Air Domes aren't hollow, turning them upside-down resulted in skywalkers which implies a flat plane of solid air at the bottom. Turning a giant one on in the midst of Konoha should either fail or level Konoha, yes? Though I suppose a mostly-hollow variant wouldn't be too difficult, the "increased air resistance for fast-moving objects" effect seems way more promising to me.
 
I still don't quite understand why we are prioritizing so many things over the gamma ray research path. From my understanding we learned that making it directional is hard. Could we just use a hollow sphere with an adjustable opening?

I guess the hard part would be researching how thick the sphere has to be and what material to use, without self-irradiating during the experimentation.

In any case, it is a bit embarrassing that we have no Runic weapons at all when Orochimaru is pretty much done with three Runes for his own task.

Furrowed Brow of the Earth Mother
  • Make public Till'n'Fills.
  • Offer minor financial incentive to ninja who can demonstrate the ability to cast it.
Wouldn't we have to teach it first? Or is writing it on a scroll enough? If the latter, we might want to put a line into the plan saying that we are donating such a scroll to the Leaf library.



Edit: To be honest, I'm just a little lost. I don't have the time to follow the full discussions, nor the memory to remember the details that came up weeks ago. From my completely superficial vantage point it seems like people are tossing out Rune ideas and we research anything that seems doable to see if it is easy enough for Hazō to invent, without answering the question of how we'd use it on an Akatsuki member. I am also very hazy on what we already managed to invent and whether any of it a) would be useful to Naruto and Leaf and b) is something we are willing to actually give to Naruto and Leaf. Like, what are we planning to do with the time runes, other than speeding up research? I thought we wanted to make them available to Leaf Essies, no?
 
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Air Domes aren't hollow, turning them upside-down resulted in skywalkers which implies a flat plane of solid air at the bottom. Turning a giant one on in the midst of Konoha should either fail or level Konoha, yes? Though I suppose a mostly-hollow variant wouldn't be too difficult, the "increased air resistance for fast-moving objects" effect seems way more promising to me.
It also seems much harder. Wheras we're already most of the way through researching Runic Air Domes.
Wouldn't we have to teach it first? Or is writing it on a scroll enough? If the latter, we might want to put a line into the plan saying that we are donating such a scroll to the Leaf library.
Putting it in a scroll seems fine. My plan does what you suggest already.
From my completely superficial vantage point it seems like people are tossing out Rune ideas and we research anything that seems doable to see if it is easy enough for Hazō to invent
Yeah that's totally incorrect. We haven't really done any runic research on anything but time runes and Runic Air Domes. We have done a lot of prep days trying to figure out what lines of research seem promising.
Like, what are we planning to do with the time runes, other than speeding up research? I thought we wanted to make them available to Leaf Essies, no?
No plans here to share time runes whatsoever. For one, Hazou would need to return to Leaf to infuse them.

Vast time slowdowns are an esoteric attack vector we're investigating. That's the other proposed use.
 
It seems that we're researching a lot of exotic weapon effects. Would prefer that we focus on gamma ray research. That seems to be the most promising.
 
It seems that we're researching a lot of exotic weapon effects. Would prefer that we focus on gamma ray research. That seems to be the most promising.
I want to reiterate for the crowd, since the message isn't getting across

We are not researching anything, we are doing difficulty checks on it.

Research is long and resource intensive. Difficulty checks are not.

We are not and have not been sacrificing research time to do difficulty checks with one arguable exception in the last few updates.

For everyone so interested in gamma ray lasers. Show me an alternative research track that we can work on and I'll put it in my plans (if I think it's any good at least)
 
Air Domes aren't hollow, turning them upside-down resulted in skywalkers which implies a flat plane of solid air at the bottom. Turning a giant one on in the midst of Konoha should either fail or level Konoha, yes? Though I suppose a mostly-hollow variant wouldn't be too difficult, the "increased air resistance for fast-moving objects" effect seems way more promising to me.
I'm noto sure what you mean by hollow vs. not hollow, since the Air Domes are designed to protect people inside of it, so I'm just going to quote to you the original specs of the seal.
  • Earth Dome
    • Pair of seals placed in a plane with each other.
    • Forms a dome of chakra-construct granite with the two seals at opposite ends of its diameter, outside the dome. Can be any size up to 10m in diameter, or as small as 60cm (the dome is roughly 30cm thick, so this just produces a solid block of rock). Lasts roughly the same amount of time as chakra-construct MEWs.
    • Removing or destroying the seals will dispel the dome.
    • As with MEW, extends a short distance into the ground and is chakra-adhered to it.
    • Any matter that is too dense (limbs, tree branches, large amounts of water, sufficient numbers of bugs) in the area where the dome would form prevents seal activation.
    • Sufficient force to shatter granite will damage and dispel the dome.
  • Air Dome
    • As Earth Dome, including force needed to break it, except:
      • Made of solidified air and therefore allowing visuals between the inside and outside of the dome.
      • The air is fixed in place relative to the surface of the earth, rather than digging into the earth.
      • The tags demarcate the inner diameter of the dome rather than the outer, resulting in a slightly larger minimum diameter.
 
I'm noto sure what you mean by hollow vs. not hollow, since the Air Domes are designed to protect people inside of it, so I'm just going to quote to you the original specs of the seal
He means "has a solid bottom"

I agree that if placed improperly that would be a significant issue. However if it's placed flush with the walls so that the bottom caps off the city it'd be fine.

Also this seems like the kind of issue Hazoupilot would fix while researching them @Paperclipped does Hazou's version of Runic Air Domes have a solid bottom?
 
"Similarly, I'd like to make a Five Seal Barrier-equivalent rune. A Five Rune Barrier? The space-time effect can't be scaled up, but the maximum volume and mass probably can be, and undamageable supports would make the effect far more useful for defense."

Orochimaru turned away from Hazō to face the operating table. Hazō let the man think.

Finally, Orochimaru spoke. "I am unsure whether a rune would require auxiliary anchor seals at all. The greater aetheric distortion created by runes could be used to provide equivalent spacetime anchoring, could it not?"

Hazō considered that. "Maybe. But the anchoring needs to be very stable for the Five Seal Barrier, and the aetheric distortion in runes so far fluctuates way too much to be used as a stabilizer."

Orochimaru stood and retrieved a piece of paper from a side cabinet, before leaning over the operating table to sketch out a rune design. Hazō followed.



"No, the effect needs to start immediately when the rune is activated, so we can't have the seal infer the appropriate compensations for astrological influences."



"A trivial error. It would obviously be catastrophic to lead an inverted chakra flow through this loop. You needn't point such things out; this is merely a sketch."

"It has important implications, however. This three-way shifter would need to be a four-way, for instance."



Orochimaru frowned as he gathered the sketches and folded them neatly in half. "At least we have identified our uncertainties," he said. "If they must exist at all, the supports would play a very different role."

He handed the folded notes to Hazō. Hazō raised an eyebrow.

"You said you wished to look into it, no?" Orochimaru said. "Perhaps you will find our brainstorming useless. If not, do not waste the work we began here. At the very least, inform me if aetheric distortion can indeed be suppressed."
@eaglejarl @Paperclipped @Velorien
Does this short brainstorming session with Orochimaru give us any headway on a Five Rune Barrier, or would we be starting from scratch?
 
Air Domes aren't hollow, turning them upside-down resulted in skywalkers which implies a flat plane of solid air at the bottom. Turning a giant one on in the midst of Konoha should either fail or level Konoha, yes? Though I suppose a mostly-hollow variant wouldn't be too difficult, the "increased air resistance for fast-moving objects" effect seems way more promising to me.
Rephrasing what @coldcutconvict said, the shell is a dome with a specific thickness and no bottom. When you narrow the diameter of the dome until the opposite edges touch, you get a hemisphere.
 
I pledge my vote for a plan that researches runic air domes.

It seems substiantialy easier to trap an Akatsuki member that is confined within an unbreakable barrier.

Plus, it'd go a long way to protect Konoha if we can encompass its airspace in a dome.
 
I pledge my vote for a plan that researches runic air domes.

It seems substiantialy easier to trap an Akatsuki member that is confined within an unbreakable barrier.

Plus, it'd go a long way to protect Konoha if we can encompass its airspace in a dome.
Haven't we already started Runic Air Domes?
Infuse Runic Air Dome:

Hazō (Primordial Sealing): 18 + 25 (crossover bonus from SSA-boosted Sealing) + 4 (prep) + 0 = 47
Hazō (Earthshaping): 50 + 4 (prep) - 6 (timeladdering down) + 12 = 60

Progress continues. Hazō thinks he's over halfway done. Two more cycles should do it, maybe one with Jashin's luck.
I do not actually know what led to us not finishing them in the latest plan.
 
[X] Action Plan: Yet More Runes, Yay

@Sir Stompy are you planning on linking to all or some of these in the final draft?
Oh yeah for sure, it's just a pain to do on mobile and I was gonna wait for discussion to die down a bit to finalize things. Since it's annoying to link and then delete stuff.
Balefire Bomb, Telescope Rune, Spatial Twister, Hotbangs, Chakra Attenuation Rune, TR 50, MS9, MS10, Runic Drag Rune, Draconic Decay Explosive, Icarus Rune, Atmospheric Collapse
How do people feel about the list btw?

We've got:
Balefire Bomb -- esoteric defense piercer, likely too hard for Hazou
Telescope Rune -- useful for observation and part of the aiming system for a megawatt burning ray, sounds doable?
Spatial Twister -- another esoteric defense piercer, probably too hard for Hazou
Hotbangs -- a combo, will likely need 2 prep days. Seems more difficult than Hot Pockets, which are at the edge of Hazou's abilities anyway. That said, if our assumptions are accurate, a truely enormous boom. Not an esoteric attack vector. Likely too hard for Hazou.
Chakra Attenuation Rune -- could get Konan which the other two would struggle with, probably too hard for Hazou
TR 50 -- A very significant slowdown, should tell is if an equivalent slow down is the same difficulty as speeding up, if it is, doable for Hazou
MS9/MS10 -- needs no explanation
Runic Drag Rune -- yet another esoteric vector of attack. Should be good for a 1-hit kill if we can apply the effect. Might be doable IMO
Draconic Decay Explosive -- similar to Balefire Bomb, esoteric defense piercer, I was surprised by Mirror Dragon Runes (although my suggested modification to them is canon) so big ??? about difficulty.
Icarus Rune -- anti SW measure. Probably very useful against ninja armies. Seems doable ???
Atmospheric Collapse -- might be a WMD? I didn't think about this. Sounds doable though.
 
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We've got:
Balefire Bomb -- esoteric defense piercer, likely too hard for Hazou
Skip. Not confident this is going to pan out right out the gate without some veterancy. We havent really done any work on esoteric kabooms yet, rune-wise. More thoughts below on the Draconic Explosive thingy.
Telescope Rune -- useful for observation and part of the aiming system for a megawatt burning ray
Don't really know what to expect here or whether or not we should do a simple version first. Works I guess.
Spatial Twister -- another esoteric defense piercer, probably too hard for Hazou
Looks good but I think this needs a bit of a rephrase I guess? I feel like if we are resorting to plopping down specific a rune to try to get through some esoteric defensive thing, then we are in a very strange situation with respect to the Riftwar.

I think a slight reword here would make this more doable, if the purpose was to like, make a few zones AOE where it is just very hard to dodge or predict an attack because space is scrambled unintuitively in that region.

Chakra Attenuation Rune -- could get Konan which the other two would struggle with, probably too hard for Hazou

Skip for now, but I might be misunderstanding what this is doing.

I'm not sure if this actually checks out, but I think that we haven't had a prep day for some rune idea that directly fucks with chakra in some complex way come back as "Hazou thinks he can do that". I might be misremembering, but I seem to recall most of those being more "Yeah no clue how to do that" than not, like our Chakra Gradient ideas. Those seemed like they had significantly more in character reasoning on the "Yeah we can probably do that?!" front, but honestly I can't even tell whether that sort of thing even factors into these prep day things at all.

TR 50 -- A very significant slowdown, should tell is if an equivalent slow down is the same difficulty as speeding up
This is worth doing I guess. So my viewpoint here is that a 50-75% relative time deceleration rate is more or less going to nuke the action economy + dodge chances of anyone in the effected zones.

If we could combo a TR50/TR75 activated stealthily with an explosive rune being activated in tandem, then I feel like that would be a FUCKING PROBLEM for someone in the AOE, so long as its possible for explosives to kill their meatsack, or they don't have some bullshit Kishimoto-derived hax to just "No u" it.

MS9/MS10 -- needs no explanation

I think this is important yeah.

Runic Drag Rune -- yet another esoteric vector of attack. Should be good for a 1-hit kill if we can apply the effect. Might be doable IMO

I actually prefer the air leadening rune linked in my post instead, since that seems like a much more tangible way to accomplish a similar effect. I feel like this one might be worth returning to if we can grab a bunch of PS levels and some veterancy, or we can actually get Hazou to understand his damn magic systems in a good enough way where we can actually engage with it and sus out whether or not this works or is functionally impossible.

Draconic Decay Explosive -- similar to Balefire Bomb, esoteric defense piercer

I feel like this is really what we should research first, and then slap some timey wimey shit onto it to make the Balefire Bomb in all honesty. Start with the esoteric boom.

Icarus Rune -- anti SW measure. Probably very useful against ninja armies.
Seems like this would be really good.
Atmospheric Collapse -- might be a WMD? I didn't think about this. Sounds doable though.
Seems like this would be really good.



Akatsuki as a group has superior air capability than we do, so I think we would gain the most utility out of neutralizing that or removing their air superiority all together.

I propose we do the Air Leadening Rune (Jiraiya's Air Stilling Seals but cranked up to 11) after Runic Air Domes, and then do the Icarus Rune (both Air Leadening and RAD should be good for veterancy for "stuff that fucks with air"). The Atmospheric Collapse rune we should do after Storage Runes, but I am not sure how exactly this differs from an Implosion Rune as written (perhaps its meant to just seal away air and not break).

Unless we can cook up the Gamma Death Ray machine easily or whatever (not holding my breath), I think our best bet here is just stacking things that remove their advantages (like good flight from summons or weird bloodline stuff) and forcing them to save or suck on some crowd control effects that will lock them down or directly push them into key locations where we've set up some wombo combo stuff already (Ex: Atmospheric Collapse or remove their skywalkers -> Force them into some zones with TR75, Explosive Runes, Space Twister bullshit, etc. all active. Either blow them up or rain hell from outside.)

Speaking of... maybe not this cycle, but we should consider a rune that stops Summoning/Reverse Summoning in the area of effect...
 
Since you asked for opinions-
Spatial Twister -- another esoteric defense piercer, probably too hard for Hazou
I'm unsure why it's now spatial and not temporal, but either way seems esoteric enough to be worth a shot and evidence so far suggests that runes can handle space-time shenanigans much more easily than expected. The first time rune being ridiculously low TN, Velorien's post about spatial stuff being easy for runes, us discovering that making the time effect shorter actually made the rune harder to do. I honestly think that some refrain of "fuck up the space/time/both in this area" should be relatively easy, and if anything the only hard part would be appending "but only for a short time" onto the effect. Runic drag seems to apply to non-instantaneous effects, too.

Also instead of Icarus targeting skywalkers, I'd like an idea Cariyaga had a while ago about a rune that disables chakra adhesion entirely called the soap rune. About the rest I have no specific commentary- they all seem useful/interesting enough to try.
 
How do people feel about the list btw?
PLTRs were in the last plan but didn't end up getting prepped, so if you end up with a prep slot free that'd be nice. They'd only benefit from more time veterancy, though, and unless they turn out to be easier than standard TRs they'd want TR150 before actually researching them, so not a big deal if not; I know you were sceptical of them.

Also -
Balefire Bomb, Telescope Rune, Spatial Twister, Hotbangs, Chakra Attenuation Rune, TR 50, MS9, MS10, Runic Drag Rune, Draconic Decay Explosive, Icarus Rune, Atmospheric Collapse
- you missed out Hotbangs from your summary list in your post above.
 
Skip. Not confident this is going to pan out right out the gate without some veterancy. We havent really done any work on esoteric kabooms yet, rune-wise. More thoughts below on the Draconic Explosive thingy
Heard.
Don't really know what to expect here or whether or not we should do a simple version first. Works I guess
What would you suggest for a simple version?
Looks good but I think this needs a bit of a rephrase I guess? I feel like if we are resorting to plopping down specific a rune to try to get through some esoteric defensive thing, then we are in a very strange situation with respect to the Riftwar.

I think a slight reword here would make this more doable, if the purpose was to like, make a few zones AOE where it is just very hard to dodge or predict an attack because space is scrambled unintuitively in that region
I don't think that's the intent at all. So a rephrase is necessary.
I actually prefer the air leadening rune linked in my post instead, since that seems like a much more tangible way to accomplish a similar effect. I feel like this one might be worth returning to if we can grab a bunch of PS levels and some veterancy, or we can actually get Hazou to understand his damn magic systems in a good enough way where we can actually engage with it and sus out whether or not this works or is functionally impossible
Got it, can do.
I feel like this is really what we should research first, and then slap some timey wimey shit onto it to make the Balefire Bomb in all honesty. Start with the esoteric boom.
Heard.
Speaking of... maybe not this cycle, but we should consider a rune that stops Summoning/Reverse Summoning in the area of effect...
Good idea if we have space, I'll do a prep day on this.
I'm unsure why it's now spatial and not temporal, but either way seems esoteric enough to be worth a shot and evidence so far suggests that runes can handle space-time shenanigans much more easily than expected. The first time rune being ridiculously low TN, Velorien's post about spatial stuff being easy for runes, us discovering that making the time effect shorter actually made the rune harder to do. I honestly think that some refrain of "fuck up the space/time/both in this area" should be relatively easy, and if anything the only hard part would be appending "but only for a short time" onto the effect. Runic drag seems to apply to non-instantaneous effects, too.
This clearly needs a rephrase. I'm going to put one together tonight
PLTRs were in the last plan but didn't end up getting prepped, so if you end up with a prep slot free that'd be nice. They'd only benefit from more time veterancy, though, and unless they turn out to be easier than standard TRs they'd want TR150 before actually researching them, so not a big deal if not; I know you were sceptical of them.
Given how pressed for prep days we are and that this is lower priority than TR 150. I think it makes sense to do when we are actively researching TR 150. Please remind me then and I'll put it in.
 
What would you suggest for a simple version?

I legitimately have no idea what a simple version would look like here that wouldn't boil down to "Rune that makes a large but basic focusing lens (either via chakra construct or via spatial warping, Hazoupilots choice).". Despite wearing glasses my whole life, optics isn't really my thing.
 
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