We'd never do that, though, because we've already got enough learning actions to keep us occupied forever.
True, however it would also add yet another set of priorities to deal with for our Learning actions. I think it'd be best to get a dedicated Occult unit for our Occult actions, then hire Gomez if rose want him.
When Demona makes her move, magitech is going to be more important during the crisis than genetics, dinosaurs, AI, space, etc. That's why Gomez is important to get before we need him. There's a difference between what we want to focus on and what we'll have to focus on with an apocalypse breathing down our neck.
 
I'm interested in hearing your analysis on hiring Gomez this turn. Here's what I've got so far.

  • With the Masquerade breaking soon, public magic units will be snapped up soon. Gomez is our best shot at magitech, at using our high Learning stat for magical affairs. It would be a huge waste if someone else snagged him first.
  • We may be able to slot him into Lovemuffin, giving them an Occult stat/trait. Having them work on an Occult action might be more important than on a Learning action the turn after next.
  • We may be able to spend a Learning slot on an Occult action, possibly using Doof's +38. Again, this may be very useful in two turns.
  • Gomez may be able to access his full canonical ability in an Occult slot, and we may find that we want to use our Occult slot on something that doesn't help find Star, or we may want to put Tom on a Star-adjacent quest or Martial action.

I don't think he'd allow us to use the +38 Learning of Doof for Occult Action that seems outright broken for balance reasons. What I think he'd do is unlock the magictech Tech Tree and have a trait similar to Jumba that gives him an advantage at investigating magictech (or maybe he's the only one able to investigate them? or maybe he just leverages half of his Occult into Learning? I'm not really sure honestly).

Now, what do I think magictech do? I think magictech would allow to build similar things to our Occult Actions but from the point of science (like, magitech Magical Defenses that does the same as Kitsune's Magical Defenses). This seems like a great idea, on paper, but it's not so good at the point we're since it'd mean overloading our Learning actions because we'd need to take care of AI, Genetics, and Occult which seems like a terribly bad idea imo.

There's also the problem that said magictech tree would be that, a tree. We'd need to do some investigations to unlock actions, and then some more before getting to the things we want. It'd also have the problem that this may cover things like Magic Defense, but it would not be useful for the Coven or recruiting magical individuals.

his full canonical ability

Could you explain this? Like, if you say some of the feats he did in his show then we'd be able to speculate more accurately about what to expect about him, at least in my case since I haven't seen it (and I don't have time to, honestly).

When Demona makes her move, magitech is going to be more important during the crisis than genetics, dinosaurs, AI, space, etc. That's why Gomez is important to get before we need him. There's a difference between what we want to focus on and what we'll have to focus on with an apocalypse breathing down our neck.

This seems to suggest that Occult is the most important stat of all and I don't agree with it. The things that are at the end paths of the tech tree paths seems absolutely ridiculous enough to fight most of those threats (except Bill, because fuck the dorito). As an example imagine an infinite army of clones, each one with superpowers and mounted in flying dinosaurs armed with plasma weapons, and superpowers. That seems like something that could be achievable at the end of the Genetics tech tree and I've no doubt that the other ones would offer similar things, if only because it'd be pretty dickish to lose the game because we didn't choose the correct tech tree.
 
When Demona makes her move, magitech is going to be more important during the crisis than genetics, dinosaurs, AI, space, etc. That's why Gomez is important to get before we need him. There's a difference between what we want to focus on and what we'll have to focus on with an apocalypse breathing down our neck.
Except that King Candy already made his move. So AI is important now. And Dinosaurs can be adapted to any martial with a couple of actions. Nothing says we can't take on Demona with Dinosaur mounties led by Hego and Khan.
 
Gomez is at best 4th place in recruitment right now.

And thats not counting if people want to go for the rest of bh6 they can first.
 
When Demona makes her move, magitech is going to be more important during the crisis than genetics, dinosaurs, AI, space, etc. That's why Gomez is important to get before we need him. There's a difference between what we want to focus on and what we'll have to focus on with an apocalypse breathing down our neck.

Demona is making her move in NY. We will probably have some sort of quest related to it, but we aren't the major target. She isn't our main problem if Xanatos can't deal with her, he isn't worth it as an ally.
 
Huh, I just had an idea. If Malifishmirtz does have a scrying method, is it possible we can study it and the Glooms' crystal ball to make something that's even better for scrying, or somehow combine the two into something more effective?
 
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Huh, I just had an idea. If Malifishmirtz does have a scrying method, is it possible we can study it and the Glooms' crystal ball to make something that's even better for scrying, or somehow combine the two into something more effective?
That's one of those things that Seems like a great idea but isn't. Bill is an Info-hazard. Just knowing about him is enough to fuck us over. and I guarantee you that any scrying method would be used to check out Oregon, and Toffee. Neither of whom we should be scrying on.

"But what if we don't vote to scry on those people!?" You may ask.

Janna.
 
Unless Tom has more than 30 occult we're better off having him use his high martial to build us power armor (ic reasoning: directly useful vs Toffee and lets us search for star in more dangerous places) or his connections to help recruit Marco.
Ideally we'd have him recruit mook magic users to reduce the DC of coven but that's a much harder sell.
 
Except that King Candy already made his move. So AI is important now. And Dinosaurs can be adapted to any martial with a couple of actions. Nothing says we can't take on Demona with Dinosaur mounties led by Hego and Khan.
Demona is making her move in NY. We will probably have some sort of quest related to it, but we aren't the major target. She isn't our main problem if Xanatos can't deal with her, he isn't worth it as an ally.
That's true, the upcoming calamity isn't necessarily going to be our problem. Still, I don't think the GMs will allow us to just ignore it, what with all the dramatic foreshadowing. And as it's an Occult calamity, it's likely that Occult will be the stat to use against it, just as Learning or Martial would be most important for a robot uprising.

But yeah, not necessarily our problem, not necessarily resolved with Occult.
Could you explain this? Like, if you say some of the feats he did in his show then we'd be able to speculate more accurately about what to expect about him, at least in my case since I haven't seen it (and I don't have time to, honestly).
Mostly work with portals, locating, summoning, banishing destructive spirits with tech. Transferring powers to dolls, controlling kaiju with a modified electric guitar, protective tech against powers. Coopting ancient magitech, lots and lots of different types of portal guns, probably to lock onto specific pocket dimensions. Historical research, finding things in ruins, locating magic items, that sort of thing.
There's also the problem that said magictech tree would be that, a tree. We'd need to do some investigations to unlock actions, and then some more before getting to the things we want. It'd also have the problem that this may cover things like Magic Defense, but it would not be useful for the Coven or recruiting magical individuals.
It probably would be useful for recruiting magical individuals, locating spirits and summoning them is what he does. Probably would be able to build something to find other magical individuals. I don't know what Building a Coven requires, so I can't give a judgement as to whether Gomez could do it.

Now, what do I think magictech do? I think magictech would allow to build similar things to our Occult Actions but from the point of science (like, magitech Magical Defenses that does the same as Kitsune's Magical Defenses). This seems like a great idea, on paper, but it's not so good at the point we're since it'd mean overloading our Learning actions because we'd need to take care of AI, Genetics, and Occult which seems like a terribly bad idea imo.
I get that choking our Learning with even more tech trees is unhelpful, but I'm sure we'd find it useful if we got into an Occult crunch. For instance, if there were two actions that would lower the DC of Coven, it would be more efficient to use the Occult slot and Gomez's Learning slot to lower its DC so we could get Coven the next turn instead of in two turns. Sometimes it would be useful to be able to sacrifice a Learning slot for an extra Occult.
 
So, as I understand things, here's where we stand on Voting:

Locked in:
Roddy to Move Castle
[Someone] to Recruit [Someone].
[Someone] To Spy on Employees
One man's Trash
Doof: Talk with L.O.V.E.M.U.F.F.I.N., Tinker with Inators, Hire Dickens to do [Something], Write Musical
Janna: Find Marco
Major Monogram: Reorganize O.W.C.A.
Vanessa: Job Shadow Mirage
Dennis: Research the perfect Sandwich

Not locked in but definitely happening if possible:
Alan on Cyber Security
[Someone] To Investigate Who Murdered Hawk
 
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What about potions? That seems important as well.
It's not. Rather, We're definitely starting the Musical Now, after learning that Bueno Nacho was important. We need to tinker if we use an Inator. And we need to talk with LOVEMUFFIN. So, unless we want to ditch hiring Dickens or not tinker, we're not using potion brewing.
 
And we need to talk with LOVEMUFFIN.
I'm not sold on this. I understand the importance of trying to boost our third learning action, I just don't see it as important as getting potions. We already have a potion of +10 to a combat roll, getting a lot of these seems like a good plan.
So, unless we want to ditch hiring Dickens
Given we only have 10 income, letting it wait a turn probably won't hurt too bad.
 
I'm not sold on this. I understand the importance of trying to boost our third learning action, I just don't see it as important as getting potions. We already have a potion of +10 to a combat roll, getting a lot of these seems like a good plan.

Given we only have 10 income, letting it wait a turn probably won't hurt too bad.
We have more than 10 as a result of stuff from this turn that wasn't added yet
Moderate Income increase!
Small income increase
 
I'm not sold on this. I understand the importance of trying to boost our third learning action, I just don't see it as getting potions. We already have a potion of +10 to a combat roll, getting a lot of these seems like a good plan.

Given we only have 10 income, letting it wait a turn probably won't hurt too bad.
That's still a bit behind; it hasn't tracked the buff from dino farming yet, for instance, or Coffee machines. I think we're up to 15 now?
 
It wasn't. The joke about it being the worst restaurant ever was told through both the DC and the text in Tom's interlude. If we'd somehow succeeded in improving Bueno Nacho, that joke would've gone away and Marco and Tom would've found somewhere else to meet.
I think they mean SENDING HEGO TO WORK THERE would have potentially found a lead.
 
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