lot of money we're making over a ridiculous amount of fields. It's not at all a bad place to be at.


Going through the Rolodex, I've got a list template in the spoiler below if anyone wants to do a similar personal risk assessment. So, people can agree or disagree on whether getting parts of the Pack or Fearsome Five are actually alright, but I think they will have their uses and be better than not having them.

So here's my risk assessment on succeeding at Mirage's Gacha. 7/30 Alright, 9/30 Good, 14/30 Great. This is why I'm very much in favor of gambling. I invite other people to copy the template and make their own ranking, risk assessment.

Momakase: Great
Frugal Lucre: Good
Mesmerella: Good
Juniper: Good
Warren Peace: Good
The Birthday Bandit: Alright
Radium Dog: Alright
Duff Killigan: Good
Spydah: Great
Fredzilla: Great
Buzzsaw Girl: Good
Hyena: Alright
Dingo: Great
The Fujitas: Good
Megavolt: Great
Naughty Kitty: Good
Motor Ed: Great
Go Go Tomago: Great
Gomez: Great
Jet Headstrong: Good
Wolf: Alright
The Arrow: Great
Jackal: Alright
Toolbox: Alright
The Glooms: Great
Hans Rotwood: Great
Ms. Megawatt: Great
Monkey Kid: Alright
Man-Moth: Great
Candela: Great

Momakase:
Frugal Lucre:
Mesmerella:
Juniper:
Warren Peace:
The Birthday Bandit:
Radium Dog:
Duff Killigan:
Spydah:
Fredzilla:
Buzzsaw Girl:
Hyena:
Dingo:
The Fujitas:
Megavolt:
Naughty Kitty:
Motor Ed:
Go Go Tomago:
Gomez:
Jet Headstrong:
Wolf:
The Arrow:
Jackal:
Toolbox:
The Glooms:
Wasabi:
Hans Rotwood:
Ms. Megawatt:
Monkey Kid:
Man-Moth:
Candela:
 
I must point out that our hero units presumably can be let into the fact that Hawaii is still there and is not, in point of fact, exploded by Flubber.

With that said, you're not wrong that people will be very worried about the flubber reactor and want to get the hell out of the (very large) blast radius they believe in... on the grounds that the government lied to them
Flubber is actually capable of the explosion that destroyed Hawaii. It is also capable of a much larger explosion. If we actually did it, it probably would be fairly safe, but the risk would still be there.
 
Honestly I think it's a little too soon to say that Dinosaurs is at the end of it's tech tree. I'm willing to bet there are still plenty of options locked behind, you guessed it, Large Herbivore Domestication. And also Large Carnivore Domestication.

Considering that the Dino tech branch takes at least some inspiration from Jurassic Park/World and *World* was at one point supposed to revolve around military outfits consisting of human-dino hybrids, I wouldn´t be surprised if - combined with Human Genetics research - we´d be able to do something similar.
 
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Considering that the Dino tech branch takes at least some inspiration from Jurassic Park/World and *World* was at one point supposed to revolve around military outfits consisting of human-dino hybrids, I wouldn´t be surprised if - combined with Human Genetics research - we´d be able to do something similar.
Personally, my goal with the dino tree is making Hybrids like the Indominus, but more akin to the monsters in monster hunter. They're much more dangerous without the enhanced brain power, and we can use them for purposes other than weapons.
 
Have we considered assigning Hego to a session with TECHNOR? It would probably do him some good and earn us some points with Shego.
 
Personally, my goal with the dino tree is making Hybrids like the Indominus, but more akin to the monsters in monster hunter. They're much more dangerous without the enhanced brain power, and we can use them for purposes other than weapons.

My plan is more along the lines of anthropomorphic dinos to complement the Furries over in Zootopia

Have we considered assigning Hego to a session with TECHNOR? It would probably do him some good and earn us some points with Shego.

Would be up for it next turn (provided we don´t need Technor for exploding our successes, of ocurse), especially after Max now is getting some care regarding his Toon-related issues thanks to Russ showing him the ropes...that being said, at one point we still should Technor Max as well to be on the safe side.
 
Well, didn't expect those eco-terrorists here. How are they so far from Detroit? In any case, this quest is going to be more entertaining that I expected!
 
Going through the Rolodex, I've got a list template in the spoiler below if anyone wants to do a similar personal risk assessment. So, people can agree or disagree on whether getting parts of the Pack or Fearsome Five are actually alright, but I think they will have their uses and be better than not having them.
I am extremely curious why you think it is a good thing for us to hire indiscriminate murderers, especially Toonish ones. When those nuts murder under the employ of DEI, how do you think Doom is going to frame it?

Hell, Russ would absolutely hate us for hiring them. They are completely off tune from the narrative we have for heroes currently and would actively sabotage my enjoyment of the quest.

Well, if nothing else, if Mirage did recruit them, I doubt any quester would vote for the gacha again, so I guess there are benefits.
 
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Not sure if this is good or bad...

The Dull-And-Boring Inator:

When this Inator is active, all national actions by Doofania are not rolled. Instead, the roll is automatically counted as a 50, no more, no less.
 
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